Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 11:43:31 Player: OMNISSIAH Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1146) 1146 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3196 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 137/300 Energy 75/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Rocket Array Rocket Array > --- INVENTORY (8) ---- Light Ion Engine Seismic Detector Seismic Detector Recoil Stabilizer High-powered Tractor Beam Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Beamcaster Rocket Array > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Improved Terrain Scanner Seismic Detector Rocket Array Rocket Array [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Hackware System Shield Weapon Rocket Array Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 33 | 7 1 . 10 15 Power 7 | 1 1 . 2 3 Engine 5 | 1 1 . 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads . | . . . . . Leg 5 | 2 . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 6 | 2 . . 1 3 Device 3 | 1 . . 1 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 2 | . . . . 2 Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . . 5 7 Energy Gun 2 | . . . 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 2 | . . . 2 . Launcher 5 | . . . 1 4 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 20 | . . . 3 17 Power 6 | . . . . 6 Propulsion 6 | . . . 1 5 Utility 3 | . . . . 3 Weapon 5 | . . . 2 3 Highest Loss Streak 5 | . . . 3 5 To Critical Strikes . | . . . . . Average Backups 7 | 2 7 8 7 7 Power 2 | 1 3 3 2 1 Propulsion . | . . . . . Utility 2 | . 2 2 2 3 Weapon 2 | . 2 3 2 2 Tool/Special . | . . . . . Unused Backups 7 | . 2 . . 5 Power 4 | . 2 . . 2 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 100 100 85 72 Engine 14 | . 14 14 20 10 Core 3 | . . . . 5 Leg 17 | . 28 28 21 11 Flight 2 | . . . . 4 Device 8 | . 14 14 11 6 Storage 10 | . 14 14 11 9 Hackware 4 | . . . . 7 Energy Gun 4 | . . . 2 7 Ballistic Gun 4 | . 28 28 3 . Ballistic Cannon 4 | . . . 13 . Launcher 4 | . . . . 8 Peak Build Rating 30 | 9 11 11 24 30 Average Rating 17 | 6 10 11 15 21 On Entrance 11 | . 9 11 11 24 Avg Prop Armor Cover (%) 2 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 35 | 15 17 17 31 35 Greatest Support 45 | 20 20 20 35 45 Greatest Overweight (x) 8 | 4 . . 1 8 Average Overweight (x) 1 | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 2 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 6 Class Distribution -------------------- 56% | Mutant 35% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 957 | 312 10 . 269 366 Remotely . | . . . . . Salvage Created 983 | 113 . . 165 705 Parts 57 | 9 . . 11 37 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | . . . 8 20 Guns 13 | . . . 2 11 Cannons 6 | . . . 6 . AOE 9 | . . . . 9 Classes Destroyed 10 | 2 . . 3 5 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Tunneler 4 | 2 . . 1 1 Recycler 2 | 1 . . . 1 Watcher 3 | . . . . 3 Swarmer 8 | . . . 3 5 Grunt 13 | . . . 4 9 Duelist 1 | . . . 1 . Sentry 4 | . . . . 4 Hunter 2 | . . . . 2 Best Kill Streak 6 | 2 . . 2 6 Combat Bots Only 4 | . . . 2 4 Max Kills in Single Turn 4 | 2 . . 2 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 257 | . . . 67 190 Missed 62 | . . . 14 48 Hits 195 | . . . 53 142 Melee 9 | . . . 9 . Projectile 186 | . . . 44 142 Critical Strikes 8 | . . . 3 5 Damage Taken 2761 | . . . 788 1973 Core 820 | . . . 264 556 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 164 | . . . . 164 Core Remaining (%) 78 | 100 . 100 34 . Volleys Fired 133 | 7 . . 51 75 Largest 2 | 2 . . 2 2 Hottest 120 | 40 . . 120 120 Shots Fired 185 | 14 . . 90 81 Gun 101 | 14 . . 14 73 Cannon 74 | . . . 74 . Launcher 9 | . . . 1 8 Special 1 | . . . 1 . Kinetic 115 | 14 . . 86 15 Thermal 61 | . . . 3 58 Explosive 9 | . . . 1 8 Electromagnetic . | . . . . . Robot Hit Streak 13 | 4 . . 7 13 Robot Miss Streak 5 | 2 . . 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 98 | 7 . . 31 60 Core Hits 77 | 4 . . 11 62 Critical Kills 2 | 1 . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 . . . 3 Burn 2 | . . . . 2 Destroy 2 | 1 . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3327 | 117 . . 617 2593 Guns 1155 | 117 . . 94 944 Cannons 493 | . . . 493 . Explosions 1615 | . . . . 1615 Melee . | . . . . . Ramming 40 | . . . 6 34 Kinetic 909 | 117 . . 587 205 Thermal 763 | . . . 24 739 Explosive 1615 | . . . . 1615 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . . 26 Message Errors 8 | . . . . 8 Matter Fused 4 | . . . . 4 Heat Flow Errors 6 | . . . . 6 Energy Discharges 4 | . . . . 4 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 14 | . . . . 14 Projectiles . | . . . . . Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks 8 | . . . 8 . Impact . | . . . . . Kinetic 8 | . . . 8 . Secondary . | . . . . . Self-Inflicted Damage 164 | . . . . 164 Shots 7 | . . . . 7 Rammed 16 | . . . . 16 Targets Rammed 24 | . . 1 4 19 Kicked 8 | . . 1 4 3 Crushed . | . . . . . Highest Temperature 390 | . . . 339 390 Average Temperature 115 | . . . 118 114 Received Heat Transfer 939 | . . . 255 684 Effects 8 | . . . 1 7 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . . 1 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 1752 | . . . 50 1702 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 91 Level 1 4 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 274 | 10 . . 138 274 Initial 15 | . . . . 15 Average 57 | . . . 52 79 Influence Increases 1117 | 15 . . 314 788 Destroy 0b10 Robot/C 580 | . . . 180 400 Destroy 0b10 Robot/NC 65 | 15 . . 5 45 Destroy Leader 156 | . . . 40 116 Allied During Kill 5 | . . . 5 . Successful Hack 20 | . . . 8 12 Disable Machine 45 | . . . . 45 Destroy Structure 186 | . . . 16 170 Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 843 | 15 . . 276 552 Entered New Map 23 | . . . . 23 Time Decay 600 | 15 . . 226 359 Lost Part 200 | . . . 30 170 Lost Ally 20 | . . . 20 . Squads Dispatched 6 | . . 1 1 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 1 . 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . . . 18 36 Peak Tracking Total 8 | . . . 6 8 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 1 . 4 4 Terminals 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . 1 . 2 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 34 | . 2 . 12 20 Successful 19 | . . . 6 13 Failed 14 | . 2 . 6 6 Catastrophic 2 | . 1 . 1 . Database Lockouts 1 | . . . . 1 Manual 1 | . . . 1 . Terminals 15 | . . . 7 8 Fabricators . | . . . . . Repair Stations 10 | . . . . 10 Recycling Units 7 | . 2 . 5 . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 7 | . . . 3 4 Record 3 | . . . 1 2 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Locate Traps 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . . 8 Scan Component 4 | . . . . 4 Repair 4 | . . . . 4 Recycling Unit Hacks 3 | . . . 3 . Report Inventory 1 | . . . 1 . Retrieve Components 2 | . . . 2 . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 4 | . . . . 4 Time 172 | . . . . 172 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 14 | . . . 14 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 7 | . . . 7 . Total Damage 43 | . . . 43 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1543 | 61 131 161 739 451 Terrain 1498 | 61 131 161 739 406 Seismic 216 | . . . . 216 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2501 | 149 131 161 739 1321 Spaces Moved 1066 | 89 104 131 317 425 Core 88 | 19 . . . 69 Treads . | . . . . . Legs 978 | 70 104 131 317 356 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 175 | 125 120 120 180 213 Slowest Speed 450 | 250 120 120 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 16 28 19 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . . 8 . Terrain Destroyed 196 | . . . 15 181 Melee . | . . . . . Projectile 7 | . . . 7 . AOE 189 | . . . 8 181 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1465 | 108 111 134 384 728 Wait 173 | . . . . 173 Move 1062 | 88 103 130 316 425 Hop . | . . . . . Pick Up 21 | 6 4 . 2 9 Fast Attach 22 | 7 . . 4 11 Attach 9 | . . . 3 6 Detach . | . . . . . Swap 9 | . 1 . 4 4 Drop 9 | . 3 . . 6 Fire 133 | 7 . . 51 75 Melee . | . . . . . Ram 16 | . . . . 16 Kick 8 | . . 1 4 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . 3 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Met a group of wandering Federalists 248 | -10/Materials | Discovered new exit (range 7) 281 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 422 | -10/Mines | Discovered new exit (range 5) 423 | -10/Mines | Met a Derelict testing a Signal Generator 442 | -10/Mines | Entered Materials 442 | -9/Materials | Accompanied by 1 ally 442 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 932 | -9/Materials | Core integrity fell below 50% 964 | -9/Materials | Lost 3 parts (1n2w) 995 | -9/Materials | Discovered new exit (range 13) 1181 | -9/Materials | Entered another Materials area 1181 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -8/Materials | Found Prototype Launcher 1189 | -8/Materials | Found Prototype Launcher 1260 | -8/Materials | Identified Rocket Array (x2) 1298 | -8/Materials | Found Rocket Array 1300 | -8/Materials | Found Rocket Array 1312 | -8/Materials | Build established: Scavenger-Mutant 1493 | -8/Materials | Lost 3 parts (2n1u) 1555 | -8/Materials | Lost 3 parts (2p1n) 1631 | -8/Materials | Central database locked down 1833 | -8/Materials | Repaired Rocket Array 1879 | -8/Materials | Repaired Pulse Rifle 1918 | -8/Materials | Repaired Lgt. Nuclear Core 1946 | -8/Materials | Repaired Aluminum Leg 2080 | -8/Materials | Discovered new exit (range 14) 2188 | -8/Materials | Lost 5 parts (2p2n1u) 2399 | -8/Materials | Build established: Mutant 2479 | -8/Materials | Core integrity fell below 50% 2497 | -8/Materials | Core integrity fell below 20% 2502 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. Slammed into H-55 Commando. Penetrated by Slug. S-10 Pest destroyed. Slammed into H-55 Commando. Penetrated by Slug. System Shield destroyed. S-10 Pest destroyed. Slammed into H-55 Commando. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Penetrated by Slug. S-10 Pest destroyed. Destroyed Particle Gun. G-47 Trooper destroyed. H-55 Commando destroyed. The unstable cave ceiling collapses. R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????#??????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? u #???????????????????? | | ????????????????????????# #???????????????????? | | ?????????????????#??????+ #??????????#??#?????? | | ?????????????????# ? ??# #???????#?#?????????? | | ?????????????????# ??# ##?????#?#?##??###### | | ?????????????????# ?# #??????????????# | | ?????????????????# #^ ^#??????#?#?????# """ | | ?????????????????? # #?????#????????# """ | | ???????????????????? # ##??#?????#????# """ | | ?????????????????# ?? # #???????#?#???## | | ???????????????### # ##?#?########### " | | ??????????????########## #???# ## " | | ??????????????# r @ ###### """"" ## " | | ??????????????# "Y" ! ###### """"" ## | | ???????????? # """ ! % " # """"" ####### | | ??????????????# ! g% # ###### | | ??????#############+# g # """"" + | | ??????# ##% r g % # t + """" ###### | | ??????#""" ## ## = # """"" [#????# | | ??????#""" ####w# # #????# | | ??????#""" +% !! ! ##########????# | | ??????# #### ! % a # ######## | | ??????#""" # # ?# # | | ??????#""" # # # #""" # | | ???????""" ?## # + #""" # | | ??????? ???###a a #? #""" [+ | | ??????####/##????## # # # ! # # | | ????????? ??????## ## #### #??##### # | | ???????? ???????## ######???? ????########## | | ??????? ?????????# ????????#? ? | | ?????? ??????????? ?????????? < ? | | ?????###??????????? ??????#??? ? | | ??????????????????? ?????????? #?#/########## | | ??????????????????? ???????????###??????????????# | | ??????????????????? ????????????????????????????# | | ???????????????????+????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Array | 70% | -8/Materials Pulse Rifle | 43% | -8/Materials Lgt. Nuclear Core | 68% | -8/Materials Aluminum Leg | 25% | -8/Materials Studied --------- Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Oops Resistances Are Futile Challenges ------------ None Game ------ Seed BeamInsulatedPurifier Manual? 0 Play Time 00:25:26 Cumulative 4.3 hours Start 2025.10.31 @ 10:54:24 End 2025.10.31 @ 11:43:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e69019f2-2c20-4b13-b52c-bc89b288ec48