Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.23 @ 23:39:13 Player: Flerik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (40) 200 Value Destroyed (838) 838 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 6200 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 84/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Neutrino Core Transmission Jammer ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Signal Interpreter Seismic Detector Corruption Screen > --- WEAPON ----------- Cooled Pulse Rifle Katana > --- INVENTORY -------- Flight Unit Flight Unit Transmission Jammer Light EM Pulse Cannon Grenade Launcher Datajack Improved Datajack Heavy Mace [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . 1 . . 1 . . . Utility 5 | . . . . . 2 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 60 | 7 1 1 4 1 7 10 . . 10 11 6 2 Power 8 | 1 1 . . . 1 1 . . 2 1 1 . Engine 4 | 1 1 . . . 1 1 . . . . . . Core 4 | . . . . . . . . . 2 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 . . 4 . 3 4 . . 4 1 . . Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . . 4 . 3 4 . . 4 1 . . Utility 21 | 2 . 1 . . 2 3 . . 4 6 3 . Device 10 | 1 . 1 . . 1 2 . . 1 4 . . Storage 2 | 1 . . . . . . . . 1 . . . Processor 8 | . . . . . 1 1 . . 2 2 2 . Hackware 1 | . . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 . . . 1 1 2 . . . 3 2 2 Energy Gun 3 | 2 . . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 3 . 1 Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . 1 Unidentified Prototypes 4 | . . . . . 1 1 . . . 2 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . 5 . Parts Lost 28 | . . 2 1 1 5 . . . 6 4 6 3 Power 3 | . . . . . 2 . . . . 1 . . Propulsion 12 | . . 1 . 1 2 . . . 3 2 3 . Utility 8 | . . . . . 1 . . . 2 1 2 2 Weapon 5 | . . 1 1 . . . . . 1 . 1 1 Highest Loss Streak 5 | . . 1 1 2 5 . . . 4 2 5 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 85 88 76 72 84 100 100 89 57 32 32 Engine 7 | . 14 14 11 11 6 3 7 7 6 . . . Core 1 | . . . . . . . . . 4 4 . . Leg 7 | . 28 14 . . . . . . . . . . Flight 18 | . . . 44 33 30 38 38 38 37 18 3 . Device 11 | . 14 14 11 11 16 15 15 15 10 7 2 . Storage 8 | . 14 14 11 11 9 7 7 7 6 5 1 . Processor 8 | . . . . . 9 11 15 15 13 16 21 23 Energy Gun 10 | . 28 27 11 . . 4 7 7 2 . . . Slashing Weapon 1 | . . . . . . . 7 7 5 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 34 | 14 14 14 13 12 12 23 23 23 34 19 17 3 Greatest Support 34 | 20 20 10 16 16 22 30 30 30 34 32 16 3 Greatest Overweight (x) 4 | . . 1 . . . . . . 1 1 4 . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 5 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 9 10 6 5 Most Carried 8 | 3 8 8 7 5 8 8 8 8 8 7 6 4 Average Carried 6 | 1 6 7 4 4 6 6 8 8 7 6 5 3 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 5 5 Final Carried 8 | 3 8 8 4 5 8 8 8 8 6 6 5 3 Class Distribution -------------------- 50% | Mutant 41% | Sprinter 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -9/Mines Scout | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Matter Collected 809 | 267 13 10 . 16 . . 204 . 69 58 172 . Remotely . | . . . . . . . . . . . . . Salvage Created 1106 | 79 148 98 . . 89 . 140 10 153 198 141 50 Parts 71 | 14 8 . . . 20 . 7 1 9 5 6 1 Haulers Intercepted 2 | . 1 . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 19 1 Prevented 3 | . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Combat Hostiles Destroyed 31 | . 3 2 . . 11 . . . 4 5 4 2 Melee 6 | . . . . . . . . . 4 1 . 1 Guns 5 | . 3 2 . . . . . . . . . . AOE 16 | . . . . . 11 . . . . 3 2 . Classes Destroyed 11 | 1 3 1 . . 1 . 1 1 2 1 . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . 1 . . Recycler 1 | . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . Swarmer 27 | . 3 . . . 11 . . . 3 4 4 2 Grunt 2 | . . 2 . . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . . Samaritan 5 | . . . . . . . 3 . . . 2 . Best Kill Streak 12 | 2 3 2 . . 12 . . . 3 4 2 2 Combat Bots Only 11 | . 3 2 . . 11 . . . 3 4 2 2 Max Kills in Single Turn 6 | 2 1 1 . . 6 . 1 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 6 | . . . . . 6 . . . . 3 1 . Melee 1 | . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Damage Taken 3110 | . 141 285 107 62 319 70 18 . 473 364 761 510 Core 1418 | . 31 68 22 8 129 40 18 . 91 92 535 384 Absorbed by Shields 10 | . . . . . . . . . 10 . . . Core Remaining (%) 84 | 100 . 60 . 92 76 . . 91 89 . . . Volleys Fired 45 | 9 19 11 . . 2 . . . . . 4 . Largest 2 | 2 2 2 . . 1 . . . . . 1 . Hottest 90 | 90 90 90 . . 30 . . . . . 56 . Shots Fired 84 | 18 38 22 . . 2 . . . . . 4 . Gun 78 | 18 38 22 . . . . . . . . . . Cannon 2 | . . . . . . . . . . . 2 . Launcher 4 | . . . . . 2 . . . . . 2 . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 78 | 18 38 22 . . . . . . . . . . Explosive 4 | . . . . . 2 . . . . . 2 . Electromagnetic 2 | . . . . . . . . . . . 2 . Robot Hit Streak 11 | 4 6 11 . . 7 . . . . . 1 . Robot Miss Streak 3 | 2 3 2 . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 95 | 10 24 17 . 1 2 . 5 1 17 9 6 3 Core Hits 49 | 4 8 6 . . 11 . 2 . 6 4 7 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 2 1 . Critical Strikes 6 | 1 . 1 . . . . . . 1 2 1 . Burn 2 | 1 . 1 . . . . . . . . . . Smash 3 | . . . . . . . . . . 2 1 . Sever 1 | . . . . . . . . . 1 . . . Melee Attacks 52 | . . . . 1 . . 5 1 20 10 9 6 Impact 24 | . . . . . . . . . . 10 9 5 Slashing 26 | . . . . . . . 5 1 20 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 1 . . 5 1 1 1 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3950 | 129 279 215 . . 549 . 352 66 667 995 572 126 Guns 621 | 129 279 213 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1283 | . . . . . 549 . . . . 503 231 . Melee 2040 | . . . . . . . 352 66 663 492 341 126 Ramming 6 | . . 2 . . . . . . 4 . . . Kinetic . | . . . . . . . . . . . . . Thermal 1270 | 129 279 213 . . 146 . . . . 503 . . Explosive 634 | . . . . . 403 . . . . . 231 . Electromagnetic . | . . . . . . . . . . . . . Impact 959 | . . . . . . . . . . 492 341 126 Slashing 1081 | . . . . . . . 352 66 663 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 8 8 Average Corruption 7 | . . . . . . . . . . . 7 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . 5 1 Message Errors 1 | . . . . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . . . . 3 . Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 747 | . . . . . 22 . 159 61 33 201 237 34 Projectiles . | . . . . . . . . . . . . . Explosions 80 | . . . . . 22 . . . . 58 . . Melee 667 | . . . . . . . 159 61 33 143 237 34 Knockbacks 4 | . . . . . . . . . . 2 1 1 Impact 4 | . . . . . . . . . . 2 1 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . . . 80 . . . 2 168 . . Shots 4 | . . . . . 2 . . . . 2 . . Rammed 2 | . . . . . . . . . 1 . . 1 Targets Rammed 4 | . . 2 . . . . . . 1 . . 1 Kicked 2 | . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 537 | 180 180 345 28 . 2 168 162 29 537 296 . . Average Temperature 117 | 78 58 157 14 . 1 66 70 15 173 141 . . Received Heat Transfer 324 | . 12 138 63 24 9 . . . 42 . 36 . Effects 13 | . . . . . . . . . 13 . . . Shutdowns 5 | . . . . . . . . . 5 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 2 2 . Impact Corruptions 14 | . . . . . . . . . . 4 8 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | 1 1 4 . . . . . . . 1 . . Heat Transferred 2099 | 397 708 644 . . 100 . . . . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Peak Influence 472 | 20 120 72 96 57 472 406 . . 432 414 . . Initial 214 | . 13 17 24 37 22 214 . . 133 154 . . Average 147 | 7 50 55 60 43 73 261 . . 255 306 . . Maximum Alert Level 2 | . . . . . 2 2 . . 2 2 . . Low Security (%) 63 | 100 100 100 100 100 87 . . . 21 35 . . Level 1 32 | . . . . . 7 99 . . 70 50 . . Level 2 3 | . . . . . 4 . . . 7 13 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 1 1 . . 5 1 . . Investigation 3 | . . . . . . 1 . . 2 . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . 1 . . . 3 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Distress Signals 5 | . . . 2 . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 9 9 13 5 25 11 1 . 24 10 20 5 Peak Tracking Total 17 | . 2 5 13 3 17 5 1 . 9 8 6 5 Tactical Retreats 18 | . 1 . . 1 2 4 . . 6 1 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Traps Triggered 2 | . . . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Machines Disabled 6 | . . . . . 2 . . . . 4 . . Max in Single Turn 4 | . . . . . 2 . . . . 4 . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Machines Accessed 23 | . 2 . 1 . 1 4 1 . 7 7 . . Terminals 13 | . 2 . 1 . 1 1 . . 4 4 . . Fabricators 3 | . . . . . . 1 . . 1 1 . . Repair Stations 2 | . . . . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . . 1 1 . . Total Hacks 53 | . 11 . 3 . 2 7 1 . 14 15 . . Successful 20 | . 6 . 1 . . 1 1 . 7 4 . . Failed 32 | . 4 . 2 . 2 6 . . 7 11 . . Catastrophic 9 | . . . 1 . . 2 . . 4 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 23 | . 5 . 3 . 2 2 . . 5 6 . . Terminals 34 | . 11 . 3 . 2 2 . . 6 10 . . Fabricators 6 | . . . . . . 1 . . 3 2 . . Repair Stations 3 | . . . . . . 2 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . Garrison Access 6 | . . . . . . 2 . . 2 2 . . Terminal Hacks 11 | . 4 . 1 . . . 1 . 3 2 . . Record 4 | . 2 . . . . . . . 1 1 . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . 2 . . . . . . . 1 . . . Terminals 2 | . 2 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 1 . 1 4 . . 7 5 . . Full Trace Events 2 | . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . Total Robot Build Rating 5 | . . . . . . . . . . 5 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Total Allies 4 | . . 3 . . . . . . . 1 . . Largest Group 3 | . . 3 . . . . . . . 1 . . Highest-Rated Group 40 | . . 40 . . . . . . . 23 . . Highest-Rated Ally 23 | . . 16 . . . . . . . 23 . . Total Orders 1 | . . 1 . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . Ally Attacks 16 | . . 16 . . . . . . . . . . Total Damage 168 | . . 168 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Turns Passed 2798 | 122 543 318 63 149 115 307 96 16 422 297 326 24 Spaces Moved 4243 | 69 388 102 104 425 285 749 298 54 924 392 442 11 Core 327 | 1 . . . . . . . . . . 315 11 Treads . | . . . . . . . . . . . . . Legs 558 | 68 388 102 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3358 | . . . 104 425 285 749 298 54 924 392 127 . Fastest Speed 21 | 50 120 190 31 31 27 25 25 25 21 27 29 50 Average Speed 43 | 118 120 190 31 33 30 26 25 25 22 28 53 50 Slowest Speed 250 | 120 120 190 31 34 34 32 25 25 99 97 250 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 51 | . . . 5 . 10 15 . . 18 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 41 32 16 87 32 23 42 12 31 15 48 6 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . . 1 . Scrap Searched 14 | . . 1 . 2 . . 10 . . . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 82 | . . . . . 36 . . . . 28 18 . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 82 | . . . . . 36 . . . . 28 18 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Total 4957 | 87 428 203 129 427 299 841 311 54 1093 555 510 20 Wait 551 | . 10 86 26 . 6 92 9 . 141 139 42 . Move 4134 | 68 387 101 95 424 264 719 297 53 889 385 441 11 Hop 47 | . . . 3 . 10 14 . . 17 3 . . Pick Up 25 | 3 8 1 . 1 6 2 . . 2 . 2 . Fast Attach 26 | 7 . . . 1 2 4 . . 2 7 3 . Attach 26 | . . 1 4 . 4 3 . . 5 4 3 2 Detach 9 | . . . . . 1 1 . . 1 4 2 . Swap 10 | . 1 . . . 2 3 . . 3 1 . . Drop 21 | . 3 1 1 . 2 3 . . 6 2 3 . Fire 45 | 9 19 11 . . 2 . . . . . 4 . Melee 52 | . . . . 1 . . 5 1 20 10 9 6 Ram 1 | . . . . . . . . . . . . 1 Kick 2 | . . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Central database locked down 524 | -10/Materials | Identified exit to Mines 666 | -10/Materials | Entered Mines 867 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 961 | -10/Mines | Learned location of Mines (-9) 963 | -10/Mines | Discovered new exit (range 11) 984 | -10/Mines | Entered Materials 984 | -9/Materials | Evolved 2 slots: Propulsion x2 993 | -9/Materials | Identified exit to Mines 1047 | -9/Materials | Entered Mines 1061 | -9/Mines | Found a hidden stash of uninstalled traps 1078 | -9/Mines | Learned location of 1 exit from Materials 1194 | -9/Mines | Discovered new exit (range 5) 1196 | -9/Mines | Entered Materials 1196 | -8/Materials | Evolved 2 slots: Utility x2 1197 | -8/Materials | Identified exit to Factory 1311 | -8/Materials | Entered Factory 1311 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -7/Factory | Destroyed 11 combat bots 1336 | -7/Factory | Lost 5 parts (2p2n1u) 1558 | -7/Factory | Build established: Sprinter 1605 | -7/Factory | Discovered new exit (range 5) 1606 | -7/Factory | Identified exit to Lower Caves 1618 | -7/Factory | Entered Lower Caves 1687 | -7/Lower Caves | Learned Factory stockpile data 1712 | -7/Lower Caves | Discovered new exit (range 9) 1714 | -7/Lower Caves | Identified exit to Lower Caves 1714 | -7/Lower Caves | Entered another Lower Caves area 1722 | -7/Lower Caves | Discovered new exit (range 12) 1727 | -7/Lower Caves | Identified exit to Factory 1730 | -7/Lower Caves | Entered Factory 1730 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2095 | -6/Factory | Lost 4 parts (2n2u) 2149 | -6/Factory | Discovered new exit (range 5) 2151 | -6/Factory | Identified exit to Factory 2152 | -6/Factory | Entered another Factory area 2152 | -5/Factory | Evolved 2 slots: Utility x2 2187 | -5/Factory | Found Prototype Processor 2187 | -5/Factory | Identified Exp. Targeting Computer 2439 | -5/Factory | Fabricated A-15 Conveyor (x1) 2446 | -5/Factory | Discovered new exit (range 4) 2447 | -5/Factory | Identified exit to Upper Caves 2449 | -5/Factory | Entered Upper Caves 2542 | -5/Upper Caves | Lost 5 parts (2n2u1w) 2572 | -5/Upper Caves | Learned location of 1 exit from Factory 2581 | -5/Upper Caves | Core integrity fell below 50% 2582 | -5/Upper Caves | Encountered a Warlord checkpoint 2653 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2766 | -5/Upper Caves | Discovered new exit (range 19) 2775 | -5/Upper Caves | Entered another Upper Caves area 2784 | -5/Upper Caves | Core integrity fell below 20% 2799 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02739_ System corrupted: Energy discharge (-22). 02755_ 30,GBLGCGEU2AS>:FO2E 02788_ S-27 Virus system corrupted by crushing effect. 02788_ S-27 Virus knocked back. 02789_ S-27 Virus system terminally corrupted. 02792_ Hvy. Mace destroyed. 02793_ Lgt. Nuclear Core fries itself beyond repair. 02794_ Slammed into S-27 Virus. 02797_ Jacked S-27 Virus... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ???????????????????????#### ##??????????????????? | | ??????????????????????? ##?????????????????? | | ???????????????????????? ##????????????????? | | ????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? ##???????????????? | | ??????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ?????????????????????######## #????????????????? | | ????????????????????## #????????????????? | | ?????? ############## #????????????????? | | ???? % ##???????????????? | | ???? ##??????????????? | | ????????######## s #??????????????? | | ???????????????# % s ##??????????????? | | ???????????????# @ ##???????????????? | | ??????????????# s #????????????????? | | ??????????????# #### #????????????? | | ?????????????# ???# ????????? | | ????????????# ???? # """ ""?????? | | ????????????## ##???? ######??""????????? | | ?????????????# #??????##### ##?????????????????? | | ?????????????# ???????????# #??????????????????? | | ?????????????# ???????????? #??????????????????? | | ?????????????#????????????? ##??????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Block 8 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 6 Offensive Hacking 11 Item Schematics ----------------- Flight Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Batter Up Quick And Dirty Challenges ------------ None Game ------ Seed TerrabombBehemothBoosters Manual? 0 Play Time 00:48:19 Cumulative 37.4 hours Start 2022.09.23 @ 22:44:31 End 2022.09.23 @ 23:39:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 59 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82286fa6-4e6b-43d4-96ea-4d5619de9ee8