Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.22 @ 16:04:53 Player: Bullet Bait Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (3712) 3712 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 8276 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 79 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 423/455 System Corruption 6% Temperature Cool (43) Movement Walking (265) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Advanced ECM Suite Makeshift Hacking Suite > --- WEAPON (4) ------- Precision Shock Rifle Gatling Laser Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY (15) --- Improved Ion Engine Reinforced Deuterium Engine Micro Nuclear Core Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Medium Matter Pod (100) Advanced Weight Redist. System Triangulator Improved Sensor Array Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser High-powered Field Laser Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Reinforced Deuterium Engine Micro Nuclear Core Fusion Compressor Light Treads Improved Heat Sink Medium Matter Pod Triangulator Phase Cannon Heavy Assault Rifle Flak Gun Magnetic Acceleration Cannon Rocket Launcher [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Hardened Medium Armor Plating Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 3 | . . . . . 2 . . . 1 Weapon 2 | . . . . . 1 1 . . . Parts Attached 95 | 6 3 2 . 9 22 12 5 3 33 Power 17 | 1 1 1 . 2 2 3 1 1 5 Engine 12 | 1 1 1 . 2 2 2 1 1 1 Core 5 | . . . . . . 1 . . 4 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . . 1 5 1 2 2 5 Treads 16 | 2 . . . 1 5 1 2 2 3 Leg 2 | . . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 1 2 1 . 2 8 6 1 . 9 Device 14 | . 2 . . 1 4 3 1 . 3 Storage 5 | 1 . . . . 2 1 . . 1 Processor 1 | . . . . . . . . . 1 Hackware 1 | . . . . . . . . . 1 Protection 9 | . . 1 . 1 2 2 . . 3 Artifact . | . . . . . . . . . . Weapon 30 | 2 . . . 4 7 2 1 . 14 Energy Gun 11 | 2 . . . . 4 . . . 5 Energy Cannon 5 | . . . . . 1 1 . . 3 Ballistic Gun 9 | . . . . 3 2 1 . . 3 Ballistic Cannon 2 | . . . . . . . 1 . 1 Launcher 3 | . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . 3 Parts Lost 14 | . . . . 1 2 1 3 . 7 Power 3 | . . . . . . 1 1 . 1 Propulsion 3 | . . . . . . . . . 3 Utility 6 | . . . . 1 2 . 1 . 2 Weapon 2 | . . . . . . . 1 . 1 Highest Loss Streak 4 | . . . . 1 1 1 2 . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 88 100 100 95 95 99 97 100 95 Engine 9 | . 14 14 14 14 9 6 5 11 10 Core 2 | . . . . . . 6 7 3 2 Treads 24 | . 28 28 28 28 26 23 23 23 20 Device 13 | . 17 17 14 14 13 16 14 15 9 Storage 4 | . . . . . 7 6 7 7 6 Protection 8 | . . 10 14 8 11 7 7 7 10 Energy Gun 12 | . 28 28 28 5 8 7 7 7 12 Energy Cannon 4 | . . . . . 9 7 7 7 5 Ballistic Gun 8 | . . . . 22 9 15 11 7 3 Ballistic Cannon 1 | . . . . . . . 2 7 2 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 12 11 13 13 15 27 80 88 92 108 Greatest Support 88 | 40 40 40 40 40 60 60 60 60 88 Greatest Overweight (x) 2 | . . . . . . 1 1 1 2 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 5 5 5 5 5 20 20 20 20 Average Capacity 11 | 5 5 5 5 5 5 6 20 20 16 Most Carried 15 | 3 2 4 5 5 5 8 13 14 15 Average Carried 7 | 1 . 2 4 4 4 5 9 13 11 Final Capacity 20 | 8 5 5 5 5 5 20 20 20 15 Final Carried 14 | 1 1 3 5 5 5 8 13 14 12 Class Distribution -------------------- 42% | Scavenger-Tank 25% | Scavenger-Gunner 21% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2043 | 181 109 20 . 156 403 203 177 102 692 Remotely . | . . . . . . . . . . Salvage Created 5247 | . 63 355 . 276 1155 232 492 276 2398 Parts 245 | . 3 15 . 23 58 15 15 3 113 Haulers Intercepted 3 | . . . . . 1 1 . . 1 Recyclers Shooed 8 | . . 2 . 1 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 10 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 76 | . 2 10 . 9 18 . 9 1 27 Guns 47 | . 2 10 . 7 9 . 3 1 15 Cannons 26 | . . . . . 9 . 6 . 11 AOE 3 | . . . . 2 . . . . 1 Classes Destroyed 16 | . 1 2 . 2 6 1 . . 4 Worker 8 | . . . . 3 2 . . . 3 Builder 7 | . . . . . 1 1 . . 5 Hauler 3 | . . . . . 1 1 . . 1 Recycler 11 | . . 1 . . 2 1 . . 7 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . Watcher 7 | . . . . . 3 1 . . 3 Swarmer 17 | . . 6 . 6 1 . 1 . 3 Grunt 36 | . 2 4 . 2 10 . 4 . 14 Brawler 5 | . . . . 1 1 . 1 . 2 Duelist 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 3 . 1 1 . Specialist 2 | . . . . . . . . . 2 Hunter 3 | . . . . . 2 . . . 1 Programmer 4 | . . . . . . . . . 4 Heavy 1 | . . . . . . . . . 1 Thug 1 | . . . . . . . 1 . . Savage 1 | . . . . . . . 1 . . Best Kill Streak 9 | . 2 4 . 3 9 3 7 1 9 Combat Bots Only 7 | . 2 3 . 3 4 . 7 1 4 Max Kills in Single Turn 3 | . 1 2 . 2 3 2 1 1 3 Gunslinging 1 | . . 1 . 1 . . . . . Exploded 2 | . . . . 2 . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 4468 | . 75 322 . 103 546 . 1091 129 2202 Core 1179 | . 17 39 . 11 98 . 141 20 853 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 52 | . . . . . 52 . . . . Regen/Repaired (Parts) 233 | . . . . . . . . . 233 Core Remaining (%) 83 | 100 . . . 73 82 . . 77 . Volleys Fired 207 | . 7 30 . 24 49 7 18 8 64 Largest 4 | . 2 2 . 2 3 4 4 4 4 Hottest 276 | . 100 100 . 100 161 183 199 199 276 Shots Fired 616 | . 14 60 . 45 141 28 66 32 230 Gun 446 | . 14 60 . 43 92 21 46 16 154 Cannon 164 | . . . . . 49 7 20 16 72 Launcher 6 | . . . . 2 . . . . 4 Special . | . . . . . . . . . . Kinetic 205 | . . . . 22 51 14 30 16 72 Thermal 373 | . 14 60 . 21 90 14 36 16 122 Explosive 6 | . . . . 2 . . . . 4 Electromagnetic 32 | . . . . . . . . . 32 Robot Hit Streak 38 | . 10 38 . 8 24 5 15 21 37 Robot Miss Streak 5 | . 1 3 . 1 2 2 2 2 5 Penetration Max 1 | . . . . . 1 . 1 . . Secondary Targets 4 | . . 3 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 440 | . 13 47 . 31 99 11 43 23 173 Core Hits 236 | . 5 19 . 15 45 7 17 7 121 Critical Kills 2 | . . . . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . 3 . . 4 . 2 1 2 Burn 9 | . . 3 . . 3 . 2 . 1 Meltdown 1 | . . . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . Blast 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10747 | . 176 596 . 508 1958 291 1014 476 5728 Guns 6071 | . 176 596 . 359 1136 157 639 207 2801 Cannons 2995 | . . . . . 822 134 375 269 1395 Explosions 1680 | . . . . 149 . . . . 1531 Melee . | . . . . . . . . . . Ramming 1 | . . . . . . . . . 1 Kinetic 2541 | . . . . 160 604 107 366 214 1090 Thermal 7160 | . 176 596 . 199 1354 184 648 262 3741 Explosive 448 | . . . . 149 . . . . 299 Electromagnetic 597 | . . . . . . . . . 597 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 3 3 6 Average Corruption 3 | . . . . . . . 3 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . . . . 8 6 31 Message Errors 12 | . . . . . . . 1 4 7 Matter Fused 5 | . . . . . . . 1 . 4 Heat Flow Errors 6 | . . . . . . . 3 1 2 Energy Discharges 7 | . . . . . . . 1 1 5 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 1 . 5 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 205 | . . . . . 1 . . 16 188 Projectiles 71 | . . . . . 1 . . 16 54 Explosions 134 | . . . . . . . . . 134 Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . . . 1 5 Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . . 1 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 195 | . . . . 1 . . . . 194 Shots 6 | . . . . 1 . . . . 5 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 856 | . 54 210 . 45 252 87 356 156 856 Average Temperature 132 | . 23 75 . 18 78 37 119 61 202 Received Heat Transfer 1308 | . 54 144 . 12 234 . 342 36 486 Effects 49 | . . . . . . . 3 . 46 Shutdowns 16 | . . . . . . . . . 16 Energy Bleed 7 | . . . . . . . . . 7 Interference 11 | . . . . . . . 3 . 8 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . 3 Damage (minor) 5 | . . . . . . . . . 5 Damage (core) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Melted 24 | . . 3 . 1 4 2 2 . 12 Heat Transferred 13439 | . 518 1998 . 592 3034 296 1221 407 5373 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 404 | . 64 195 . 271 392 126 . . 404 Initial 126 | . . 20 . . 24 126 . . 18 Average 101 | . 25 76 . 137 211 26 . . 99 Maximum Alert Level 2 | . . . . 1 1 . . . 2 Low Security (%) 81 | 100 100 100 . 76 35 100 . . 82 Level 1 17 | . . . . 23 64 . . . 16 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 3 2 . . 13 Investigation 6 | . 1 . . . 2 . . . 3 Extermination 5 | . . . . . . . . . 5 Reinforcement 8 | . . . . . 1 2 . . 5 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 6 | . . . . . 5 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 2 10 . 9 29 3 12 2 36 Peak Tracking Total 7 | . 2 3 . 3 5 1 7 1 4 Tactical Retreats 5 | . . . . . 3 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 5 | . 1 . . . 2 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Exploded 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 21 | . . . . . . . . . 21 Max in Single Turn 16 | . . . . . . . . . 16 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 17 | . 3 . . . 1 4 1 . 8 Terminals 10 | . 3 . . . 1 3 . . 3 Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 6 . . . 2 14 1 . 21 Successful 28 | . 4 . . . . 11 1 . 12 Failed 16 | . 2 . . . 2 3 . . 9 Catastrophic 3 | . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 . . . 2 1 . . 4 Terminals 23 | . 6 . . . 2 6 . . 9 Fabricators 5 | . . . . . . . . . 5 Repair Stations 5 | . . . . . . . . . 5 Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . . . . . 8 . . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 4 . . . . 3 1 . 4 Prototype ID Bank 1 | . . . . . . . . . 1 Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . Unreport Threat 2 | . . . . . . 1 . . 1 Locate Traps 1 | . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 3 | . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . 2 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . . . . . 8 . . 1 Insert Component 5 | . . . . . . 4 . . 1 Analyze 4 | . . . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 . . . 1 4 . . 7 Full Trace Events 4 | . . . . . 1 . . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . Parts Built 4 | . . . . . . . . . 4 Authchips . | . . . . . . . . . . Time 120 | . . . . . . . . . 120 Total Part Build Rating 14 | . . . . . . . . . 14 Parts Repaired 1 | . . . . . . . . . 1 Time 19 | . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . Part Schematics Acquired 4 | . . . . . . 4 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total Allies 7 | . . . . 5 . . 2 . . Largest Group 5 | . . . . 5 5 . 2 . . Highest-Rated Group 85 | . . . . 85 85 . 48 . . Highest-Rated Ally 32 | . . . . 31 31 . 32 . . Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . . . . 16 . 9 . . Total Damage 299 | . . . . . 145 . 154 . . Kills 3 | . . . . . 1 . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 6751 | 64 264 847 73 677 666 621 1357 325 1857 Spaces Moved 3026 | 37 148 462 44 361 274 340 525 119 716 Core 6 | 6 . . . . . . . . . Treads 2948 | 31 148 462 44 361 274 340 525 119 644 Legs 72 | . . . . . . . . . 72 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 243 243 162 Average Speed 190 | 142 160 160 160 160 160 165 243 243 210 Slowest Speed 265 | 160 160 160 160 160 160 243 243 243 265 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 30 83 9 73 22 11 62 14 19 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 . 1 . Scrap Searched 5 | . . 2 . 2 . . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 126 | . . . . 17 1 1 3 5 99 Melee . | . . . . . . . . . . Projectile 18 | . . . . . 1 1 3 5 8 AOE 108 | . . . . 17 . . . . 91 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total 3591 | 49 162 509 47 418 408 383 566 137 912 Wait 106 | . . 12 . 14 31 7 . . 42 Move 3017 | 36 147 461 43 360 273 339 524 118 716 Hop . | . . . . . . . . . . Pick Up 80 | 7 3 3 3 3 11 7 9 3 31 Fast Attach 16 | . . . . 5 5 6 . . . Attach 41 | 6 2 . . . 4 2 3 . 24 Detach 1 | . . . . . . . . . 1 Swap 39 | . 1 2 . 4 13 5 2 3 9 Drop 71 | . 2 1 1 8 22 10 1 2 24 Fire 207 | . 7 30 . 24 49 7 18 8 64 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire 12 | . . . . . . . 9 3 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 368 | -10/Mines | Found a hidden stash of uninstalled traps 464 | -10/Mines | Learned Materials stockpile data 474 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 959 | -10/Mines | Discovered new exit (range 10) 985 | -10/Mines | Learned location of Storage (-9) 1000 | -10/Mines | Discovered new exit (range 10) 1168 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1169 | -10/Mines | Discovered new exit (range 5) 1176 | -10/Mines | Entered Exiles 1226 | -10/Exiles | Discovered new exit (range 14) 1249 | -10/Exiles | Entered Mines 1474 | -9/Mines | Learned Materials security intel 1742 | -9/Mines | Discovered new exit (range 12) 1777 | -9/Mines | Build established: Scavenger-Mutant 1790 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1926 | -9/Mines | Entered Materials 1926 | -8/Materials | Accompanied by 5 allies 1926 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1927 | -8/Materials | Identified exit to Factory 1931 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2234 | -8/Materials | Build established: Scavenger-Tank 2521 | -8/Materials | Discovered exit to Factory (range 9) 2592 | -8/Materials | Entered Factory 2592 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3119 | -7/Factory | Discovered new exit (range 15) 3213 | -7/Factory | Entered Lower Caves 3213 | -7/Lower Caves | Identified exit to Lower Caves 3287 | -7/Lower Caves | Encountered a Warlord checkpoint 3595 | -7/Lower Caves | Spotted B-75 Beast 3657 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3731 | -7/Lower Caves | Destroyed 7 combat bots 3978 | -7/Lower Caves | Build established: Scavenger-Gunner 4021 | -7/Lower Caves | Ambushed by wild Derelicts 4570 | -7/Lower Caves | Entered another Lower Caves area 4608 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4661 | -7/Lower Caves | Discovered new exit (range 9) 4765 | -7/Lower Caves | Identified exit to Zion 4785 | -7/Lower Caves | Spotted B-75 Beast 4895 | -7/Lower Caves | Entered Factory 4895 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5202 | -6/Factory | Build established: Scavenger-Tank 5688 | -6/Factory | Core integrity fell below 50% 5901 | -6/Factory | Fabricated Imp. Heat Sink? 5912 | -6/Factory | Repaired Hrd. Medium Armor Plating 6363 | -6/Factory | Core integrity fell below 20% 6538 | -6/Factory | Lost 4 parts (1p1n1u1w) 6705 | -6/Factory | Fabricated Coolant Injector? 6752 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06686_ G-50 Soldier knocked back. 06699_ G-50 Soldier destroyed. 06702_ Acquired 61 matter. 06705_ >> FABRICATOR: Completed Coolant Injector? 06707_ Acquired Carbon-fiber Leg. 06712_ System corrupted: Energy discharge (-9). 06714_ G-50 Soldier destroyed. 06718_ R-10 Processor collects Carbon-fiber Leg. 06724_ Acquired Carbon-fiber Leg. 06725_ R-10 Processor destroyed. 06726_ R-10 Processor collects Corrupted Weapon Cycler. 06728_ Destroyed Com. Wheel. 06728_ Fusion Modulator explodes. 06728_ Destroyed Imp. Ion Engine. 06728_ R-10 Processor destroyed. 06728_ Fusion Modulator explodes. 06742_ U/ZQ&,O6Z5,L> JRJ,JB2EUJCD2IDBAT3IS 06742_ G-50 Soldier destroyed. 06745_ U-05 Engineer builds a Wall. 06751_ Megafabricator disabled. Map ----- +----------------------------------------------------+ | ????????????????????????# """ #? ?? | | ????????????????????????# # ! ???? | | ????????????????????????# """ """ # """ "????? | | ????????????????????????# """ """ + """ "????? | | ????????????????????????# """ """ # """ "????? | | ????????????????????????# #########????? | | ??????????????#????????## """ """ #???????????? | | ??????????????# ???????# """ """ #???????????? | | ??????????????? ?????# """ """ #???????????? | | ????????????????? ????# #???????????? | | ???????????########+#### #???????????? | | ??????????# ###" F"####???????????? | | ??????????# #?#""""#??????????????? | | ??????????# ########??????????????? | | ???????????? """""" % u## # ###????????????? | | ????????????????"""" ##+#; ;;#????????????? | | ????????????????"""" ?# % ;##???????????? | | ?????????????????"""??# ; #???????????? | | ?????????????????""???# ; #???????????? | | ??????????????????????# ##???????????? | | ??????????????????????# #???????????? | | ????????????????""????# #???????????? | | ??????????? [ " """"??# #???????????? | | ?????????? !%=g # #???????????? | | ??????????k ; ;##???????????? | | ?????????? ; @ ! ; #???????????? | | ?????????????????###### ! ;##???????????? | | ??????????????????????# ;#????????????? | | ??????????????????????#######;;;;;###????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????###########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 40 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 21 Item Schematics ----------------- Imp. Heat Sink | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Heat Sink | x2 | -6/Factory Coolant Injector | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteThunderFlakker Manual? 0 Play Time 00:48:42 Cumulative 35.9 hours Start 2022.03.17 @ 21:12:04 End 2022.03.22 @ 16:04:53 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 4 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07abca6e-81c1-42b5-a308-cb60e00faa15