Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 22:49:30 Player: xack Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (287) 287 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 872 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 20% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (170) Experimental Sensor Array Grenade Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved EM Shotgun Medium Laser Assault Rifle Rocket Launcher Rocket Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 8 7 5 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 1 | . . 1 Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 5 | 1 2 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 83 Engine 13 | . 14 13 Treads 1 | . . 10 Leg 26 | . 28 17 Device 13 | . 14 9 Storage 14 | . 14 14 Energy Gun 22 | . 23 17 Ballistic Gun 3 | . 4 . Peak Build Rating 12 | 7 12 12 Average Rating 9 | 5 10 9 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 32 | 15 32 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 10 15 Most Carried 13 | 3 13 13 Average Carried 7 | 2 7 9 Final Capacity 15 | 8 15 15 Final Carried 13 | 3 13 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 637 | 234 323 80 Remotely . | . . . Salvage Created 527 | 40 387 100 Parts 32 | 6 26 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 10 5 Guns 14 | . 9 5 AOE 1 | . 1 . Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 2 | 2 . . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Assembled 5 | . . 5 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 89 | . 41 48 Missed 25 | . 15 10 Damage Taken 1156 | . 292 864 Core 258 | . 26 232 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 5 46 17 Largest 2 | 2 2 2 Hottest 90 | 70 90 90 Shots Fired 129 | 10 92 27 Gun 129 | 10 92 27 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 35 | 5 30 . Thermal 35 | 5 30 . Explosive . | . . . Electromagnetic 59 | . 32 27 Robot Hit Streak 12 | 3 12 8 Robot Miss Streak 14 | 3 8 14 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 76 | 5 57 14 Core Hits 38 | 2 22 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1317 | 66 985 266 Guns 1218 | 66 886 266 Cannons . | . . . Explosions 95 | . 95 . Melee . | . . . Ramming 4 | . 4 . Kinetic 281 | 41 240 . Thermal 320 | 25 295 . Explosive . | . . . Electromagnetic 712 | . 446 266 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 20 | . . 20 Average Corruption 17 | . . 17 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . . 9 Message Errors 2 | . . 2 Heat Flow Errors 4 | . . 4 Energy Discharges 1 | . . 1 Data Loss (major) 2 | . . 2 Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions 1 | . 1 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 55 | . 55 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 317 | 18 111 317 Average Temperature 61 | 7 36 131 Received Heat Transfer 63 | . 63 . Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 5 | . 5 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 890 | 74 816 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 598 | 10 598 179 Initial 179 | . 6 179 Average 226 | 3 266 133 Maximum Alert Level 2 | . 2 . Low Security (%) 62 | 100 52 100 Level 1 7 | . 9 . Level 2 29 | . 38 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 21 10 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1308 | 107 1012 189 Spaces Moved 666 | 67 542 57 Core 3 | 3 . . Treads 46 | . . 46 Legs 617 | 64 542 11 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 147 | 116 142 230 Slowest Speed 240 | 120 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 85 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 7 | . 7 . Melee . | . . . Projectile . | . . . AOE 7 | . 7 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 859 | 81 691 87 Wait 82 | . 75 7 Move 664 | 66 541 57 Hop . | . . . Pick Up 16 | 2 13 1 Fast Attach 8 | 7 1 . Attach 5 | . . 5 Detach . | . . . Swap 7 | 1 6 . Drop 8 | . 8 . Fire 68 | 5 46 17 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 11) 897 | -10/Materials | Discovered new exit (range 15) 1120 | -10/Materials | Entered Mines 1121 | -10/Mines | Assembled infested the area 1165 | -10/Mines | System corruption reached 10% 1167 | -10/Mines | Core integrity fell below 50% 1214 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1219 | -10/Mines | Found Prototype Device 1226 | -10/Mines | Lost 6 parts (1p1n1u3w) 1308 | -10/Mines | Core integrity fell below 20% 1309 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 01218_ K-01 Serf collects debris. 01219_ Acquired Prototype Device. 01227_ K-01 Serf collects debris. 01229_ System corrupted: Energy discharge (-97). 01244_ T-07 Excavator is excavating. 01250_ >YLB DHQ2VTV3/Z ZDMQ/LP9AHQSZA|LP& 01268_ SJR%FEUMC48J9FL4,TDOPJS 01284_ System corrupted: Heat flow error (+112). 01305_ Imp. EM Shotgun destroyed. 01307_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? ??? | | ????????????????????????????????????????????#= ??? | | ????????????????????????????????????????????#%#??? | | ???????????????????????????????????########?# #??? | | ???????????????????????????????????# ### #??? | | ???????????????????????????????????# ###? | | ???????????????????????????????????# ### #? | | ???????????????????????????????????# #?## ## | | ???????????????????????????????????# #??# | | ???????????????????????????????????# #??# | | ????????????????????????# ????????########?## | | ????????????????????????# ????????????????## | | ????????????????????????# ????????????##### | | ????????????????????????# #??????????## | | ????????????????????????# #??????????# | | ?????????????? ?????????# #######????## ### | | ??????????????# ????????# ## ##????#???## | | ??????????????# ???????#dd## ##????????## | | ?????????????## ??????# ## ##????????## # | | ????????????## ?????# ## ##????????# # | | ???????????? ???## ## ###??????# # | | ?????????????? ### ##?????# # | | ????????????????# r #?????# # | | ?????????????????# """ #?????# # | | ??????????????????# """ ##????# | | ??????????????????# @ """ ##??## | | ??????????????????# #### | | ??????????????????# ## | | ??????????????????## | | ???????????????????## ##### ### | | ????????????????????####????## ##?## | | ?????????????????????????????### #???# | | ???????????????????????????????## #??# # | | ????????????????????????????????# #?# ## | | ????????????????????????????????# #?## #? | | ????????????????????????????????## ##??# ##? | | ?????????????????????????????????######??? ##?? | | ????????????????????????????????????????? ###??? | | ????????????????????????????????????????? ##????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????###??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldMicrowarpRefractor Manual? 0 Play Time 00:14:23 Cumulative 78.5 hours Start 2025.01.19 @ 16:04:53 End 2025.01.19 @ 22:49:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28f721f5-cefd-48fb-8ab9-bfe814905152