Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.03 @ 16:25:23 Player: Xeram Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2090) 2090 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 5521 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 61 Friendly Fire -77 Cogmind --------- Core Integrity 298/700 Matter 65/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (18) --- Improved Ion Engine Heavy Ion Engine Small Storage Unit Weight Redist. System Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Small Storage Unit Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . 2 . . 3 Weapon . | . . . . . . . Parts Attached 73 | 6 21 5 10 13 2 16 Power 9 | 1 3 2 1 1 . 1 Engine 7 | 1 3 1 1 1 . . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 8 . 1 1 . 3 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 13 | 2 8 . 1 1 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 . 3 3 1 4 Device 1 | . . . . . . 1 Storage 3 | 1 1 . 1 . . . Processor 2 | . . . . 2 . . Hackware 3 | . . . . . 1 2 Protection 4 | . . . 2 1 . 1 Artifact . | . . . . . . . Weapon 36 | 2 9 3 5 8 1 8 Energy Gun 9 | 1 . . 3 4 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 21 | 1 9 2 1 2 . 6 Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 1 2 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 3 . 1 Parts Lost 25 | . 1 3 3 4 . 14 Power 4 | . . 2 1 . . 1 Propulsion 6 | . . . 1 2 . 3 Utility 4 | . . . . 1 . 3 Weapon 11 | . 1 1 1 1 . 7 Highest Loss Streak 7 | . 1 1 1 1 . 7 Average Slot Usage (%) 90 | . 87 99 88 93 88 82 Engine 8 | . 13 5 5 11 11 . Core 2 | . . 7 3 . . 5 Wheel 17 | . 22 28 18 16 11 9 Storage 24 | . 27 28 26 26 22 15 Processor 3 | . . . . 6 11 7 Hackware 4 | . . . . . 9 22 Protection 5 | . . . 12 10 1 2 Energy Gun 8 | . . . 14 15 11 2 Ballistic Gun 13 | . 21 27 7 5 9 11 Naked Turns . | . . . . . . . Heaviest Build 71 | 12 47 47 70 71 67 67 Greatest Support 32 | 32 32 24 24 28 12 22 Greatest Overweight (x) 19 | . 14 1 4 5 5 19 Average Overweight (x) 2 | . 1 1 2 3 5 2 Largest Inventory Capacity 20 | 6 14 14 20 20 18 18 Average Capacity 16 | 5 13 14 16 18 18 18 Most Carried 20 | . 13 14 14 20 17 17 Average Carried 13 | . 6 13 12 17 17 13 Final Capacity 20 | 6 14 14 20 18 18 18 Final Carried 17 | . 12 13 12 17 17 9 Class Distribution -------------------- 55% | Mutant 18% | Commander-Mutant 15% | Hauler-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Matter Collected 1556 | 260 358 174 373 214 43 134 Remotely . | . . . . . . . Salvage Created 2966 | . 563 362 717 813 60 451 Parts 196 | . 40 20 55 59 5 17 Haulers Intercepted 5 | . . . 2 3 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 60 | . 9 8 14 14 5 10 Guns 45 | . 9 5 10 11 . 10 AOE 15 | . . 3 4 3 5 . Classes Destroyed 11 | . 5 2 2 . 1 1 Worker 4 | . 3 . . 1 . . Tunneler 1 | . . 1 . . . . Hauler 5 | . . . 2 3 . . Recycler 6 | . 3 1 1 . 1 . Operator 4 | . 2 . 2 . . . Drone 5 | . . . . . 5 . Watcher 1 | . . . 1 . . . Swarmer 14 | . 4 . 3 3 . 4 Grunt 25 | . 5 6 8 3 . 3 Sentry 14 | . . 2 3 8 . 1 Hunter 2 | . . . . . . 2 Best Kill Streak 5 | . 5 4 5 4 2 4 Combat Bots Only 4 | . 3 4 4 4 2 4 Max Kills in Single Turn 2 | . 2 2 2 1 2 2 Gunslinging 1 | . 1 . . . . 1 Exploded 2 | . . 2 1 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Damage Taken 3362 | . 300 350 418 576 67 1651 Core 695 | . 77 122 18 60 16 402 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . 20 . . 76 . Volleys Fired 218 | . 44 18 54 41 16 45 Largest 2 | . 2 2 2 2 2 2 Hottest 90 | . 60 53 90 90 68 79 Shots Fired 400 | . 75 35 103 75 25 87 Gun 383 | . 75 31 99 71 20 87 Cannon . | . . . . . . . Launcher 17 | . . 4 4 4 5 . Special . | . . . . . . . Kinetic 268 | . 72 31 62 19 11 73 Thermal 17 | . 3 . . . . 14 Explosive 17 | . . 4 4 4 5 . Electromagnetic 98 | . . . 37 52 9 . Robot Hit Streak 32 | . 7 14 11 19 1 32 Robot Miss Streak 7 | . 3 2 5 2 7 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 . . 3 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 278 | . 46 26 66 62 6 72 Core Hits 138 | . 23 19 32 32 8 24 Critical Hits 3 | . . 2 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 2 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5012 | . 713 722 1065 1009 456 1047 Guns 3761 | . 713 371 797 763 70 1047 Cannons . | . . . . . . . Explosions 1251 | . . 351 268 246 386 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2492 | . 703 371 426 111 . 881 Thermal 469 | . 10 . 44 113 136 166 Explosive 958 | . . 351 224 133 250 . Electromagnetic 1093 | . . . 371 652 70 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . 23 7 . Projectiles . | . . . . . . . Explosions 30 | . . . . 23 7 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 146 | . . . 61 76 9 . Shots 8 | . . . 2 5 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 235 | . 7 13 235 195 21 7 Average Temperature 69 | . 2 5 82 76 8 4 Received Heat Transfer 813 | . 87 177 165 132 33 219 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 745 | . 25 . 50 150 150 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . 2 3 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Peak Influence 1102 | . 190 258 306 462 269 1102 Initial 957 | . . 73 22 126 180 957 Average 247 | . 90 150 175 202 144 991 Maximum Alert Level 4 | . . 1 1 2 1 4 Low Security (%) 61 | 100 100 66 52 44 85 . Level 1 26 | . . 33 47 50 14 . Level 2 1 | . . . . 5 . . Level 3 10 | . . . . . . 96 Level 4 . | . . . . . . 3 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 2 . . 3 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Distress Signals 6 | . 1 . 2 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 25 8 28 19 20 12 Peak Tracking Total 6 | . 6 4 5 6 4 5 Tactical Retreats 5 | . 1 . 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Traps Triggered 8 | . 8 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Machines Disabled 7 | . . 1 2 3 1 . Max in Single Turn 2 | . . 1 2 1 1 . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Machines Accessed 16 | . 3 . 1 6 5 1 Terminals 15 | . 3 . 1 5 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 37 | . 8 . 4 11 12 2 Successful 12 | . . . 3 5 4 . Failed 25 | . 8 . 1 6 8 2 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 13 | . 3 . 2 2 6 . Terminals 35 | . 8 . 4 9 12 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 10 | . . . 2 4 4 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . . . 2 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . . . 1 . 1 . Terminal Index 1 | . . . 1 . . . Unreport Threat 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . . 4 5 1 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 10 . Highest-Rated Group 88 | . . . . 88 88 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 183 | . . . . 13 170 . Total Damage 1066 | . . . . 114 952 . Kills 28 | . . . . 5 23 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Turns Passed 3603 | 43 633 529 686 698 605 409 Spaces Moved 2268 | 35 368 459 407 402 399 198 Core 13 | 1 9 . . . . 3 Treads . | . . . . . . . Legs 4 | . . . . . . 4 Wheels 2251 | 34 359 459 407 402 399 191 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 110 110 140 105 Average Speed 119 | 98 118 100 115 125 140 123 Slowest Speed 1000 | 100 750 100 130 140 140 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 50 94 30 64 91 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 87 | . . 6 16 27 38 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 87 | . . 6 16 27 38 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Total 2759 | 40 480 492 525 529 420 273 Wait 155 | . 37 9 43 52 3 11 Move 2262 | 34 367 458 406 401 398 198 Hop . | . . . . . . . Pick Up 32 | . 11 2 5 12 . 2 Fast Attach 36 | 6 16 2 4 4 . 4 Attach 22 | . 2 1 4 3 1 11 Detach 6 | . . . 2 2 1 1 Swap 15 | . 3 2 2 6 1 1 Drop 13 | . . . 5 8 . . Fire 218 | . 44 18 54 41 16 45 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 4) 663 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Entered Mines 720 | -10/Mines | Learned Materials garrison access intel 724 | -10/Mines | Discovered new exit (range 6) 831 | -10/Mines | Core integrity fell below 50% 1031 | -10/Mines | Discovered new exit (range 3) 1143 | -10/Mines | Found a hidden stash of uninstalled traps 1206 | -10/Mines | Entered Materials 1206 | -9/Materials | Evolved 2 slots: Utility x2 1718 | -9/Materials | Discovered new exit (range 6) 1836 | -9/Materials | Discovered new exit (range 13) 1838 | -9/Materials | Identified exit to Mines 1838 | -9/Materials | Identified exit to Storage 1892 | -9/Materials | Entered Storage 1950 | -9/Storage | Build established: Hauler-Mutant 2486 | -9/Storage | Build established: Mutant 2532 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2577 | -9/Storage | Used back door to open Recycling access 2577 | -9/Storage | Discovered new exit (range 4) 2590 | -9/Storage | Entered Recycling 2590 | -9/Recycling | Accompanied by 10 allies 2606 | -9/Recycling | Spotter reported a threat 2616 | -9/Recycling | Spotter reported a threat 2618 | -9/Recycling | Spotter reported a threat 2621 | -9/Recycling | Spotter reported a threat 2631 | -9/Recycling | Spotter reported a threat 2633 | -9/Recycling | Spotter reported a threat 2674 | -9/Recycling | Spotter reported a threat 2733 | -9/Recycling | Spotter reported a threat 2733 | -9/Recycling | Spotter reported a threat 2734 | -9/Recycling | Spotter reported a threat 2830 | -9/Recycling | Build established: Commander-Mutant 2903 | -9/Recycling | Spotter reported a threat 2917 | -9/Recycling | Spotter reported a threat 2929 | -9/Recycling | Spotter reported a threat 2948 | -9/Recycling | Identified exit to Factory 2956 | -9/Recycling | Spotter reported a threat 2982 | -9/Recycling | Spotter reported a threat 3007 | -9/Recycling | Spotter reported a threat 3035 | -9/Recycling | Spotter reported a threat 3036 | -9/Recycling | Spotter reported a threat 3048 | -9/Recycling | Spotter reported a threat 3089 | -9/Recycling | Spotter reported a threat 3089 | -9/Recycling | Spotter reported a threat 3090 | -9/Recycling | Spotter reported a threat 3126 | -9/Recycling | Spotter reported a threat 3126 | -9/Recycling | Spotter reported a threat 3126 | -9/Recycling | Spotter reported a threat 3142 | -9/Recycling | Spotter reported a threat 3167 | -9/Recycling | Spotter reported a threat 3167 | -9/Recycling | Spotter reported a threat 3195 | -9/Recycling | Entered Factory 3195 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3309 | -7/Factory | Discovered new exit (range 15) 3537 | -7/Factory | Build established: Hacker-Mutant 3543 | -7/Factory | Lost 5 parts (2n1u2w) 3552 | -7/Factory | Core integrity fell below 50% 3595 | -7/Factory | First assault squad dispatched 3602 | -7/Factory | Lost 7 parts (1p1n1u4w) 3604 | -7/Factory | Self-destructed Last Messages --------------- 03554_ Switching to secondary target: S-27 Virus. 03554_ S-27 Virus destroyed. 03558_ Imp. Medium Laser destroyed. 03560_ U-05 Engineer destroyed. 03562_ K-01 Serf collects debris. 03570_ Imp. Assault Rifle destroyed. 03571_ Hacking Suite destroyed. 03575_ U-05 Engineer lays Concrete. 03576_ S-27 Virus destroyed. 03582_ K-01 Serf collects debris. 03595_ ALERT: Significant disruption in Zone 7R, assault forces dispatched. 03595_ R-06 Scavenger collects Lgt. Nuclear Core. 03596_ K-01 Serf collects debris. 03598_ R-06 Scavenger collects Autogun. 03598_ R-06 Scavenger collects Terrain Scan Processor. 03599_ K-01 Serf collects debris. 03603_ R-06 Scavenger collects Lgt. Nuclear Core. 03603_ Acquired Carbon-fiber Leg. 03603_ K-01 Serf collects debris. 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""" #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# """"" #???????????????????????? | | ????????????????# """"" #???????????????????????? | | ????????????????? ???" #???????????????????????? | | ???????????????????????? #??????????????????????## | | ????????????????????????##?????????????########## | | ???????????????????????????????????????# ! # | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# """ + | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# Y" | | ???????????????????????????????????????# """ | | ???????????????????????????????????????# # | | ???????????????????????????????????????#####+## # | | ????????????????????????????##########?????# # # | | ????????????????????????????# #?????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationVisualRouter Manual? 0 Play Time 00:29:58 Cumulative 44.5 hours Start 2020.10.03 @ 00:39:05 End 2020.10.03 @ 16:25:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 45 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7bb8c5a-f5c8-4d38-9041-978e39cf2b8d