Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.17 @ 16:36:52 Player: Veritas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (659) 659 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2579 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 443/550 Matter 302/350 Energy 259/275 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Small Matter Pod Structural Scanner Power Shielding > --- WEAPON (2) ------- Pulse Rifle High-powered Shotgun > --- INVENTORY (8) ---- Improved Heat Sink Compact Matter Pod (0) Targeting Computer Light Assault Rifle Improved Light Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Small Matter Pod Structural Scanner Power Shielding > --- WEAPON ----------- Improved Medium Laser Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Light Assault Rifle Datajack Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 2 | . 1 1 . Weapon . | . . . . Parts Attached 23 | 8 2 4 9 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads . | . . . . Leg 7 | 2 . 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 7 | 3 . 1 3 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 2 3 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 91 | . 97 88 91 Engine 11 | . 11 9 13 Leg 24 | . 25 19 29 Device 6 | . . 10 8 Storage 19 | . 22 20 16 Protection 9 | . 12 10 8 Energy Gun 7 | . 12 7 4 Ballistic Gun 7 | . 12 9 1 Ballistic Cannon 3 | . . 2 8 Naked Turns . | . . . . Heaviest Build 30 | 17 18 23 30 Greatest Support 53 | 20 20 20 53 Greatest Overweight (x) 4 | 4 . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 5 7 8 Average Carried 5 | 1 3 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | . 5 7 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 612 | 194 . 263 155 Remotely . | . . . . Salvage Created 681 | . . 360 321 Parts 42 | . . 26 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . . 11 7 Guns 12 | . . 8 4 Cannons 6 | . . 3 3 Classes Destroyed 6 | . . 3 3 Worker 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 5 | . . 5 . Grunt 7 | . . 2 5 Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 3 | . . 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1309 | . . 414 895 Core 190 | . . 83 107 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 100 79 . Volleys Fired 87 | . 6 50 31 Largest 2 | . 2 2 2 Hottest 95 | . 70 70 95 Shots Fired 152 | . 12 88 52 Gun 115 | . 12 82 21 Cannon 37 | . . 6 31 Launcher . | . . . . Special . | . . . . Kinetic 93 | . 6 56 31 Thermal 59 | . 6 32 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 42 | . 5 42 16 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 123 | . 8 72 43 Core Hits 40 | . 2 21 17 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1623 | . 68 728 827 Guns 967 | . 68 643 256 Cannons 656 | . . 85 571 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 983 | . 31 381 571 Thermal 640 | . 37 347 256 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 388 | . 60 124 388 Average Temperature 91 | . 26 41 155 Received Heat Transfer 771 | . . 195 576 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1702 | . 111 1036 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 269 | . 15 269 240 Initial 12 | . . 4 12 Average 97 | . 8 138 125 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 74 72 Level 1 19 | . . 25 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 2 18 14 Peak Tracking Total 7 | . 2 6 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 4 | . 4 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 6 | . 6 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1092 | 68 235 438 351 Spaces Moved 648 | 44 175 229 200 Core 24 | 24 . . . Treads . | . . . . Legs 624 | 20 175 229 200 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 118 120 130 124 Slowest Speed 250 | 250 120 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 35 27 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 788 | 60 189 290 249 Wait . | . . . . Move 645 | 43 174 228 200 Hop . | . . . . Pick Up 28 | 8 7 6 7 Fast Attach 1 | . . . 1 Attach 19 | 8 2 4 5 Detach . | . . . . Swap 3 | . . . 3 Drop 5 | 1 . 2 2 Fire 87 | . 6 50 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 15) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 267 | -10/Materials | Identified exit to Materials 267 | -10/Materials | Discovered exit to Materials (range 11) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 325 | -9/Materials | Build established: Hacker-Mutant 737 | -9/Materials | Identified exit to Materials 737 | -9/Materials | Discovered exit to Materials (range 3) 742 | -9/Materials | Entered another Materials area 742 | -8/Materials | Evolved 2 slots: Propulsion x2 1093 | -8/Materials | Self-destructed Last Messages --------------- Imp. Ion Engine destroyed. G-47 Trooper destroyed. G-47 Trooper knocked back. G-47 Trooper destroyed. Overheating: Energy bleed (-62). Acquired 34 matter. Acquired Com. Matter Pod. G-47 Trooper destroyed. G-47 Trooper knocked back. G-47 Trooper destroyed. G-47 Trooper knocked back. G-47 Trooper destroyed. Atomic Centrifuge disabled. Imp. Medium Laser destroyed. Overheating: System interference. Imp. Light Cannon temporarily disabled. Structural Scanner temporarily disabled. Acquired Pulse Rifle. Acquired Hpw. Shotgun. Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????" ??# #??????????????????????? | | ????????????????????" ??# #??????????????????????? | | ????????????????????" ??# #??????????????????????? | | ?????????????????? ### ###???###??????????????? | | ?????????????????? # #??? ??????????????? | | ??????????????????""" # ###? ??????????????? | | ???????????????????"" # ?? 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[ =% | | ?????????????# ######### #????########## ### | | ?????????????# Y @ #?????????????#######?? | | ?????????????########### #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroThiefStreamer Manual? 0 Play Time 00:22:47 Cumulative 4.8 hours Start 2020.10.17 @ 16:13:09 End 2020.10.17 @ 16:36:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 6 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe07159b-8234-4ef8-8ac5-0c415b2f6666