Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 22:03:04 Player: Archaic Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1705) 1705 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 5061 Bonus ------- High Alert Combat Kills 31 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 206/300 Energy 280/280 System Corruption 0% Temperature Critical (1673) Movement Core (1650) Ox32 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Deuterium Engine Nuclear Core > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (25) --- Improved Terrain Scanner Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Large Storage Unit Small Matter Pod Machine Analyzer Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Particle Gun High-powered Shotgun Gauss Cannon [Rating: 36] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 58 | 7 3 7 34 4 3 Power 7 | 1 . . 4 1 1 Engine 3 | 1 . . 1 . 1 Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 17 | 3 . 2 12 . . Treads 7 | . . . 7 . . Leg 5 | 1 . . 4 . . Wheel 5 | 2 . 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 2 3 4 . 1 Device 1 | . 1 . . . . Storage 2 | . 1 . . . 1 Processor 5 | . . 2 3 . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 24 | 3 1 2 14 3 1 Energy Gun 9 | 2 1 . 6 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 9 | 1 . 2 6 . . Ballistic Cannon 4 | . . . . 3 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 29 | . 1 1 20 . 7 Power 4 | . . . 3 . 1 Propulsion 9 | . . 1 6 . 2 Utility 3 | . . . 2 . 1 Weapon 13 | . 1 . 9 . 3 Highest Loss Streak 11 | . 1 1 11 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 91 94 86 85 72 Engine 4 | . 14 11 . . 3 Core 5 | . . . 7 15 10 Treads 9 | . . . 13 23 13 Leg 1 | . . . 3 . . Wheel 12 | . 28 27 6 . . Device 1 | . 9 1 . . . Storage 8 | . 10 11 9 7 5 Processor 15 | . . 11 19 23 23 Protection 4 | . . 9 5 . . Energy Gun 8 | . 28 2 7 7 . Energy Cannon 1 | . . . 2 . . Ballistic Gun 8 | . . 19 10 7 . Ballistic Cannon 2 | . . . . 1 14 Naked Turns . | . . . . . . Heaviest Build 99 | 9 30 32 43 53 99 Greatest Support 66 | 32 32 42 66 66 66 Greatest Overweight (x) 32 | . . 1 3 . 32 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 25 Average Capacity 14 | 5 12 15 15 15 15 Most Carried 15 | 4 11 15 15 11 9 Average Carried 9 | 2 7 11 11 8 6 Final Capacity 25 | 5 15 15 15 15 25 Final Carried 15 | 4 11 15 8 9 7 Class Distribution -------------------- 71% | Mutant 27% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1289 | 202 98 144 470 . 375 Remotely . | . . . . . . Salvage Created 1908 | . 371 203 1122 . 212 Parts 94 | . 22 9 54 . 9 Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 38 | . 9 1 19 . 9 Melee 2 | . . . 2 . . Guns 19 | . 8 1 10 . . Cannons 12 | . . . 4 . 8 AOE 4 | . 1 . 3 . . Classes Destroyed 13 | . 4 4 5 . . Worker 5 | . . 1 4 . . Builder 2 | . . . 2 . . Hauler 3 | . . 1 2 . . Recycler 1 | . 1 . . . . Mechanic 1 | . . 1 . . . Watcher 3 | . 1 1 1 . . Swarmer 6 | . 6 . . . . Grunt 17 | . 3 . 7 . 7 Brawler 1 | . . . 1 . . Sentry 8 | . . 1 7 . . Specialist 3 | . . . 2 . 1 Hunter 1 | . . . 1 . . Heavy 2 | . . . 1 . 1 Best Kill Streak 9 | . 9 2 8 . 3 Combat Bots Only 8 | . 8 1 4 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 357 | . 40 14 207 . 96 Missed 84 | . 14 1 55 . 14 Damage Taken 5332 | . 254 191 2845 . 2042 Core 1377 | . 73 17 511 . 776 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 28 | . . 28 . . . Core Remaining (%) 68 | 100 70 95 7 . . Volleys Fired 138 | . 21 18 72 . 27 Largest 3 | . 2 2 3 . 3 Hottest 175 | . 80 80 175 . 144 Shots Fired 295 | . 42 36 161 . 56 Gun 203 | . 42 36 125 . . Cannon 86 | . . . 30 . 56 Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic 159 | . . 32 71 . 56 Thermal 85 | . 13 2 70 . . Explosive 6 | . . . 6 . . Electromagnetic 45 | . 29 2 14 . . Robot Hit Streak 27 | . 5 26 27 . 17 Robot Miss Streak 4 | . 4 3 3 . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 205 | . 21 29 116 . 39 Core Hits 101 | . 14 11 63 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 3 . 5 Burn 3 | . . . 3 . . Blast 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4366 | . 403 252 2466 . 1245 Guns 2246 | . 274 252 1720 . . Cannons 1620 | . . . 375 . 1245 Explosions 455 | . 129 . 326 . . Melee . | . . . . . . Ramming 45 | . . . 45 . . Kinetic 2379 | . . 230 904 . 1245 Thermal 1132 | . 170 . 962 . . Explosive 326 | . . . 326 . . Electromagnetic 484 | . 233 22 229 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 3 . . . Message Errors 1 | . . 1 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 39 | . 14 . 4 . 21 Projectiles 21 | . . . . . 21 Explosions 18 | . 14 . 4 . . Melee . | . . . . . . Knockbacks 15 | . . . . . 15 Impact . | . . . . . . Kinetic 14 | . . . . . 14 Secondary 1 | . . . . . 1 Self-Inflicted Damage 76 | . . . 76 . . Shots 4 | . . . 4 . . Rammed 9 | . . . 9 . . Targets Rammed 11 | . . . 11 . . Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 1673 | . 48 126 761 . 1673 Average Temperature 236 | . 15 17 180 . 445 Received Heat Transfer 1620 | . 54 45 765 . 756 Effects 65 | . . . 25 . 40 Shutdowns 16 | . . . 3 . 13 Energy Bleed 8 | . . . 6 . 2 Interference 5 | . . . 3 . 2 Matter Decay 2 | . . . . . 2 Short Circuit 8 | . . . 4 . 4 Damage (minor) 5 | . . . 3 . 2 Damage (major) 15 | . . . 5 . 10 Damage (core) 6 | . . . 1 . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2311 | . 350 . 1961 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 493 | . 291 218 493 84 218 Initial 87 | . . 59 87 79 58 Average 189 | . 149 151 254 83 138 Maximum Alert Level 2 | . 1 1 2 . 1 Low Security (%) 59 | 100 56 91 30 100 98 Level 1 35 | . 43 8 59 . 1 Level 2 4 | . . . 10 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 6 | . 1 . 4 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 4 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 13 9 32 . 9 Peak Tracking Total 6 | . 4 6 6 . 6 Tactical Retreats 6 | . 1 . 3 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . . 3 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 6 | . 1 1 3 1 . Terminals 5 | . 1 . 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 2 3 8 1 . Successful 6 | . 1 2 2 1 . Failed 8 | . 1 1 6 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 7 | . . . 7 . . Terminals 11 | . 2 . 8 1 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 2 1 . Record 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Unreport Threat 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2109 | 80 307 361 987 58 316 Spaces Moved 1189 | 67 220 284 478 34 106 Core 13 | 12 . . . . 1 Treads 392 | . . . 253 34 105 Legs 60 | 12 . . 48 . . Wheels 724 | 43 220 284 177 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 93 101 145 145 Average Speed 125 | 94 100 95 139 145 209 Slowest Speed 1650 | 120 100 105 330 145 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 34 22 45 1 78 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 33 | . 4 . 29 . . Melee . | . . . . . . Projectile 15 | . . . 15 . . AOE 18 | . 4 . 14 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1566 | 82 265 344 666 42 167 Wait 74 | . 10 20 27 . 17 Move 1184 | 66 219 283 477 33 106 Hop . | . . . . . . Pick Up 75 | 9 11 12 30 4 9 Fast Attach . | . . . . . . Attach 44 | 5 3 4 27 2 3 Detach . | . . . . . . Swap 15 | 2 . 3 8 2 . Drop 25 | . 1 4 14 1 5 Fire 138 | . 21 18 72 . 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . . . 11 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Destroyed 8 combat bots 310 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 8) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 608 | -9/Materials | Repaired Com. Wheel 746 | -9/Materials | Discovered new exit (range 3) 749 | -9/Materials | Entered another Materials area 749 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1055 | -8/Materials | Lost 5 parts (1p1n1u2w) 1491 | -8/Materials | Core integrity fell below 50% 1523 | -8/Materials | Core integrity fell below 20% 1582 | -8/Materials | Lost 11 parts (2p4n1u4w) 1712 | -8/Materials | Discovered new exit (range 8) 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1745 | -7/Factory | Identified exit to DSF 1794 | -7/Factory | Entered DSF 1816 | -7/DSF | Additional patrols routed to DSF 1972 | -7/DSF | Sterilization system engaged 1986 | -7/DSF | Lost 7 parts (1p2n1u3w) 1992 | -7/DSF | Ambient heat levels rising (+10) 1997 | -7/DSF | Discovered new exit (range 14) 2007 | -7/DSF | Ambient heat levels rising (+10) 2022 | -7/DSF | Ambient heat levels rising (+10) 2037 | -7/DSF | Ambient heat levels rising (+10) 2052 | -7/DSF | Ambient heat levels rising (+10) 2067 | -7/DSF | Ambient heat levels rising (+10) 2082 | -7/DSF | Ambient heat levels rising (+10) 2097 | -7/DSF | Ambient heat levels rising (+10) 2098 | -7/DSF | Core integrity fell below 50% 2105 | -7/DSF | Core integrity fell below 20% 2111 | -7/DSF | Core destroyed Last Messages --------------- 02099_ Acquired Hvy. Ion Cannon. 02100_ Overheating: Broken Gauss Cannon damaged (-7). 02100_ Overheating: Huge Storage Unit damaged (-40). 02100_ Overheating: Lgt. Deuterium Engine damaged (-1). 02100_ X-62 Marksman heat damages Imp. Carbon-fiber Leg, Broken Imp. Carbon-fiber Leg. 02101_ Power failure, Nuclear Core shutdown. 02101_ X-62 Marksman heat spikes uncontrollably. 02102_ Adv. Treads broken. 02102_ Overheating: Short circuit. 02103_ Power failure, Lgt. Deuterium Engine shutdown. 02103_ Overheating: Nuclear Core damaged (-2). 02103_ Overheating: Broken Imp. Targeting Computer damaged (-1). 02103_ X-62 Marksman heat spikes uncontrollably. 02105_ Overheating: Core damaged (-133). 02105_ Acquired 5 matter. 02106_ Overheating: Core damaged (-98). 02111_ Overheating: Core damaged (-105). 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