Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.04 @ 22:02:53 Player: Olga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (650) 650 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 4297 Bonus ------- Follower Combat Kills 267 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Targeting Computer Improved Maneuvering Thrusters > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Guided EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 1 . 2 Weapon 2 | . . . . . 2 . Parts Attached 70 | 7 5 13 13 10 11 11 Power 9 | 1 1 1 . 2 1 3 Engine 6 | 1 . 1 . 1 1 2 Core 3 | . 1 . . 1 . 1 Reactor . | . . . . . . . Propulsion 28 | 2 1 6 5 5 5 4 Treads . | . . . . . . . Leg 21 | 2 1 5 1 4 5 3 Wheel 2 | . . 1 . . . 1 Hover . | . . . . . . . Flight 5 | . . . 4 1 . . Utility 17 | 1 1 4 5 3 2 1 Device 6 | . 1 2 2 . . 1 Storage 6 | 1 . 2 1 1 1 . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 3 | . . . 2 1 . . Artifact . | . . . . . . . Weapon 16 | 3 2 2 3 . 3 3 Energy Gun 4 | 2 . 1 . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 2 1 2 . 2 . Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 38 | . . 11 3 4 11 9 Power 6 | . . 1 . 1 2 2 Propulsion 17 | . . 5 2 1 5 4 Utility 5 | . . 2 . 1 . 2 Weapon 10 | . . 3 1 1 4 1 Highest Loss Streak 11 | . . 11 2 4 8 4 Average Slot Usage (%) 74 | . 99 92 67 88 81 13 Engine 7 | . 10 . 11 9 9 1 Core 4 | . 3 10 . 6 . 1 Leg 22 | . 28 40 6 28 27 . Flight 5 | . . . 19 7 . . Device 3 | . 13 9 2 . . 1 Storage 7 | . 14 11 3 6 12 . Processor 2 | . . . . 3 9 4 Protection 3 | . . . 7 8 . . Energy Gun 1 | . 3 1 . . 4 . Ballistic Gun 14 | . 24 17 11 18 15 . Naked Turns 93 | . . . . . . 93 Heaviest Build 47 | 10 16 28 27 39 47 17 Greatest Support 53 | 20 20 40 16 40 53 28 Greatest Overweight (x) 10 | . . 1 4 1 10 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | 6 6 10 10 10 16 10 Average Capacity 7 | 5 6 9 5 8 13 4 Most Carried 10 | 6 6 8 3 10 9 5 Average Carried 4 | 4 5 4 1 6 5 . Final Capacity 16 | 6 6 10 4 10 16 4 Final Carried 10 | 6 6 . 2 10 5 . Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Mutant 13% | Commander-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 1004 | 217 223 88 162 314 . . Remotely . | . . . . . . . Salvage Created 781 | . 291 113 . 358 . 19 Parts 49 | . 15 7 . 27 . . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 17 | . 7 2 . 7 . 1 Guns 16 | . 7 2 . 7 . . Cannons 1 | . . . . . . 1 Classes Destroyed 6 | . 1 1 . 4 . . Tunneler 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Watcher 1 | . . 1 . . . . Swarmer 3 | . . . . 3 . . Grunt 12 | . 7 2 . 3 . . Sentry 2 | . . . . 1 . 1 Best Kill Streak 5 | . 5 2 . 3 . 1 Combat Bots Only 5 | . 5 1 . 3 . 1 Max Kills in Single Turn 2 | . 1 1 . 2 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 5252 | . 364 801 434 675 1332 1646 Core 1654 | . 54 141 60 123 415 861 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 78 . 49 77 40 . Volleys Fired 85 | . 22 19 15 20 3 6 Largest 4 | . 2 2 2 2 4 1 Hottest 113 | . 46 46 46 46 113 40 Shots Fired 161 | . 44 29 30 40 12 6 Gun 155 | . 44 29 30 40 12 . Cannon 6 | . . . . . . 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 155 | . 44 26 30 40 9 6 Thermal 3 | . . . . . 3 . Explosive . | . . . . . . . Electromagnetic 3 | . . 3 . . . . Robot Hit Streak 9 | . 7 4 . 9 2 3 Robot Miss Streak 4 | . 1 2 . 3 4 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 80 | . 32 17 . 22 5 4 Core Hits 40 | . 13 6 1 14 2 4 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1372 | . 453 270 3 368 67 211 Guns 1148 | . 453 260 . 368 67 . Cannons 183 | . . . . . . 183 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 41 | . . 10 3 . . 28 Kinetic 1293 | . 453 249 . 368 40 183 Thermal 27 | . . . . . 27 . Explosive . | . . . . . . . Electromagnetic 11 | . . 11 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . 1 1 . . 12 Shots . | . . . . . . . Rammed 10 | . . 2 1 . . 7 Targets Rammed 12 | . . 4 1 . . 7 Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 60 | . 25 25 . 39 60 7 Average Temperature 15 | . 6 10 . 16 31 7 Received Heat Transfer 1680 | . 201 321 138 324 384 312 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 74 | . . . . . 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 307 | . 255 209 307 247 119 109 Initial 129 | . . 107 53 129 60 48 Average 123 | . 112 167 201 132 75 62 Maximum Alert Level 1 | . 1 1 1 1 . . Low Security (%) 78 | 100 68 59 44 85 100 100 Level 1 21 | . 31 40 55 14 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 2 . 1 2 . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 1 . 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 7 | . 3 . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 12 15 8 26 16 16 Peak Tracking Total 9 | . 6 8 7 7 9 9 Tactical Retreats 7 | . . . . 1 3 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 3 | . . 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 2 | . 1 . . 1 . . Max in Single Turn 1 | . 1 . . 1 . . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 10 | . . . 4 3 1 2 Terminals 9 | . . . 4 3 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 19 | . . . 8 4 2 5 Successful 14 | . . . 6 3 1 4 Failed 5 | . . . 2 1 1 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . . . 8 4 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 13 | . . . 6 3 1 3 Record 1 | . . . . . . 1 Robot Analysis 2 | . . . 1 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . 1 . . . Emergency Access Points 2 | . . . 1 . 1 . Unreport Threat 2 | . . . . . . 2 Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 2 2 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . . 1 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 10 . . Highest-Rated Group 88 | . . . 88 87 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 89 | . . . 25 64 . . Total Damage 880 | . . . 263 617 . . Kills 13 | . . . 7 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total 2 | . . . 1 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . 4 . . . Drone Recoveries 3 | . . . 3 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 2276 | 85 267 303 334 712 235 340 Spaces Moved 1724 | 62 150 173 226 499 168 446 Core 404 | 12 . . 29 . 3 360 Treads . | . . . . . . . Legs 1022 | 50 150 154 40 458 165 5 Wheels 202 | . . 19 102 . . 81 Hover . | . . . . . . . Flight 96 | . . . 55 41 . . Fastest Speed 31 | 50 120 110 31 31 120 50 Average Speed 102 | 106 120 119 91 118 128 67 Slowest Speed 550 | 120 120 150 250 150 550 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 33 25 40 38 8 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 2080 | 80 195 239 322 579 184 481 Wait 113 | . 9 23 51 30 . . Move 1715 | 61 149 172 225 495 167 446 Hop 1 | . . . . 1 . . Pick Up 57 | 12 3 6 11 17 3 5 Fast Attach 5 | . 3 . . . . 2 Attach 51 | 6 . 10 10 9 7 9 Detach 2 | . . . 1 . . 1 Swap 14 | 1 2 3 3 1 4 . Drop 22 | . 7 2 2 6 . 5 Fire 85 | . 22 19 15 20 3 6 Melee . | . . . . . . . Ram 8 | . . . 1 . . 7 Kick 4 | . . 4 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . 3 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 3) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Propulsion x2 652 | -9/Materials | Discovered new exit (range 5) 656 | -9/Materials | Entered Storage 672 | -9/Storage | Lost 11 parts (1p5n2u3w) 796 | -9/Storage | Core integrity fell below 50% 797 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 932 | -9/Storage | Discovered new exit (range 15) 990 | -9/Storage | Entered Materials 990 | -8/Materials | Accompanied by 10 allies 990 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1422 | -8/Materials | Build established: Scavenger-Mutant 1684 | -8/Materials | Discovered new exit (range 16) 1702 | -8/Materials | Entered Factory 1702 | -7/Factory | Evolved 2 slots: Weapon x2 1731 | -7/Factory | Lost 4 parts (1p1n1u1w) 1910 | -7/Factory | Discovered new exit (range 16) 1921 | -7/Factory | Lost 8 parts (2p2n4w) 1933 | -7/Factory | Core integrity fell below 50% 1937 | -7/Factory | Entered another Factory area 1937 | -6/Factory | Evolved 2 slots: Utility x2 1957 | -6/Factory | Lost 3 parts (3n) 2056 | -6/Factory | Lost 4 parts (1p3n) 2170 | -6/Factory | Build established: Mutant 2198 | -6/Factory | Core integrity fell below 50% 2214 | -6/Factory | Lost 4 parts (1p1n2u) 2247 | -6/Factory | Core integrity fell below 20% 2277 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Identified Gui. EMP Blaster. Dropped Faulty Gui. EMP Blaster. Connecting with Terminal... >>Query(Propulsion Arrays) A number of hover and flight unit designs have been linked into combined modules balanced for greater mass support than when used individually. Pre-balanced arrays also save on robot assembly time. >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) No threats on record. K-01 Serf cleans the Construction Platform. Slammed into Y-54 Guardian. Destabilizing: System corrupted (+1). Slammed into Y-54 Guardian. K-01 Serf destroyed. Slammed into U-05 Engineer. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. BWA>FDE4X39OU%#&93