Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.29 @ 12:21:14 // Winter2019/RPGLIKE Player: Grimbling Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (266) 1330 Value Destroyed (16287) 16287 Prototype IDs (388) 7760 Alien Tech Used (5) 1000 Bonus (41067) 41067 TOTAL SCORE: 76744 Bonus ------- High Alert Combat Kills 1185 Follower Combat Kills 60 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Started Test 138-B 500 Destroyed A6 400 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -778 Cogmind --------- Core Integrity 1487/2000 Matter 975/1000 Energy 547/550 System Corruption 3% Temperature Cool (6) Movement Flying (11) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Zionite Light DM Reactor Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Experimental Surge Thruster Experimental Surge Thruster Experimental Surge Thruster Experimental Surge Thruster Concept Fieldthrust Drive Concept Fieldthrust Drive > --- UTILITY (13) ----- Experimental Target Analyzer Experimental Core Analyzer Concept Recoil Nullifier Experimental Kinecellerator Experimental Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Concept RG22 Armor Graphene Brace Thermal Barrier Experimental Shield Generator Concept Matter Streamer > --- WEAPON (3) ------- Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail > --- INVENTORY (8) ---- Experimental Surge Thruster Advanced Terrain Scanner Stasis Canceller Stealth Drone Bay (0/2) High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Experimental Surge Thruster Experimental Surge Thruster Experimental Surge Thruster Experimental Surge Thruster Concept Fieldthrust Drive Concept Fieldthrust Drive > --- UTILITY ---------- Experimental Target Analyzer Experimental Core Analyzer Concept Recoil Nullifier Experimental Kinecellerator Experimental Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Concept RG22 Armor Graphene Brace Thermal Barrier Experimental Shield Generator Concept Matter Streamer > --- WEAPON ----------- Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail > --- INVENTORY -------- Experimental Surge Thruster Advanced Terrain Scanner Stasis Canceller Stealth Drone Bay High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 261] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys I Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit Experimental Surge Thruster Utility Tractor Beam Device Tractor Beam Storage Improved Matter Compressor Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Zionite Light Carapace Weapon Concept XC Strikerail Energy Gun Zionite Laser-S Ballistic Gun Concept XC Strikerail Ballistic Cannon Bore Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 21 | 6 . 1 3 . . 2 3 . 1 . . . . . . . 2 1 . . 2 . . . Power 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | 2 . . . . . . 2 . . . . . . . . . . . . . 1 . . . Utility 12 | 3 . . 2 . . 2 1 . 1 . . . . . . . 2 . . . 1 . . . Weapon 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | 9 3 6 13 3 1 12 15 . 6 1 . 1 1 1 5 4 9 13 1 . 33 3 4 3 Power 12 | 1 . 1 3 . . 1 2 . . . . . . . . . . 2 . . 2 . . . Engine 4 | 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . 1 2 . . . . . . . . . . 2 . . 2 . . . Propulsion 38 | 2 1 . 2 2 1 1 7 . . . . . . . 3 1 5 1 . . 11 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | 2 1 . 2 1 . . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . 1 1 1 6 . . . . . . . 3 1 5 1 . . 4 . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . 7 1 . . Utility 65 | 3 1 1 5 . . 9 4 . 3 1 . 1 1 . 2 . 2 7 1 . 15 2 4 3 Device 38 | 1 1 1 2 . . 3 1 . 2 1 . 1 . . . . 1 5 1 . 13 . 3 2 Storage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Processor 17 | 1 . . 2 . . 5 . . 1 . . . 1 . . . 1 1 . . 1 2 1 1 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Protection 8 | 1 . . 1 . . . 3 . . . . . . . 1 . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 3 1 4 3 1 . 1 2 . 3 . . . . 1 . 3 2 3 . . 5 . . . Energy Gun 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 25 | 3 . 4 3 1 . 1 . . 3 . . . . . . 2 2 2 . . 4 . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . 1 . 3 . 6 8 1 . . . . . . 4 . 1 7 . 1 16 1 . . Parts Lost 4 | . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . Power 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . 1 2 1 2 4 3 4 1 2 3 3 2 2 2 3 2 2 2 2 2 2 2 3 3 Power . | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Propulsion . | . . . . 1 2 1 . 1 1 . . . . . . . . . . . . 1 1 1 Utility 1 | . . . . . . . . . . 2 3 2 2 2 2 2 1 1 . . . 1 2 2 Weapon . | . . 1 1 1 2 2 2 . . . . . . . 1 . 1 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . . 1 . 1 . . 1 . . 1 . . . . . . . 1 . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Utility 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 93 98 97 99 92 93 99 100 100 100 100 100 100 99 99 100 98 98 100 100 97 100 100 95 Engine 2 | . 10 8 7 6 7 6 1 . . . . . . . . . . . . . . . . . Core 1 | . . . 4 7 7 6 1 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . 6 10 10 10 10 10 10 10 10 10 9 12 13 13 11 12 12 11 Leg 6 | . 29 27 21 20 1 . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . 12 12 22 26 25 25 25 25 25 25 25 25 22 21 21 21 11 . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . 10 24 24 23 Device 26 | . 13 17 20 21 21 22 25 26 26 25 25 25 25 25 24 25 27 29 30 30 33 37 35 35 Processor 12 | . 10 9 12 14 14 13 10 10 10 15 15 15 15 15 15 15 16 17 17 17 11 6 8 6 Hackware 1 | . . . . . . 5 5 5 5 5 5 5 5 5 5 5 2 . . . . . . . Protection 6 | . 10 9 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 8 8 6 Ballistic Gun 15 | . 19 18 21 21 21 18 16 15 15 15 15 15 15 13 10 11 11 12 13 13 12 12 12 11 Peak Build Rating 261 | 8 10 23 40 44 46 79 117 114 127 125 125 127 128 128 137 136 152 177 179 179 259 257 257 261 Average Rating 126 | 5 9 14 32 42 42 67 102 113 120 124 125 125 126 127 129 133 144 161 176 177 211 254 251 254 On Entrance 116 | . 8 10 17 40 43 43 79 114 114 125 125 125 126 128 128 131 136 143 176 179 178 251 256 249 Avg Prop Armor Cover (%) 5 | . . . . 7 . . . . . . . . . . . . . 2 . . 6 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 11 12 17 34 34 34 37 41 41 50 48 44 46 46 49 49 52 53 71 70 70 84 84 84 85 Greatest Support 110 | 30 40 40 52 57 38 50 90 90 90 90 90 90 90 90 90 81 79 71 71 71 110 90 90 90 Greatest Overweight (x) 1 | . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 3 3 4 5 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 Average Capacity 6 | 3 3 3 4 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 Most Carried 8 | 1 2 4 5 7 7 7 7 3 6 7 5 6 4 5 7 7 7 7 7 7 8 8 8 8 Average Carried 4 | . 1 2 3 5 6 6 5 2 3 5 5 4 3 4 5 5 5 5 6 5 6 5 6 4 Final Capacity 8 | 3 3 4 5 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 Final Carried 7 | 1 2 3 5 7 7 6 2 2 5 5 5 4 4 5 6 6 7 7 7 5 7 6 2 6 Class Distribution -------------------- 65% | Wizard-Scout 25% | Wizard-Skirmisher 8% | Wizard-Sprinter Dominant Class ---------------- Wizard-Skirmisher | -10/Materials Wizard-Skirmisher | -10/Subcaves Wizard-Skirmisher | -8/Materials Wizard-Skirmisher | -7/Factory Wizard-Scout | -7/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -6/Deep Caves Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Protoforge Wizard-Sprinter | -1/Access Wizard-Scout | -1/Command Wizard-Sprinter | -1/Access_0 Resources | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 13721 | 277 297 268 626 97 116 345 530 259 414 283 216 46 241 135 183 455 443 1535 88 328 3313 215 1935 1076 Remotely 12847 | . 26 268 615 97 116 345 530 259 414 283 216 46 241 135 183 455 443 1518 72 328 3033 215 1935 1074 Salvage Created 16139 | . 129 447 565 . 58 80 394 33 714 373 403 109 350 218 309 744 423 2276 23 800 4148 413 2665 465 Parts 891 | . 8 20 49 4 3 7 45 4 31 25 14 5 17 15 2 63 33 152 13 25 225 24 77 30 Haulers Intercepted 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 216 | . 2 10 17 1 3 1 12 2 7 7 7 1 4 6 . 17 6 21 1 6 58 5 18 4 Guns 206 | . 2 9 17 1 3 1 12 2 6 7 7 1 4 5 . 12 5 21 1 6 57 5 18 4 Cannons 8 | . . 1 . . . . . . . . . . . 1 . 5 1 . . . . . . . AOE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Classes Destroyed 30 | . 2 4 3 1 1 1 2 . 3 2 . . . . . . 1 5 1 1 3 . . . Worker 11 | . . . 2 . . . . . 1 . . . . . . . 3 4 . . . . 1 . Builder 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Tunneler 4 | . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Hauler 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . Drone 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . . . 4 . . . . . . . . . . . . . 1 2 . 3 3 1 5 . Swarmer 49 | . . 2 6 . . . . 2 . 4 2 . . 4 . 11 1 2 . . 7 . 8 . Grunt 38 | . 2 1 7 . 2 . . . 4 . 4 . . . . 2 1 5 . 3 6 1 . . Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Duelist 3 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . Researcher 6 | . . . . . . . . . . . . . . . . . . 4 . . 2 . . . Sentry 30 | . . 1 3 . . . . . 1 1 1 1 . 1 . 1 4 . . . 12 1 3 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Hunter 17 | . . . . 1 . . . . . . . . 4 . . . . 8 . . 2 2 . . Programmer 19 | . . . . . . . . . 2 . . . . 1 . 1 . 2 . . 11 1 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Decapitator 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Alpha 7 6 | . . . . . . . . . . . . . . . . . . 2 . . 4 . . . V-Series 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 19 | . 1 2 11 1 3 2 3 2 6 4 4 1 2 4 . 5 4 19 2 6 13 14 5 2 Combat Bots Only 9 | . 1 2 8 1 3 1 3 2 2 4 4 1 2 4 . 5 2 9 1 3 7 3 5 2 Max Kills in Single Turn 7 | . 1 1 3 1 1 2 1 1 7 1 1 1 1 2 . 2 4 2 1 1 2 2 1 1 Gunslinging 1 | . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 1 . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 Imprinter (-6/Zion) MAIN.C Shell (-1/Command) A3 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1636 | . 9 39 41 3 11 33 57 3 13 26 6 2 33 16 . 44 20 188 7 19 213 29 188 636 Missed 1035 | . 2 13 16 1 4 19 34 3 7 16 3 1 23 12 . 31 11 107 1 11 122 22 112 464 Hits 601 | . 7 26 25 2 7 14 23 . 6 10 3 1 10 4 . 13 9 81 6 8 91 7 76 172 Melee 10 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . 8 Projectile 591 | . 7 26 24 2 7 14 23 . 6 10 3 1 10 4 . 13 9 80 6 8 91 7 76 164 AOE 15 | . . 5 . . . . . . . . . . . . . . . . . . 9 . 1 . Critical Strikes 49 | . . . . . . . . . . 1 . . 1 . . . . 3 1 . 6 . 5 32 Actively Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . 5 32 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 Damage Taken 7978 | . 49 337 150 10 43 115 331 . 83 119 39 12 115 41 . 171 126 625 222 112 1305 60 1675 2238 Core 5757 | . 32 241 104 7 31 82 250 . 47 81 19 9 73 31 . 100 83 397 144 69 939 37 1312 1669 Absorbed by Shields 2382 | . . . 60 4 19 . . . . . . . . . . . . 237 78 41 483 23 611 826 Redirected to Core 4935 | . 32 177 78 7 24 69 192 . 47 81 19 9 73 31 . 100 83 372 144 69 827 37 1104 1360 Ignored by Resistances 8348 | . 36 240 156 11 48 84 297 . 48 104 34 10 101 30 . 150 113 698 246 123 1481 73 1781 2484 Regen/Repaired (Parts) 131 | . . . . . . . . . . . . . . . . . . . . . 47 7 43 34 Core Remaining (%) 92 | 100 . 77 100 . . . . 100 . . 100 . . . . 94 . 87 . . 97 . . 74 Volleys Fired 884 | . 12 31 44 5 7 5 30 19 9 24 18 2 19 9 19 30 21 91 9 17 183 14 144 122 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 3 3 3 3 1 3 3 3 3 3 3 3 3 3 Hottest 134 | . 100 128 100 84 84 86 86 86 101 101 101 101 101 114 48 125 125 121 121 121 134 96 96 96 Shots Fired 2311 | . 21 55 124 15 21 13 80 23 23 60 50 6 53 27 19 80 63 258 27 47 498 36 396 316 Gun 2259 | . 18 44 122 15 21 13 80 23 23 60 50 6 53 23 10 68 56 258 27 47 494 36 396 316 Cannon 36 | . . . . . . . . . . . . . . 4 9 12 7 . . . 4 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 16 | . 3 11 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 2295 | . 18 44 122 15 21 13 80 23 23 60 50 6 53 27 19 80 63 258 27 47 498 36 396 316 Thermal 16 | . 3 11 2 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 113 | . 7 17 35 46 66 78 89 18 36 51 29 9 34 21 40 44 24 44 21 38 71 59 113 44 Robot Miss Streak 3 | . 1 1 1 . . . 1 . . 1 1 . 1 1 . 2 1 3 1 1 3 . 1 2 Penetration Max 2 | . . . 1 . . . . . 2 . 1 . . 1 1 2 1 1 1 2 2 1 . 1 Secondary Targets 31 | . . 3 2 . . 1 1 . 1 . 1 . 1 1 . . . 5 . . 9 1 4 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . 1 . 1 . 1 1 . . . 1 . . 1 1 1 1 Shots Hit Robots 1763 | . 14 42 106 13 20 12 64 4 18 40 22 6 47 25 19 64 41 196 15 34 374 20 300 267 Core Hits 704 | . 6 18 40 3 7 4 23 2 14 16 13 3 17 8 9 33 22 81 7 27 168 9 84 90 Critical Kills 79 | . . . 3 . . . 1 . 2 3 3 . 2 4 1 5 5 15 . 3 27 3 2 . Critical Parts Destroyed 159 | . . . 1 1 1 . 1 . 1 4 3 1 4 4 4 3 5 27 1 7 48 2 27 14 Critical Strikes 296 | . . . 4 1 1 . 2 . 3 7 6 1 6 8 5 9 13 44 1 10 93 5 49 28 Destroy 293 | . . . 4 1 1 . 2 . 3 7 6 1 6 8 5 8 11 44 1 10 93 5 49 28 Blast 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61962 | . 173 649 2393 123 392 280 1350 93 1500 863 671 134 694 697 685 1904 1425 4928 624 1459 15679 947 13643 10656 Guns 59728 | . 171 553 2375 123 392 280 1350 93 477 863 671 134 694 607 455 1566 1163 4835 624 1459 15597 947 13643 10656 Cannons 1002 | . . . . . . . . . . . . . . 90 230 338 262 . . . 82 . . . Explosions 992 | . . . . . . . . . 992 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 144 | . 2 . 18 . . . . . 31 . . . . . . . . 93 . . . . . . Kinetic 60730 | . 171 553 2375 123 392 280 1350 93 477 863 671 134 694 697 685 1904 1425 4835 624 1459 15679 947 13643 10656 Thermal 1088 | . . 96 . . . . . . 992 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . . . 2 . . 7 . . 3 Average Corruption 4 | . . . . . . . . . . . . . . . . . . 2 . . 4 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . Effects 35 | . . . . . . . . . . . . . . . . . . 1 . . 29 . . 5 Message Errors 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Matter Fused 10 | . . . . . . . . . . . . . . . . . . . . . 8 . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 180 | . . 8 . . . . . . 128 . . . . . . 21 . 23 . . . . . . Projectiles 29 | . . 8 . . . . . . . . . . . . . 21 . . . . . . . . Explosions 128 | . . . . . . . . . 128 . . . . . . . . . . . . . . . Melee 23 | . . . . . . . . . . . . . . . . . . 23 . . . . . . Knockbacks 4 | . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . Impact 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . . . . . 15 . . . . . . . . 46 . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Targets Rammed 9 | . 2 . 5 . . . . . 1 . . . . . . . . 1 . . . . . . Kicked 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 16 . 262 12 16 279 15 . 156 195 2 . . . . . 19 154 48 . 169 72 19 . Average Temperature 57 | . 7 . 91 9 5 138 6 . 71 96 2 . . . . . 13 21 17 . 59 33 10 . Received Heat Transfer 1189 | . 45 78 102 . 42 38 174 . 18 9 9 . . . . 39 45 93 . 12 184 . 175 126 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 750 | . . 200 . . . . . . 550 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . 3 2 3 . Low Security (%) 66 | 100 100 . 90 100 . . . . 88 . . 100 . . . . 100 88 100 100 20 . 48 . Level 1 11 | . . . 9 . . . . . 11 . . . . . . . . 11 . . 24 26 9 . Level 2 21 | . . . . . . . . . . . . . . . . . . . . . 52 73 40 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 730 | . 36 . 219 30 . . . . 232 . . 30 . . . . 111 299 85 96 730 625 711 . Initial 324 | . . . . . . . . . . . . . . . . . 75 21 59 35 8 324 289 . Average 187 | . 6 . 41 1 . . . . 54 . . 3 . . . . 29 68 62 27 375 490 505 . Influence Increases 6863 | . 56 140 470 35 70 . . 65 327 140 150 30 100 140 15 400 235 954 56 228 1921 421 910 . Destroy 0b10 Robot/C 3980 | . 40 100 340 20 60 . . 40 140 120 140 20 80 120 . 340 120 560 20 120 1160 100 340 . Destroy 0b10 Robot/NC 260 | . 5 . 35 . . . . . 25 . . . . . 15 . 25 55 5 15 45 5 30 . Destroy Leader 678 | . 10 10 78 10 10 . . 10 24 20 10 10 20 20 . 60 52 84 10 16 126 32 66 . Allied During Kill 5 | . . . . . . . . . . . . . . . . . . 3 . . . 2 . . Trap Triggered on 0b10 100 | . . . . . . . . . . . . . . . . . . 30 . . 60 . 10 . Successful Hack 94 | . . . . . . . . . 18 . . . . . . . 4 3 . 6 24 . 39 . Disable Machine 200 | . . . 4 4 . . . . 48 . . . . . . . 4 36 . 20 68 12 4 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 851 | . 1 . 13 1 . . . . 72 . . . . . . . 30 108 21 36 123 165 281 . Partial Spotted 255 | . . . . . . . . . . . . . . . . . . 75 . 15 75 15 75 . Lose Combat Pursuer 390 | . . 30 . . . . . 15 . . . . . . . . . . . . 240 90 15 . Influence Decreases 6239 | . 56 140 470 35 45 25 . 65 327 140 150 15 115 125 30 255 329 862 114 292 1227 546 876 . Entered New Map 987 | . . . . . . 25 . . . . . . 8 . 15 . 70 30 84 50 13 391 301 . Time Decay 3906 | . 56 140 284 35 45 . . 65 110 140 150 15 107 125 15 255 137 434 30 150 1073 135 405 . Lost Part 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . . Lost Ally 110 | . . . . . . . . . . . . . . . . . . 40 . 20 10 20 20 . Purge Threat 1216 | . . . 186 . . . . . 217 . . . . . . . 122 358 . 72 111 . 150 . Squads Dispatched 36 | . . . 3 2 . . . . 1 . . . . . . . 1 8 2 3 9 2 5 . Investigation 6 | . . . . 1 . . . . . . . . . . . . . 1 . 2 1 . 1 . Extermination 17 | . . . . 1 . . . . 1 . . . . . . . 1 2 . 1 6 2 3 . Reinforcement 11 | . . . 3 . . . . . . . . . . . . . . 5 2 . 1 . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 3 | . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Communications Jammed 24 | . . . . . . . . . . . . . . . . . 1 13 . 5 4 . 1 . Distress Signals 23 | . . . . . . . . . . . . . . . . . 1 12 . 5 4 . 1 . Times Spotted 400 | . 2 13 23 2 3 24 47 3 9 5 5 1 4 5 . 16 8 32 2 16 73 12 33 62 Peak Tracking Total 37 | . 2 2 6 1 3 21 37 2 4 2 4 1 2 4 . 4 1 6 2 5 11 6 8 25 Tactical Retreats 36 | . . 1 . . . 3 1 1 . . . . . . . . . . . . 10 4 5 11 Traps | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 14 | . . . . . . . . . 1 . . . . . . . . . . . 13 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . 6 2 . . . . . . . . . . . . . . . . 1 . . . Reprogrammed 57 | . . . . . . . . . . . . . . . . . 1 24 . 6 16 6 4 . Reused 10 | . . . . . . . . . . . . . . . . . . 3 . . 6 . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . 3 . . 6 . 1 . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 71 | . . . 1 1 . 1 1 1 12 1 . . . . . . 1 9 . 5 22 3 3 10 Max in Single Turn 12 | . . . 1 1 . 1 1 1 12 1 . . . . . . 1 1 . 2 2 1 2 1 Garrison Access 5 | . . . 1 . . . . . . . . . . . . . . 1 . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 87 | . 1 4 5 5 . . . 1 4 . 3 . 1 . 3 . 8 13 1 11 10 5 11 1 Terminals 62 | . 1 . 3 4 . . . . 2 . . . . . . . 8 9 1 10 9 4 11 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 1 . . . . 1 . . . . . . . . 2 . . . . . . Garrison Access 5 | . . . 1 . . . . . . . . . . . . . . 1 . 1 1 1 . . Total Hacks 292 | . 3 8 27 20 . . . 1 17 . 8 . 1 . 10 . 34 52 3 31 32 8 34 3 Successful 236 | . 2 8 22 13 . . . 1 15 . 8 . 1 . 10 . 28 42 2 21 26 6 28 3 Failed 56 | . 1 . 5 7 . . . . 2 . . . . . . . 6 10 1 10 6 2 6 . Catastrophic 6 | . . . . 1 . . . . 1 . . . . . . . . 1 . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 144 | . 3 . 18 9 . 4 . . 9 . . . . . . . 18 24 1 20 12 1 25 . Terminals 238 | . 3 . 21 19 . . . . 13 . . . . . . . 34 44 3 30 31 6 34 . Fabricators 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 5 1 . . . . 2 . . . . . . . . 6 . . . . . . Garrison Access 6 | . . . 1 . . . . . . . . . . . . . . 1 . 1 1 2 . . Terminal Hacks 172 | . 1 8 12 8 . . . 1 8 . 8 . 1 . 10 . 18 34 2 14 23 5 16 3 Record 22 | . . 6 . . . . . 1 . . 6 . . . 1 . . . . 2 6 . . . Part Schematic 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Robot Analysis 6 | . . . . 1 . . . . . . . . . . 4 . . . . . 1 . . . Prototype ID Bank 26 | . . . . 2 . . . . 1 . . . . . 4 . 4 14 . . 1 . . . Open Door 10 | . . 1 . . . . . . . . 2 . 1 . . . . 1 . 1 . 3 1 . Level Access Points 6 | . . . 1 . . . . . 1 . . . . . . . 1 . 1 1 1 . . . Branch Access Points 9 | . 1 . 2 1 . . . . 1 . . . . . . . 1 1 1 1 . . . . Emergency Access Points 8 | . . . . . . . . . . . . . . . . . 3 1 . 1 1 . 2 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Unreport Threat 21 | . . . 5 . . . . . 3 . . . . . . . 4 5 . 2 1 . 1 . Locate Traps 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Disarm Traps 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 20 | . . . . . . . . . . . . . . . . . 2 6 . 1 7 2 2 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 6 | . . . . 1 . . . . . . . . . . . . 1 . . 1 2 . 1 . Recall Reinforcements 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Registered Components 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 5 | . . . 1 1 . . . . . . . . . . . . . 1 . 1 1 . . . Zone Layout 10 | . . . 1 . . . . . 1 . . . . . . . 1 1 . 1 . . 5 . Proto ID Catalog 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 5 1 . . . . 2 . . . . . . . . 6 . . . . . . Retrieve Study 14 | . . . 5 1 . . . . 2 . . . . . . . . 6 . . . . . . Garrison Access Hacks 5 | . . . 1 . . . . . . . . . . . . . . 1 . 1 1 1 . . Seal Access 5 | . . . 1 . . . . . . . . . . . . . . 1 . 1 1 1 . . Unauthorized Hacks 40 | . 1 . 4 4 . . . . 2 . . . . . . . 10 . . 6 2 . 11 . Terminals 40 | . 1 . 4 4 . . . . 2 . . . . . . . 10 . . 6 2 . 11 . Assimilate 11 | . . . . . . . . . . . . . . . . . 4 . . 3 1 . 3 . Botnet 28 | . 1 . 3 4 . . . . 2 . . . . . . . 6 . . 3 1 . 8 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 55 | . 1 . 2 5 . . . . 2 . . . . . . . 8 9 1 9 7 2 9 . Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 4 . . . . . . . . . . . 3 . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . 14 . . . . . . . . 1 . . 14 . . 7 . . . Parts Built 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 185 | . . . . . . . . . 117 . . . . . . . . 68 . . . . . . Total Part Build Rating 22 | . . . . . . . . . 14 . . . . . . . . 8 . . . . . . Part Studies Acquired 13 | . . . 4 1 . . . . 2 . . . . . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 13 | . . . . . . . . . . . . . . . . . 2 1 . 2 1 3 4 . Largest Group 3 | . . . . . . . . . . . . . . . . . 2 2 . 2 1 3 2 . Highest-Rated Group 379 | . . . . . . . . . . . . . . . . . 71 167 . 71 20 379 263 . Highest-Rated Ally 167 | . . . . . . . . . . . . . . . . . 45 167 . 45 20 135 132 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Total Damage 238 | . . . . . . . . . . . . . . . . . . 238 . . . . . . Kills 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 11164 | 42 227 1517 859 461 125 734 607 245 287 530 456 66 417 248 126 370 327 658 58 295 1444 184 603 278 Optics 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Terrain 10757 | 42 227 1517 859 461 125 734 607 245 287 530 456 66 417 248 126 370 327 658 58 295 1386 64 374 278 Triangulation 103 | . . . . . . . . . . . . . . . . . . . . . . . 103 . Cloaking 570 | . . . . . . . . . . . . . . . . . . . . . 157 184 229 . Jamming 4253 | . . . . . . . . . 101 530 456 37 . . . . 326 654 58 295 1443 184 169 . ECM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total 6 | . . . . 1 . . . . . . . . . . 4 . . . . . 1 . . . Derelict Logs Recovered 10 | . . 2 . . . 1 . 1 . 1 1 . 2 2 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 12096 | 79 227 1622 859 461 125 734 607 245 287 530 456 66 417 248 126 370 327 658 58 295 1444 184 910 761 Spaces Moved 20391 | 57 140 1233 523 396 170 1172 894 441 415 994 916 128 801 479 181 715 567 1080 83 740 2759 686 1999 2822 Core 5 | 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2345 | 54 140 1233 523 395 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11119 | . . . . . 170 1172 893 441 415 994 916 128 801 479 181 715 567 1080 83 740 1344 . . . Flight 6922 | . . . . . . . . . . . . . . . . . . . . . 1415 686 1999 2822 Fastest Speed 11 | 50 120 120 100 100 51 51 44 44 44 44 44 44 44 44 38 38 24 24 24 24 11 11 11 11 Average Speed 38 | 116 120 120 109 107 51 51 48 44 44 44 44 44 44 44 41 38 31 24 24 24 17 11 11 11 Slowest Speed 175 | 120 120 120 120 175 51 52 100 44 44 44 44 44 44 44 44 38 38 108 24 24 68 11 11 11 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . . . . . . . . . . . . . 1 3 13 34 Potential Cave-ins 62 | . . . . . . . . . . 4 1 . . . . . . . 2 . . . 53 2 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 30 73 56 14 32 91 90 68 9 94 95 4 95 63 63 90 17 96 2 75 67 25 60 90 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 5 | . . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 5 . . . 3 . 3 . 4 5 . 4 3 . 3 . . . . . . . . Spaces Dug 140 | . . . 2 . . . 2 . 1 3 8 . . . . . 6 16 5 4 20 2 51 20 Terrain Destroyed 609 | . . . 11 . 3 . 4 2 35 15 15 . 7 7 . 3 24 58 18 14 55 64 186 88 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 472 | . . . 11 . 3 . 3 2 5 15 15 . 7 7 . 3 24 57 18 14 54 24 122 88 AOE 134 | . . . . . . . . . 30 . . . . . . . . . . . . 40 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 23472 | 65 171 1306 716 422 195 1299 1012 469 503 1049 940 134 836 501 223 772 682 1347 107 835 3490 776 2518 3104 Wait 1188 | . 11 4 90 4 . 82 4 3 53 15 5 . 7 . 2 5 59 76 1 57 216 63 259 172 Move 20275 | 56 140 1232 522 395 169 1171 893 440 414 993 915 127 800 478 180 714 566 1079 82 739 2755 679 1971 2765 Hop 37 | . . . . . . . . . . . . . . . . . . . . . 1 3 11 22 Pick Up 87 | . 2 5 6 3 4 3 4 . 3 3 . . 1 1 2 . 2 12 2 1 17 1 10 5 Fast Attach 148 | 8 2 3 8 5 . 12 18 1 5 1 . . . 1 6 4 8 7 1 1 49 3 3 2 Attach 69 | . 1 6 2 2 3 . 3 1 1 1 . 1 . . 2 2 1 9 . 1 15 2 9 7 Detach 120 | . 1 6 4 3 1 8 9 1 5 1 . 1 . 1 5 5 5 12 . 1 28 5 12 6 Swap 19 | 1 . 3 5 . 1 2 . . . . . 1 1 . . . 1 2 1 . . . . 1 Drop 175 | . 1 8 13 5 5 9 23 . 4 3 . 2 1 1 6 4 8 19 3 3 40 1 15 1 Fire 884 | . 12 31 44 5 7 5 30 19 9 24 18 2 19 9 19 30 21 91 9 17 183 14 144 122 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Kick 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . . . . . . . . . . . . . . . . 85 . 3 . Rewire 7 | . . 2 . . . 1 . . . . . . . 1 1 . . 1 . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 367 | . . 6 17 . 5 6 28 4 8 8 2 . 7 9 . 8 11 38 8 14 101 5 81 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat / Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / *Frg) -2/Protoforge -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 18) 80 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Identified exit to Materials 266 | -10/Materials | Discovered exit to Materials (range 9) 297 | -10/Materials | Identified exit to Subcaves 297 | -10/Materials | Discovered exit to Subcaves (range 4) 307 | -10/Materials | Entered Subcaves 329 | -10/Subcaves | Build established: Wizard-Skirmisher 493 | -10/Subcaves | Identified exit to Recycling 493 | -10/Subcaves | Discovered exit to Recycling (range 13) 577 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 579 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 580 | -10/Subcaves | Identified exit to Materials 580 | -10/Subcaves | Discovered exit to Materials (range 14) 598 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 599 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 629 | -10/Subcaves | Reached level 2 649 | -10/Subcaves | Upgraded with Weapon slot (x1) 817 | -10/Subcaves | Learned Materials security intel 911 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 998 | -10/Subcaves | Learned location of Zion (-6) 1483 | -10/Subcaves | Discovered exit to Materials (range 14) 1491 | -10/Subcaves | Visited Clippyterm 1494 | -10/Subcaves | Learned location of Section 7 (-2) 1494 | -10/Subcaves | Learned Factory trap positions 1673 | -10/Subcaves | Visited 4L-MR0's lab 1684 | -10/Subcaves | Found Prototype Device 1684 | -10/Subcaves | Identified Sfc. Transmogrifier 1929 | -10/Subcaves | Entered Materials 1931 | -8/Materials | Reached level 3 1931 | -8/Materials | Reached level 4 1931 | -8/Materials | Reached level 5 1931 | -8/Materials | Upgraded with Utility slot (x2) 2196 | -8/Materials | Reached level 6 2237 | -8/Materials | Upgraded with Power slot (x1) 2324 | -8/Materials | Identified exit to Factory 2618 | -8/Materials | Reached level 7 2642 | -8/Materials | Destroyed 8 combat bots 2788 | -8/Materials | Entered Factory 2789 | -7/Factory | Loaded intel: 99 trap records 2790 | -7/Factory | Reached level 8 2790 | -7/Factory | Reached level 9 3064 | -7/Factory | Identified exit to Storage 3064 | -7/Factory | Identified exit to Lower Caves 3249 | -7/Factory | Entered Lower Caves 3251 | -7/Lower Caves | Reached level 10 3369 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3373 | -7/Lower Caves | Identified exit to Zion 3374 | -7/Lower Caves | Entered Zion 3376 | -6/Zion | Reached level 11 3402 | -6/Zion | Identified exit to Proximity Caves 3402 | -6/Zion | Discovered exit to Proximity Caves (range 18) 3455 | -6/Zion | Upgraded with Utility slot (x2) 3458 | -6/Zion | Found Prototype Processor 3458 | -6/Zion | Identified Exp. Target Analyzer 3461 | -6/Zion | Found Prototype Processor 3461 | -6/Zion | Identified Exp. Armor Integrity Analyzer 3463 | -6/Zion | Found Prototype Hackware 3463 | -6/Zion | Identified Exp. Hacking Suite 3465 | -6/Zion | Found Prototype Processor 3465 | -6/Zion | Identified Exp. Signal Interpreter 3478 | -6/Zion | Found Prototype Processor 3478 | -6/Zion | Identified Spectral Analyzer 3481 | -6/Zion | Found Exp. Armor Integrity Analyzer 3540 | -6/Zion | Build established: Wizard-Scout 3621 | -6/Zion | Learned location of Armory (-4) 3640 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3661 | -6/Zion | Learned location of 1 exit from Factory 3726 | -6/Zion | Met Imprinter 3767 | -6/Zion | Identified exit to Deep Caves 3767 | -6/Zion | Discovered exit to Deep Caves (range 11) 4025 | -6/Zion | Attacked by Zionites 4057 | -6/Zion | Destroyed Imprinter 4060 | -6/Zion | Extracted access codes from Imprinter's data core 4099 | -6/Zion | Opened final containment barrier to the Deep Caves 4107 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4108 | -6/Zion | Entered Deep Caves 4110 | -6/Deep Caves | Reached level 12 4193 | -6/Deep Caves | Upgraded with Propulsion slot (x1) 4249 | -6/Deep Caves | Z-Facility disabled 4292 | -6/Deep Caves | Upgraded with Utility slot (x1) 4303 | -6/Deep Caves | Found Prototype Protection 4303 | -6/Deep Caves | Identified Zio. Weapon Casing 4426 | -6/Deep Caves | Found Prototype Protection 4426 | -6/Deep Caves | Identified Zio. Heavy Carapace 4428 | -6/Deep Caves | Identified exit to Proximity Caves 4428 | -6/Deep Caves | Discovered exit to Proximity Caves (range 16) 4499 | -6/Deep Caves | Upgraded with Propulsion slot (x1) 4658 | -6/Deep Caves | Spotted Golem 4675 | -6/Deep Caves | Spotted Golem 4680 | -6/Deep Caves | Exposed GOLEM chamber 4681 | -6/Deep Caves | Triggered Deep Caves wall 4681 | -6/Deep Caves | Spotted Assembler 4681 | -6/Deep Caves | Spotted Assembler 4715 | -6/Deep Caves | Entered Proximity Caves 4715 | -5/Proximity Caves | Learned location of 1 exit from Factory 4717 | -5/Proximity Caves | Reached level 13 4717 | -5/Proximity Caves | Reached level 14 4764 | -5/Proximity Caves | Reached level 15 4895 | -5/Proximity Caves | Identified exit to Factory 4895 | -5/Proximity Caves | Discovered exit to Factory (range 16) 4945 | -5/Proximity Caves | Found Alien Artifact 4945 | -5/Proximity Caves | Identified Dimensional Node Initializer 4945 | -5/Proximity Caves | Initialized slip node 4960 | -5/Proximity Caves | Entered Factory 4961 | -5/Factory | Identified exit to Upper Caves 4961 | -5/Factory | Identified exit to Factory 4962 | -5/Factory | Reached level 16 5020 | -5/Factory | Allied Derelicts emerged from ambush trap array 5138 | -5/Factory | Fabricated Adv. Transmission Jammer (x2) 5144 | -5/Factory | Upgraded with Utility slot (x1) 5198 | -5/Factory | Reached level 17 5247 | -5/Factory | Entered Upper Caves 5251 | -5/Upper Caves | Learned Factory terminal intel 5350 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5404 | -5/Upper Caves | Spotted B-75 Beast 5425 | -5/Upper Caves | Destroyed B-75 Beast 5462 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5486 | -5/Upper Caves | Identified exit to Upper Caves 5486 | -5/Upper Caves | Discovered exit to Upper Caves (range 15) 5489 | -5/Upper Caves | Found DCF Scrap (15 items) 5777 | -5/Upper Caves | Entered another Upper Caves area 5777 | -5/Upper Caves | Discovered exit to Factory (range 19) 5779 | -5/Upper Caves | Reached level 18 5833 | -5/Upper Caves | Identified exit to Warlord 5841 | -5/Upper Caves | Entered an active Warlord outpost 5849 | -5/Upper Caves | Learned location of 1 exit from Research 5849 | -5/Upper Caves | Learned Armory security intel 6021 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6198 | -5/Upper Caves | Encountered a Warlord checkpoint 6233 | -5/Upper Caves | Entered Factory 6234 | -4/Factory | Identified exit to Armory 6235 | -4/Factory | Loaded intel: 28 terminal locations 6235 | -4/Factory | Reached level 19 6283 | -4/Factory | Identified exit to Upper Caves 6283 | -4/Factory | Discovered exit to Upper Caves (range 21) 6288 | -4/Factory | Reached level 20 6299 | -4/Factory | Entered Upper Caves 6517 | -4/Upper Caves | Encountered a Warlord checkpoint 6533 | -4/Upper Caves | Identified exit to Upper Caves 6533 | -4/Upper Caves | Discovered exit to Upper Caves (range 10) 6612 | -4/Upper Caves | Learned location of Quarantine (-2) 6649 | -4/Upper Caves | Learned 4 Research zone layouts 6716 | -4/Upper Caves | Entered another Upper Caves area 6716 | -4/Upper Caves | Identified exit to Research 6716 | -4/Upper Caves | Discovered exit to Research (range 11) 6717 | -4/Upper Caves | Encountered a Warlord checkpoint 6718 | -4/Upper Caves | Reached level 21 6730 | -4/Upper Caves | Learned 12 Research zone layouts 6920 | -4/Upper Caves | Identified exit to Zhirov 6920 | -4/Upper Caves | Discovered exit to Zhirov (range 14) 6962 | -4/Upper Caves | Learned Research interactive machine intel 6964 | -4/Upper Caves | Entered Zhirov 6964 | -4/Zhirov | Identified exit to Proximity Caves 6964 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 6972 | -4/Zhirov | Met Zhirov 6988 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6998 | -4/Zhirov | Found Alien Artifact 6998 | -4/Zhirov | Identified Integrated Dissipator 6998 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7090 | -4/Zhirov | Entered Proximity Caves 7092 | -3/Proximity Caves | Reached level 22 7113 | -3/Proximity Caves | Reached level 23 7220 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7269 | -3/Proximity Caves | Spotted B-86 Titan 7292 | -3/Proximity Caves | Destroyed B-86 Titan 7320 | -3/Proximity Caves | Discovered exit to Research (range 11) 7366 | -3/Proximity Caves | Reached level 24 7460 | -3/Proximity Caves | Entered Research 7461 | -3/Research | Identified exit to Testing 7461 | -3/Research | Upgraded with Utility slot (x1) 7462 | -3/Research | Reached level 25 7463 | -3/Research | Loaded intel: 43 interactive machine locations 7465 | -3/Research | Identified exit to Research 7597 | -3/Research | Upgraded with Utility slot (x1) 7673 | -3/Research | Spotted B-86 Titan 7779 | -3/Research | Reached level 26 7787 | -3/Research | Entered Testing 7787 | -3/Testing | Accompanied by 2 allies 7788 | -3/Testing | Upgraded with Power slot (x1) 7893 | -3/Testing | Fabricated Exp. Focal Shield (x1) 7908 | -3/Testing | Found Prototype Device 7908 | -3/Testing | Identified Exp. Shield Generator 7916 | -3/Testing | Spotted Striker 7958 | -3/Testing | Reached level 27 8007 | -3/Testing | Scanned by Researcher 8018 | -3/Testing | Found Lgt. Regenerative Plating 8103 | -3/Testing | Destroyed 9 combat bots 8144 | -3/Testing | Spotted Striker 8155 | -3/Testing | Spotted Alpha 7 8158 | -3/Testing | Destroyed Striker 8178 | -3/Testing | Destroyed Striker 8203 | -3/Testing | Destroyed Alpha 7 8208 | -3/Testing | Found Exp. Target Analyzer 8210 | -3/Testing | Found Prototype Device 8241 | -3/Testing | Identified Exp. ECM Suite 8260 | -3/Testing | Spotted Alpha 7 8285 | -3/Testing | Destroyed Alpha 7 8295 | -3/Testing | Found Prototype Ballistic Gun 8295 | -3/Testing | Identified Multirail 8330 | -3/Testing | Stole the SGEMP Prototype 8330 | -3/Testing | Reached level 28 8373 | -3/Testing | Watched by a mysterious "MATRIX" hacker 8375 | -3/Testing | Discovered exit to Research (range 22) 8386 | -3/Testing | Rewired PX-N8UHES7AFE 8445 | -3/Testing | Entered Research 8447 | -2/Research | Reached level 29 8477 | -2/Research | Identified exit to Access 8477 | -2/Research | Identified exit to Quarantine 8503 | -2/Research | Entered Quarantine 8505 | -2/Quarantine | Reached level 30 8555 | -2/Quarantine | Found Alien Artifact 8555 | -2/Quarantine | Identified Terrabomb 8555 | -2/Quarantine | Used Terrabomb 8716 | -2/Quarantine | Spotted Alpha 7 8777 | -2/Quarantine | Spotted Fortress 8797 | -2/Quarantine | Identified exit to Section 7 8797 | -2/Quarantine | Discovered exit to Section 7 (range 6) 8797 | -2/Quarantine | Identified exit to Protoforge 8797 | -2/Quarantine | Discovered exit to Protoforge (range 5) 8798 | -2/Quarantine | Entered Protoforge 8800 | -2/Protoforge | Reached level 31 8882 | -2/Protoforge | Spotted AP7-3 8888 | -2/Protoforge | Spotted AP7-3 8888 | -2/Protoforge | Superfortress began startup sequence 8931 | -2/Protoforge | Destroyed AP7-3 8935 | -2/Protoforge | Found Prototype Ballistic Gun 8938 | -2/Protoforge | Identified Cep. XC Strikerail 8977 | -2/Protoforge | Destroyed AP7-3 8998 | -2/Protoforge | Spotted Hotshot 9029 | -2/Protoforge | Spotted Hotshot 9029 | -2/Protoforge | Spotted Hotshot 9029 | -2/Protoforge | Spotted Hotshot 9103 | -2/Protoforge | Spotted Hotshot 9125 | -2/Protoforge | Spotted Hotshot 9125 | -2/Protoforge | Spotted Hotshot 9125 | -2/Protoforge | Spotted Hotshot 9125 | -2/Protoforge | Spotted Hotshot 9169 | -2/Protoforge | Found Prototype Device 9169 | -2/Protoforge | Identified Cep. Recoil Nullifier 9170 | -2/Protoforge | Upgraded with Utility slot (x1) 9173 | -2/Protoforge | Found Prototype Device 9173 | -2/Protoforge | Identified Cep. Antimissile System 9176 | -2/Protoforge | Found Prototype Device 9176 | -2/Protoforge | Identified Exp. Trap Extractor 9191 | -2/Protoforge | Found Cep. XC Strikerail 9358 | -2/Protoforge | Found Prototype Device 9358 | -2/Protoforge | Identified Crosscalibrator 9362 | -2/Protoforge | Spotted Immortal 9362 | -2/Protoforge | Spotted Immortal 9384 | -2/Protoforge | Destroyed Immortal 9389 | -2/Protoforge | Found Prototype Device 9389 | -2/Protoforge | Identified Exp. Cloaking Device 9401 | -2/Protoforge | Spotted Decapitator 9401 | -2/Protoforge | Spotted Decapitator 9401 | -2/Protoforge | Spotted Decapitator 9401 | -2/Protoforge | Spotted Decapitator 9412 | -2/Protoforge | Destroyed Immortal 9425 | -2/Protoforge | Found Cep. XC Strikerail 9428 | -2/Protoforge | Found Cep. XC Strikerail 9432 | -2/Protoforge | Found Cep. Helical Railcannon 9464 | -2/Protoforge | Found Cep. Gyrokinetic System 9466 | -2/Protoforge | Spotted V725-i 9466 | -2/Protoforge | Spotted V757-u 9487 | -2/Protoforge | Spotted V324-e 9488 | -2/Protoforge | Found Cep. Fieldthrust Drive 9534 | -2/Protoforge | Destroyed V757-u 9537 | -2/Protoforge | Destroyed V725-i 9540 | -2/Protoforge | Reached level 32 9540 | -2/Protoforge | Destroyed V324-e 9562 | -2/Protoforge | Found Exp. Weapon Cycler 9565 | -2/Protoforge | Found Cep. RG22 Armor 9586 | -2/Protoforge | Found Cep. Fieldthrust Drive 9632 | -2/Protoforge | Destroyed Decapitator 9647 | -2/Protoforge | Destroyed Decapitator 9652 | -2/Protoforge | Upgraded with Propulsion slot (x1) 9655 | -2/Protoforge | Destroyed Decapitator 9746 | -2/Protoforge | Spotted Decapitator 9746 | -2/Protoforge | Spotted Decapitator 9746 | -2/Protoforge | Spotted V316-z 9746 | -2/Protoforge | Spotted V089-u 9748 | -2/Protoforge | Spotted Decapitator 9756 | -2/Protoforge | Spotted V870-a 9756 | -2/Protoforge | Spotted V102-a 9758 | -2/Protoforge | Spotted V170-h 9773 | -2/Protoforge | Spotted Decapitator 9773 | -2/Protoforge | Spotted Decapitator 9773 | -2/Protoforge | Spotted Decapitator 9773 | -2/Protoforge | Spotted Decapitator 9797 | -2/Protoforge | Found Exp. Kinecellerator 9798 | -2/Protoforge | First assault squad dispatched 9800 | -2/Protoforge | Found Prototype Device 9800 | -2/Protoforge | Identified Femtoactuators 9809 | -2/Protoforge | Spotted V944-d 9809 | -2/Protoforge | Spotted Immortal 9809 | -2/Protoforge | Spotted Immortal 9871 | -2/Protoforge | Found Prototype Device 9871 | -2/Protoforge | Identified Cep. Matter Streamer 9931 | -2/Protoforge | Additional patrols dispatched to research labs 9948 | -2/Protoforge | Spotted AP7-3 9950 | -2/Protoforge | Spotted AP7-3 10011 | -2/Protoforge | Destroyed AP7-3 10018 | -2/Protoforge | Destroyed AP7-3 10076 | -2/Protoforge | Found Prototype Device 10076 | -2/Protoforge | Identified Cep. Dimensional Manipulator 10078 | -2/Protoforge | Found Prototype Device 10078 | -2/Protoforge | Identified Cep. Thermoelectric Network 10080 | -2/Protoforge | Found Cep. Cloak Mesh 10184 | -2/Protoforge | Forge Plexus network access discovered 10197 | -2/Protoforge | Destroyed 7 combat bots 10242 | -2/Protoforge | Entered Access 10243 | -1/Access | Delivered the SGEMP Prototype to Zhirov 10243 | -1/Access | Zhirov transferred Access data 10244 | -1/Access | Loaded intel: 122 machine locations 10244 | -1/Access | Loaded intel: 103 trap records 10244 | -1/Access | Identified exit to Surface 10244 | -1/Access | Discovered exit to Surface (range 113) 10244 | -1/Access | Identified exit to Command 10244 | -1/Access | Discovered exit to Command (range 197) 10244 | -1/Access | Reached level 33 10290 | -1/Access | Reached level 34 10426 | -1/Access | Entered Command 10458 | -1/Command | Spotted B-99 Colossus 10520 | -1/Command | Disengaged cave seal 10520 | -1/Command | Wild derelicts emerged from the dark tunnel 10573 | -1/Command | Reached level 35 10610 | -1/Command | Spotted Alpha 7 10610 | -1/Command | Spotted Striker 10610 | -1/Command | Spotted Executioner 10610 | -1/Command | Spotted Executioner 10610 | -1/Command | Spotted Alpha 7 10610 | -1/Command | Spotted Striker 10610 | -1/Command | Spotted Executioner 10610 | -1/Command | Spotted Executioner 10634 | -1/Command | Crushed by falling debris 10654 | -1/Command | Phase Generator disabled 10726 | -1/Command | Spotted M Guard 10726 | -1/Command | Spotted M Guard 10727 | -1/Command | Spotted Combat Programmer 10727 | -1/Command | Spotted Combat Programmer 10801 | -1/Command | Destroyed Combat Programmer 10813 | -1/Command | Destroyed Combat Programmer 10845 | -1/Command | Destroyed M Guard 10860 | -1/Command | Destroyed M Guard 10860 | -1/Command | All MAIN.C guards destroyed 10864 | -1/Command | Found Thermal Barrier 10883 | -1/Command | Met MAIN.C 10965 | -1/Command | Reached level 36 10965 | -1/Command | Destroyed MAIN.C Shell 10967 | -1/Command | MAIN.C activated Command garrisons 10972 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 11007 | -1/Command | Discovered exit to Surface (range 37) 11007 | -1/Command | Discovered exit to Surface (range 103) 11007 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 11302 | -1/Command | Identified exit to Access_0 11302 | -1/Command | Discovered exit to Access_0 (range 15) 11303 | -1/Command | Crushed by falling debris 11306 | -1/Command | Crushed by falling debris 11336 | -1/Command | Entered Access_0 11337 | -1/Access_0 | Met Architect 11348 | -1/Access_0 | Subspace Access Node disabled 11372 | -1/Access_0 | Found Core Expander 11372 | -1/Access_0 | Installed Core Expander, added new Power slot 11383 | -1/Access_0 | A6 warped into view 11390 | -1/Access_0 | Found Exp. Core Analyzer 11405 | -1/Access_0 | Subspace Access Node disabled 11420 | -1/Access_0 | A5 warped into view 11453 | -1/Access_0 | Subspace Access Node disabled 11487 | -1/Access_0 | A4 warped into view 11487 | -1/Access_0 | Subspace Access Node disabled 11519 | -1/Access_0 | Started Test 138-B, establishing a local singularity 11544 | -1/Access_0 | Singularity Gate disabled 11551 | -1/Access_0 | Singularity Gate disabled 11576 | -1/Access_0 | A3 warped into view 11631 | -1/Access_0 | Destroyed A3 11840 | -1/Access_0 | Core integrity fell below 50% 11905 | -1/Access_0 | Build established: Wizard-Sprinter 11913 | -1/Access_0 | Destroyed A6 11921 | -1/Access_0 | Destroyed A2 11938 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 12039 | -1/Access_0 | Reached level 37 12044 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 12060 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 12088 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 12094 | -1/Access_0 | Warped through subspace to slip node 12094 | -1/Access_0 | Discovered exit to Surface (range 8) 12097 | *** | Escaped! Last Messages --------------- 12060_ A8 suffers critical hit (Destroy). 12060_ A8 knocked back. 12060_ Penetrated by HV Slug. 12060_ Knocked back. 12065_ Slug penetrates Wall. 12074_ Acquired 10 matter. 12075_ System corrupted: Matter fused (-10). 12075_ HV Slug penetrates Wall. 12075_ HV Slug penetrates Earth. 12075_ HV Slug penetrates Wall. 12076_ Acquired 3 matter. 12078_ Acquired 1 matter. 12086_ Workstation disabled. 12087_ Acquired 5 matter. 12088_ Acquired Hpw. Transdimensional Reconstructor. 12091_ The protective shell folds into the floor. 12092_ Slug penetrates Wall. 12094_ Warped through subspace, drawn to slip node. 12094_ EXIT=FOUND: SURFACE [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 103 Energy Capacity 550 Matter Stores 1000 Matter Capacity 1000 Sight Range 32 Robot Scan Range 34 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 6 Corruption Block 20 Armor Coverage 400 Resistance: KI 55 Resistance: TH 85 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 99 Kinecelleration 66 Salvage Targeting 3 Offensive Hacking 86 Defensive Hacking 20 Item Schematics ----------------- Enh. Optical Array | -6/Zion | Archive Mass Driver | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Exp. Heat Sink | -4/Zhirov | Free Lgt. Regenerative Plating | -3/Testing | Hacked Adv. Matter Compressor | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Enh. Armored Medium Treads | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Plasma Sword | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Exp. Myomer Leg | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Adv. Plasma Rifle | -2/Protoforge | Archive Exp. Sensor Array | -2/Protoforge | Archive Hds. Centrium Leg | -2/Protoforge | Archive Cld. Linear Gravjet | -2/Protoforge | Archive Graviton Cannon | -2/Protoforge | Archive Adv. KE Penetrator | -2/Protoforge | Archive Adv. Dynamic Insulation System | -2/Protoforge | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive B-74 Champion | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive E-15 Imp | -2/Protoforge | Archive Fabricated ------------ Adv. Transmission Jammer | x2 | -5/Factory Exp. Focal Shield | x1 | -3/Testing | Preloaded Repaired ---------- Nothing Studied --------- Mining Laser | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Coil Gun | -5/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Linear Gravjet | -3/Testing | Hacked Hyp. Railgun | -3/Testing | Hacked Railgun | -3/Testing | Hacked Hardcell Cannon | -3/Testing | Hacked Imp. Linear Gravjet | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Terrabomb Core Expander High-powered Transdimensional Reconstructor Achievements -------------- 75k Club Deadly Precision Definitely A Prototype IP Theft Inventory(Loot) Super-what Now? This Is My Hole Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Levels Raised 36 | . . 1 5 2 1 1 1 3 2 . 1 2 . 1 . 3 2 2 1 1 2 2 2 1 XP Earned 61226 | 6000 250 1550 8011 3485 999 1347 2336 3250 2839 1200 1250 2099 1000 1200 650 3299 2834 3249 2103 1373 2963 2362 3236 2341 XP Spent 137975 | 25165 . 1800 6920 6875 5510 9200 6000 3500 2900 1600 . . 105 . . . 11300 800 . . 37705 4270 2970 11355 Upgrades 192 | 62 . 2 10 7 6 6 6 8 1 8 . . 3 . . . 5 1 . . 23 11 9 24 Power Slot 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Propulsion Slot 5 | 2 . . . . . . 2 . . . . . . . . . . . . . 1 . . . Utility Slot 12 | 3 . . 2 . . 2 1 . 1 . . . . . . . 2 . . . 1 . . . Weapon Slot 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core Integrity 28 | . . . . . . . . . . . . . 3 . . . . . . . 1 4 3 17 Heat Dissipation 17 | 1 . . 3 . . . . . . 8 . . . . . . . . . . . 5 . . Energy Generation 8 | 2 . . . . . . . . . . . . . . . . 1 . . . 5 . . . Energy Storage 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Matter Storage 14 | 4 . . . 2 . . . 8 . . . . . . . . . . . . . . . . Mass Support 10 | 2 . . 1 . 1 . . . . . . . . . . . . . . . 6 . . . Inventory Capacity 8 | 3 . 1 1 2 . . . . . . . . . . . . . . . . 1 . . . Sight Range 9 | 4 . . . 2 2 . . . . . . . . . . . . . . . . . . 1 Sensor Range 17 | 14 . . . . . . . . . . . . . . . . . . . . . . 3 . Terrain Scan Density 10 | 7 . . . . 3 . . . . . . . . . . . . . . . . . . . Ranged Accuracy 12 | 6 . . . 1 . . . . . . . . . . . . . . . . . 2 . 3 Hack Attack % 10 | 6 . . . . . 2 . . . . . . . . . . 2 . . . . . . . Hack Defense % 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 TH Resistance % 4 | 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 EX Resistance % 4 | 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 KI Damage % 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . Protomatter Created 4714 | . . 46 369 48 120 . 316 26 161 102 108 . 70 67 239 323 268 492 97 83 1168 142 469 . Integrity Restored 7171 | . . 138 350 . 56 128 520 71 144 133 39 . 127 155 . 117 206 774 145 301 2038 71 1658 . Core 4088 | . . 138 239 . 38 . 289 43 47 81 19 . 82 31 . 57 94 334 95 161 968 52 1320 . Parts 3083 | . . . 111 . 18 128 231 28 97 52 20 . 45 124 . 60 112 440 50 140 1070 19 338 . Protomatter Decayed 2424 | . . 100 172 48 101 . 177 111 . 21 66 . 38 32 . 247 178 427 . . 305 115 286 . Game ------ Seed PhasingThermalTurretformer Manual? 0 Play Time 05:15:12 Cumulative 335.3 hours Start 2026.06.28 @ 14:48:08 End 2026.06.29 @ 12:21:14 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 126 Rogue 0 Adventurer 1 Explorer 125 Win Type 0 Total 28 Types 16/1/5/3/0/1/1/0/1/0 Lore% 71 Gallery% 71 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 6ec66429-299e-4e8f-a963-981852469041