Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 22:38:35 Player: DGSTER Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1967) 1967 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4762 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 532/700 Matter 241/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (10) --- Improved Deuterium Engine Advanced Treads Improved Signal Interpreter Cooled Particle Cannon Flak Gun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Light Armor Plating Hardened Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Spear > --- INVENTORY -------- Light Nuclear Core Advanced Treads Xenon Bombardment Thruster Improved Heat Sink Improved Signal Interpreter Heavy Particle Cannon Grenade Launcher [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 80 | 6 8 11 31 24 Power 13 | 1 1 1 2 8 Engine 4 | 1 1 1 1 . Core 9 | . . . 1 8 Reactor . | . . . . . Propulsion 21 | 2 1 5 9 4 Treads 8 | . . . 8 . Leg 10 | 2 1 2 1 4 Wheel 3 | . . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 . 8 7 Device 8 | . . . 4 4 Storage 3 | 1 1 . 1 . Processor 2 | . 1 . 1 . Hackware 1 | . . . . 1 Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 28 | 2 4 5 12 5 Energy Gun 5 | 2 . . . 3 Energy Cannon 6 | . . . 6 . Ballistic Gun 3 | . 1 2 . . Ballistic Cannon 5 | . 2 1 2 . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon 3 | . . 1 2 . Slashing Weapon . | . . . . . Piercing Weapon 3 | . . . 1 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 23 | . 1 6 7 9 Power 4 | . . 1 1 2 Propulsion 8 | . . 3 2 3 Utility 5 | . . . 2 3 Weapon 6 | . 1 2 2 1 Highest Loss Streak 4 | . 1 2 4 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 99 92 87 86 Engine 6 | . 14 11 1 . Core 2 | . . . 4 6 Treads 11 | . . . 33 7 Leg 16 | . 28 15 1 21 Wheel 2 | . . 12 . . Device 4 | . . . 8 7 Storage 10 | . 14 14 9 7 Processor 10 | . 13 14 9 7 Protection 4 | . . . 3 16 Energy Gun 1 | . . . . 6 Energy Cannon 2 | . . . 8 . Ballistic Gun 3 | . 6 4 . . Ballistic Cannon 8 | . 17 9 4 . Launcher 1 | . 2 4 . . Impact Weapon 1 | . . 4 1 . Peak Build Rating 39 | 6 10 14 27 39 Average Rating 17 | 4 8 10 21 31 On Entrance 11 | . 6 9 14 27 Naked Turns . | . . . . . Heaviest Build 32 | 11 21 22 31 32 Greatest Support 80 | 20 20 40 80 62 Greatest Overweight (x) 1 | 1 1 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 4 8 10 10 10 Average Carried 7 | 2 6 7 7 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 3 6 8 9 6 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1685 | 201 396 243 484 361 Remotely . | . . . . . Salvage Created 2474 | . 408 279 1334 453 Parts 118 | . 30 10 59 19 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 5 | . . . 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 50 | . 13 8 23 6 Melee 7 | . . 1 4 2 Guns 7 | . 2 1 . 4 Cannons 26 | . 8 2 16 . AOE 6 | . 3 1 2 . Classes Destroyed 13 | . 6 3 3 1 Worker 5 | . 2 . 3 . Builder 1 | . 1 . . . Hauler 5 | . 1 . 4 . Recycler 6 | . . . 4 2 Watcher 2 | . 2 . . . Swarmer 10 | . 3 1 6 . Grunt 24 | . 10 . 10 4 Duelist 1 | . . . 1 . Sentry 7 | . . 1 5 1 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Cobbler 1 | . . 1 . . Subdweller 6 | . . 6 . . Best Kill Streak 7 | . 7 2 5 3 Combat Bots Only 6 | . 6 2 3 2 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 1 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 391 | . 77 43 189 82 Missed 108 | . 25 12 47 24 Damage Taken 4584 | . 625 855 2039 1065 Core 555 | . 89 152 146 168 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 76 | . . . 76 . Core Remaining (%) 58 | 100 . 3 73 . Volleys Fired 165 | . 39 19 64 43 Largest 2 | . 2 2 2 1 Hottest 150 | . 78 62 150 61 Shots Fired 237 | . 77 23 94 43 Gun 71 | . 17 5 6 43 Cannon 154 | . 58 10 86 . Launcher 12 | . 2 8 2 . Special . | . . . . . Kinetic 135 | . 75 15 45 . Thermal 90 | . . . 47 43 Explosive 12 | . 2 8 2 . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 15 10 13 19 Robot Miss Streak 3 | . 2 2 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 199 | . 53 28 79 39 Core Hits 88 | . 25 9 40 14 Critical Kills 4 | . . 1 3 . Critical Parts Destroyed 6 | . . 2 4 . Critical Strikes 17 | . 2 3 8 4 Burn 3 | . . . . 3 Meltdown 1 | . . . 1 . Blast 3 | . 2 . 1 . Smash 9 | . . 3 6 . Impale 1 | . . . . 1 Melee Attacks 45 | . . 19 18 8 Impact 33 | . . 19 14 . Slashing . | . . . . . Piercing 12 | . . . 4 8 Sneak Attacks 7 | . . 1 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5442 | . 1318 781 2606 737 Guns 938 | . 211 32 102 593 Cannons 2504 | . 885 113 1506 . Explosions 476 | . 199 168 109 . Melee 1475 | . . 468 869 138 Ramming 49 | . 23 . 20 6 Kinetic 1962 | . 1096 145 721 . Thermal 1480 | . . . 887 593 Explosive 476 | . 199 168 109 . Electromagnetic . | . . . . . Impact 1211 | . . 468 743 . Slashing . | . . . . . Piercing 264 | . . . 126 138 Highest Corruption 13 | . 2 2 . 13 Average Corruption 1 | . 1 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 13 10 . 7 Message Errors 3 | . 1 2 . . Matter Fused 4 | . . . . 4 Heat Flow Errors 4 | . 2 1 . 1 Energy Discharges 6 | . 4 1 . 1 Data Loss (minor) 5 | . 3 2 . . Data Loss (major) 3 | . 2 . . 1 Misfires 2 | . 1 1 . . Alerts 2 | . . 2 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 641 | . 28 112 501 . Projectiles 8 | . 8 . . . Explosions 37 | . 20 17 . . Melee 596 | . . 95 501 . Knockbacks 30 | . 15 6 9 . Impact 6 | . . 4 2 . Kinetic 22 | . 13 2 7 . Secondary 2 | . 2 . . . Self-Inflicted Damage 113 | . . 113 . . Shots 5 | . . 5 . . Rammed 10 | . . . 8 2 Targets Rammed 18 | . 5 . 9 4 Kicked 6 | . 5 . . 1 Crushed 2 | . . . 1 1 Highest Temperature 361 | . 301 156 361 361 Average Temperature 104 | . 106 88 106 79 Received Heat Transfer 1560 | . 315 120 864 261 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 6 | . . 4 2 . Combat Hostiles 3 | . . 3 . . Parts Fried 9 | . . 5 4 . Impact Corruptions 12 | . . 4 8 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . . . 6 2 Heat Transferred 2775 | . . . 1295 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 524 | . 188 . 524 314 Initial 194 | . . . . 194 Average 130 | . 41 . 201 157 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 79 | 100 100 . 53 86 Level 1 14 | . . . 29 13 Level 2 6 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 22 9 42 10 Peak Tracking Total 8 | . 8 2 7 5 Tactical Retreats 7 | . 1 . 4 2 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 5 | . 2 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 18 | . 6 1 6 5 Terminals 11 | . 6 . 4 1 Fabricators 3 | . . . . 3 Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 45 | . 16 5 15 9 Successful 26 | . 6 5 12 3 Failed 19 | . 10 . 3 6 Catastrophic 5 | . 4 . 1 . Database Lockouts . | . . . . . Manual 14 | . 6 . 8 . Terminals 28 | . 16 . 11 1 Fabricators 5 | . . . . 5 Repair Stations 2 | . . . 2 . Recycling Units 3 | . . . . 3 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 16 | . 6 5 5 . Record 5 | . . 5 . . Prototype ID Bank 2 | . 1 . 1 . Level Access Points 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 3 | . 1 . 2 . Unreport Threat 2 | . 2 . . . Fabricator Hacks 2 | . . . . 2 Network Status 2 | . . . . 2 Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 3 | . . . 3 . Assimilate 1 | . . . 1 . Botnet 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 . 5 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 26 | . . . 26 . Highest-Rated Ally 26 | . . . 26 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4562 | 77 1266 857 1345 1017 Spaces Moved 2487 | 55 664 606 583 579 Core 3 | 3 . . . . Treads 734 | . . . 571 163 Legs 1343 | 52 664 211 . 416 Wheels 407 | . . 395 12 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 110 110 120 Average Speed 135 | 118 135 114 162 129 Slowest Speed 250 | 120 190 120 250 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 42 | 4 98 43 50 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 7 | . . 7 . . Spaces Dug 11 | . . 8 1 2 Terrain Destroyed 98 | . 10 56 30 2 Melee 3 | . . 1 . 2 Projectile 10 | . 2 . 8 . AOE 85 | . 8 55 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3371 | 65 953 710 851 792 Wait 464 | . 219 41 111 93 Move 2483 | 54 663 605 582 579 Hop . | . . . . . Pick Up 59 | 5 10 9 16 19 Fast Attach 22 | 4 2 2 10 4 Attach 30 | 2 2 5 10 11 Detach 7 | . . 1 4 2 Swap 28 | . 4 4 11 9 Drop 50 | . 9 5 16 20 Fire 165 | . 39 19 64 43 Melee 45 | . . 19 18 8 Ram . | . . . . . Kick 6 | . 5 . . 1 Crush 12 | . . . 9 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 13) 646 | -10/Materials | Discovered new exit (range 14) 670 | -10/Materials | Identified exit to Mines 787 | -10/Materials | Discovered new exit (range 3) 902 | -10/Materials | Identified exit to Materials 1319 | -10/Materials | Discovered new exit (range 5) 1344 | -10/Materials | Entered Subcaves 1357 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1359 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1422 | -10/Subcaves | Visited Clippyterm 1426 | -10/Subcaves | Identified exit to Materials 1426 | -10/Subcaves | Identified exit to Recycling 1426 | -10/Subcaves | Learned Factory garrison access intel 1541 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1628 | -10/Subcaves | Ambushed by Subdweller buried in earth 1768 | -10/Subcaves | Core integrity fell below 50% 1793 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1849 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1849 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1919 | -10/Subcaves | Learned Materials stockpile data 1999 | -10/Subcaves | Core integrity fell below 20% 2201 | -10/Subcaves | Entered Materials 2201 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2592 | -8/Materials | Discovered new exit (range 10) 2900 | -8/Materials | Lost 4 parts (1p2u1w) 3256 | -8/Materials | Build established: Scavenger-Mutant 3440 | -8/Materials | Discovered new exit (range 8) 3537 | -8/Materials | Repaired Lgt. Armor Plating 3546 | -8/Materials | Entered Factory 3546 | -7/Factory | Evolved 2 slots: Utility x2 3547 | -7/Factory | Loaded intel: 4 garrison access locations 3919 | -7/Factory | Lost 3 parts (1p1n1u) 4560 | -7/Factory | Crushed by falling debris 4560 | -7/Factory | System corruption reached 10% 4563 | -7/Factory | Self-destructed Last Messages --------------- Xenon Bombardment Thruster Com. Wheel 04398_ Acquired Lgt. Nuclear Core. 04401_ Dropped Fusion Compressor. 04406_ Acquired Imp. Deuterium Engine. 04409_ Acquired Prototype Energy Cannon. 04438_ ALERT: Cargo convoy en route, clear transfer corridor. 04527_ System corrupted: Matter fused (-10). 04560_ The unstable cave ceiling collapses. 04560_ Crushed by falling debris. 04560_ Carbon-fiber Leg destroyed. 04560_ System corrupted by crushing effect (+5). 04560_ Spear destroyed. 04560_ System corrupted by crushing effect (+3). 04560_ Lgt. Armor Plating destroyed. 04560_ System corrupted by crushing effect (+1). 04560_ Lgt. Nuclear Core destroyed. 04560_ System corrupted by crushing effect (+2). 04562_ U-05 Engineer builds a Wall. 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