Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 03:03:56 Player: Thqwib Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (48) 240 Value Destroyed (1267) 1267 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (4474) 4474 TOTAL SCORE: 16321 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Win Speed 2 Friendly Fire -135 Cogmind --------- Core Integrity 1532/1600 Matter 218/300 Energy 268/280 System Corruption 6% Temperature Cool (66) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cesium-ion Thruster Improved VTOL Module Impulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (13) ----- Advanced Visual Processing Unit Improved Reaction Control System Improved Cloaking Device Improved Cloaking Device Improved Propulsion Shielding Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Advanced Visual Processing Unit Stasis Canceller Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Impulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced ECM Suite Improved Reaction Control System Improved Cloaking Device Improved Cloaking Device Improved Propulsion Shielding Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Advanced Visual Processing Unit Stasis Canceller Makeshift Hammer [Rating: 140] Favorites ----------- Power Backup Power VII Engine Makeshift Power Source Power Core Backup Power VII Reactor Light Quantum Reactor Propulsion Improved VTOL Module Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Makeshift Hammer Energy Gun Vortex Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . 1 . 2 Utility 11 | . . . 1 . . . 2 1 . . 1 . . . . 1 2 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 108 | . 7 7 15 12 . . 7 5 . . . 6 6 6 1 1 3 3 2 2 3 5 6 11 Power 14 | . 1 1 2 1 . . . 1 . . . 1 2 1 . . . . . 1 . . . 3 Engine 8 | . 1 . 2 1 . . . 1 . . . . 2 . . . . . . 1 . . . . Core 3 | . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 28 | . 1 3 5 5 . . 3 2 . . . 2 1 . . . 1 . . . . 1 1 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . 1 . 5 2 . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . 3 . . 3 2 . . . 2 1 . . . 1 . . . . 1 1 3 Utility 36 | . 1 . 3 1 . . 4 1 . . . 3 1 5 1 1 1 1 . . 1 4 3 5 Device 15 | . 1 . . 1 . . . . . . . 2 . 3 1 . . . . . . 1 2 4 Storage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . Hackware 9 | . . . . . . . 3 1 . . . . . . . . . 1 . . 1 3 . . Protection 7 | . . . . . . . . . . . . 1 1 2 . . 1 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | . 4 3 5 5 . . . 1 . . . . 2 . . . 1 2 2 1 2 . 2 . Energy Gun 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 1 . 1 2 . . . 1 . . . . . . . . . . 1 . . . . . Launcher 8 | . 1 . 1 2 . . . . . . . . 1 . . . 1 . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . 2 1 1 . . . . . . . . 1 . . . . 1 . 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 1 . . . . . 2 . . . . . . 1 . . 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Lost 13 | . . . 1 . . . . . . . . 3 1 . . . . . . . 1 . . 7 Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Propulsion 5 | . . . 1 . . . . . . . . 1 1 . . . . . . . 1 . . 1 Utility 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . 1 . . . . . . . . 3 1 . . . . . . . 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 97 98 88 88 99 96 100 100 86 83 81 86 86 79 83 90 94 98 98 89 88 89 Engine 5 | . 14 5 8 11 11 11 9 6 7 7 6 2 3 2 . . . . . 3 5 4 4 . Core 2 | . . 8 2 . . . . . . . . 1 2 3 6 5 5 5 5 5 4 4 4 2 Leg 5 | . 28 5 26 28 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 22 3 . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 4 33 33 26 30 30 30 26 24 23 26 26 23 25 26 26 26 25 18 17 23 Device 11 | . 13 14 1 10 11 11 9 7 7 7 6 8 11 6 13 11 10 10 10 10 10 9 14 18 Storage 2 | . 14 14 11 9 . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . 20 11 11 11 9 7 7 7 6 6 6 6 6 8 10 10 10 10 10 9 8 6 Hackware 18 | . . . . . . . 27 29 30 30 26 26 26 26 26 23 21 22 26 26 26 27 26 24 Protection 2 | . . . . . . . . . . . . 3 1 6 . . 3 5 5 5 5 4 4 2 Ballistic Gun 2 | . 21 3 10 9 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 14 10 7 11 11 9 5 7 7 6 2 . . . . . . . . . . . . Launcher 1 | . 2 . . 3 . . . . . . . . . . . . 1 5 5 5 4 4 3 . Impact Weapon 4 | . . 10 . 1 11 11 9 7 7 7 6 6 3 6 6 5 5 4 5 5 5 4 4 4 Peak Build Rating 140 | 6 9 14 20 19 13 13 27 34 35 35 35 42 43 50 44 47 56 62 68 67 73 74 102 140 Average Rating 55 | 6 7 11 16 15 13 13 25 32 34 34 34 36 39 40 43 45 54 57 62 65 68 72 84 123 On Entrance 38 | 6 6 8 11 18 13 13 13 27 34 35 34 35 42 40 41 44 47 56 62 62 67 62 74 102 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 11 16 17 18 20 10 10 10 10 10 10 10 17 17 15 17 17 21 21 21 25 25 19 27 43 Greatest Support 58 | 20 20 26 36 44 12 12 13 18 20 20 20 18 19 19 19 19 28 26 26 26 26 24 31 58 Greatest Overweight (x) 3 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 5 5 5 4 5 5 5 5 5 5 5 5 5 3 4 5 5 5 5 5 Average Carried 5 | 5 7 7 7 7 4 5 4 3 4 4 4 4 4 4 5 5 4 3 3 3 5 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 4 5 5 5 4 5 4 5 5 5 5 5 5 3 3 3 5 5 4 5 3 Class Distribution -------------------- 31% | Wizard-Ninja 17% | Hacker-Sprinter 17% | Scavenger-Mutant 11% | Hacker-Scout 9% | Mutant 4% | Wizard-Sprinter 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 1791 | 200 97 98 304 401 . 31 70 . . 64 . 101 85 60 . . . 70 30 . 50 20 . 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1745 | . 225 56 385 264 . . 98 . . 40 . 39 55 . . . . 149 . . 135 68 . 231 Parts 84 | . 16 3 31 17 . . 3 . . . . 2 2 . . . . 1 . . . 7 . 2 Haulers Intercepted 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 2 4 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 30 | . 4 1 10 7 . . . . . . . 3 4 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 13 | . 4 . 4 5 . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . 1 4 1 . . . . . . . 1 . . . . . . . . . . . . AOE 7 | . . . 2 1 . . . . . . . . 4 . . . . . . . . . . . Classes Destroyed 13 | . 3 1 4 3 . . . . . . . . . . . . . . . . . . . 2 Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . 2 Recycler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 2 . . . . . . 2 . . . . . . . . . . . 2 . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 12 | . . . . 5 . . . . . . . 3 4 . . . . . . . . . . . Grunt 12 | . 4 1 6 1 . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 2 5 3 . . 1 . . 1 . 2 4 . . . . . . . . 1 . 1 Combat Bots Only 4 | . 4 1 4 3 . . . . . . . 2 4 . . . . . . . . . . 1 Max Kills in Single Turn 2 | . 1 1 2 2 . . 1 . . 1 . 1 2 . . . . . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 235 | . 16 6 37 25 . . . . . . 4 54 12 . 2 4 12 . . . 3 6 4 50 Missed 92 | . . 1 11 12 . . . . . . 4 19 5 . 1 2 6 . . . . 3 3 25 Damage Taken 2654 | . 192 71 412 263 . . . . . . . 539 127 . 18 44 140 . . . 91 55 25 677 Core 423 | . 12 . 69 29 . . . . . . . 87 39 . 18 . 76 . . . . . 25 68 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 91 | . . . . . . . . . . . . . . . . . 5 . . . 11 . . 75 Regen/Repaired (Parts) 106 | . . . . . . . . 93 . . . . . . . . . . . . . 13 . . Core Remaining (%) 94 | 100 . 95 . . . 75 100 . . 100 . . . . 83 100 . . . . 93 100 98 95 Volleys Fired 110 | . 18 7 35 18 . . . . . . . 14 3 . . . . . . . . . . 15 Largest 2 | . 2 2 2 2 . . . . . . . 1 1 . . . . . . . . . . 1 Hottest 58 | . 40 55 58 58 . . . . . . . 35 30 . . . . . . . . . . 40 Shots Fired 179 | . 34 14 66 33 . . . . . . . 14 3 . . . . . . . . . . 15 Gun 104 | . 33 7 31 18 . . . . . . . . . . . . . . . . . . . 15 Cannon 61 | . . 7 31 9 . . . . . . . 14 . . . . . . . . . . . . Launcher 14 | . 1 . 4 6 . . . . . . . . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 150 | . 33 14 62 27 . . . . . . . 14 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 14 | . 1 . 4 6 . . . . . . . . 3 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Robot Hit Streak 16 | . 8 5 16 6 . . . . . . . 4 1 . . . . . . . . . . 1 Robot Miss Streak 5 | . 1 1 3 2 . . . . . . . 5 2 . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 145 | . 21 10 44 20 . . 3 . . 2 . 11 1 . . . . 6 . . 3 3 2 19 Core Hits 63 | . 14 4 26 10 . . 1 . . . . 1 5 . . . . 1 . . . 1 . . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 2 Critical Strikes 8 | . . 1 1 . . . . . . . . . . . . . . 1 . . 1 1 1 2 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 174 | . . 1 1 . . . 10 1 . 13 6 8 . 1 . 6 11 6 . 4 3 26 18 59 Impact 168 | . . 1 1 . . . 10 1 . 13 6 8 . 1 . 6 11 . . 4 3 26 18 59 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . Sneak Attacks 6 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4927 | . 247 187 910 463 . . 235 . . 101 . 320 264 . . . . 365 . . 278 264 87 1206 Guns 1065 | . 245 77 306 225 . . . . . . . . . . . . . . . . . . . 212 Cannons 689 | . . 110 409 53 . . . . . . . 117 . . . . . . . . . . . . Explosions 644 | . . . 195 185 . . . . . . . . 264 . . . . . . . . . . . Melee 2527 | . . . . . . . 235 . . 101 . 203 . . . . . 365 . . 278 264 87 994 Ramming 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1542 | . 245 187 715 278 . . . . . . . 117 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 644 | . . . 195 185 . . . . . . . . 264 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2162 | . . . . . . . 235 . . 101 . 203 . . . . . . . . 278 264 87 994 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 365 | . . . . . . . . . . . . . . . . . . 365 . . . . . . Entropic 212 | . . . . . . . . . . . . . . . . . . . . . . . . 212 Highest Corruption 7 | . . . . 3 3 3 . . 7 7 . . . . . . . . . . . 1 . 6 Average Corruption 3 | . . . . 3 3 3 . . 7 7 . . . . . . . . . . . 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . 5 4 1 . . . 7 . . . . . . . . . . . 2 . 6 Message Errors 9 | . . . . 3 1 1 . . . 2 . . . . . . . . . . . 2 . . Matter Fused 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Energy Discharges 4 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 981 | . . . . . . . 98 . . 71 . 65 . . . . . 115 . . 208 55 77 292 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 981 | . . . . . . . 98 . . 71 . 65 . . . . . 115 . . 208 55 77 292 Knockbacks 13 | . . 3 3 . . . . . . . . 3 . . . . . . . . 1 . 1 2 Impact 5 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 2 Kinetic 8 | . . 3 3 . . . . . . . . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . 80 . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 126 | . 12 72 15 126 . . . . 4 . . . . . . . 24 . . 35 15 4 20 61 Average Temperature 16 | . 8 37 5 46 . . . . 4 . . . . . . . 12 . . 16 9 4 10 16 Received Heat Transfer 417 | . 102 78 111 30 . . . . . . . . 18 . 9 9 21 . . . 9 21 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . 4 Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Parts Fried 15 | . . . . . . . 3 . . 4 . . . . . . . . . . . 5 . 3 Impact Corruptions 32 | . . . . . . . 3 . . 4 . 3 . . . . . . . . 8 1 2 11 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 439 | . 163 129 439 372 . . 19 11 33 90 90 . . . . 55 177 . . . . 78 156 160 Initial 93 | . . 63 50 93 . . . 8 3 23 44 . . . . 28 26 . . . . . 43 21 Average 88 | . 86 72 259 233 . . 2 8 14 45 57 . . . . 34 80 . . . . 30 54 52 Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Low Security (%) 87 | 100 100 100 38 43 . 100 100 100 100 100 100 . . . . 100 100 . . . . 100 100 100 Level 1 11 | . . . 48 56 . . . . . . . . . . . . . . . . . . . . Level 2 1 | . . . 12 . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 1 . . . . . . . . 1 . 1 . . . 2 . . . . 5 3 6 Investigation 4 | . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 1 Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Reinforcement 11 | . 1 . . . . . . . . . . . . . . . 2 . . . . 3 2 3 Assault 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 13 | . 1 . . 1 . . 3 . . . . . . . . . . . . . . 2 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 127 | . 9 2 19 16 . . . . 2 2 4 6 12 . 3 1 10 . . . 1 9 6 25 Peak Tracking Total 12 | . 4 2 6 4 . . . . 2 1 4 3 9 . 3 1 4 . . . 1 3 8 12 Tactical Retreats 27 | . . 1 1 7 . . . . . . . 1 4 . 1 . 5 . . . . 1 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 46 | . 3 1 3 1 1 . 2 3 . 8 2 . . . . 1 1 . 1 3 . 9 3 4 Terminals 29 | . 3 . 2 . . . 1 1 . 7 1 . . . . 1 1 . . . . 6 2 4 Fabricators 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 131 | . 10 1 13 1 1 . 5 14 . 23 5 . . . . 3 2 . 1 7 . 26 7 12 Successful 97 | . 6 1 7 1 1 . 4 13 . 18 5 . . . . 3 1 . 1 7 . 21 3 5 Failed 33 | . 4 . 6 . . . 1 . . 5 . . . . . . 1 . . . . 5 4 7 Catastrophic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 44 | . 8 . 4 . 1 . 3 6 . 10 1 . . 1 . 1 . . . . . 6 . 3 Terminals 91 | . 10 . 6 . . . 3 7 . 20 3 . . . . 3 2 . . . . 21 4 12 Fabricators 6 | . . . . . . . . 1 . . 2 . . . . . . . . . . . 3 . Repair Stations 10 | . . . . . . . . 6 . . . . . . . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 7 . . . 2 . . 3 . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 57 | . 3 1 2 1 1 . 1 5 . 10 2 . . . . 2 1 . 1 7 . 14 1 5 Record 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Part Schematic 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 1 . . . . . . 1 . . . . . 1 . . . 5 . 1 . . Open Door 6 | . . 1 . 1 . . . . . . . . . . . . . . 1 2 . . . 1 Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Level Access Points 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 Machine Index 4 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . 2 . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Repair Station Hacks 10 | . . . . . . . . 6 . . . . . . . . . . . . . 4 . . Scan Component 5 | . . . . . . . . 3 . . . . . . . . . . . . . 2 . . Repair 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . 2 . . 3 . . . . . . . . . . . 1 . . Insert Component 6 | . . . 2 . . . 1 . . 2 . . . . . . . . . . . 1 . . Analyze 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . 1 . . . 1 1 . 5 1 . . . . 1 . . . . . 2 . . Terminals 15 | . 3 . 1 . . . 1 1 . 5 1 . . . . 1 . . . . . 2 . . Botnet 15 | . 3 . 1 . . . 1 1 . 5 1 . . . . 1 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . Used 4 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . Hacking Detections 36 | . 3 . 3 . . . 2 2 . 7 2 . . . . 1 1 . . . . 9 2 4 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 2 . . . 1 1 . 2 . . . 14 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 178 | . . . . . . . . . . . 134 . . . . . . . . . . . 44 . Total Part Build Rating 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Repaired 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . Time 138 | . . . . . . . . 78 . . . . . . . . . . . . . 60 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . Largest Group 5 | . . . . 5 4 2 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 81 | . . . . 81 65 24 24 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 16 . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 23 | . . . . 13 . . 10 . . . . . . . . . . . . . . . . . Total Damage 172 | . . . . 81 . . 91 . . . . . . . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . 2 1 1 . . . . . . . . . Drone Launches 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 5996 | 1 190 254 410 604 148 113 218 138 18 189 100 171 171 199 86 72 122 112 67 174 83 676 812 868 Spaces Moved 9377 | 1 86 227 236 435 250 137 298 180 63 579 158 385 457 679 323 210 233 394 262 663 299 641 810 1371 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 702 | 1 86 37 206 372 . . . . . . . . . . . . . . . . . . . . Wheels 220 | . . 190 30 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8455 | . . . . 63 250 137 298 180 63 579 158 385 457 679 323 210 233 394 262 663 299 641 810 1371 Fastest Speed 19 | 120 120 90 90 34 34 34 30 27 24 24 24 27 26 26 26 26 20 24 24 24 24 24 22 19 Average Speed 34 | 120 120 94 116 108 34 34 31 27 26 26 26 27 27 26 26 26 23 24 24 24 24 26 26 24 Slowest Speed 300 | 120 120 120 190 300 34 34 34 28 27 27 27 32 29 26 26 26 26 24 24 24 24 27 27 29 Overloaded Moves 192 | . . . . . . . . . 14 7 6 . . . . . 30 . . . 14 30 36 55 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 43 | 2 21 68 18 95 63 58 27 6 85 15 8 55 60 80 57 7 5 70 58 82 56 24 20 41 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . . . . . . . 1 1 . . 1 . . 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . . 1 1 . 1 1 . 1 . Scrap Searched 19 | . . 3 . 2 . 1 . . . . . 2 2 4 . . . 3 1 . 1 . . . Spaces Dug 117 | . 7 1 1 . . . 3 1 . 10 6 . . . . 6 9 . . 4 . 21 12 36 Terrain Destroyed 199 | . 7 1 6 57 . . 3 1 . 10 6 . 9 . . 6 9 . . 4 . 21 12 47 Melee 110 | . . 1 1 . . . 3 1 . 10 6 . . . . 6 9 . . 4 . 21 12 36 Projectile 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 AOE 78 | . 7 . 5 57 . . . . . . . . 9 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total 11664 | 2 143 251 303 536 312 202 408 266 63 598 208 426 498 700 323 220 287 402 265 673 305 1117 1378 1778 Wait 1812 | . 18 . 5 57 62 65 91 78 . 6 44 9 27 7 . 4 41 . . . . 442 544 312 Move 9344 | . 85 226 235 434 249 134 295 180 62 578 157 384 456 678 322 209 232 393 261 662 298 640 809 1365 Hop 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 Pick Up 33 | . 7 4 3 1 1 1 2 1 1 . 1 3 1 1 . . . . . 3 . 1 . 2 Fast Attach 45 | . 2 1 5 6 . . 1 3 . . . 1 4 5 . 1 1 1 1 2 . 2 3 6 Attach 24 | . . 3 2 1 . . 4 2 . . . 4 1 1 . . 2 . 1 . . . . 3 Detach 9 | . . . 1 . . . 2 1 . . . 1 1 1 . . . . 1 . . . . 1 Swap 39 | . 5 3 8 5 . . 2 . . . . 1 1 . 1 . . 2 . . 3 3 3 2 Drop 62 | 2 6 6 8 14 . 1 . . . 1 . 1 4 6 . . . . 1 2 1 3 1 5 Fire 110 | . 18 7 35 18 . . . . . . . 14 3 . . . . . . . . . . 15 Melee 174 | . . 1 1 . . . 10 1 . 13 6 8 . 1 . 6 11 6 . 4 3 26 18 59 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 12) 192 | -10/Materials | Entered Mines 239 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 244 | -10/Mines | Found Prototype Device 281 | -10/Mines | Met a Derelict shopkeep closing up shop 308 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 331 | -10/Mines | Build established: Mutant 434 | -10/Mines | Discovered new exit (range 10) 446 | -10/Mines | Entered Materials 446 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 577 | -9/Materials | Discovered new exit (range 10) 856 | -9/Materials | Entered Mines 865 | -9/Mines | Assembled infested the area 870 | -9/Mines | Assisted by a Guerilla fighting off Assembled 997 | -9/Mines | Discovered new exit (range 18) 1068 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1109 | -9/Mines | Build established: Scavenger-Mutant 1117 | -9/Mines | Discovered new exit (range 14) 1118 | -9/Mines | Learned Materials terminal intel 1189 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1299 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1399 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1399 | -9/Mines | Discovered new exit (range 5) 1460 | -9/Mines | Entered Exiles 1460 | -9/Exiles | Accompanied by 4 allies 1469 | -9/Exiles | Met 8R-AWN 1474 | -9/Exiles | Met EX-HEX 1490 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1510 | -9/Exiles | Met EX-BIN 1515 | -9/Exiles | Aligned with FarCom system 1515 | -9/Exiles | Given EX-Vault access code 1523 | -9/Exiles | Opened EX-Vault 1525 | -9/Exiles | Found Skeleton Box 1533 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1542 | -9/Exiles | Met EX-DEC 1555 | -9/Exiles | Discovered new exit (range 10) 1608 | -9/Exiles | Left Exiles lab with Skeleton Box 1608 | -9/Exiles | Entered Mines 1608 | -8/Mines | Accompanied by 2 allies 1653 | -8/Mines | Discovered new exit (range 12) 1721 | -8/Mines | Entered Materials 1721 | -8/Materials | Accompanied by 2 allies 1721 | -8/Materials | Evolved 2 slots: Utility x2 1722 | -8/Materials | Loaded intel: 12 terminal locations 1901 | -8/Materials | Identified exit to Factory 1939 | -8/Materials | Entered Factory 1939 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1954 | -7/Factory | Discovered new exit (range 14) 2009 | -7/Factory | Repaired Grenade Launcher 2010 | -7/Factory | Build established: Hacker-Scout 2036 | -7/Factory | Repaired Lgt. Ion Engine 2064 | -7/Factory | Repaired Lgt. Cannon 2068 | -7/Factory | Discovered new exit (range 8) 2073 | -7/Factory | Central database locked down 2073 | -7/Factory | Identified exit to Storage 2073 | -7/Factory | Identified exit to Lower Caves 2077 | -7/Factory | Sucked down chute 2077 | -7/Factory | Entered Waste 2078 | -7/Waste | Spotted C-40 Crusher 2087 | -7/Waste | Spotted C-40 Crusher 2087 | -7/Waste | Spotted C-40 Crusher 2090 | -7/Waste | Spotted C-40 Crusher 2090 | -7/Waste | Spotted C-40 Crusher 2092 | -7/Waste | EMP discharged 2092 | -7/Waste | Discovered new exit (range 10) 2092 | -7/Waste | Spotted C-40 Crusher 2095 | -7/Waste | Entered Factory 2204 | -7/Factory | Discovered new exit (range 10) 2284 | -7/Factory | Entered another Factory area 2284 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2290 | -6/Factory | Identified exit to Factory 2301 | -6/Factory | Discovered new exit (range 20) 2384 | -6/Factory | Entered Lower Caves 2390 | -6/Lower Caves | Spotted B-75 Beast 2393 | -6/Lower Caves | Encountered a Warlord checkpoint 2482 | -6/Lower Caves | Lost 3 parts (1p1n1w) 2510 | -6/Lower Caves | Found DCF Scrap (14 items) 2551 | -6/Lower Caves | Discovered new exit (range 11) 2555 | -6/Lower Caves | Entered another Lower Caves area 2572 | -6/Lower Caves | Learned Factory terminal intel 2608 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2686 | -6/Lower Caves | Build established: Hacker-Sprinter 2694 | -6/Lower Caves | Discovered new exit (range 11) 2726 | -6/Lower Caves | Entered Zion 2739 | -6/Zion | Received a hallucinogenic algorithm 2764 | -6/Zion | Found Prototype Device 2764 | -6/Zion | Identified Bomb Factory No. 2 2818 | -6/Zion | Learned location of 1 exit from Factory 2824 | -6/Zion | Given the Hacking Drone Bay 2824 | -6/Zion | Found Prototype Device 2824 | -6/Zion | Identified Hacking Drone Bay 2841 | -6/Zion | Rebuked by Imprinter 2922 | -6/Zion | Discovered new exit (range 11) 2925 | -6/Zion | Entered Proximity Caves 3005 | -5/Proximity Caves | Discovered exit to Factory (range 15) 3011 | -5/Proximity Caves | Entered Factory 3011 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3012 | -5/Factory | Identified exit to Extension 3013 | -5/Factory | Identified exit to Factory 3014 | -5/Factory | Loaded intel: 28 terminal locations 3083 | -5/Factory | Entered another Factory area 3083 | -4/Factory | Evolved 2 slots: Utility x2 3118 | -4/Factory | Crushed by falling debris 3188 | -4/Factory | Discovered new exit (range 17) 3205 | -4/Factory | Entered Upper Caves 3315 | -4/Upper Caves | Discovered new exit (range 8) 3317 | -4/Upper Caves | Entered another Upper Caves area 3318 | -4/Upper Caves | Identified exit to Warlord 3367 | -4/Upper Caves | Encountered a Warlord checkpoint 3384 | -4/Upper Caves | Entered Warlord 3391 | -4/Warlord | Discovered new exit (range 15) 3465 | -4/Warlord | Found Signal Generator 3501 | -4/Warlord | Warlord's base attacked by MAIN.C 3511 | -4/Warlord | Found Prototype Energy Gun 3529 | -4/Warlord | Met Warlord 3552 | -4/Warlord | Opened side exit 3558 | -4/Warlord | Entered Proximity Caves 3558 | -3/Proximity Caves | Identified Vortex Rifle 3636 | -3/Proximity Caves | Spotted B-86 Titan 3636 | -3/Proximity Caves | Discovered new exit (range 15) 3641 | -3/Proximity Caves | Entered Research 3641 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3871 | -3/Research | Identified exit to Research 3883 | -3/Research | Spotted B-86 Titan 3948 | -3/Research | Repaired Imp. VTOL Module 4317 | -3/Research | Entered another Research area 4317 | -2/Research | Warlord forces began assault on 0b10 4317 | -2/Research | Evolved 2 slots: Utility x2 4427 | -2/Research | Research machine network offline 4429 | -2/Research | Build established: Wizard-Ninja 4455 | -2/Research | Fabricated Cld. VTOL Module? 4694 | -2/Research | Spotted B-90 Cyclops 4850 | -2/Research | Borebot progress halted 5057 | -2/Research | Borebot progress halted 5087 | -2/Research | Borebot progress halted 5094 | -2/Research | Discovered new exit (range 7) 5129 | -2/Research | Entered Access 5129 | -1/Access | Evolved 2 slots: Propulsion x2 5482 | -1/Access | Spotted B-99 Colossus 5625 | -1/Access | Spotted B-99 Colossus 5687 | -1/Access | Lost 3 parts (1p1n1u) 5778 | -1/Access | Lost 3 parts (1p1u1w) 5996 | -1/Access | Discovered new exit (range 5) 5997 | *** | Escaped! Last Messages --------------- 05899_ Connecting with Terminal... 05901_ Dropped Field Propulsion Drive. 05902_ Acquired Impulse Thruster Array. 05903_ System corrupted: Energy discharge (-82). 05912_ Evaded trap by timely firing Imp. Reaction Control System. 05912_ An explosion rips through the floor. 05912_ Adv. ECM Suite destroyed. 05914_ The unstable cave ceiling collapses. 05920_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05926_ The unstable cave ceiling collapses. 05940_ U-05 Engineer builds a Wall. 05942_ The unstable cave ceiling collapses. 05995_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05996_ The Access Shell folds into the floor. 05996_ EXIT=FOUND 05997_ K-01 Serf cleans the Terminal. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ?""?""?????????????????????????????? | | ??????????# #?""T""?????????????????????????????? | | ??????????# #??"""??????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ########### ###########?????????????????????????? | | # # # #?????????????????????????? | | # # # #?????????g???????????????? | | # + # " #???????g?????????????????? | | # # # """ #?????????????????????????? | | # # # """ #?????????????????????????? | | + + + " #?????????????????????????? | | # # # #?????????????????????????? | | # # # #?????????????????????"???? | | ########### ###########????????????????????"""??? | | ??????????# #?????###???????????????????????"""?? | | ??????????# ####### ##########???????????????"??? | | ??????????# """T""" "??????????????????? | | ??????????# w""" """ "????BB???????????? | | ??????????# "????BB????????????# | | ??????????# "????????????????? | | ??????????# "" "????????????????? | | ??????????# @" "????????????????? | | ??????????#k "?????????????????? | | #?????????# "????BB??????????""" | | #?????????# "????BB??????????""" | | #?????????# "????????????????""" | | #?????????# ####### ##########????????????????""" | | #?????????# #?????###?????????????????????????""" | | #?????????# #?????????????????????????????????""" | | ##????????# #???????????????????????????????????? | | "#????????# #???""""""??????????????????????????? | | ##????????# #???""""""??????????????????????????? | | ??????????# ????""""""????????????????????????""" | | ??????????# ????""""""??????????????????????? """ | | ??????????# ????""""""????????????????????? """ | | ??????????# ??????????????????????????? """ | | ??????????# ????????????????????????? """ | | ?????? ???? ??????????????????????????? """ | | ?????? ????????????????????????????????? | | ?????? ????????????????????????????????? * | | ?????# ?????????????????????""??????????? | | ?????# ?????????????????????T"??????????? | | ?????# #???????????????????? ???????????## | | ?????# #???????????????????? ???????????## | | ?????# #???????????????????? ???????????## # | | ###### #???????????????????# ???????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Offensive Hacking 42 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed System Shield | -7/Factory | Hacked Adv. Visual Processing Unit | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Energy Well | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Power Sword | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Fission Core | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Denied? Epsilon Run Safety First Challenges ------------ None Game ------ Seed ZionitePulseStreamer Manual? 0 Play Time 02:43:15 Cumulative 66.4 hours Start 2024.11.04 @ 00:13:50 End 2024.11.04 @ 03:03:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 47a8219d-e36a-4aca-88f5-3288dac06121