Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 11:28:37 Player: Blade Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2986) 2986 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9371 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 127/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Micro Antimatter Reactor Thermal Shield Gauss Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Treads Wheel Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Improved Cryofiber Web Improved Heat Sink Coolant Injector Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Particle Charger Quantum Capacitor Hardened Heavy Armor Plating > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Enhanced Gauss Cannon Linear Accelerator > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor Huge Storage Unit Structural Scanner Advanced Sensor Array Targeting Computer Targeting Computer Thermal Shield Improved Shield Generator Hacking Suite Hacking Suite Improved Heavy Laser Gauss Rifle Gauss Rifle Enhanced Gauss Cannon Heavy Gauss Cannon Mace Heavy Mace [Rating: 119] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . 1 . . Utility 11 | . . . 2 1 2 2 1 1 2 Weapon 2 | . . 2 . . . . . . . Parts Attached 118 | . 4 12 12 11 29 15 18 11 6 Power 12 | . 1 1 . 1 2 2 3 1 1 Engine 5 | . 1 1 . 1 1 1 . . . Core 2 | . . . . . . 1 1 . . Reactor 5 | . . . . . 1 . 2 1 1 Propulsion 45 | . 2 4 10 6 13 5 2 3 . Treads 19 | . . 2 5 3 7 . . 2 . Leg 2 | . 2 . . . . . . . . Wheel 23 | . . 2 5 3 6 4 2 1 . Hover . | . . . . . . . . . . Flight 1 | . . . . . . 1 . . . Utility 28 | . 1 1 2 3 8 1 7 4 1 Device 17 | . 1 . 1 2 3 1 6 3 . Storage 2 | . . 1 . . . . . 1 . Processor 3 | . . . . 1 1 . . . 1 Hackware . | . . . . . . . . . . Protection 6 | . . . 1 . 4 . 1 . . Artifact . | . . . . . . . . . . Weapon 33 | . . 6 . 1 6 7 6 3 4 Energy Gun 15 | . . 5 . 1 3 2 . 2 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . . 1 . . 2 4 3 . . Ballistic Cannon 7 | . . . . . . 1 3 1 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 3 . . 6 . . 1 . Parts Lost 49 | . . . . . 13 9 4 . 23 Power 6 | . . . . . 1 2 1 . 2 Propulsion 13 | . . . . . 5 1 3 . 4 Utility 14 | . . . . . 4 1 . . 9 Weapon 16 | . . . . . 3 5 . . 8 Highest Loss Streak 23 | . . . . . 11 5 4 . 23 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 91 95 90 83 84 39 78 92 66 Engine 4 | . 14 11 9 7 4 1 . . . Reactor 1 | . . . . . 1 . 2 9 6 Treads 1 | . . 3 2 . 1 . . 4 2 Leg 1 | . 28 7 . . . . . . . Wheel 10 | . . 11 15 14 11 2 13 13 9 Device 11 | . 6 11 9 10 9 2 21 30 20 Storage 6 | . 14 11 9 7 6 5 5 4 3 Processor 7 | . . . . 5 12 11 8 4 6 Protection 4 | . . . 9 4 8 . 2 4 2 Energy Gun 16 | . . 15 36 30 20 3 5 7 5 Ballistic Gun 5 | . 28 23 . . 4 6 6 1 . Ballistic Cannon 1 | . . . . . . 1 8 9 6 Naked Turns 41 | . . . . . . . . . 41 Heaviest Build 175 | 14 15 98 113 114 126 105 156 175 172 Greatest Support 60 | 20 20 40 32 44 60 30 40 40 40 Greatest Overweight (x) 34 | . . 3 4 4 27 34 14 8 5 Average Overweight (x) 3 | . . 1 3 2 2 12 4 4 2 Largest Inventory Capacity 25 | . 8 25 25 25 25 25 25 25 25 Average Capacity 23 | . 8 15 25 25 25 25 25 25 22 Most Carried 25 | . 8 18 25 25 25 21 25 24 22 Average Carried 19 | . 7 9 21 24 22 13 22 19 19 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 18 25 25 18 21 25 21 5 Class Distribution -------------------- 46% | Gunner 23% | Tank 16% | Scavenger-Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 1824 | 158 151 300 120 110 381 326 207 . 71 Remotely . | . . . . . . . . . . Salvage Created 3371 | . 162 559 382 177 1171 522 209 . 189 Parts 165 | . 11 25 26 5 39 28 21 . 10 Haulers Intercepted 4 | . . 2 1 . 1 . . . . Recyclers Shooed 3 | . . . . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 61 | . 4 8 8 3 21 9 3 . 5 Melee 3 | . . . . . 1 2 . . . Guns 47 | . 4 8 7 3 17 6 1 . 1 Cannons 7 | . . . . . . 1 2 . 4 Classes Destroyed 14 | . 1 4 4 . 4 1 . . . Worker 3 | . . . . . . 3 . . . Builder 5 | . . . 1 . 1 1 2 . . Hauler 4 | . . 2 1 . 1 . . . . Recycler 1 | . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 2 | . . . 1 . . . . . 1 Swarmer 15 | . . . 4 . 3 5 . . 3 Grunt 23 | . 4 7 . 1 11 . . . . Brawler 1 | . . . . . 1 . . . . Sentry 6 | . . 1 3 1 . . 1 . . Specialist 2 | . . . . . 2 . . . . Hunter 6 | . . . 1 1 . 2 2 . . Programmer 7 | . . . . . 3 2 . . 2 Heavy 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 2 3 4 1 4 6 5 . 3 Combat Bots Only 4 | . 2 3 4 1 4 4 3 . 3 Max Kills in Single Turn 2 | . 1 2 2 1 1 2 2 . 1 Gunslinging 1 | . . 1 1 . . 1 . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 933 | . 26 26 37 10 357 108 52 . 317 Missed 301 | . 7 7 16 4 132 14 11 . 110 Damage Taken 10844 | . 235 229 241 58 3071 1624 1384 . 4002 Core 3281 | . 96 11 6 6 597 396 715 . 1454 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 55 | . . . . . 55 . . . . Core Remaining (%) 75 | 100 61 97 98 99 29 60 37 100 . Volleys Fired 158 | . 18 21 16 4 47 24 9 . 19 Largest 4 | . 2 4 4 4 4 4 4 . 4 Hottest 299 | . 40 223 239 263 263 178 207 . 299 Shots Fired 488 | . 36 73 62 16 174 49 36 . 42 Gun 447 | . 36 73 62 16 174 38 18 . 30 Cannon 41 | . . . . . . 11 18 . 12 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 190 | . 36 48 . . 22 45 27 . 12 Thermal 282 | . . 9 62 16 152 4 9 . 30 Explosive . | . . . . . . . . . . Electromagnetic 16 | . . 16 . . . . . . . Robot Hit Streak 16 | . 8 8 10 9 16 11 4 . 9 Robot Miss Streak 16 | . 2 5 4 1 3 5 16 . 2 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 6 | . . 2 1 . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . Capacitor 6 | . . . . . . . . . 6 Shots Hit Robots 315 | . 27 37 32 14 128 39 10 . 28 Core Hits 150 | . 9 19 14 7 63 18 11 . 9 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 4 | . . 1 . . 1 . . . 2 Critical Strikes 18 | . . 1 2 1 7 1 2 . 4 Burn 9 | . . . 2 1 6 . . . . Destroy 5 | . . 1 . . 1 1 . . 2 Blast 4 | . . . . . . . 2 . 2 Melee Attacks 23 | . . . . . 9 14 . . . Impact . | . . . . . . . . . . Slashing 23 | . . . . . 9 14 . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7845 | . 352 574 648 280 3156 1309 416 . 1110 Guns 6205 | . 352 573 648 278 2943 574 207 . 630 Cannons 869 | . . . . . . 209 209 . 451 Explosions . | . . . . . . . . . . Melee 704 | . . . . . 178 526 . . . Ramming 67 | . . 1 . 2 35 . . . 29 Kinetic 2356 | . 352 313 . . 215 687 338 . 451 Thermal 4558 | . . 100 648 278 2728 96 78 . 630 Explosive . | . . . . . . . . . . Electromagnetic 160 | . . 160 . . . . . . . Impact . | . . . . . . . . . . Slashing 704 | . . . . . 178 526 . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . 9 4 . . 14 Average Corruption 2 | . . . . . 2 3 . . 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . 24 4 . . 2 Message Errors 6 | . . . . . 4 1 . . 1 Matter Fused 7 | . . . . . 6 1 . . . Heat Flow Errors 8 | . . . . . 6 1 . . 1 Energy Discharges 3 | . . . . . 2 1 . . . Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 55 | . . . . . 5 50 . . . Projectiles 22 | . . . . . . 22 . . . Explosions . | . . . . . . . . . . Melee 33 | . . . . . 5 28 . . . Knockbacks 11 | . . . . . . 3 3 . 5 Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . 3 3 . 4 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 30 | . . . . 1 17 . . . 12 Shots . | . . . . . . . . . . Rammed 8 | . . . . 1 1 . . . 6 Targets Rammed 10 | . 1 1 . 1 1 . . . 6 Kicked 1 | . 1 . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 1042 | . 10 234 315 168 375 206 1042 . 198 Average Temperature 155 | . 5 73 130 85 110 39 534 . 113 Received Heat Transfer 1159 | . 129 120 27 . 637 . 27 . 219 Effects 12 | . . . . . . . 12 . . Interference 2 | . . . . . . . 2 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 3 | . . . . . . . 3 . . Damage (core) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 4 | . . . 1 . 3 . . . . Combat Hostiles 4 | . . . 1 . 3 . . . . Parts Melted 24 | . . . 5 2 16 . . . 1 Heat Transferred 8583 | . . 185 1406 619 5485 111 111 . 666 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 331 | . 130 331 324 112 224 185 123 64 201 Initial 139 | . . 54 139 47 21 70 . 64 36 Average 92 | . 53 195 193 60 81 66 55 64 79 Maximum Alert Level 1 | . . 1 1 . 1 . . . 1 Low Security (%) 89 | . 100 44 49 100 97 100 100 100 99 Level 1 10 | . . 55 50 . 2 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 2 . 1 9 2 1 . 3 Investigation 2 | . . . . 1 . . 1 . . Extermination 7 | . . . . . 4 2 . . 1 Reinforcement 10 | . 1 2 . . 5 . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 8 | . 1 . 2 . 3 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 6 12 10 3 36 16 4 1 20 Peak Tracking Total 12 | . 4 3 4 1 9 5 3 2 12 Tactical Retreats 9 | . . 2 . . 4 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 5 | . . . . 2 2 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 2 | . . . 1 . 1 . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 11 | . 1 . 1 3 3 . 1 2 . Terminals 10 | . 1 . 1 3 3 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 21 | . 1 . 4 4 7 . 1 4 . Successful 3 | . . . 1 . 2 . . . . Failed 18 | . 1 . 3 4 5 . 1 4 . Catastrophic 7 | . 1 . . 3 1 . . 2 . Database Lockouts . | . . . . . . . . . . Manual 4 | . 1 . . 1 1 . 1 . . Terminals 20 | . 1 . 4 4 7 . . 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 3 | . . . 1 . 2 . . . . Level Access Points 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . 1 3 3 . 1 2 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 5449 | . 248 396 551 486 1886 835 354 370 323 Spaces Moved 2435 | 1 139 190 235 309 864 117 168 230 182 Core 105 | . . . . . 1 31 . . 73 Treads 36 | . . 10 . . 26 . . . . Legs 204 | 1 139 64 . . . . . . . Wheels 2090 | . . 116 235 309 837 86 168 230 109 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 100 145 120 120 125 110 147 50 Average Speed 157 | 120 120 133 145 134 140 552 142 151 109 Slowest Speed 1750 | 120 120 160 150 150 1400 1750 290 200 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 12 | 1 25 17 22 12 28 3 6 9 5 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . . 2 . . . . Terrain Destroyed 32 | . . . . . 2 1 19 . 10 Melee 2 | . . . . . 2 . . . . Projectile 30 | . . . . . . 1 19 . 10 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 3682 | . 185 280 399 368 1426 241 255 252 276 Wait 819 | . 19 43 127 29 427 59 52 1 62 Move 2426 | . 138 189 234 308 863 116 167 229 182 Hop . | . . . . . . . . . . Pick Up 66 | . 2 8 9 5 20 12 7 3 . Fast Attach 37 | . 1 5 . 4 9 6 7 3 2 Attach 45 | . . 1 2 4 16 9 5 5 3 Detach 10 | . . 1 1 3 5 . . . . Swap 36 | . 3 6 10 3 4 . 6 3 1 Drop 52 | . 3 5 . 7 25 1 2 8 1 Fire 158 | . 18 21 16 4 47 24 9 . 19 Melee 23 | . . . . . 9 14 . . . Ram 8 | . . . . 1 1 . . . 6 Kick 1 | . 1 . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 7) 223 | -10/Materials | Discovered new exit (range 15) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Weapon x2 610 | -9/Materials | Discovered new exit (range 16) 645 | -9/Materials | Entered another Materials area 645 | -8/Materials | Evolved 2 slots: Utility x2 911 | -8/Materials | Discovered new exit (range 7) 946 | -8/Materials | Build established: Tank 1196 | -8/Materials | Entered Factory 1196 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -7/Factory | Build established: Gunner 1604 | -7/Factory | Discovered new exit (range 16) 1682 | -7/Factory | Entered another Factory area 1682 | -6/Factory | Evolved 2 slots: Utility x2 2761 | -6/Factory | Identified exit to Factory 2808 | -6/Factory | Build established: Tank 3088 | -6/Factory | Cargo convoy interrupted 3138 | -6/Factory | Lost 3 allies 3184 | -6/Factory | Found Prototype Slashing Weapon 3404 | -6/Factory | Identified Vibroblade 3444 | -6/Factory | Build established: Gunner 3557 | -6/Factory | Core integrity fell below 50% 3568 | -6/Factory | Entered another Factory area 3568 | -5/Factory | Evolved 2 slots: Utility x2 3593 | -5/Factory | Lost 11 parts (1p5n2u3w) 3819 | -5/Factory | Discovered new exit (range 14) 3830 | -5/Factory | Build established: Mutant 3890 | -5/Factory | Lost 4 parts (1p1n2w) 4137 | -5/Factory | Build established: Gunner 4216 | -5/Factory | Lost 5 parts (1p1u3w) 4403 | -5/Factory | Entered another Factory area 4403 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4612 | -4/Factory | Core integrity fell below 50% 4626 | -4/Factory | Lost 4 parts (1p3n) 4741 | -4/Factory | Discovered new exit (range 10) 4757 | -4/Factory | Entered Research 4757 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5058 | -3/Research | Found Quantum Capacitor 5079 | -3/Research | Build established: Scavenger-Gunner 5120 | -3/Research | Discovered new exit (range 5) 5127 | -3/Research | Entered another Research area 5127 | -2/Research | Evolved 2 slots: Utility x2 5407 | -2/Research | System corruption reached 10% 5408 | -2/Research | Core integrity fell below 50% 5421 | -2/Research | Spotted B-90 Cyclops 5429 | -2/Research | Core integrity fell below 20% 5440 | -2/Research | Lost 23 parts (2p4n9u8w) 5450 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05409_ Chain reaction triggered in Imp. Ion Engine. 05409_ Slammed into R-10 Processor. 05410_ P-80 Master knocked back. 05410_ Knocked back. 05410_ P-80 Master knocked back. 05412_ P-80 Master resets R-10 Processor, system corruption cleaned. 05412_ R-10 Processor collects Antigrav System. 05413_ U-05 Engineer lays Concrete. 05414_ U-05 Engineer knocked back. 05418_ #IJ1LNQK:SSAPI2IW/ UUA5WLC 05425_ K-01 Serf cleans the Vacuum Chamber. 05427_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05428_ B-90 Cyclops activates siege mode. 05428_ Vacuum Chamber explodes. 05428_ K-01 Serf destroyed. 05434_ System corrupted: Heat flow error (+142). 05441_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????# #??????????? | | ######???????????????# #??????????? | | ###?????????????# ####???????? | | #?????????????# +???????? | | #?????????????# #???????? | | % #?????????????# #???????? | | #?????????????# +???????? | | #?????????????# #???????? | | "########+###### #???????? | | #???????? | | #???????? | | +???????? | | #???????? | | ###############+##### #???????? | | ????????????????????# #???????? | | ????????????????????+ #???????? | | ????????????????????#####p#???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????#@#???????? | | ????????????????????????# #???????? | | ????????????????????????k #???????? | | ???????????????????????? #???????? | | ??????????????????????? #???????? | | ???????????????????H??? #???????? | | ?????????????????????? #???????? | | ?????????????????????? #???????? | | ????????????????????? ???????? | | ?????????????????????######???????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 46 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmImpactPendant Manual? 0 Play Time 00:50:54 Cumulative 83.5 hours Start 2024.06.09 @ 10:26:09 End 2024.06.09 @ 11:28:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 40 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b745e7-ccae-43fb-83c6-dd1d56d43697