Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 23:37:53 Player: Connor Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (706) 706 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2886 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 55/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Assault Rifle Flak Cannon Shock Bomb Launcher > --- INVENTORY -------- Deuterium Engine Aerolev Unit Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Matter Pod Processor Advanced Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 28 | 8 4 . 9 . 7 Power 4 | 1 1 . 1 . 1 Engine 4 | 1 1 . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 4 2 . 1 . 2 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight 4 | . 2 . 1 . 1 Utility 6 | 1 1 . 2 . 2 Device 4 | 1 1 . 1 . 1 Storage 1 | . . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . . 5 . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . . 5 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 12 | . . . . . 12 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 10 | . . . . . 10 To Critical Strikes . | . . . . . . Average Backups 3 | 2 3 4 4 5 4 Power . | . . 1 1 1 . Propulsion 1 | 1 2 3 2 2 . Utility . | . . . . . . Weapon 1 | . . . 1 2 2 Tool/Special . | . . . . . . Unused Backups 4 | . 2 1 . . 1 Power . | . . . . . . Propulsion 3 | . 1 1 . . 1 Utility . | . . . . . . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 94 100 99 100 82 Engine 12 | . 14 14 11 11 12 Leg 7 | . 23 . . . . Flight 24 | . 5 28 33 33 33 Device 15 | . 23 28 16 11 7 Storage 2 | . . . 5 11 3 Processor 2 | . . . . . 6 Ballistic Gun 23 | . 28 28 32 33 14 Ballistic Cannon 2 | . . . . . 5 Peak Build Rating 24 | 8 13 13 19 18 24 Average Rating 14 | 4 9 13 17 18 20 On Entrance 11 | . 8 13 13 18 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 19 | 7 10 10 16 15 19 Greatest Support 20 | 20 20 10 15 15 19 Greatest Overweight (x) 1 | 1 . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 3 | 2 3 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 5 1 Class Distribution -------------------- 50% | Mutant 27% | Sprinter 11% | Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 760 | 342 93 51 50 . 224 Remotely . | . . . . . . Salvage Created 723 | 59 206 55 60 . 343 Parts 42 | 3 12 6 2 . 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 18 | 1 4 3 1 . 9 Guns 15 | 1 4 3 1 . 6 Cannons 2 | . . . . . 2 AOE 1 | . . . . . 1 Classes Destroyed 6 | 2 1 1 1 . 1 Tunneler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . . 3 . . . Grunt 9 | 1 4 . . . 4 Duelist 1 | . . . . . 1 Sentry 5 | . . . 1 . 4 Best Kill Streak 5 | 2 3 3 1 . 5 Combat Bots Only 5 | 1 3 3 1 . 5 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 179 | 15 15 12 11 . 126 Missed 53 | 4 4 2 3 . 40 Hits 126 | 11 11 10 8 . 86 Melee 4 | . . . . . 4 Projectile 122 | 11 11 10 8 . 82 Critical Strikes 6 | . . . . . 6 Damage Taken 1901 | 117 139 78 120 . 1447 Core 672 | 32 32 37 14 . 557 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 71 | . . . . . 71 Core Remaining (%) 80 | 87 . 59 . 96 . Volleys Fired 67 | 12 18 4 3 . 30 Largest 3 | 2 2 2 3 . 3 Hottest 66 | 40 40 40 63 . 66 Shots Fired 137 | 24 36 8 9 . 60 Gun 113 | 24 36 8 9 . 36 Cannon 24 | . . . . . 24 Launcher . | . . . . . . Special . | . . . . . . Kinetic 137 | 24 36 8 9 . 60 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 9 9 3 4 . 9 Robot Miss Streak 5 | 4 2 1 1 . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 95 | 15 22 5 7 . 46 Core Hits 57 | 3 13 3 2 . 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1535 | 179 251 57 88 . 960 Guns 925 | 179 246 57 88 . 355 Cannons 442 | . . . . . 442 Explosions 163 | . . . . . 163 Melee . | . . . . . . Ramming 5 | . 5 . . . . Kinetic 1367 | 179 246 57 88 . 797 Thermal . | . . . . . . Explosive 163 | . . . . . 163 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . . . 24 Projectiles . | . . . . . . Explosions 24 | . . . . . 24 Melee . | . . . . . . Knockbacks 12 | . 1 . . . 11 Impact 1 | . 1 . . . . Kinetic 10 | . . . . . 10 Secondary 1 | . . . . . 1 Self-Inflicted Damage 110 | . . . . . 110 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 127 | 6 18 . 9 . 127 Average Temperature 40 | 6 9 . 5 . 50 Received Heat Transfer 885 | 66 81 . 18 . 720 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 85 | 100 100 100 100 100 60 Level 1 14 | . . . . . 39 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 367 | 20 70 71 96 42 367 Initial 37 | . 6 1 19 37 16 Average 65 | 3 34 53 32 34 132 Influence Increases 917 | 25 106 70 136 15 565 Destroy 0b10 Robot/C 360 | 20 80 60 20 . 180 Destroy 0b10 Robot/NC 10 | 5 5 . . . . Destroy Leader 92 | . 12 10 10 . 60 Successful Hack 12 | . 9 . . . 3 Disable Machine 15 | . . . . . 15 Destroy Structure 23 | . . . 1 . 22 Partial Spotted 90 | . . . 45 15 30 Lose Combat Pursuer 315 | . . . 60 . 255 Influence Decreases 615 | 15 110 25 91 69 305 Entered New Map 126 | . 4 5 32 59 26 Time Decay 369 | 15 106 20 59 10 159 Lost Part 120 | . . . . . 120 Squads Dispatched 6 | . . . 1 . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | 1 7 3 9 . 36 Peak Tracking Total 9 | 1 3 3 5 . 9 Tactical Retreats 8 | . . . 3 . 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 1 . 2 . 1 Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 . 4 . 4 Successful 9 | . 2 . 3 . 4 Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 2 | . . . . . 2 Time 64 | . . . . . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 589 | 26 264 47 146 27 79 Terrain 587 | 26 264 47 144 27 79 Structural 2 | . . . 2 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1001 | 156 264 47 146 27 361 Spaces Moved 1250 | 100 198 88 276 80 508 Core 25 | 25 . . . . . Treads . | . . . . . . Legs 200 | 75 125 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1025 | . 73 88 276 80 508 Fastest Speed 31 | 50 37 37 34 34 31 Average Speed 47 | 103 89 37 34 34 31 Slowest Speed 120 | 120 120 37 104 34 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . . . 1 11 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 9 26 17 20 35 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . . . . 25 Melee . | . . . . . . Projectile . | . . . . . . AOE 25 | . . . . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1507 | 127 253 96 316 78 637 Wait 124 | . 16 . 22 . 86 Move 1221 | 99 197 87 275 77 486 Hop 12 | . . . . 1 11 Pick Up 21 | 5 9 3 2 . 2 Fast Attach 9 | 4 1 . . . 4 Attach 10 | 2 . . 2 . 6 Detach . | . . . . . . Swap 26 | 5 3 . 10 . 8 Drop 16 | . 8 2 2 . 4 Fire 67 | 12 18 4 3 . 30 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 157 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 5) 355 | -10/Materials | Discovered new exit (range 15) 421 | -10/Materials | Entered Mines 463 | -10/Mines | Discovered new exit (range 12) 468 | -10/Mines | Entered Materials 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 532 | -9/Materials | Discovered new exit (range 8) 614 | -9/Materials | Entered Mines 634 | -9/Mines | Discovered new exit (range 15) 641 | -9/Mines | Entered Materials 641 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 672 | -8/Materials | Repaired Ion Engine+ 712 | -8/Materials | Repaired Imp. Terrain Scanner 988 | -8/Materials | Core integrity fell below 50% 998 | -8/Materials | Core integrity fell below 20% 1002 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Assault Rifle destroyed. Lgt. Ion Engine destroyed. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. Flak Cannon destroyed. Aerolev Unit severed. Recoil Stabilizer destroyed. Critical hit (Burn: +37). Imp. Flight Unit destroyed. G-47 Trooper destroyed. Switching to secondary target: L-31 Rogue. K-01 Serf collects debris. Hvy. Assault Rifle destroyed. L-31 Rogue destroyed. K-01 Serf collects debris. Assault Rifle destroyed. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# # # ^ | | ????????????????????????????????############### | | ??????????????????????????????????????????????# | | ????????????????????????????????????########### | | ????????????????????????????????????# # | | ????????????????????????????????????# [ # | | ????????????????????????????????????# # | | ????????????????????????????????????# """"" # | | ????????????????????????????????????# """"" # | | ????????????????????????????????????# """"" / | | ??????????????????????? ??????????# # | | ?????????????????????? ??????????# | # | | ?????????????????????? s #?????????########### | | ??????????????????????# #?????????# # | | ??????????????????????#ss #?????????# # | | ??????????????????????# #?????????# # | | ?????????????# ???????# #?????????# + | | ?????????????# ??????# #?????????# # | | ?????????????# ]??????# #?????????# # | | ?????????????# ??????# #?????????# # | | ?????????????# ??????# #?????????# # | | ?????????????# ??????# #?????????########### | | ?????????????? ??????# g #???????????????????# | | ???############/#?????# #####+############### | | ???# ## #######!= gk u | | ???# ## %*@ | | ???# ## %! g | | ???# ! ## ###;################" "### | | ???# ! ## #? ??????????????#"R"#?# | | ???# ## # ??????????????#"""#?# | | ???# + # ?????????????#####?# | | ???# ## ### # ???????????????????# | | ???#######+#### #?# # ??????????????????# | | ???????# ### #?# # """"??????????????????# | | ???????# #?# # """" ?????????????????# | | ???????# #?# # """" ?????????????????# | | ???????# ######?# #####??##????????????????# | | ???????## ##??????# #????????????????????????# | | ????????# #???????# #????????????????????????? | | ????????# #########/#????????????????????????? | | ????????# # #????????????????????????? | | ????????# !# #???????????????????????????? | | ????#####= # #???????????????????????????? | | ????#!! # ] #???????????????????????????? | | ????#!! + ! #???????????????????????????? | | ????#!! # #???????????????????????????? | | ????#!! # !/ #???????????????????????????? | | ????#!! # !/ #???????????????????????????? | | ????#!! ###########???????????????????????????? | | ????##### +?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 275 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 13% | -8/Materials Imp. Terrain Scanner | 13% | -8/Materials Studied --------- Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed InsulationBoltTendrils Manual? 0 Play Time 00:29:50 Cumulative 6.9 hours Start 2026.10.17 @ 13:08:22 End 2026.10.17 @ 23:37:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4cb07f94-0978-4e76-af76-6da22eee691c