Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.22 @ 01:45:08 Player: Cape Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (483) 483 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 3391 Bonus ------- Follower Combat Kills 103 Cogmind --------- Core Integrity 628/700 Matter 299/300 Energy 0/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Particle Charger > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Heavy Ion Engine Aluminum Leg Aluminum Leg Gatling Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Matter Filter Particle Charger Hardlight Generator > --- WEAPON ----------- Particle Gun Beamcaster Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Gatling Laser Rocket Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . . . . 2 Weapon 2 | . . . 1 . 1 . Parts Attached 26 | 6 2 . 5 1 8 4 Power 4 | 1 1 . . . . 2 Engine 3 | 1 1 . . . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 . 2 . Treads 1 | . . . 1 . . . Leg 5 | 2 . . 1 . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . 1 . 2 2 Device 4 | . 1 . . . 1 2 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 9 | 2 . . 2 1 4 . Energy Gun 5 | 1 . . 2 . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . . 1 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 18 | . . . 1 1 5 11 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . 1 4 Utility 3 | . . . . . 1 2 Weapon 9 | . . . 1 1 3 4 Highest Loss Streak 11 | . . . 1 1 4 11 Average Slot Usage (%) 94 | . 98 100 99 98 92 80 Engine 10 | . 14 14 11 11 9 4 Leg 29 | . 28 28 25 33 32 24 Device 7 | . 12 14 6 . 4 14 Storage 10 | . 14 14 11 11 9 7 Protection 3 | . . . 4 11 3 . Energy Gun 13 | . 14 14 21 11 10 12 Ballistic Gun 16 | . 14 14 11 20 19 13 Special Weapon 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 36 | 13 14 14 18 18 25 36 Greatest Support 45 | 20 20 20 30 30 45 45 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 Most Carried 6 | 3 6 6 6 6 6 6 Average Carried 4 | 1 4 5 4 6 5 4 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | 3 6 6 6 6 5 5 Class Distribution -------------------- 34% | Mutant 30% | Scavenger-Gunner 17% | Tank 12% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 543 | 162 . 31 180 28 142 . Remotely . | . . . . . . . Salvage Created 608 | . . 60 211 69 268 . Parts 34 | . . 2 12 8 12 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 14 | . . . 5 4 5 . Guns 13 | . . . 5 4 4 . Cannons 1 | . . . . . 1 . Classes Destroyed 6 | . . 1 2 1 2 . Recycler 2 | . . 1 . . 1 . Watcher 1 | . . . . . 1 . Swarmer 4 | . . . . 4 . . Grunt 7 | . . . 4 . 3 . Brawler 1 | . . . . . 1 . Sentry 2 | . . . 1 . 1 . Best Kill Streak 4 | . . 1 4 4 2 . Combat Bots Only 4 | . . . 4 4 2 . Max Kills in Single Turn 1 | . . 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 1510 | . . . 301 172 494 543 Core 204 | . . . 26 8 98 72 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 100 . 91 82 . Volleys Fired 44 | 1 1 4 10 6 22 . Largest 4 | 2 2 2 3 2 4 . Hottest 183 | 60 60 60 125 60 183 . Shots Fired 119 | 2 2 8 27 12 68 . Gun 112 | 2 2 8 27 12 61 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 7 | . . . . . 7 . Kinetic 69 | 1 1 4 10 6 47 . Thermal 18 | . . . 4 . 14 . Explosive . | . . . . . . . Electromagnetic 32 | 1 1 4 13 6 7 . Robot Hit Streak 12 | 1 1 3 5 3 12 . Robot Miss Streak 4 | 1 1 2 2 3 4 . Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 1 3 1 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 74 | 1 1 5 19 6 42 . Core Hits 35 | . . 2 12 4 17 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 944 | 22 22 61 225 68 546 . Guns 824 | 22 22 61 225 68 426 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 373 | 10 . 23 66 26 248 . Thermal 268 | . . . 35 . 233 . Explosive . | . . . . . . . Electromagnetic 303 | 12 22 38 124 42 65 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 379 | . . . 246 . 379 . Average Temperature 128 | . . . 111 . 135 . Received Heat Transfer 588 | . . . 147 . 234 207 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 480 | . . . 45 . 435 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 169 | . 15 10 163 143 169 21 Initial 63 | . . 5 3 63 55 6 Average 56 | . 4 5 80 137 83 9 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 2 . 10 4 12 3 Peak Tracking Total 7 | . 2 . 7 4 3 2 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 71 | . . . . 71 71 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . 13 . Total Damage 188 | . . . . . 188 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 1564 | 67 160 219 197 226 454 241 Spaces Moved 998 | 48 127 172 111 148 256 136 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 991 | 41 127 172 111 148 256 136 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 109 120 120 120 120 120 120 Slowest Speed 150 | 120 120 120 120 120 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 21 60 13 34 20 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . . 3 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1262 | 57 132 177 154 184 346 212 Wait 159 | . . . 21 28 42 68 Move 992 | 47 126 171 110 147 255 136 Hop . | . . . . . . . Pick Up 23 | 3 2 1 4 1 10 2 Fast Attach 17 | 6 2 . 2 1 4 2 Attach 7 | . . . 3 . 4 . Detach 3 | . 1 . 1 . 1 . Swap 2 | . . . . . . 2 Drop 15 | . . 1 3 1 8 2 Fire 44 | 1 1 4 10 6 22 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 8) 228 | -10/Materials | Entered Mines 244 | -10/Mines | Assembled infested the area 249 | -10/Mines | Assisted by a Guerilla fighting off Assembled 317 | -10/Mines | Build established: Mutant 414 | -10/Mines | Discovered new exit (range 8) 417 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 447 | -10/Mines | Entered Materials 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 626 | -9/Materials | Discovered new exit (range 15) 644 | -9/Materials | Entered Mines 658 | -9/Mines | Met a Derelict bent on vengeance 775 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 854 | -9/Mines | Discovered new exit (range 6) 857 | -9/Mines | Received a Mining Laser from a helpful Derelict 870 | -9/Mines | Entered Materials 870 | -8/Materials | Accompanied by 4 allies 870 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1086 | -8/Materials | Lost 4 parts (1n1u2w) 1321 | -8/Materials | Discovered new exit (range 4) 1324 | -8/Materials | Entered Factory 1324 | -7/Factory | Evolved 2 slots: Utility x2 1370 | -7/Factory | Build established: Scavenger-Gunner 1565 | -7/Factory | Self-destructed Last Messages --------------- 01456_ O-16 Technician uses terminal to summon reinforcements. 01456_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 01456_ O-16 Technician locks terminal. 01463_ Acquired Hardlight Generator. 01511_ Acquired Gatling Laser. 01518_ Triggered Heavy Explosive Trap. 01518_ An explosion rips through the floor. 01518_ Beamcaster destroyed. 01518_ Fusion Modulator explodes. 01518_ Aluminum Leg destroyed. 01518_ Assault Rifle destroyed. 01518_ Aluminum Leg destroyed. 01518_ Lgt. Nuclear Core destroyed. 01518_ Terminal disabled. 01521_ The unstable cave ceiling collapses. 01531_ Particle Gun destroyed. 01537_ Matter Filter destroyed. 01553_ Hvy. Assault Rifle destroyed. 01559_ Carbon-fiber Leg destroyed. 01565_ Hardlight Generator destroyed. 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""" # ############ | | ?????? ??# # # | | ???? ????# # """" # | | ???# ??????# # """" # | | ???##?######## # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicStructuralKatana Manual? 0 Play Time 00:22:05 Cumulative 4.7 hours Start 2021.01.12 @ 01:33:31 End 2021.01.22 @ 01:45:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ace3b8f8-42ad-4e9d-a0e4-d1f8c50a584a