Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 01:49:51 Player: oberon720 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (3183) 3183 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 6740 Bonus ------- High Alert Combat Kills 477 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Core (1600) Ox31 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Visual Processing Unit Transport Network Coupler Hacking Suite System Shield > --- WEAPON (3) ------- Light Cannon Improved Datajack Great Maul > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Trap Scanner Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Transmission Jammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Compact Battery Advanced Weight Redist. System Transmission Jammer Improved Propulsion Shielding > --- WEAPON ----------- Assault Rifle Light Cannon Power Maul > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Recoil Stabilizer Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite System Shield Light Cannon Improved Datajack [Rating: 36] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 . 2 Weapon 1 | . . . . 1 . Parts Attached 109 | 6 . . 38 45 20 Power 15 | 1 . . 5 7 2 Engine 4 | 1 . . 3 . . Core 11 | . . . 2 7 2 Reactor . | . . . . . . Propulsion 35 | 2 . . 15 15 3 Treads 26 | 2 . . 9 13 2 Leg 9 | . . . 6 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 2 . . 7 7 11 Device 8 | 1 . . 3 1 3 Storage 4 | 1 . . 2 . 1 Processor 2 | . . . . . 2 Hackware 2 | . . . . . 2 Protection 11 | . . . 2 6 3 Artifact . | . . . . . . Weapon 32 | 1 . . 11 16 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 18 | 1 . . 9 7 1 Ballistic Cannon 10 | . . . 2 7 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . . 2 10 16 Power 4 | . . . 1 2 1 Propulsion 10 | . . . . 5 5 Utility 8 | . . . . 1 7 Weapon 6 | . . . 1 2 3 Highest Loss Streak 12 | . . . 1 4 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 85 85 97 97 69 Engine 2 | . 14 14 4 . . Core 6 | . . . 6 8 5 Treads 17 | . 28 28 14 22 7 Leg 13 | . . . 18 12 3 Device 10 | . 14 14 14 7 5 Storage 9 | . 14 14 11 9 7 Protection 7 | . . . 5 10 3 Ballistic Gun 11 | . 14 14 15 10 1 Ballistic Cannon 8 | . . . 5 12 5 Impact Weapon 1 | . . . . 2 6 Naked Turns . | . . . . . . Heaviest Build 105 | 12 12 12 101 104 105 Greatest Support 93 | 40 40 40 63 86 93 Greatest Overweight (x) 31 | . . . 2 2 31 Average Overweight (x) . | . . . . 1 6 Largest Inventory Capacity 25 | 8 8 8 25 25 25 Average Capacity 21 | 7 8 8 18 25 25 Most Carried 25 | 5 1 1 24 25 23 Average Carried 16 | 1 1 1 12 23 13 Final Capacity 25 | 8 8 8 25 25 25 Final Carried 24 | 1 1 1 23 24 10 Class Distribution -------------------- 38% | Mutant 28% | Scavenger-Mutant 18% | Tank 9% | Scavenger-Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 3721 | 250 . . 1212 1984 275 Remotely . | . . . . . . Salvage Created 4302 | 25 . . 1798 2052 427 Parts 242 | 3 . . 119 110 10 Haulers Intercepted 7 | . . . 4 3 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 78 | . . . 31 40 7 Melee 2 | . . . . . 2 Guns 44 | . . . 21 21 2 Cannons 30 | . . . 10 19 1 Classes Destroyed 14 | 1 . . 10 2 1 Worker 13 | . . . 6 7 . Builder 3 | . . . 1 2 . Tunneler 1 | 1 . . . . . Hauler 7 | . . . 4 3 . Recycler 8 | . . . 3 3 2 Operator 4 | . . . 2 1 1 Watcher 6 | . . . 4 2 . Swarmer 14 | . . . 8 3 3 Grunt 43 | . . . 13 27 3 Brawler 2 | . . . 1 1 . Duelist 1 | . . . . . 1 Protector 1 | . . . . 1 . Sentry 15 | . . . 9 6 . Hunter 2 | . . . . 2 . Best Kill Streak 7 | 1 . . 5 7 2 Combat Bots Only 5 | . . . 5 5 2 Max Kills in Single Turn 2 | 1 . . 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 706 | . . . 192 292 222 Missed 196 | . . . 56 82 58 Damage Taken 7725 | . . . 1733 3412 2580 Core 1217 | . . . 261 246 710 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . . . . 101 Regen/Repaired (Parts) 98 | . . . 98 . . Core Remaining (%) 72 | 100 . 100 34 55 . Volleys Fired 370 | 17 . . 157 180 16 Largest 3 | 1 . . 2 3 2 Hottest 102 | 20 . . 62 102 58 Shots Fired 763 | 17 . . 275 439 32 Gun 449 | 17 . . 220 196 16 Cannon 314 | . . . 55 243 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic 763 | 17 . . 275 439 32 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 3 . . 13 16 6 Robot Miss Streak 8 | 2 . . 5 8 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 451 | 10 . . 164 243 34 Core Hits 192 | 3 . . 74 107 8 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 5 | . . . 1 1 3 Critical Strikes 14 | . . . 3 8 3 Destroy 3 | . . . 1 2 . Blast 8 | . . . 2 6 . Smash 3 | . . . . . 3 Melee Attacks 24 | . . . . 3 21 Impact 23 | . . . . 3 20 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 1 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7829 | 78 . . 2354 4350 1047 Guns 3765 | 78 . . 1808 1745 134 Cannons 3244 | . . . 546 2524 174 Explosions . | . . . . . . Melee 814 | . . . . 75 739 Ramming 6 | . . . . 6 . Kinetic 7009 | 78 . . 2354 4269 308 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 814 | . . . . 75 739 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . 1 Average Corruption 1 | . . . 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 7 . 1 Message Errors 4 | . . . 4 . . Matter Fused 2 | . . . 2 . . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 396 | . . . 7 84 305 Projectiles 45 | . . . 7 29 9 Explosions . | . . . . . . Melee 351 | . . . . 55 296 Knockbacks 38 | . . . 5 27 6 Impact 2 | . . . . . 2 Kinetic 35 | . . . 5 26 4 Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 153 | . . . 17 153 108 Average Temperature 38 | . . . 5 40 41 Received Heat Transfer 3354 | . . . 663 1476 1215 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . . 3 4 Impact Corruptions 9 | . . . . 2 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 800 | 5 3 . 574 800 280 Initial 211 | . 3 . . 149 211 Average 363 | 1 3 . 307 539 131 Maximum Alert Level 3 | . . . 2 3 1 Low Security (%) 28 | 100 100 100 34 6 52 Level 1 30 | . . . 36 22 47 Level 2 27 | . . . 28 37 . Level 3 13 | . . . . 33 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 . 5 9 1 Investigation 7 | . 1 . 3 3 . Extermination 1 | . . . . . 1 Reinforcement 5 | . . . 2 3 . Assault 1 | . . . . 1 . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . . . 44 53 11 Peak Tracking Total 5 | . . . 5 5 5 Tactical Retreats 7 | . . . 2 3 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . . . 2 5 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 26 | . . . 14 10 2 Terminals 17 | . . . 8 7 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . . . 2 1 . Scanalyzers 3 | . . . 2 1 . Garrison Access 1 | . . . . 1 . Total Hacks 84 | . . . 55 27 2 Successful 49 | . . . 30 18 1 Failed 35 | . . . 25 9 1 Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals 52 | . . . 30 20 2 Fabricators . | . . . . . . Repair Stations 10 | . . . 10 . . Recycling Units 7 | . . . 6 1 . Scanalyzers 14 | . . . 9 5 . Garrison Access 1 | . . . . 1 . Terminal Hacks 26 | . . . 14 11 1 Record 4 | . . . 4 . . Robot Analysis 3 | . . . 1 1 1 Branch Access Points 1 | . . . . 1 . Emergency Access Points 2 | . . . 2 . . Alert Level 2 | . . . 1 1 . Unreport Threat 3 | . . . 1 2 . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Reinforcement Status 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Registered Prototypes 1 | . . . 1 . . Zone Layout 5 | . . . 2 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 6 . . Scan Component 4 | . . . 4 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 2 | . . . 1 1 . Retrieve Components 2 | . . . 1 1 . Scanalyzer 14 | . . . 9 5 . Insert Component 7 | . . . 5 2 . Analyze 7 | . . . 4 3 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 23 | . . . 13 8 2 Full Trace Events 6 | . . . 5 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . 4 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 70 | . . . 70 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . . . 9 2 . Parts Scanalyzed 6 | . . . 4 2 . Part Schematics Acquired 6 | . . . 4 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 3 | . . . 1 1 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 7036 | 138 123 98 3037 2806 834 Spaces Moved 2563 | 69 60 61 1344 944 85 Core 33 | 21 . . . . 12 Treads 1469 | 48 60 61 624 627 49 Legs 1061 | . . . 720 317 24 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 190 230 Average Speed 206 | 126 160 160 180 226 547 Slowest Speed 1600 | 160 160 160 260 325 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 16 33 94 54 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 27 | . . . 3 24 . Melee 2 | . . . . 2 . Projectile 25 | . . . 3 22 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3587 | 106 87 62 1691 1257 384 Wait 361 | 9 28 2 74 16 232 Move 2558 | 68 59 60 1343 943 85 Hop . | . . . . . . Pick Up 103 | 6 . . 53 39 5 Fast Attach 6 | 1 . . 2 3 . Attach 45 | 5 . . 9 14 17 Detach . | . . . . . . Swap 58 | . . . 27 28 3 Drop 61 | . . . 26 30 5 Fire 370 | 17 . . 157 180 16 Melee 24 | . . . . 3 21 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Met 8R-AWN 249 | -10/Materials | Discovered new exit (range 9) 262 | -10/Materials | Entered Mines 263 | -10/Mines | Followed 8R-AWN into the Mines 308 | -10/Mines | Learned Materials stockpile data 311 | -10/Mines | Build established: Mutant 349 | -10/Mines | Discovered new exit (range 8) 360 | -10/Mines | Entered Materials 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 772 | -9/Materials | Repaired Hvy. Assault Rifle 832 | -9/Materials | Build established: Scavenger-Mutant 901 | -9/Materials | Discovered new exit (range 11) 1888 | -9/Materials | Core integrity fell below 50% 1911 | -9/Materials | Discovered new exit (range 7) 2030 | -9/Materials | Build established: Mutant 2123 | -9/Materials | Discovered new exit (range 16) 2966 | -9/Materials | Discovered new exit (range 14) 3187 | -9/Materials | Repaired Carbon-fiber Leg 3397 | -9/Materials | Entered another Materials area 3397 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3688 | -8/Materials | Build established: Tank 3727 | -8/Materials | Garrison activated, responded to threat 4486 | -8/Materials | Build established: Scavenger-Tank 4737 | -8/Materials | Discovered new exit (range 16) 4909 | -8/Materials | Build established: Tank 4954 | -8/Materials | Lost 3 parts (1p2n) 5397 | -8/Materials | First assault squad dispatched 5608 | -8/Materials | Lost 4 parts (1p2n1w) 5889 | -8/Materials | Build established: Scavenger-Mutant 6167 | -8/Materials | Discovered new exit (range 16) 6203 | -8/Materials | Entered Factory 6203 | -7/Factory | Evolved 2 slots: Utility x2 6489 | -7/Factory | Lost 12 parts (1p4n5u2w) 6495 | -7/Factory | Core integrity fell below 50% 6508 | -7/Factory | Build established: Mutant 6568 | -7/Factory | Core integrity fell below 20% 6590 | -7/Factory | Lost 3 parts (2u1w) 6913 | -7/Factory | Build established: Hacker-Mutant 7037 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- L-41 Fighter IFF system glitched. K-01 Serf collects debris. R-06 Scavenger collects Sml. Storage Unit. L-41 Fighter misfires. R-06 Scavenger collects Sml. Storage Unit. L-41 Fighter IFF system glitched. R-06 Scavenger collects Corrupted Tractor Beam. K-01 Serf cleans the Pressure Siphon. ALERT: Rogue bot located, Programmers report to Factory Zone 8F. K-01 Serf cleans the Pressure Siphon. L-41 Fighter misfires. K-01 Serf cleans the Pressure Siphon. L-41 Fighter suffers critical hit (Smash). Destroyed Carbon-fiber Leg. L-41 Fighter system corrupted by crushing effect. L-41 Fighter system terminally corrupted. Microactuators fried. K-01 Serf cleans the Pressure Siphon. System corrupted: Component data lost. Aluminum Leg destroyed. 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Light Armor Plating | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed HackingFlightFlamer Manual? 0 Play Time 01:01:19 Cumulative 25.6 hours Start 2024.04.03 @ 00:49:59 End 2024.04.03 @ 01:49:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 50 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 10260eaa-0e38-41d4-9abb-7018d18ecd4e