Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 20:13:34 Player: Suffixing Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (112) 560 Value Destroyed (3251) 3251 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (5142) 5142 TOTAL SCORE: 17553 Bonus ------- Follower Combat Kills 238 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 690 Win 3000 Friendly Fire -86 Cogmind --------- Core Integrity 1555/1600 Matter 300/300 Energy 157/160 System Corruption 2% Temperature Cool (6) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power III Light Fission Core > --- PROPULSION (6) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive > --- UTILITY (15) ----- Experimental Power Amplifier Improved Coolant Injector Medium Storage Unit Structural Scanner Advanced Signal Interpreter Experimental Propulsion Shielding Hacking Suite Makeshift Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Great Axe > --- INVENTORY (10) --- Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster Improved Medium Armor Plating Layered Medium Armor Plating Heavy Phase Cannon Precision Rocket Launcher Plasma Cutter Vortex Lance (40) Peak State ------------ > --- POWER ------------ Light Fission Core Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive > --- UTILITY ---------- Experimental Power Amplifier Improved Coolant Injector Medium Storage Unit Structural Scanner Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Ghost Barrier > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster Improved Medium Armor Plating Layered Medium Armor Plating Heavy Phase Cannon Precision Rocket Launcher Plasma Cutter Vortex Lance [Rating: 106] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Improved Medium Armor Plating Device Structural Scanner Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . 1 1 . . . . . . . . Utility 13 | . . . . . 2 2 1 . . . . . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 86 | 3 6 . . 2 25 15 7 7 . . 11 . 3 4 3 . Power 11 | . . . . 1 2 1 2 1 . . 2 . . . 2 . Engine 6 | . . . . 1 1 1 1 . . . 1 . . . 1 . Core 2 | . . . . . 1 . 1 . . . . . . . . . Reactor 3 | . . . . . . . . 1 . . 1 . . . 1 . Propulsion 21 | 2 . . . . 10 5 3 . . . . . . 1 . . Treads 11 | 2 . . . . 9 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10 | . . . . . 1 5 3 . . . . . . 1 . . Utility 31 | . 2 . . . 8 6 1 2 . . 5 . 3 3 1 . Device 9 | . 1 . . . 3 2 . . . . 1 . . 2 . . Storage 2 | . 1 . . . . . . . . . . . 1 . . . Processor 4 | . . . . . . 2 . . . . 1 . 1 . . . Hackware 7 | . . . . . . 2 1 1 . . 3 . . . . . Protection 9 | . . . . . 5 . . 1 . . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 1 4 . . 1 5 3 1 4 . . 4 . . . . . Energy Gun 8 | 1 4 . . 1 1 . . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . . 2 . . . . . . . . Ballistic Gun 4 | . . . . . 4 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 1 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 2 4 3 . . 7 . . 2 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . Parts Lost 23 | . 1 . . 2 16 . . . . . . 1 . 1 . 2 Power 4 | . . . . 1 2 . . . . . . . . 1 . . Propulsion 7 | . . . . . 7 . . . . . . . . . . . Utility 6 | . . . . . 3 . . . . . . 1 . . . 2 Weapon 6 | . 1 . . 1 4 . . . . . . . . . . . Highest Loss Streak 4 | . 1 . . 1 4 . . . . . . 1 . 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 8 | 3 7 8 9 9 12 4 4 4 5 5 4 4 4 6 9 10 Power 1 | 1 1 2 3 2 2 1 1 1 1 1 . . . . . . Propulsion 2 | 2 2 3 3 4 2 1 . . . . . . . . 3 4 Utility 1 | . . 1 1 1 2 2 2 1 1 1 . . . 1 2 2 Weapon 2 | . 1 2 2 1 4 . 1 2 2 2 2 3 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 18 | . 3 . . . 1 7 1 . . . 1 . . . . 5 Power 3 | . . . . . . 2 1 . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . 4 Utility 5 | . 2 . . . 1 . . . . . 1 . . . . 1 Weapon 6 | . 1 . . . . 5 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 100 99 94 72 92 82 82 82 88 82 78 84 84 80 Engine 8 | . 14 14 14 13 7 6 2 . . . 4 5 5 3 2 4 Core 1 | . . . . . 1 . 3 5 5 5 4 5 5 4 4 4 Treads 18 | . 28 28 28 28 34 . . . . . . . . . . . Flight 10 | . . . . . . 18 33 29 29 29 29 29 26 26 26 24 Device 9 | . 13 14 14 14 9 6 6 5 5 5 4 5 5 7 13 12 Storage 7 | . 14 14 14 14 9 . . . . . . . . 2 4 4 Processor 3 | . . . . . . 13 13 11 11 11 2 . 1 4 4 4 Hackware 6 | . . . . . . 5 19 17 17 17 26 29 26 23 21 20 Protection 6 | . . . . . 14 11 6 5 5 5 5 . 2 4 4 4 Energy Gun 10 | . 26 28 28 27 4 . . . . . . . . . . . Ballistic Gun 3 | . 1 . . . 13 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 6 3 5 4 3 . 5 3 4 3 Peak Build Rating 106 | 6 8 8 11 15 31 61 63 66 57 59 78 70 71 102 106 103 Average Rating 34 | 6 7 8 9 13 25 49 55 57 57 57 65 65 66 83 98 102 On Entrance 45 | 6 6 8 8 11 15 31 47 57 57 57 57 70 65 71 96 103 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 90 90 90 94 106 27 22 25 19 23 25 25 24 30 32 31 Greatest Support 82 | 40 40 40 40 40 82 50 25 25 25 25 25 25 25 42 32 32 Greatest Overweight (x) 5 | . 2 2 2 2 2 5 . . . . . . . . . . Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 10 10 10 10 Average Capacity 16 | 8 19 25 25 25 25 5 5 5 5 5 5 5 5 8 10 10 Most Carried 20 | 6 9 9 13 14 20 17 5 5 5 5 5 5 5 10 10 10 Average Carried 9 | 2 7 8 10 12 15 4 4 4 5 5 4 4 4 6 9 10 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 10 10 10 Final Carried 17 | 2 8 9 13 14 17 5 5 5 5 5 5 4 5 9 10 10 Class Distribution -------------------- 53% | Mutant 17% | Hacker-Sprinter 12% | Scavenger-Mutant 11% | Wizard-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 2478 | 204 88 16 . 59 847 223 78 . 38 192 331 190 . 38 147 27 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3482 | . 651 49 . 96 1577 342 135 97 . 37 283 177 . . 38 . Parts 210 | . 34 5 . 9 79 34 12 17 . 5 11 1 . . 3 . Haulers Intercepted 8 | . 2 . . . 4 2 . . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 86 | . 10 2 . 6 33 3 2 10 . 6 9 5 . . . . Melee 6 | . . . . . . 3 2 . . 1 . . . . . . Guns 44 | . 6 2 . 3 33 . . . . . . . . . . . AOE 35 | . 3 . . 3 . . . 10 . 5 9 5 . . . . Classes Destroyed 12 | . 5 1 . . 3 1 . 1 . . 1 . . . . . Worker 5 | . 1 . . . 1 . 1 2 . . . . . . . . Builder 4 | . . . . . 1 2 1 . . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . Hauler 8 | . 2 . . . 4 2 . . . . . . . . . . Operator 4 | . 1 . . . 1 1 1 . . . . . . . . . Watcher 4 | . 2 . . . . 1 . . . . . . . . 1 . Swarmer 35 | . . 1 . 6 11 . 1 10 . 6 . . . . . . Saboteur 3 | . . . . . . . . . . . 3 . . . . . Grunt 36 | . 10 1 . . 17 . . . . . 6 2 . . . . Brawler 3 | . . . . . 1 . . . . . . 2 . . . . Sentry 5 | . . . . . 4 . . . . . . 1 . . . . Programmer 4 | . . . . . . 3 1 . . . . . . . . . Best Kill Streak 8 | . 6 1 . 3 4 1 1 8 . 4 6 5 . . 1 . Combat Bots Only 6 | . 6 1 . 3 4 1 1 5 . 4 6 5 . . . . Max Kills in Single Turn 7 | . 2 1 . 2 2 1 1 7 . 2 3 2 . . 1 . Gunslinging 1 | . 1 . . 1 1 . . . . . . . . . . . Exploded 5 | . 2 . . 2 . . . 5 . 2 3 2 . . . . Melee 1 | . . . . . . 1 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 423 | . 39 21 . 13 251 8 11 20 . 18 2 10 1 21 4 4 Missed 135 | . 11 9 . 1 64 4 7 11 . 9 1 3 1 9 4 1 Hits 288 | . 28 12 . 12 187 4 4 9 . 9 1 7 . 12 . 3 Projectile 288 | . 28 12 . 12 187 4 4 9 . 9 1 7 . 12 . 3 Critical Strikes 7 | . . . . . 6 . 1 . . . . . . . . . Damage Taken 4412 | . 416 110 . 139 2651 59 64 157 . 204 80 172 . 249 44 67 Core 723 | . 76 16 . 10 239 30 . 75 . 88 . 15 . 85 44 45 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 68 | . . . . . . . . . . . . . . 68 . . Regen/Repaired (Parts) 23 | . . . . . . . . . . . 1 . . . 22 . Core Remaining (%) 87 | 100 . . . 59 56 95 100 . . . . 82 100 93 96 97 Volleys Fired 226 | . 37 4 . 7 142 . . 11 . 5 8 7 . 5 . . Largest 2 | . 2 2 . 2 2 . . 1 . 1 1 1 . 1 . . Hottest 90 | . 80 80 . 80 80 . . 90 . 43 43 43 . 90 . . Shots Fired 389 | . 73 10 . 15 255 . . 11 . 5 8 7 . 5 . . Gun 353 | . 73 10 . 15 255 . . . . . . . . . . . Cannon 13 | . . . . . . . . 8 . . . . . 5 . . Launcher 23 | . . . . . . . . 3 . 5 8 7 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 210 | . 2 . . . 208 . . . . . . . . . . . Thermal 42 | . 2 . . . 27 . . 8 . . . . . 5 . . Explosive 23 | . . . . . . . . 3 . 5 8 7 . . . . Electromagnetic 114 | . 69 10 . 15 20 . . . . . . . . . . . Robot Hit Streak 16 | . 9 3 . 2 16 . . . . 2 1 3 . . . . Robot Miss Streak 4 | . 4 1 . 3 4 . . 1 . 2 2 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . 1 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . Shots Hit Robots 275 | . 52 5 . 6 177 15 8 1 . 4 2 4 . . 1 . Core Hits 168 | . 20 3 . 6 77 7 4 13 . 5 20 12 . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . . . . Critical Strikes 8 | . 1 . . . 5 . 1 1 . . . . . . . . Burn 2 | . . . . . 2 . . . . . . . . . . . Destroy 3 | . . . . . 3 . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 1 1 . . . . . . . . Melee Attacks 93 | . . . . . . 38 21 7 . 3 . . 3 15 4 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . 38 21 7 . 3 . . 3 15 4 2 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 7 3 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9366 | . 988 62 . 182 2961 780 490 1217 . 739 1019 881 . . 47 . Guns 3649 | . 736 62 . 67 2784 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 4197 | . 213 . . 115 133 . . 1178 . 658 1019 881 . . . . Melee 1437 | . . . . . . 780 490 39 . 81 . . . . 47 . Ramming 83 | . 39 . . . 44 . . . . . . . . . . . Kinetic 2231 | . 22 . . . 2209 . . . . . . . . . . . Thermal 843 | . 237 . . 115 491 . . . . . . . . . . . Explosive 3736 | . . . . . . . . 1178 . 658 1019 881 . . . . Electromagnetic 1036 | . 690 62 . 67 217 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1437 | . . . . . . 780 490 39 . 81 . . . . 47 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 2 1 . 1 1 1 1 . . . . 2 Average Corruption 1 | . 1 1 1 1 2 1 . 1 1 1 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 57 | . 11 13 8 7 10 5 . . 1 1 . . . . . 1 Message Errors 10 | . 2 2 3 . 2 1 . . . . . . . . . . Matter Fused 17 | . 1 3 4 2 3 2 . . . 1 . . . . . 1 Heat Flow Errors 9 | . 2 3 . 1 . 2 . . 1 . . . . . . . Energy Discharges 6 | . 2 1 1 . 2 . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 5 | . 3 1 . . 1 . . . . . . . . . . . Data Loss (major) 4 | . 1 . . 3 . . . . . . . . . . . . Misfires 5 | . . 2 . 1 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 436 | . . . . . 31 152 58 117 . 69 . 9 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 226 | . . . . . 31 . . 117 . 69 . 9 . . . . Melee 210 | . . . . . . 152 58 . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . . 37 64 . . . . 47 42 30 . . . . Shots 5 | . . . . 1 1 . . . . 1 1 1 . . . . Rammed 11 | . 7 . . . 4 . . . . . . . . . . . Targets Rammed 12 | . 8 . . . 4 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 287 | . 269 269 . 134 163 221 6 195 287 4 15 3 . 187 2 . Average Temperature 61 | . 41 129 . 67 69 123 6 79 162 2 9 3 . 30 2 . Received Heat Transfer 1569 | . 204 15 . . 1323 . 9 9 . 9 . . . . . . Effects 1 | . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . Heat Transferred 1375 | . 274 . . 100 1001 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . . 2 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 1 | . 1 . . . 1 . . 1 . . . . . . . . Low Security (%) 86 | 100 84 100 . 100 67 100 100 71 . . . . 100 100 100 100 Level 1 13 | . 15 . . . 32 . . 28 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 375 | . 279 81 . 95 375 156 149 344 . . . . 75 70 89 20 Initial 156 | . . . . . 3 156 35 60 . . . . 63 22 24 2 Average 81 | . 84 17 . 49 135 53 94 117 . . . . 56 33 45 4 Influence Increases 4198 | . 397 271 . 245 951 381 368 443 . 145 409 130 31 243 151 33 Destroy 0b10 Robot/C 2020 | . 200 200 . 180 660 60 40 200 . 120 260 100 . . . . Destroy 0b10 Robot/NC 125 | . 30 . . . 35 30 10 15 . . . . . . 5 . Destroy Leader 304 | . 48 30 . 30 118 36 10 20 . 10 . . . . 2 . Allied During Kill 78 | . . 11 . 8 . . . . . . 59 . . . . . Successful Hack 115 | . 13 . . . 8 24 15 5 . . . . 12 38 . . Disable Machine 105 | . . . . . 60 15 . 15 . . . . 15 . . . Destroy Structure 221 | . 16 . . 12 10 21 8 98 . . . . 4 40 9 3 Partial Spotted 225 | . . . . . . 45 45 15 . . . . . 90 15 15 Lose Combat Pursuer 1005 | . 90 30 . 15 60 150 240 75 . 15 90 30 . 75 120 15 Influence Decreases 4198 | . 397 271 . 236 616 651 318 266 122 105 269 389 87 242 191 38 Entered New Map 1105 | . . . . . 6 188 39 64 112 35 219 359 37 22 21 3 Time Decay 2861 | . 387 251 . 206 478 463 279 202 10 70 50 30 50 190 170 25 Lost Part 172 | . 10 . . 10 132 . . . . . . . . 10 . 10 Lost Ally 60 | . . 20 . 20 . . . . . . . . . 20 . . Squads Dispatched 25 | . 1 . . . 5 8 3 4 . . . . 1 1 1 1 Investigation 8 | . . . . . 1 2 1 2 . . . . 1 . . 1 Extermination 8 | . . . . . . 4 1 2 . . . . . 1 . . Reinforcement 5 | . 1 . . . 1 2 . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 26 | . 2 . . . 4 2 4 . . . . . . 2 12 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 211 | . 26 12 . 6 50 17 23 18 . 6 20 6 4 9 9 5 Peak Tracking Total 11 | . 8 3 . 3 7 5 11 9 . 3 5 6 2 5 8 4 Tactical Retreats 32 | . 3 2 . 1 3 4 5 3 . 1 2 1 . 3 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 9 | . 3 . . . . 3 2 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 8 | . . . . . 4 1 . 1 . . 1 . 1 . . . Max in Single Turn 1 | . . . . . 1 1 . 1 . . 1 . 1 . . . Garrison Access 4 | . . . . . . 1 1 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 56 | . 3 . 1 . 5 9 12 10 . . 4 . 2 6 2 2 Terminals 35 | . 3 . . . 4 4 9 5 . . . . 1 6 1 2 Fabricators 4 | . . . . . . 2 . 2 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 2 1 1 . . . . . . . . Garrison Access 5 | . . . . . . 1 2 2 . . . . . . . . Total Hacks 119 | . 5 . 1 . 9 20 30 19 . . 10 . 4 12 4 5 Successful 55 | . 2 . 1 . 4 10 10 10 . . 10 . 2 5 . 1 Failed 64 | . 3 . . . 5 10 20 9 . . . . 2 7 4 4 Catastrophic 17 | . . . . . 2 1 5 4 . . . . . 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 49 | . 4 . 1 . 4 5 15 4 . . . . 4 9 2 1 Terminals 74 | . 5 . . . 6 7 25 9 . . . . 3 12 2 5 Fabricators 12 | . . . . . . 6 . 6 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 3 5 1 1 . . . . . . . . Garrison Access 9 | . . . . . . 2 4 3 . . . . . . . . Terminal Hacks 27 | . 1 . 1 . . 1 7 2 . . 10 . . 4 . 1 Record 9 | . . . . . . . . . . . 9 . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . 1 Level Access Points 2 | . . . . . . . 1 . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . 4 . . . . . . . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . Load Schematic 3 | . . . . . . 1 . 2 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 4 1 1 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . Retrieve Study 5 | . . . . . 2 1 1 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 2 . . . . . . . . Seal Access 4 | . . . . . . 1 1 2 . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 2 2 1 1 . . . . 2 1 . . Terminals 8 | . 1 . . . 2 2 1 . . . . . 1 1 . . Assimilate 3 | . . . . . . . 1 . . . . . 1 1 . . Operators 5 | . 1 . . . 2 2 . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . . . 3 4 10 5 . . . . 1 6 2 2 Full Trace Events 5 | . . . . . 1 1 1 1 . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . 2 Hackware Fried 2 | . . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . Time 20 | . . . . . . . . 20 . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . Part Studies Acquired 5 | . . . . . 2 1 1 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . 1 . . . . . . . . 5 . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 11 | . . 2 . . . . 1 . . . 5 . 2 1 . . Largest Group 5 | . . 1 1 1 . . 1 . . . 5 . 2 1 . . Highest-Rated Group 241 | . . 31 16 16 . . 26 . . . 241 . 94 45 . . Highest-Rated Ally 64 | . . 31 16 16 . . 26 . . . 64 . 49 45 . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 53 | . . 21 . 10 . . . . . . 19 . 3 . . . Total Damage 1145 | . . 253 . 99 . . . . . . 750 . 43 . . . Kills 15 | . . 8 . 3 . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 4521 | . . . . . . 1354 668 839 35 147 354 113 115 396 344 156 Structural 4521 | . . . . . . 1354 668 839 35 147 354 113 115 396 344 156 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 11428 | 27 1597 1342 721 426 2677 1465 668 839 35 147 360 113 115 396 344 156 Spaces Moved 12095 | 13 575 409 226 125 892 2449 1482 1095 149 412 849 419 295 1127 1204 374 Core . | . . . . . . . . . . . . . . . . . Treads 2240 | 13 575 409 226 125 892 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9855 | . . . . . . 2449 1482 1095 149 412 849 419 295 1127 1204 374 Fastest Speed 5 | 160 160 320 320 320 200 26 23 23 23 23 23 23 23 5 19 19 Average Speed 68 | 160 249 320 320 320 214 36 23 23 23 23 23 23 23 19 19 19 Slowest Speed 360 | 160 320 320 320 320 240 360 26 23 23 23 23 23 23 23 19 19 Overloaded Moves 31 | . . . . . . . . . . . . . . 31 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 5 6 1 . . . . . 2 2 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 81 75 62 22 64 47 37 30 40 54 90 61 6 31 33 8 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . . . . . Scrap Searched 10 | . . 1 . 1 . . . . 1 4 . 3 . . . . Spaces Dug 60 | . . . . . . 21 8 8 . . . . 2 17 3 1 Terrain Destroyed 371 | . 16 . . 12 6 21 8 60 . 75 84 63 2 20 3 1 Melee 55 | . . . . . . 21 8 5 . . . . 2 15 3 1 Projectile 13 | . . . . . . . . 8 . . . . . 5 . . AOE 303 | . 16 . . 12 6 . . 47 . 75 84 63 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total 14616 | 20 655 436 226 139 1400 2964 1765 1652 148 450 987 427 335 1263 1309 440 Wait 1871 | 1 16 14 . 3 303 422 214 518 . 27 69 1 30 95 97 61 Move 12042 | 12 574 408 225 124 891 2438 1469 1092 148 411 848 418 294 1122 1200 368 Hop 17 | . . . . . . 5 6 1 . . . . . 2 1 2 Pick Up 74 | . 11 1 1 3 27 8 5 2 . . 5 . 2 8 1 . Fast Attach 37 | . . . . . . 15 5 4 . . 9 . 1 1 2 . Attach 48 | . 3 . . 2 21 3 3 1 . . 6 . 2 7 . . Detach 12 | . . . . . . 2 1 1 . . 4 . 1 3 . . Swap 44 | 3 3 . . . 8 2 3 10 . 4 3 . 1 4 1 2 Drop 71 | 4 3 . . . 4 28 8 5 . . 14 1 . 1 3 . Fire 226 | . 37 4 . 7 142 . . 11 . 5 8 7 . 5 . . Melee 93 | . . . . . . 38 21 7 . 3 . . 3 15 4 2 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 12 | . 8 . . . 4 . . . . . . . . . . . Escape Stasis 33 | . . . . . . 3 30 . . . . . . . . . Rewire 21 | . . 9 . . . . . . . . 11 . 1 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . 10 . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 10) 1064 | -10/Materials | Discovered new exit (range 8) 1214 | -10/Materials | Discovered new exit (range 9) 1625 | -10/Materials | Entered Mines 1644 | -10/Mines | Met a Derelict bent on vengeance 1715 | -10/Mines | Received a Mining Laser from a helpful Derelict 2065 | -10/Mines | Discovered new exit (range 6) 2550 | -10/Mines | Discovered new exit (range 3) 2954 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2954 | -10/Mines | Discovered new exit (range 5) 2967 | -10/Mines | Entered Exiles 2967 | -10/Exiles | Accompanied by 1 ally 3047 | -10/Exiles | Met 8R-AWN 3099 | -10/Exiles | Met EX-HEX 3191 | -10/Exiles | Met EX-BIN 3281 | -10/Exiles | Aligned with FarCom system 3284 | -10/Exiles | Given EX-Vault access code 3358 | -10/Exiles | Opened EX-Vault 3380 | -10/Exiles | Found Flying Fortress v7 3445 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3548 | -10/Exiles | Met EX-DEC 3663 | -10/Exiles | Discovered new exit (range 10) 3688 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3688 | -10/Exiles | Entered Mines 3688 | -9/Mines | Accompanied by 1 ally 4092 | -9/Mines | Discovered new exit (range 8) 4114 | -9/Mines | Entered Materials 4114 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4573 | -8/Materials | Build established: Scavenger-Mutant 4680 | -8/Materials | Lost 4 parts (2u2w) 5020 | -8/Materials | Build established: Mutant 5184 | -8/Materials | Discovered new exit (range 15) 5401 | -8/Materials | Discovered new exit (range 15) 5639 | -8/Materials | Garrison activated, responded to threat 6141 | -8/Materials | Build established: Scavenger-Mutant 6791 | -8/Materials | Entered Factory 6791 | -7/Factory | Evolved 2 slots: Utility x2 6792 | -7/Factory | Identified exit to Storage 6980 | -7/Factory | Discovered new exit (range 14) 7035 | -7/Factory | Identified exit to Lower Caves 7092 | -7/Factory | Build established: Mutant 7136 | -7/Factory | Discovered new exit (range 6) 7139 | -7/Factory | Identified exit to Factory 7810 | -7/Factory | Build established: Sprinter 8256 | -7/Factory | Entered another Factory area 8256 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8285 | -6/Factory | Identified exit to Factory 8393 | -6/Factory | Garrison activated, responded to threat 8416 | -6/Factory | Build established: Hacker-Sprinter 8795 | -6/Factory | Identified exit to Lower Caves 8924 | -6/Factory | Entered another Factory area 8924 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9434 | -5/Factory | Discovered new exit (range 4) 9443 | -5/Factory | Identified exit to Factory 9499 | -5/Factory | Discovered new exit (range 4) 9499 | -5/Factory | Identified exit to Upper Caves 9652 | -5/Factory | Fabricated Plasma Cutter? 9763 | -5/Factory | Entered Upper Caves 9776 | -5/Upper Caves | Learned location of Warlord (-5) 9796 | -5/Upper Caves | Discovered new exit (range 8) 9797 | -5/Upper Caves | Identified exit to Upper Caves 9798 | -5/Upper Caves | Entered another Upper Caves area 9803 | -5/Upper Caves | Discovered exit to Factory (range 10) 9860 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9939 | -5/Upper Caves | Discovered new exit (range 17) 9945 | -5/Upper Caves | Identified exit to Warlord 9945 | -5/Upper Caves | Entered Warlord 9954 | -5/Warlord | System corruption cleaned by Quarantine Array 10031 | -5/Warlord | Met Warlord 10056 | -5/Warlord | Warlord's base attacked by MAIN.C 10078 | -5/Warlord | Found Prototype Reactor 10079 | -5/Warlord | Identified Vortex Chain Reactor 10088 | -5/Warlord | Found Prototype Hackware 10089 | -5/Warlord | Identified Ghost Barrier 10091 | -5/Warlord | Found Prototype Processor 10091 | -5/Warlord | Identified Exp. Core Analyzer 10093 | -5/Warlord | Found Prototype Device 10093 | -5/Warlord | Identified Exp. Focal Shield 10130 | -5/Warlord | Found Prototype Piercing Weapon 10130 | -5/Warlord | Identified Vortex Lance 10132 | -5/Warlord | Found Prototype Energy Gun 10132 | -5/Warlord | Identified Vortex Rifle 10162 | -5/Warlord | Found Prototype Special Weapon 10162 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 10282 | -5/Warlord | Warlord forces counterattacked 10303 | -5/Warlord | Discovered new exit (range 14) 10305 | -5/Warlord | Entered Proximity Caves 10352 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10383 | -4/Proximity Caves | Build established: Wizard-Sprinter 10391 | -4/Proximity Caves | Learned Research stockpile data 10416 | -4/Proximity Caves | Discovered exit to Factory (range 4) 10418 | -4/Proximity Caves | Entered Factory 10418 | -4/Factory | Evolved 2 slots: Utility x2 10457 | -4/Factory | Discovered new exit (range 11) 10491 | -4/Factory | Discovered new exit (range 7) 10503 | -4/Factory | Identified exit to Research 10533 | -4/Factory | Entered Research 10533 | -3/Research | Accompanied by 1 ally 10533 | -3/Research | Evolved 2 slots: Utility x2 10572 | -3/Research | Identified exit to Research 10600 | -3/Research | Spotted B-86 Titan 10739 | -3/Research | Discovered new exit (range 11) 10740 | -3/Research | Identified exit to Armory 10790 | -3/Research | Spotted B-86 Titan 10878 | -3/Research | Spotted B-86 Titan 10929 | -3/Research | Entered another Research area 10929 | -2/Research | Warlord forces began assault on 0b10 10929 | -2/Research | Evolved 2 slots: Utility x2 10984 | -2/Research | Spotted B-90 Cyclops 11039 | -2/Research | Research machine network offline 11082 | -2/Research | Lost 3 allies 11128 | -2/Research | Discovered new exit (range 12) 11130 | -2/Research | Identified exit to Access 11190 | -2/Research | Spotted Striker 11190 | -2/Research | Discovered exit to Access (range 15) 11220 | -2/Research | Spotted 1F-5O4(D) 11273 | -2/Research | Entered Access 11273 | -1/Access | Evolved 2 slots: Utility x2 11426 | -1/Access | Mak. Hacking Suite fried by hacking feedback 11426 | -1/Access | Hacking Suite fried by hacking feedback 11427 | -1/Access | Discovered new exit (range 6) 11428 | -1/Access | Identified exit to Surface 11429 | *** | Escaped! Last Messages --------------- 11364_ K-01 Serf collects debris. 11367_ Acquired 27 matter. 11369_ R-10 Processor collects Imp. Antigrav System. 11370_ K-01 Serf collects debris. 11371_ U-05 Engineer builds a Door. 11374_ R-10 Processor collects Gamma Rifle. 11377_ P-80 Master fails to hack 90-3SU(l). 11380_ P-80 Master destroyed. 11381_ R-10 Processor collects Sml. Battery. 11426_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: Mak. Hacking Suite fried. Feedback: Hacking Suite fried. 11426_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 11427_ The Access Shell folds into the floor. 11427_ EXIT=FOUND 11428_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????????????????????????????????????## ?????????? | | ???????????????????????????????????? # ?????????? | | ???????????????????????????????????? # ?????????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ########## | | ???????????????????????????????????? # ########## | | ????????????????????????????????????## + | | ????????????????????????????????????## # | | ????????????????????????????????????## + | | ????????????????????????????????????## # | | | ????????????????????????????????????## # | | ????????????????????????????#####???## ########+# | | ???????????????????################### ##### | | ???????????????????########### ####### ##?## | | ???????????????????"" ##?## " | | ??????????????BB????" ##?##""" | | ??????????????BB????" ##?## """ | | ????????????????????" ##?## " | | ????????????????????" "@ ##?## | | ????????????????????" "" ##?## | | ????????????????????" ##?####### | | ??????????????BB????" ##?####### | | ??????????????BB????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### #######" ##???????? | | ???????????????????###################%"##???????? | | ????????????????????????????#####???##" ##???????? | | ????????????????????????????????????## # ???????? | | ????????????????????????????????????## # ???????? | | ?????????????????????????????????????? + ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????h?h??????????? # ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 450 Propulsion Shielding 90 Evasion (%) 66 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Plasma Cutter | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Katana | -7/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Great Axe | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Charge!!! Supersonic Challenges ------------ None Game ------ Seed SlugCobblerRedistributor Manual? 0 Play Time 01:49:04 Cumulative 61.5 hours Start 2026.07.21 @ 18:18:59 End 2026.07.21 @ 20:13:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 216 Adventurer 45 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e44a1a33-78a1-4308-88b4-29c8c86ca570