Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 13:06:57 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (172) 860 Value Destroyed (7518) 7518 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (17844) 17844 TOTAL SCORE: 34762 Bonus ------- High Alert Combat Kills 635 Follower Combat Kills 411 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7150 Entered Garrisons 200 Entered DSFs 500 Hacked Protovariant 500 Scanned by Researcher 500 Win 3000 Friendly Fire -52 Cogmind --------- Core Integrity 1500/1500 Matter 591/800 Energy 216/265 System Corruption 0% Temperature Cool (4) Movement Hovering (46) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (8) --- Cooled Linear Gravjet (fused) Combat Linear Gravjet > --- UTILITY (12) ----- Quantum Shading Machine Advanced Sensor Array Seismic Detector Advanced Target Analyzer Advanced Reaction Control System Advanced Cloaking Device Heavy Insulated Plating (fused) Thermal Shield (fused) System Shield Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (3) ------- Enhanced Hardcell Cannon Ionic Axe > --- INVENTORY (6) ---- Experimental Matter Compressor (0) Improved Hacking Suite Compact HERF Cannon Micro-nuke Launcher Ionic Axe Heavy Scimitar of Distortion Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg High-density Centrium Leg Improved Antigrav System Antigrav Array > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Energy Well Advanced Launcher Guidance Computer Nanoactuators Graphene Brace Improved System Shield Self-contained Transmogrifier > --- WEAPON ----------- Plasma Rifle Compact HERF Cannon Compact Linear Accelerator Experimental Stasis Projector > --- INVENTORY -------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Experimental Matter Compressor Improved Sensor Array Advanced Terrain Scan Processor Transport Network Coupler Improved Armor Integrity Analyzer Advanced Reaction Control System Gamma Bomb Array Containment Facilitator Remote Datajack Molecular Scythe Force Lance [Rating: 153] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Hybrid Antimatter Reactor Propulsion Myomer Leg Treads Improved Treads Leg Myomer Leg Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Fusion Bomb Launcher Special Weapon Experimental Stasis Projector Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 2 . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 . 1 . 1 . . 1 . . 1 . 1 Utility 9 | . . 1 1 1 1 1 . . . 2 . 1 . 1 Weapon 2 | . . . 1 . . . . . 1 . . . . . Parts Attached 217 | 8 3 18 5 2 16 2 13 31 29 6 42 20 15 7 Power 23 | 1 2 3 1 1 1 . 2 1 4 1 4 1 . 1 Engine 10 | 1 2 3 1 . 1 . . . 1 . . . . 1 Core 5 | . . . . 1 . . . 1 1 1 . 1 . . Reactor 8 | . . . . . . . 2 . 2 . 4 . . . Propulsion 51 | 2 . 4 . 1 3 1 6 5 6 . 12 8 3 . Treads 9 | 2 . 2 . 1 1 . . . . . . 3 . . Leg 29 | . . 1 . . 2 1 6 5 5 . 9 . . . Wheel . | . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 2 4 1 . Flight 6 | . . 1 . . . . . . 1 . 1 1 2 . Utility 79 | 2 . 5 1 . 8 1 1 11 13 3 13 9 7 5 Device 50 | 1 . 2 1 . 4 . . 8 11 2 7 7 5 2 Storage 7 | 1 . 2 . . 1 . . . 1 . 2 . . . Processor 12 | . . . . . 2 . 1 1 1 . 2 1 2 2 Hackware 2 | . . . . . . . . . . . 1 . . 1 Protection 8 | . . 1 . . 1 1 . 2 . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 64 | 3 1 6 3 . 4 . 4 14 6 2 13 2 5 1 Energy Gun 17 | 1 . 1 1 . . . . 8 3 . 3 . . . Energy Cannon 7 | . . 1 . . 1 . 1 1 . . 2 1 . . Ballistic Gun 13 | 2 . 3 2 . 1 . 1 2 2 . . . . . Ballistic Cannon 9 | . 1 1 . . 1 . 1 2 . . 1 . 1 1 Launcher 7 | . . . . . . . 1 1 . 1 3 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . 3 . 4 . Piercing Weapon 3 | . . . . . 1 . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 5 2 . 1 . . . 1 . 11 3 6 . Corrupted Parts 9 | . . . . . 1 . . 3 . . 5 . . . System Corruption 93 | . . . . . 10 . . 32 . . 51 . . . Parts Lost 102 | . 2 1 . . 3 . 5 23 12 3 32 21 . . Power 10 | . 1 . . . . . 2 1 2 . 4 . . . Propulsion 33 | . . . . . 2 . . 5 4 1 14 7 . . Utility 32 | . . 1 . . . . 2 8 2 1 7 11 . . Weapon 27 | . 1 . . . 1 . 1 9 4 1 7 3 . . Highest Loss Streak 14 | . 2 1 . . 2 . 3 12 7 2 14 10 . . To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Backups 13 | 2 6 9 10 10 12 18 19 17 19 21 19 5 5 5 Power . | . . 1 . 1 . . . 1 1 2 1 1 . . Propulsion . | . 1 1 . . . . 2 1 . . . . . . Utility 7 | . 3 4 4 4 5 10 8 9 14 13 12 3 2 2 Weapon 3 | . 1 2 3 4 5 7 6 3 2 4 4 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 51 | . 2 9 2 2 5 . 4 3 6 . 10 1 . 7 Power 3 | . . 1 . 1 . . . 1 . . . . . . Propulsion 7 | . 1 2 . . . . 2 1 1 . . . . . Utility 22 | . 1 2 1 . . . 1 1 5 . 8 . . 3 Weapon 17 | . . 4 1 1 4 . 1 . . . 1 1 . 4 Tool/Special 2 | . . . . . 1 . . . . . 1 . . . Average Slot Usage (%) 83 | . 99 97 96 99 88 82 75 79 85 95 84 30 37 65 Engine 4 | . 14 11 9 3 7 5 1 . 1 . . . . 2 Core 1 | . . . . 3 . . . . 4 9 2 1 . . Reactor 2 | . . . . . 4 5 6 7 2 . 1 . 2 1 Treads 11 | . 28 30 27 29 13 . . . . . . 2 . . Leg 9 | . . . . . 4 17 17 19 21 27 19 . . . Device 20 | . 14 17 16 16 21 26 24 20 28 31 22 13 15 29 Storage 6 | . 14 11 9 7 6 5 5 5 4 4 6 . . . Processor 2 | . . 1 2 5 5 . 1 4 . . 1 2 6 8 Protection 2 | . . 2 6 7 3 2 1 2 1 3 2 . . 1 Energy Gun 4 | . 4 1 . 11 9 17 7 5 10 4 1 . . . Ballistic Gun 4 | . 14 6 15 3 5 . 2 3 . . . . . . Ballistic Cannon 4 | . 9 10 9 7 2 . 5 1 . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 5 4 2 . 3 7 Piercing Weapon 1 | . . . . . . . . . . 6 6 . . . Peak Build Rating 153 | 7 17 41 50 61 89 93 116 120 131 142 153 123 122 144 Average Rating 78 | 5 8 33 47 57 75 92 96 99 113 135 131 70 77 123 On Entrance 70 | . 7 17 34 50 61 84 93 116 105 129 123 103 20 122 Avg Prop Armor Cover (%) 10 | . . 1 . . 7 . . 4 1 . 2 24 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 118 | 13 18 34 41 45 77 83 106 104 106 101 118 29 36 47 Greatest Support 150 | 40 40 66 65 99 135 88 132 132 146 138 150 63 39 48 Greatest Overweight (x) 5 | . . . . . 2 . 2 1 1 . 5 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 21 | 8 8 10 11 11 21 21 21 21 21 21 21 6 6 6 Average Capacity 14 | 6 8 9 10 11 13 21 21 21 20 21 20 6 6 6 Most Carried 21 | 5 8 10 11 11 21 20 21 21 21 21 21 6 6 6 Average Carried 13 | 2 7 9 10 10 12 18 20 18 19 20 19 5 5 5 Final Capacity 21 | 8 8 10 11 11 21 21 21 21 21 21 6 6 6 6 Final Carried 21 | 5 8 10 11 11 21 18 21 21 21 21 6 6 6 6 Transmogrified Parts 91 | . . 16 3 5 18 . 1 18 7 . 10 6 . 7 Integrity Recovered 2857 | . . 545 48 133 461 . 24 751 305 . 321 200 . 69 Class Distribution -------------------- 44% | Mutant 16% | Tank 9% | Scavenger-Mutant 8% | Gunner 5% | Gladiator 3% | Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Gunner | -5/DSF Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Gladiator | -3/Testing Mutant | -2/Research Sprinter | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Matter Collected 6874 | 319 72 904 311 146 335 . 349 1464 770 122 1227 550 149 156 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7160 | 146 123 1160 410 146 375 . 239 1366 952 615 1447 25 . 156 Parts 339 | 15 6 74 24 7 18 . 7 51 29 26 79 1 . 2 Haulers Intercepted 4 | . . 3 1 . . . . . . . . . . . Recyclers Shooed 5 | 1 . 1 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 143 | . 3 31 10 2 10 . 11 32 10 7 26 1 . . Melee 18 | . . . . . . . . . 3 5 10 . . . Guns 46 | . 1 11 5 2 5 . 3 14 4 . 1 . . . Cannons 46 | . 2 19 5 . 5 . 3 8 1 . 2 1 . . AOE 23 | . . . . . . . 4 7 . 1 11 . . . Classes Destroyed 18 | 2 1 6 1 . 1 . 4 1 . 1 1 . . . Worker 5 | . . 1 . . . . . . 1 1 1 . . 1 Builder 2 | . . . . . . . . . . 1 1 . . . Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 4 | . . 3 1 . . . . . . . . . . . Recycler 6 | 1 . 2 . 1 . . . . 1 . . . . 1 Operator 3 | . . . 1 . . . . . 1 . 1 . . . Watcher 3 | . . 1 1 . . . . . 1 . . . . . Swarmer 37 | . . 9 . . 4 . 5 11 . . 7 1 . . Grunt 52 | . 3 15 7 2 3 . . 10 5 6 1 . . . Brawler 3 | . . . . . . . . 2 . 1 . . . . Duelist 5 | . . 1 . . . . . 3 1 . . . . . Researcher 1 | . . . . . . . . . . . 1 . . . Sentry 17 | . . 6 3 . 1 . 1 3 2 . 1 . . . Specialist 4 | . . . . . . . 1 . . . 3 . . . Hunter 16 | . . . . . . . 2 3 2 . 9 . . . Programmer 8 | . . . . . 2 . . . 1 . 5 . . . Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 2 2 7 5 2 4 . 5 6 5 5 12 1 . 2 Combat Bots Only 11 | . 2 5 4 2 4 . 5 6 5 3 11 1 . . Max Kills in Single Turn 4 | 1 1 2 1 1 2 . 4 3 1 2 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 3 . 1 3 . . . Melee 2 | . . . . . . . . . 1 2 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Hostile Shots Fired 1950 | . 29 157 31 4 95 . 128 289 226 84 438 463 6 . Missed 699 | . 7 45 9 2 34 . 45 79 106 36 142 189 5 . Hits 1251 | . 22 112 22 2 61 . 83 210 120 48 296 274 1 . Melee 32 | . . 4 . . . . . 2 . . 4 22 . . Projectile 1219 | . 22 108 22 2 61 . 83 208 120 48 292 252 1 . AOE 1 | . . . . . . . . . . . . 1 . . Critical Strikes 65 | . 1 7 3 . 2 . 2 13 13 1 13 10 . . Actively Blocked 11 | . . . . . . . . . . . 10 1 . . Part Disruptions 2 | . . . . . 1 . 1 . . . . . . . Damage Taken 24124 | 77 301 1326 427 29 1106 . 1979 3853 2327 662 5556 6481 . . Core 4886 | . 40 267 48 . 50 . 269 501 167 79 694 2771 . . Absorbed by Shields 511 | . . . . . 60 . 22 84 60 164 121 . . . Redirected to Shielding 78 | . . . . . . . . 18 . . . 60 . . Ignored by Resistances 349 | . . . . . . . . 190 . 159 . . . . Regen/Repaired (Parts) 229 | . . . . . . . . . 229 . . . . . Core Remaining (%) 68 | 100 60 67 100 100 93 . . 14 84 . 35 . 2 100 Volleys Fired 362 | 13 12 94 29 5 30 . 36 80 19 6 28 2 1 7 Largest 4 | 2 2 2 3 3 3 . 4 4 4 1 2 1 1 1 Hottest 352 | 60 60 102 105 177 230 . 235 292 352 46 205 120 55 58 Shots Fired 784 | 26 23 177 86 15 73 . 102 178 51 6 37 2 1 7 Gun 485 | 26 19 90 55 10 59 . 56 112 51 . 6 1 . . Cannon 272 | . 4 87 29 5 14 . 45 61 . . 18 1 1 7 Launcher 23 | . . . 2 . . . 1 5 . 6 9 . . . Special 4 | . . . . . . . . . . . 4 . . . Kinetic 465 | 13 16 159 84 6 44 . 55 74 4 . 2 . 1 7 Thermal 233 | . . 18 . . 10 . 46 91 47 . 19 2 . . Explosive 12 | . . . . . . . 1 5 . . 6 . . . Electromagnetic 73 | 13 7 . 2 9 19 . . 8 . 6 9 . . . Robot Hit Streak 22 | 4 9 15 22 5 6 . 11 7 9 11 6 . . . Robot Miss Streak 19 | 2 4 8 12 8 10 . 19 7 3 1 4 . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 4 | . . . . . 2 . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . . . . . Shots Hit Robots 580 | 18 12 121 57 12 52 . 73 100 56 26 51 . . 2 Core Hits 409 | 6 4 85 45 13 46 . 48 61 24 19 56 2 . . Critical Kills 8 | . . . 1 . . . . 4 3 . . . . . Critical Parts Destroyed 11 | . . 1 2 . . . . 7 1 . . . . . Critical Strikes 45 | 1 . 4 3 . . . 1 18 5 3 9 1 . . Burn 1 | . . . . . . . . 1 . . . . . . Destroy 16 | . . . 3 . . . . 9 4 . . . . . Blast 8 | . . 2 . . . . 1 4 . . . 1 . . Corrupt 2 | 1 . . . . . . . 1 . . . . . . Smash 4 | . . 1 . . . . . 3 . . . . . . Sever 5 | . . 1 . . . . . . 1 1 2 . . . Impale 9 | . . . . . . . . . . 2 7 . . . Melee Attacks 132 | . . 9 . . 1 . . 5 24 27 51 . 3 12 Impact 13 | . . 8 . . . . . 5 . . . . . . Slashing 75 | . . 1 . . . . . . 23 6 30 . 3 12 Piercing 44 | . . . . . 1 . . . 1 21 21 . . . Sneak Attacks 6 | . . 1 . . . . . . 2 1 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . 2 6 5 . . . Damage Inflicted 18639 | 270 184 2294 1120 172 819 . 2512 3470 2450 1555 3546 132 . 115 Guns 5869 | 180 131 787 478 88 594 . 1077 1394 1038 . 102 . . . Cannons 4665 | . 53 1212 526 84 214 . 987 1093 98 . 319 79 . . Explosions 3595 | 90 . . 116 . . . 448 799 . 503 1639 . . . Melee 4232 | . . 270 . . . . . 169 1188 1050 1440 . . 115 Ramming 236 | . . 25 . . 11 . . 15 126 2 4 53 . . Kinetic 5741 | 64 144 1783 1004 84 548 . 1049 943 43 . . 79 . . Thermal 4112 | 90 . 216 . . 189 . 1015 1311 995 . 296 . . . Explosive 2594 | . . . 56 . . . 448 799 . . 1291 . . . Electromagnetic 1626 | 116 40 . 60 88 71 . . 233 . 503 515 . . . Impact 355 | . . 186 . . . . . 169 . . . . . . Slashing 2396 | . . 84 . . . . . . 1130 228 839 . . 115 Piercing 1481 | . . . . . . . . . 58 822 601 . . . Phasic 98 | . . . . . . . . . 98 . . . . . Highest Corruption 56 | . . . . . 10 . . 32 4 1 56 20 24 . Average Corruption 17 | . . . . . 10 . . 16 3 1 25 12 22 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 88 | . . . . . . . . 21 6 . 41 17 3 . Message Errors 15 | . . . . . . . . 2 1 . 10 2 . . Matter Fused 21 | . . . . . . . . 6 2 . 5 7 1 . Heat Flow Errors 8 | . . . . . . . . 4 1 . 2 1 . . Energy Discharges 7 | . . . . . . . . 2 . . 4 1 . . Parts Rejected 2 | . . . . . . . . . . . 1 1 . . Parts Fused 3 | . . . . . . . . 1 . . 2 . . . Data Loss (minor) 9 | . . . . . . . . 4 1 . 3 1 . . Data Loss (major) 2 | . . . . . . . . . . . 1 . 1 . Misfires 3 | . . . . . . . . 1 . . 2 . . . Alerts 1 | . . . . . . . . . 1 . . . . . Misdirections 11 | . . . . . . . . . . . 6 4 1 . Weapon Failures 6 | . . . . . . . . 1 . . 5 . . . Overload Shots 2 | . . . . . . . . . 2 . . . . . Overflow Damage 745 | . . 59 . . 47 . 33 203 104 31 193 . . 75 Projectiles 25 | . . 6 . . . . 19 . . . . . . . Explosions 294 | . . . . . 47 . 14 109 . . 124 . . . Melee 426 | . . 53 . . . . . 94 104 31 69 . . 75 Knockbacks 61 | . . 24 9 3 9 . 5 10 1 . . . . . Impact 4 | . . 2 . . 1 . . . 1 . . . . . Kinetic 53 | . . 20 9 3 6 . 5 10 . . . . . . Secondary 4 | . . 2 . . 2 . . . . . . . . . Self-Inflicted Damage 966 | 77 . . 94 . 226 . . 173 . 16 355 25 . . Shots 25 | 3 . . 1 . 3 . . 4 . 2 12 . . . Rammed 17 | . . 6 . . 2 . . . . . . 9 . . Targets Rammed 32 | . . 6 . . 2 . . 5 8 1 1 9 . . Kicked 15 | . . . . . . . . 5 8 1 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 666 | 12 54 298 266 366 514 . 446 551 666 . 185 318 . . Average Temperature 142 | 10 21 70 84 153 163 . 168 181 221 . 60 136 . . Received Heat Transfer 3962 | . 186 492 225 18 293 . 159 1044 552 119 640 234 . . Effects 41 | . . . . . 7 . 3 18 13 . . . . . Shutdowns 9 | . . . . . 3 . . 3 3 . . . . . Energy Bleed 3 | . . . . . 1 . 2 . . . . . . . Interference 8 | . . . . . 1 . . 6 1 . . . . . Matter Decay 5 | . . . . . . . 1 2 2 . . . . . Short Circuit 4 | . . . . . . . . 2 2 . . . . . Damage (minor) 3 | . . . . . 2 . . . 1 . . . . . Damage (major) 9 | . . . . . . . . 5 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 1 . . . . . 3 1 1 2 . . . Combat Hostiles 8 | . . 1 . . . . . 3 1 1 2 . . . Parts Fried 14 | 1 . 2 . . 1 . . 3 1 3 3 . . . Impact Corruptions 8 | . . 3 . . . . . 3 2 . . . . . Robots Melted 2 | . . . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . Parts Melted 9 | 1 . . . . . . 1 1 1 1 4 . . . Heat Transferred 5246 | 100 . 280 . . 179 . 869 1887 1345 . 586 . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped 8 | . . . . . . . . . . . . . . 8 Power Chain Reactions 3 | 3 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Maximum Alert Level 3 | . . 1 1 . 1 . 1 3 2 2 2 2 1 . Low Security (%) 51 | 100 100 47 96 100 91 100 74 . . . 65 4 80 100 Level 1 25 | . . 52 3 . 8 . 25 32 . 73 14 90 19 . Level 2 19 | . . . . . . . . 48 100 26 20 4 . . Level 3 2 | . . . . . . . . 18 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Peak Influence 924 | 5 55 398 204 88 219 61 281 924 684 456 560 454 207 120 Initial 485 | . . . 112 88 14 61 42 210 485 317 256 307 207 115 Average 253 | . 13 201 79 32 118 61 117 551 556 348 230 317 190 86 Influence Increases 5989 | 25 117 870 367 55 546 . 289 944 662 269 1051 682 36 76 Destroy 0b10 Robot/C 3060 | . 60 640 200 40 200 . 220 660 340 140 540 20 . . Destroy 0b10 Robot/NC 135 | 25 . 35 15 5 . . . . 20 10 15 . . 10 Destroy Leader 494 | . 20 128 54 10 50 . 30 40 62 20 70 10 . . Allied During Kill 108 | . . 3 . . . . . 14 91 . . . . . Successful Hack 86 | . 7 . 8 . 12 . . . . 24 16 19 . . Disable Machine 315 | . 15 15 45 . 60 . . 30 . 15 75 . 30 30 Anti-Garrison Action 100 | . . . . . . . . 100 . . . . . . Destroy Structure 398 | . . 4 30 . 34 . 24 85 6 . 170 3 6 36 Partial Spotted 45 | . . . . . . . . . . . 15 30 . . Lose Combat Pursuer 930 | . 15 45 15 . . . 15 15 15 60 150 600 . . Miscellaneous 318 | . . . . . 190 . . . 128 . . . . . Influence Decreases 5948 | 25 117 603 438 221 450 65 69 301 981 418 960 860 212 228 Entered New Map 1841 | . . . 155 108 16 65 19 71 439 288 200 240 162 78 Time Decay 2718 | 25 117 473 214 113 404 . . . 362 100 440 270 50 150 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . Lost Part 1000 | . . 10 . . 30 . 50 230 120 30 320 210 . . Lost Ally 220 | . . 120 . . . . . . 60 . . 40 . . Purge Threat 69 | . . . 69 . . . . . . . . . . . Squads Dispatched 40 | . 1 4 3 1 4 . 1 . 4 2 12 7 . 1 Investigation 7 | . 1 2 1 1 1 . . . . . . 1 . . Extermination 10 | . . . . . 2 . . . 1 . 3 3 . 1 Reinforcement 18 | . . 2 2 . 1 . 1 . 1 2 6 3 . . Assault 5 | . . . . . . . . . 2 . 3 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Distress Signals 15 | . . 4 2 . . . . . 1 2 2 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 326 | . 4 49 16 1 11 . 18 43 24 19 58 78 5 . Peak Tracking Total 19 | . 3 7 3 1 4 . 5 8 7 8 14 19 5 1 Tactical Retreats 25 | . 1 3 1 . . . 1 1 1 2 3 12 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Traps Triggered 10 | . 1 . . . . . 1 3 1 1 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Machines Disabled 21 | . 1 1 3 . 4 . . 2 . 1 5 . 2 2 Max in Single Turn 3 | . 1 1 1 . 3 . . 1 . 1 2 . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Machines Accessed 25 | . 1 2 3 2 3 1 . 1 3 3 4 2 . . Terminals 16 | . 1 1 3 . . 1 . 1 1 3 4 1 . . Fabricators 3 | . . . . 1 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units 3 | . . 1 . 1 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 51 | . 1 3 6 5 7 1 . 2 7 6 8 5 . . Successful 20 | . 1 . 3 1 5 1 . . 4 1 2 2 . . Failed 31 | . . 3 3 4 2 . . 2 3 5 6 3 . . Catastrophic 7 | . . 2 1 . . . . . 1 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . 2 1 2 . 2 . . . 1 1 1 . . . Terminals 31 | . 1 1 6 . . 1 . 2 3 6 8 3 . . Fabricators 8 | . . . . 4 4 . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . Recycling Units 6 | . . 2 . 1 3 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . . 2 . . . . . Terminal Hacks 9 | . 1 . 3 . . 1 . . . 1 2 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . 2 . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . . . . . Retrieve Components 2 | . . . . 1 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . 1 . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 21 | . . 2 3 1 2 . . 1 3 3 4 2 . . Full Trace Events 3 | . . 1 . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . . . . . 9 . . . Parts Built 1 | . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 25 | . . . . . 25 . . . . . . . . . Total Part Build Rating 1 | . . . . . 1 . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 26 | . . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . 3 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Total Allies 13 | . . 6 . . . . . 1 4 . . 2 . . Largest Group 4 | . . 4 . . . . . 1 4 . . 1 . . Highest-Rated Group 188 | . . 40 . . . . . 79 188 . . 31 . . Highest-Rated Ally 79 | . . 10 . . . . . 79 47 . . 31 . . Initial Warlord ECA Mod 13 | . . . . . . . . 10 13 12 12 11 11 10 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 73 | . . 18 . . . . . 12 39 . . 4 . . Total Damage 1863 | . . 123 . . . . . 535 1138 . . 67 . . Kills 9 | . . 1 . . . . . 1 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 314 | . 13 26 9 5 16 . 2 80 8 10 72 67 . 6 Average Entertainment 44 | . 26 17 13 11 14 10 10 50 100 51 78 54 52 25 Good Acts 87 | . . 10 3 1 4 . 3 15 11 3 5 21 4 7 Bad Acts 36 | . . 5 1 1 3 . 2 2 5 1 7 7 . 2 Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Active Infowar (turns) 3389 | 147 380 141 134 310 1068 11 24 . . . 558 242 72 302 Optics 948 | . . . . 252 696 . . . . . . . . . Sensors 106 | . . . . . . . . . . . . . . 106 Traps 542 | . . . . . . . . . . . 542 . . . Seismic 959 | 147 380 . . 58 . . . . . . . . 72 302 T.N.C. 143 | . . . . . . . . . . . 16 127 . . Machine Analysis 275 | . . 141 134 . . . . . . . . . . . Cloaking 479 | . . . . . . . . . . . . 115 62 302 ECM 407 | . . . . . 372 11 24 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Turns Passed 8978 | 238 402 1619 459 310 1180 11 383 1242 836 212 1092 587 105 302 Spaces Moved 5761 | 116 185 751 220 177 588 7 169 661 463 111 594 1073 218 428 Core 391 | 5 . . . . . . . . . . . 350 36 . Treads 1793 | 111 185 751 220 177 349 . . . . . . . . . Legs 2224 | . . . . . 239 7 169 661 463 111 574 . . . Wheels . | . . . . . . . . . . . . . . . Hover 365 | . . . . . . . . . . . 20 226 5 114 Flight 988 | . . . . . . . . . . . . 497 177 314 Fastest Speed 17 | 50 160 155 158 158 130 130 120 120 120 120 70 38 20 17 Average Speed 116 | 155 160 157 158 161 171 130 131 134 126 120 133 47 28 51 Slowest Speed 540 | 160 160 160 158 165 260 130 240 220 220 120 540 150 60 200 Overloaded Moves 128 | . . . . . . . . . . . . 78 . 50 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 5 35 51 23 5 11 . 96 57 13 3 67 40 32 12 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . . . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 24 | . . 1 . . 2 . . . 2 . 2 1 2 14 Terrain Destroyed 260 | 13 . 1 42 . 45 . 12 43 2 . 85 1 2 14 Melee 12 | . . 1 . . . . . . 1 . 1 . 1 8 Projectile 40 | . . . 10 . 2 . 7 7 1 . 5 1 1 6 AOE 208 | 13 . . 32 . 43 . 5 36 . . 79 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Tes Res Qua Acc Total 7148 | 145 270 996 276 191 698 9 250 849 637 149 796 1146 249 487 Wait 311 | 4 59 81 10 3 12 . 8 21 39 . 33 22 . 19 Move 5740 | 115 184 750 219 176 587 6 168 659 462 111 593 1066 217 427 Hop 3 | . . . . . . . . . . . . 3 . . Pick Up 152 | 4 8 13 6 2 22 . 10 19 35 2 18 4 4 5 Fast Attach 153 | 8 . 11 4 1 11 . 11 18 20 1 27 21 14 6 Attach 63 | . 2 2 1 1 5 3 3 14 5 1 18 3 5 . Detach 14 | 1 . 1 . . 2 . 1 3 . . 3 1 1 1 Swap 49 | . 1 6 1 1 6 . 2 8 6 7 10 . . 1 Drop 144 | . 4 23 6 2 20 . 10 10 21 1 20 14 4 9 Fire 362 | 13 12 94 29 5 30 . 36 80 19 6 28 2 1 7 Melee 117 | . . 9 . . 1 . . 5 22 20 45 . 3 12 Ram 10 | . . . . . . . . . . . . 10 . . Kick 14 | . . . . . . . . 5 8 . 1 . . . Crush 8 | . . 6 . . 2 . . . . . . . . . Escape Stasis 8 | . . . . . . . 1 7 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / Frg) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 9) 619 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 619 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 675 | -9/Materials | X0-1V1 announced a LAN party 793 | -9/Materials | Identified exit to Materials 793 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 908 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 1166 | -9/Materials | X0-1V1 sent allied S-10 Pest (x2) 1409 | -9/Materials | Core integrity fell below 50% 1422 | -9/Materials | Identified exit to Mines 1422 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1488 | -9/Materials | X0-1V1 whisked you away to safety 1740 | -9/Materials | Core integrity fell below 20% 1761 | -9/Materials | X0-1V1 rescued you from certain death 2007 | -9/Materials | X0-1V1 sent you to a vault 2050 | -9/Materials | Core integrity permanently improved by X0-1V1 (+300) 2082 | -9/Materials | Lost 4 allies 2260 | -9/Materials | Entered another Materials area 2260 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2439 | -8/Materials | Identified exit to Storage 2533 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2659 | -8/Materials | Discovered new exit (range 6) 2691 | -8/Materials | Build established: Tank 2719 | -8/Materials | Entered Factory 2719 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2980 | -7/Factory | X0-1V1 put everyone to sleep 3000 | -7/Factory | Discovered new exit (range 11) 3029 | -7/Factory | Entered another Factory area 3029 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3088 | -6/Factory | X0-1V1 activates XOMVISION 3198 | -6/Factory | Discovered new exit (range 7) 3284 | -6/Factory | Identified exit to Lower Caves 3416 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 3422 | -6/Factory | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 3794 | -6/Factory | Discovered new exit (range 8) 3840 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 3890 | -6/Factory | Identified exit to Factory 4093 | -6/Factory | Found Hvy. Insulated Plating 4209 | -6/Factory | System corruption reached 10% 4209 | -6/Factory | Entered another Factory area 4209 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4220 | -5/Factory | Identified exit to DSF 4220 | -5/Factory | Entered DSF 4248 | -5/DSF | X0-1V1 sent hostile B-75 Beast (x1) 4251 | -5/DSF | Spotted B-75 Beast 4305 | -5/DSF | Destroyed B-75 Beast 4306 | -5/DSF | Additional patrols routed to DSF 4390 | -5/DSF | Lost 3 parts (1p2u) 4448 | -5/DSF | X0-1V1 whisked you away to safety 4461 | -5/DSF | Discovered new exit (range 4) 4464 | -5/DSF | Weapon slot count temporarily expanded by X0-1V1 (+3) 4509 | -5/DSF | Sterilization system engaged 4529 | -5/DSF | Ambient heat levels rising (+10) 4544 | -5/DSF | Ambient heat levels rising (+10) 4559 | -5/DSF | Ambient heat levels rising (+10) 4574 | -5/DSF | Ambient heat levels rising (+10) 4589 | -5/DSF | Ambient heat levels rising (+10) 4603 | -5/DSF | Entered Garrison 4625 | -5/Garrison | Triggered checkpoint 4646 | -5/Garrison | Build established: Gunner 4775 | -5/Garrison | Triggered checkpoint 4813 | -5/Garrison | Spotted B-75 Beast 4837 | -5/Garrison | X0-1V1 sent allied Knight (x1) 4843 | -5/Garrison | Weapon slot count reverted to normal (-3) 4854 | -5/Garrison | Allies destroyed B-75 Beast 4999 | -5/Garrison | Triggered checkpoint 5002 | -5/Garrison | Triggered checkpoint 5065 | -5/Garrison | Triggered checkpoint 5076 | -5/Garrison | Lost 3 parts (1u2w) 5078 | -5/Garrison | Core integrity fell below 50% 5114 | -5/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+3) 5127 | -5/Garrison | X0-1V1 whisked you away to safety 5132 | -5/Garrison | Discovered new exit (range 10) 5148 | -5/Garrison | X0-1V1 activates XOMVISION 5152 | -5/Garrison | Lost 12 parts (1p5n1u5w) 5210 | -5/Garrison | System corruption reached 10% 5297 | -5/Garrison | System corruption reached 30% 5297 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5336 | -5/Garrison | Build established: Mutant 5377 | -5/Garrison | Triggered checkpoint 5469 | -5/Garrison | Identified exit to Factory 5469 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 5559 | -5/Garrison | Triggered checkpoint 5637 | -5/Garrison | Weapon slot count reverted to normal (-3) 5667 | -5/Garrison | Triggered checkpoint 5701 | -5/Garrison | Core integrity fell below 20% 5801 | -5/Garrison | Discovered exit to Factory (range 18) 5845 | -5/Garrison | Entered Factory 5845 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5930 | -4/Factory | X0-1V1 sent you to a vault 5941 | -4/Factory | Discovered new exit (range 12) 5983 | -4/Factory | X0-1V1 sent you into danger 6001 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 6076 | -4/Factory | Lost 3 parts (1p1n1w) 6095 | -4/Factory | First assault squad dispatched 6168 | -4/Factory | Lost 7 parts (1p1n2u3w) 6258 | -4/Factory | Identified exit to Upper Caves 6365 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 6392 | -4/Factory | Repaired Hcp. Storage Unit 6435 | -4/Factory | Build established: Scavenger-Mutant 6566 | -4/Factory | X0-1V1 foreshadows a heat wave 6619 | -4/Factory | Discovered new exit (range 9) 6681 | -4/Factory | Entered Research 6681 | -3/Research | Evolved 2 slots: Utility x2 6858 | -3/Research | Discovered new exit (range 7) 6893 | -3/Research | Entered Testing 6922 | -3/Testing | Protovariant out of control (PX-BOR97RDG7Y) 6922 | -3/Testing | Unleashed a protovariant (PX-BOR97RDG7Y) 7153 | -3/Testing | Found Fusion Bomb Launcher 7220 | -3/Testing | Found Gamma Bomb Array 7221 | -3/Testing | Scanned by Researcher 7240 | -3/Testing | X0-1V1 announced a LAN party 7382 | -3/Testing | Lost 3 parts (1n1u1w) 7457 | -3/Testing | Found Prototype Energy Gun 7457 | -3/Testing | Identified Warp Gun 7459 | -3/Testing | X0-1V1 sent you into danger 7477 | -3/Testing | System corruption reached 10% 7488 | -3/Testing | System corruption reached 30% 7493 | -3/Testing | Lost 11 parts (1p5n3u2w) 7676 | -3/Testing | Identified exit to Research 7676 | -3/Testing | X0-1V1 revealed exit location to -2/Research 7808 | -3/Testing | Destroyed 11 combat bots 7812 | -3/Testing | Lost 14 parts (3p6n2u3w) 7851 | -3/Testing | Found Prototype Launcher 7866 | -3/Testing | Identified Containment Facilitator 7893 | -3/Testing | First assault squad dispatched 7953 | -3/Testing | Core integrity fell below 50% 7985 | -3/Testing | Entered Research 7985 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8128 | -2/Research | Core integrity fell below 50% 8149 | -2/Research | Lost 7 parts (2n3u2w) 8193 | -2/Research | Spotted B-90 Cyclops 8210 | -2/Research | X0-1V1 activates XOMVISION 8219 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+3) 8235 | -2/Research | Search patrols dispatched 8248 | -2/Research | Core integrity fell below 20% 8256 | -2/Research | X0-1V1 turns hostiles against one another 8276 | -2/Research | System corruption reached 10% 8294 | -2/Research | Identified exit to Access 8294 | -2/Research | X0-1V1 revealed exit location to -1/Access 8307 | -2/Research | Core integrity restored by X0-1V1 (+283) 8345 | -2/Research | Weapon slot count reverted to normal (-3) 8370 | -2/Research | Build established: Mutant 8394 | -2/Research | Found Prototype Launcher 8394 | -2/Research | Identified Gui. Micro-nuke Launcher 8412 | -2/Research | Found Prototype Launcher 8412 | -2/Research | Identified Com. Tesla Bomb Launcher 8473 | -2/Research | Core integrity restored by X0-1V1 (+283) 8504 | -2/Research | Core integrity restored by X0-1V1 (+283) 8509 | -2/Research | Spotted B-90 Cyclops 8511 | -2/Research | X0-1V1 upgraded hostiles (x1) 8511 | -2/Research | Spotted B-99 Colossus 8517 | -2/Research | Identified exit to Quarantine 8517 | -2/Research | X0-1V1 revealed exit location to -2/Quarantine 8546 | -2/Research | X0-1V1 rescued you from certain death 8554 | -2/Research | Lost 10 parts (4n6u) 8572 | -2/Research | Entered Quarantine 8581 | -2/Quarantine | Found Alien Artifact 8581 | -2/Quarantine | Identified Transdimensional Reconstructor 8581 | -2/Quarantine | Warped through subspace 8590 | -2/Quarantine | X0-1V1 sent you to a vault 8601 | -2/Quarantine | Found Prototype Slashing Weapon 8601 | -2/Quarantine | Identified Hvy. Scimitar of Distortion 8617 | -2/Quarantine | Found Adv. Force Booster 8655 | -2/Quarantine | Identified exit to Protoforge 8655 | -2/Quarantine | X0-1V1 revealed exit location to -2/Protoforge 8672 | -2/Quarantine | Discovered exit to Access (range 12) 8677 | -2/Quarantine | Entered Access 8677 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8685 | -1/Access | X0-1V1 destroyed Energy Cycler 8685 | -1/Access | Energy Cycler disabled 8766 | -1/Access | X0-1V1 sent you into danger 8776 | -1/Access | Identified exit to Surface 8776 | -1/Access | X0-1V1 revealed exit location to -0/Surface 8785 | -1/Access | X0-1V1 mutated your Weapon slot to Utility slot 8786 | -1/Access | X0-1V1 released a cloud of subatomizers 8973 | -1/Access | Identified exit to Command 8973 | -1/Access | X0-1V1 revealed exit location to -1/Command 8979 | *** | Escaped! Last Messages --------------- 08825_ Sfc. Transmogrifier converts Adv. Signal Interpreter into Thermal Shield. 08847_ U-05 Engineer builds a Wall. 08855_ Sfc. Transmogrifier converts Imp. Melee Analysis Suite into Hvy. Insulated Plating. 08861_ X0-1V1: "I found some blueprints, how convenient!" (5 emergency access locations revealed). 08864_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 3F. 08865_ TF Node disabled. 08865_ Adv. Sensor Array tumbles out of TF Node. 08868_ Dropped Adv. Force Booster. 08868_ Acquired Adv. Sensor Array. 08883_ ALERT: Security rotation in progress. 08920_ Dropped Adv. Sensor Array. 08920_ Acquired Imp. Hacking Suite. 08963_ Q792-d: IFF CHECK FAIL. 08973_ X0-1V1: "I guarantee there's even more fun over that way." 08973_ EXIT=REVEALED: COMMAND 08977_ The Access Shell folds into the floor. 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"""T""" #????????? | | ????????????????????########## ######?? #????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 52 Energy Capacity 2150 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 625 Resistance: KI 25 Resistance: TH 30 Resistance: EM 30 Propulsion Shielding 66 Weapon Shielding 15 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 82 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 4 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Shield Generator | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Exp. Melee Analysis Suite | -3/Testing | Archive Enh. Force Rifle | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Repaired ---------- Hcp. Storage Unit | 54% | -4/Factory Studied --------- Antigrav Array | -2/Research | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChainJunkInsulator Manual? 0 Play Time 01:43:06 Cumulative 734.3 hours Start 2026.11.07 @ 10:56:57 End 2026.11.07 @ 13:06:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 375 Adventurer 7 Explorer 18 Win Type 0 Total 78 Types 50/3/9/3/2/1/3/4/0/3 Lore% 96 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dd832f7-741b-4625-bf1b-2c338ea933aa