Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 21:32:28 Player: tarun Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1259) 1259 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 4048 Bonus ------- Friendly Fire -21 Cogmind --------- Core Integrity 664/700 Matter 290/300 Energy 61/265 System Corruption 0% Temperature Cool (9) Movement Hovering (45) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Airjet Airjet Airjet Aerolev Unit > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (10) --- Cooled Ion Engine Deuterium Engine Deuterium Engine VTOL Module Cooling System Coolant Injector Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer Particle Charger > --- WEAPON ----------- Improved Medium Laser Improved EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Deuterium Engine VTOL Module Cooling System Coolant Injector Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating [Rating: 41] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 70 | 7 7 9 19 23 5 Power 11 | 1 . 1 5 2 2 Engine 10 | 1 . 1 5 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 23 | 3 2 3 5 9 1 Treads 11 | . 2 3 5 1 . Leg 1 | 1 . . . . . Wheel 2 | 2 . . . . . Hover 9 | . . . . 8 1 Flight . | . . . . . . Utility 15 | 1 1 3 2 7 1 Device 8 | . 1 3 1 3 . Storage 2 | 1 . . . 1 . Processor 4 | . . . 1 2 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 21 | 2 4 2 7 5 1 Energy Gun 6 | 2 2 . 1 1 . Energy Cannon 9 | . . . 4 4 1 Ballistic Gun 3 | . 1 1 1 . . Ballistic Cannon 2 | . . 1 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 5 | . . . 4 1 . Corrupted Parts 1 | . . . 1 . . System Corruption 2 | . . . 2 . . Parts Lost 15 | . 1 4 1 5 4 Power 1 | . . . 1 . . Propulsion 5 | . . 1 . 3 1 Utility 2 | . . 1 . . 1 Weapon 7 | . 1 2 . 2 2 Highest Loss Streak 3 | . 1 1 1 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 91 89 97 75 97 Engine 8 | . 14 11 10 3 7 Core 2 | . . . . 5 . Treads 20 | . 25 30 31 10 . Hover 4 | . . . . 6 37 Device 11 | . 7 16 20 5 7 Storage 10 | . 14 11 11 9 7 Processor 5 | . . . 1 9 23 Protection 3 | . . . . 7 . Energy Gun 6 | . 24 8 . 3 6 Energy Cannon 8 | . . . 7 14 5 Ballistic Gun 2 | . 2 5 5 . . Ballistic Cannon 2 | . . 5 7 . . Peak Build Rating 41 | 6 7 11 18 33 41 Average Rating 15 | 4 6 9 13 20 38 On Entrance 12 | . 6 7 11 15 33 Naked Turns . | . . . . . . Heaviest Build 30 | 12 13 20 23 29 30 Greatest Support 80 | 20 40 60 60 80 40 Greatest Overweight (x) 9 | . 3 . 1 9 . Average Overweight (x) . | . . . . 2 . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 10 Most Carried 10 | 6 8 8 8 10 10 Average Carried 7 | 5 7 7 7 7 9 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 6 8 8 8 10 9 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1363 | 191 107 216 302 527 20 Remotely . | . . . . . . Salvage Created 1501 | . 118 334 232 650 167 Parts 89 | . 9 16 16 36 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 36 | . 2 11 4 14 5 Guns 16 | . 2 8 1 3 2 Cannons 18 | . . 3 3 9 3 Classes Destroyed 8 | . 3 3 1 1 . Worker 1 | . 1 . . . . Builder 2 | . . 1 1 . . Recycler 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 1 | . . . . 1 . Swarmer 13 | . . 3 2 4 4 Grunt 15 | . 2 5 1 6 1 Sentry 8 | . . 3 1 4 . Best Kill Streak 4 | . 3 3 3 3 4 Combat Bots Only 4 | . 2 3 2 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 269 | . 16 86 20 114 33 Missed 80 | . 4 31 5 34 6 Damage Taken 3038 | . 179 805 302 1295 457 Core 654 | . 39 188 52 339 36 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 20 | . . . 20 . . Core Remaining (%) 65 | 100 84 . 40 38 . Volleys Fired 147 | . 10 60 11 56 10 Largest 2 | . 2 2 2 2 2 Hottest 128 | . 90 90 95 128 112 Shots Fired 276 | . 20 114 22 105 15 Gun 127 | . 20 75 3 19 10 Cannon 149 | . . 39 19 86 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 98 | . 9 78 11 . . Thermal 137 | . 10 21 11 85 10 Explosive . | . . . . . . Electromagnetic 41 | . 1 15 . 20 5 Robot Hit Streak 15 | . 15 13 5 8 6 Robot Miss Streak 6 | . 2 4 6 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 186 | . 18 79 12 67 10 Core Hits 65 | . 6 21 9 23 6 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 5 . 1 2 Burn 5 | . 1 2 . . 2 Meltdown 1 | . . . . 1 . Destroy 1 | . . 1 . . . Blast 2 | . . 2 . . . Melee Attacks 2 | . 2 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2911 | . 174 968 259 1308 202 Guns 1093 | . 174 530 42 235 112 Cannons 1817 | . . 438 217 1072 90 Explosions . | . . . . . . Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 864 | . 57 659 148 . . Thermal 1557 | . 102 214 111 1018 112 Explosive . | . . . . . . Electromagnetic 489 | . 15 95 . 289 90 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 8 . . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Parts Rejected 2 | . . . 2 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . . 11 . Projectiles 11 | . . . . 11 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . 5 . . . Impact . | . . . . . . Kinetic 5 | . . 5 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 614 | . 173 187 206 614 192 Average Temperature 137 | . 93 38 123 182 89 Received Heat Transfer 1029 | . 102 303 30 405 189 Effects 29 | . . . . 29 . Shutdowns 4 | . . . . 4 . Energy Bleed 3 | . . . . 3 . Interference 3 | . . . . 3 . Matter Decay 7 | . . . . 7 . Short Circuit 3 | . . . . 3 . Damage (minor) 4 | . . . . 4 . Damage (major) 2 | . . . . 2 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | . . 5 . 4 . Heat Transferred 3811 | . 370 777 259 2035 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 297 | . 81 258 118 297 129 Initial 59 | . . 33 59 49 29 Average 94 | . 48 103 62 122 85 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 89 | 100 100 87 100 82 100 Level 1 10 | . . 12 . 17 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 2 3 1 . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 1 1 . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . . 2 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 4 25 22 25 7 Peak Tracking Total 6 | . 2 6 4 5 4 Tactical Retreats 12 | . . 7 1 4 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 5 | . . 2 3 . . Terminals 4 | . . 2 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . . 10 14 . . Successful 13 | . . 3 10 . . Failed 11 | . . 7 4 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . . 10 9 . . Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 3 6 . . Record 4 | . . . 4 . . Part Schematic 2 | . . . 2 . . Dispatch Records 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 5 | . . 2 3 . . Full Trace Events 5 | . . 2 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat . | . . . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2942 | 73 275 633 605 1226 130 Spaces Moved 1292 | 72 146 214 300 413 147 Core 121 | 11 5 . . 105 . Treads 743 | . 126 214 300 103 . Legs 6 | 6 . . . . . Wheels 70 | 55 15 . . . . Hover 352 | . . . . 205 147 Flight . | . . . . . . Fastest Speed 42 | 50 80 160 160 42 42 Average Speed 152 | 78 153 160 160 193 42 Slowest Speed 500 | 120 200 160 240 500 42 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 24 20 55 36 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . 1 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 1999 | 85 181 399 401 733 200 Wait 404 | . . 108 51 213 32 Move 1287 | 71 145 213 299 412 147 Hop . | . . . . . . Pick Up 54 | 7 10 6 12 15 4 Fast Attach 13 | 5 . 1 3 4 . Attach 29 | 1 5 5 4 11 3 Detach 1 | . 1 . . . . Swap 28 | 1 2 3 12 8 2 Drop 32 | . 6 3 9 12 2 Fire 147 | . 10 60 11 56 10 Melee 2 | . 2 . . . . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 3) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Discovered new exit (range 10) 982 | -9/Materials | Entered Storage 1054 | -9/Storage | Met 01-MTF 1140 | -9/Storage | Repaired Lgt. Treads 1166 | -9/Storage | Repaired Heat Sink 1254 | -9/Storage | Core integrity fell below 50% 1513 | -9/Storage | Garrison activated, responded to threat 1576 | -9/Storage | Discovered new exit (range 8) 1587 | -9/Storage | Entered Materials 1587 | -8/Materials | Accompanied by 1 ally (01-MTF) 1587 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1590 | -8/Materials | 01-MTF left 1671 | -8/Materials | Build established: Scavenger-Mutant 2038 | -8/Materials | Core integrity fell below 50% 2197 | -8/Materials | Build established: Mutant 2812 | -8/Materials | Discovered new exit (range 3) 2813 | -8/Materials | Entered Factory 2813 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2943 | -7/Factory | Self-destructed Last Messages --------------- 02838_ Acquired Coolant Injector. 02845_ Connecting with Scanalyzer... 02845_ Current location identified: Factory 02855_ ALERT: All DSF locations entering lockdown mode. 02859_ S-27 Virus destroyed. 02868_ S-27 Virus suffers critical hit (Burn). 02868_ S-27 Virus destroyed. 02877_ Acquired 20 matter. 02878_ Dropped Autogun. 02880_ Acquired VTOL Module. 02886_ K-01 Serf cleans the Power Conduit. 02899_ Lgt. EM Pulse Cannon destroyed. 02902_ G-47 Trooper destroyed. 02908_ G-47 Trooper suffers critical hit (Burn). 02918_ K-01 Serf collects debris. 02921_ K-01 Serf cleans the Power Conduit. 02935_ Imp. Medium Laser destroyed. 02939_ Airjet destroyed. 02941_ Particle Charger destroyed. Map ----- +----------------------------------------------------+ | ??? +?????????????????????????????????????????? | | ?? #?????????????????????????????????????????? | | ## ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #????????##?##???????????????????????????????????? | | #???????? ? #???????????????????????????????????? | | #???????? ? #???????????????????????????????????? | | #??????" " ? #???????????????????????????????????? | | #??????" " ? #???????????????????????????????????? | | #??????" " ? #???????????????????????????????????? | | #??????" " " #???????????????????????????????????? | | #??????? " " #???????????????????????????????????? | | #??????? " " #???????????????????????????????????? | | #????????" " #???????????????????????????????????? | | #????????" " #???????????????????????????????????? | | #????????? " ????????????????????????????????????? | | #????????? ????????????????????????????????????? | | #?????????#+#???????????????????#????????????????? | | #?????????# #?????????????????? #????????????????? | | #?????????# #????????????######+#######??????????? | | ###########*############## g #??????????? | | [%%= @ " " " " " ???????????? | | =[[[ ###########g " " " " " ???????????? | | [=% #?????????# " " " " " ???????????? | | = #?????????# " " " " " ???????????? | | ################?????????# " "r" " " ???????????? | | "" #??????????????????# " " " " " ???????????? | | ""S #??????????????????# " " " " " #??????????? | | "" #??????????????????# " " " " " #??????????? | | #??????????????????# " " " " " #??????????? | | #??????????????????# %=#??????????? | | """ #??????????????????# = = #??????????? | | """ #??????????????????##############??????????? | | """ #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 225 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Imp. Light Cannon | -9/Storage | Hacked Flak Gun | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed UltimatePiercingSlayer Manual? 0 Play Time 00:53:27 Cumulative 7.6 hours Start 2024.12.12 @ 18:04:05 End 2024.12.20 @ 21:32:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: aa3999db-73d8-4c14-ac34-97e2d95e6643