Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 18:32:06 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (153) 765 Value Destroyed (5381) 5381 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1770) 1770 TOTAL SCORE: 12076 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 84 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -169 Cogmind --------- Core Integrity 181/700 Matter 162/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Rolling (90) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Wheel Compact Wheel > --- UTILITY (5) ------ Improved Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Improved Deuterium Engine Medium Storage Unit Reaction Control System System Restoration Module Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VSS Leg Gravmag System Improved Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Improved Salvage Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Flak Cannon Spear > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Cooled VTOL Module Improved Heat Sink Medium Storage Unit Reaction Control System Improved Medium Armor Plating Hacking Suite System Shield System Shield System Restoration Module PSU Rigger Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 Utility 3 | . . . 1 . . . 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 117 | 6 11 3 27 4 . 3 19 24 20 Power 11 | 1 1 . 4 1 . . . 3 1 Engine 4 | 1 1 . 2 . . . . . . Core 7 | . . . 2 1 . . . 3 1 Reactor . | . . . . . . . . . . Propulsion 33 | 2 . . 6 . . . 2 10 13 Treads 3 | 2 . . . . . . . 1 . Leg 16 | . . . 6 . . . . 9 1 Wheel 4 | . . . . . . . . . 4 Hover 8 | . . . . . . . . . 8 Flight 2 | . . . . . . . 2 . . Utility 21 | 1 2 1 5 2 . . 5 4 1 Device 8 | . . 1 2 1 . . 2 2 . Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . . . . . 1 Hackware 4 | . . . 2 . . . 1 1 . Protection 6 | . 1 . 1 1 . . 2 1 . Artifact . | . . . . . . . . . . Weapon 52 | 2 8 2 12 1 . 3 12 7 5 Energy Gun 12 | 1 1 . 6 1 . 1 1 1 . Energy Cannon 11 | . 2 2 5 . . . 2 . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 12 | . 3 . . . . . 5 2 2 Launcher 9 | . . . 1 . . 1 3 2 2 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 Slashing Weapon 2 | . 2 . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 1 1 . . 3 . 3 Parts Lost 39 | . 1 . 5 1 . . 1 16 15 Power 5 | . . . 1 . . . . 3 1 Propulsion 19 | . . . . . . . 1 9 9 Utility 8 | . 1 . 3 . . . . 2 2 Weapon 7 | . . . 1 1 . . . 2 3 Highest Loss Streak 8 | . 1 . 1 1 . . 1 4 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 91 96 96 99 100 100 96 76 68 Engine 3 | . 14 14 3 . . . . . . Core 5 | . . . 7 11 11 11 9 6 1 Treads 6 | . 28 28 . . . . . 3 2 Leg 16 | . . . 31 33 33 33 22 11 7 Hover 2 | . . . . . . . . . 17 Flight 3 | . . . . . . . 10 7 . Device 2 | . . 10 7 . . . . 2 . Storage 10 | . 14 14 11 11 11 11 9 9 6 Hackware 11 | . . . 10 11 11 11 17 18 14 Protection 4 | . 6 . . 11 11 11 8 1 . Energy Gun 7 | . 6 . 12 21 22 19 7 3 . Energy Cannon 5 | . 10 27 9 . . . 1 . . Ballistic Cannon 3 | . 8 . . . . . 6 4 1 Launcher 1 | . . . . . . 1 1 2 . Piercing Weapon 1 | . . . . . . . . 4 5 Peak Build Rating 49 | 6 11 11 27 32 28 28 40 43 49 Average Rating 25 | 4 9 10 23 27 28 28 35 29 33 On Entrance 19 | . 6 10 11 27 28 28 28 38 17 Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 13 37 35 38 38 36 36 43 40 35 Greatest Support 51 | 40 40 40 51 51 51 51 51 35 42 Greatest Overweight (x) 11 | . . . 1 . . . 1 11 9 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 14 Most Carried 15 | 1 11 12 15 15 15 15 15 15 15 Average Carried 13 | . 8 10 14 14 14 15 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 11 11 15 15 15 15 15 13 5 Class Distribution -------------------- 51% | Mutant 48% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 2425 | 230 238 54 308 40 . 76 558 508 413 Remotely . | . . . . . . . . . . Salvage Created 4300 | . 632 331 1562 61 . 82 647 597 388 Parts 242 | . 42 11 71 7 . . 55 31 25 Haulers Intercepted 9 | . 2 . 3 . . . 3 . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 114 | . 15 6 28 3 . 4 22 26 10 Melee 10 | . . . . . . 1 . 6 3 Guns 33 | . 5 . 14 3 . 1 6 4 . Cannons 41 | . 8 6 10 . . . 8 7 2 AOE 27 | . 2 . 3 . . 1 8 9 4 Classes Destroyed 17 | . 6 1 4 . . 2 . 3 1 Worker 2 | . 1 . . . . . . . 1 Builder 2 | . . . 1 . . . 1 . . Tunneler 1 | . . . . . . . . . 1 Hauler 9 | . 2 . 3 . . . 3 . 1 Recycler 6 | . . 1 4 . . . . . 1 Mechanic 1 | . . . 1 . . . . . . Operator 6 | . 3 . 1 . . . 2 . . Watcher 11 | . 3 . 5 . . . 2 . 1 Swarmer 29 | . 6 . 3 2 . . 12 3 3 Cutter 3 | . . . . . . . . 3 . Grunt 54 | . 9 6 15 1 . 2 7 11 3 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . 2 . . . . . . Sentry 13 | . . . 8 . . . 3 2 . Demolisher 1 | . . . . . . . . 1 . Hunter 3 | . . . . . . 1 . 1 1 Programmer 8 | . . . . . . . . 5 3 Savage 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 5 3 6 2 . 3 5 5 4 Combat Bots Only 5 | . 3 2 3 2 . 3 5 5 4 Max Kills in Single Turn 4 | . 3 1 2 1 . 1 4 3 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . 2 . 2 . . 1 3 3 2 Melee 1 | . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 580 | . 61 35 124 13 . 19 64 123 141 Missed 155 | . 29 5 37 4 . 5 23 24 28 Damage Taken 6264 | . 380 402 1218 98 . 218 523 1688 1737 Core 1264 | . 16 52 200 18 . 20 72 367 519 Absorbed by Shields 4 | . . . . . . . . 4 . Regen/Repaired (Parts) 207 | . . . 77 . . . . . 130 Core Remaining (%) 58 | 100 . 72 . . . 40 . 20 . Volleys Fired 355 | . 55 22 116 6 . 12 61 61 22 Largest 2 | . 2 2 2 2 . 2 2 2 1 Hottest 128 | . 105 120 128 126 . 126 123 103 44 Shots Fired 632 | . 108 44 228 12 . 18 111 89 22 Gun 282 | . 56 . 110 12 . 12 49 43 . Cannon 312 | . 52 44 115 . . . 56 27 18 Launcher 38 | . . . 3 . . 6 6 19 4 Special . | . . . . . . . . . . Kinetic 133 | . 31 6 . . . . 51 27 18 Thermal 432 | . 48 38 225 12 . 12 54 43 . Explosive 38 | . . . 3 . . 6 6 19 4 Electromagnetic 29 | . 29 . . . . . . . . Robot Hit Streak 41 | . 9 7 41 3 . 5 21 11 7 Robot Miss Streak 7 | . 7 4 2 2 . 2 4 6 7 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 438 | . 64 24 161 6 . 11 64 65 43 Core Hits 227 | . 28 9 59 3 . 9 36 49 34 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 22 | . 4 . 3 2 . . 3 9 1 Burn 8 | . 1 . 3 2 . . 2 . . Blast 6 | . 2 . . . . . 1 3 . Corrupt 1 | . 1 . . . . . . . . Smash 1 | . . . . . . . . . 1 Impale 6 | . . . . . . . . 6 . Melee Attacks 113 | . 14 . . . . 3 2 43 51 Impact 21 | . . . . . . 3 . . 18 Slashing 14 | . 14 . . . . . . . . Piercing 78 | . . . . . . . 2 43 33 Sneak Attacks 9 | . 2 . . . . . . 1 6 Combat Hostiles 3 | . . . . . . . . 1 2 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12728 | . 1230 427 3055 110 . 586 2300 3076 1944 Guns 3164 | . 415 . 1372 106 . 136 697 438 . Cannons 4172 | . 594 427 1472 . . . 906 405 368 Explosions 3422 | . 113 . 199 . . 349 678 1669 414 Melee 1923 | . 96 . . . . 101 . 564 1162 Ramming 47 | . 12 . 12 4 . . 19 . . Kinetic 2110 | . 362 94 . . . . 881 405 368 Thermal 5121 | . 523 333 2863 106 . 136 722 438 . Explosive 3290 | . . . 180 . . 349 678 1669 414 Electromagnetic 237 | . 237 . . . . . . . . Impact 699 | . . . . . . 101 . . 598 Slashing 96 | . 96 . . . . . . . . Piercing 1128 | . . . . . . . . 564 564 Highest Corruption 8 | . . . 4 4 4 4 . 4 8 Average Corruption 3 | . . . 4 4 4 4 . 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . . . 17 8 2 4 . 25 10 Message Errors 12 | . . . 5 2 . 2 . 1 2 Matter Fused 17 | . . . 3 1 1 1 . 8 3 Heat Flow Errors 7 | . . . 3 . . . . 2 2 Energy Discharges 9 | . . . 1 2 . 1 . 4 1 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 7 | . . . 1 1 1 . . 3 1 Data Loss (major) 4 | . . . . . . . . 4 . Misfires 3 | . . . 2 1 . . . . . Alerts 3 | . . . . 1 . . . 1 1 Weapon Failures 2 | . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 546 | . 54 15 . . . 19 167 86 205 Projectiles 97 | . 12 15 . . . . 53 17 . Explosions 179 | . 26 . . . . . 114 39 . Melee 270 | . 16 . . . . 19 . 30 205 Knockbacks 21 | . 2 1 . . . . 4 2 12 Impact 1 | . . . . . . . . . 1 Kinetic 19 | . 2 1 . . . . 4 2 10 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 179 | . 40 . 25 . . . . 114 . Shots 6 | . 1 . 1 . . . . 4 . Rammed 3 | . 3 . . . . . . . . Targets Rammed 7 | . 3 . 1 1 . . 2 . . Kicked 4 | . . . 1 1 . . 2 . . Crushed . | . . . . . . . . . . Highest Temperature 486 | . 336 323 447 224 . 468 486 169 256 Average Temperature 102 | . 93 103 122 94 . 222 104 51 62 Received Heat Transfer 1686 | . 126 243 465 27 . 45 198 447 135 Effects 6 | . 2 . 2 . . 1 1 . . Shutdowns 3 | . 1 . 1 . . 1 . . . Energy Bleed 2 | . 1 . 1 . . . . . . Matter Decay 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . 1 . . 1 Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions 9 | . . . . . . 1 . . 8 Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 26 | . 2 1 18 . . 1 2 2 . Heat Transferred 11170 | . 1099 703 6390 370 . 296 1517 795 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Peak Influence 1084 | . 155 204 677 331 . 142 336 1084 569 Initial 569 | . . 9 1 231 . . 55 109 569 Average 275 | . 41 125 297 271 . 50 129 684 221 Maximum Alert Level 3 | . . 1 2 1 . . 1 3 2 Low Security (%) 50 | 100 100 63 21 19 . 100 87 9 43 Level 1 30 | . . 36 61 80 . . 12 17 50 Level 2 6 | . . . 17 . . . . 10 6 Level 3 12 | . . . . . . . . 62 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 . 2 . . . 4 . 7 Investigation 4 | . . . 2 . . . . . 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 7 | . 3 . . . . . 3 . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals 6 | . 1 . 2 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . 23 8 36 6 . 4 29 27 19 Peak Tracking Total 8 | . 4 2 4 4 . 3 5 5 8 Tactical Retreats 2 | . 1 . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 9 | . 1 . . . . . . 6 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 3 | . . . . . . . 2 1 . Exploded 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled 23 | . 1 2 7 . . . 3 10 . Max in Single Turn 3 | . 1 1 2 . . . 1 3 . Garrison Relay 4 | . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 33 | . 5 . 8 1 1 . 6 3 9 Terminals 24 | . 5 . 5 . . . 5 3 6 Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 118 | . 18 . 27 1 1 . 29 5 37 Successful 76 | . 12 . 18 1 1 . 17 3 24 Failed 42 | . 6 . 9 . . . 12 2 13 Catastrophic 2 | . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 62 | . 14 . 10 . 1 . 18 . 19 Terminals 92 | . 18 . 15 . . . 28 5 26 Fabricators 7 | . . . . . . . . . 7 Repair Stations 6 | . . . 2 . . . . . 4 Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . . 10 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 38 | . 9 . 6 1 1 . 9 3 9 Part Schematic 1 | . . . . . . . . . 1 Robot Analysis 7 | . 4 . 1 . . . 2 . . Prototype ID Bank 6 | . . . 2 . . . 2 . 2 Open Door 2 | . . . . 1 . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 3 | . 1 . . . . . 1 . 1 Unreport Threat 8 | . 2 . . . . . 3 . 3 Locate Traps 6 | . 2 . 1 . . . 1 . 2 Dispatch Records 1 | . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 6 | . . . 2 . . . . . 4 Scan Component 3 | . . . 1 . . . . . 2 Repair 3 | . . . 1 . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 21 | . 3 . 4 . . . 7 . 7 Terminals 19 | . 3 . 2 . . . 7 . 7 Assimilate 3 | . . . 1 . . . 2 . . Botnet 12 | . 2 . 1 . . . 4 . 5 Operators 4 | . 1 . . . . . 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Extract 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 4 . 6 . . . 3 2 8 Full Trace Events 3 | . . . . . . . . 1 2 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . 14 . . . . . 1 Parts Built 4 | . . . . . . . . . 4 Authchips . | . . . . . . . . . . Time 94 | . . . . . . . . . 94 Total Part Build Rating 20 | . . . . . . . . . 20 Parts Repaired 3 | . . . 1 . . . . . 2 Time 126 | . . . 38 . . . . . 88 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer 2 | . . . . . . . . 2 . Structural Interface 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 14 . Machine Destruction 14 | . . . . . . . . 14 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total Allies 3 | . . . . 2 . . . 1 . Largest Group 2 | . . . . 2 1 . . 1 . Highest-Rated Group 45 | . . . . 45 31 . . 20 . Highest-Rated Ally 31 | . . . . 31 31 . . 20 . Total Orders 1 | . . . . . . . 1 . . RETURN 1 | . . . . . . . 1 . . Ally Attacks 16 | . . . . 8 . . . 8 . Total Damage 176 | . . . . 104 . . . 72 . Kills 4 | . . . . 3 . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Robot Analysis Total 7 | . 4 . 1 . . . 2 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 6 | . . . . . . . 3 3 . Drone Recoveries 3 | . . . . . . . 3 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 9040 | 79 1338 495 1739 499 279 253 1525 1743 1090 Spaces Moved 4702 | 47 581 254 929 331 211 159 779 635 776 Core 35 | 5 . . . . . . . 20 10 Treads 1075 | 42 581 254 19 . . . . 179 . Legs 2987 | . . . 910 331 211 159 779 435 162 Wheels 56 | . . . . . . . . . 56 Hover 548 | . . . . . . . . . 548 Flight 1 | . . . . . . . . 1 . Fastest Speed 38 | 50 160 160 130 130 130 130 130 120 38 Average Speed 146 | 148 160 160 130 130 130 130 161 218 94 Slowest Speed 600 | 160 160 160 200 130 130 130 200 600 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 3 92 65 81 66 60 34 56 68 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 4 | . . 3 . 1 . . . . . Spaces Dug 17 | . 4 . . . . . 8 . 5 Terrain Destroyed 365 | . 7 11 57 . . 41 122 92 35 Melee 11 | . 4 . . . . . 2 . 5 Projectile 31 | . . . . . . . 30 1 . AOE 323 | . 3 11 57 . . 41 90 91 30 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total 5995 | 53 851 299 1227 390 216 180 933 826 1020 Wait 591 | . 172 17 124 44 4 4 41 45 140 Move 4692 | 46 580 253 928 330 210 158 778 633 776 Hop . | . . . . . . . . . . Pick Up 47 | 1 9 2 13 1 1 . 12 2 6 Fast Attach 63 | 6 7 1 12 2 . . 7 12 16 Attach 17 | . 1 2 5 1 . . 1 4 3 Detach 5 | . 2 . . 1 . . . 1 1 Swap 37 | . 3 . 10 1 . 3 11 8 1 Drop 53 | . 5 2 18 3 1 . 16 4 4 Fire 355 | . 55 22 116 6 . 12 61 61 22 Melee 113 | . 14 . . . . 3 2 43 51 Ram . | . . . . . . . . . . Kick 4 | . . . 1 1 . . 2 . . Crush 3 | . 3 . . . . . . . . Escape Stasis 12 | . . . . . . . . 12 . Rewire . | . . . . . . . . . . Trap 3 | . . . . . . . 2 1 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 7) 523 | -10/Materials | Discovered new exit (range 13) 613 | -10/Materials | Discovered new exit (range 16) 1175 | -10/Materials | Discovered new exit (range 11) 1418 | -10/Materials | Entered Mines 1743 | -10/Mines | Learned location of Storage (-7) 1902 | -10/Mines | Discovered new exit (range 7) 1913 | -10/Mines | Entered Materials 1913 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2297 | -9/Materials | Discovered new exit (range 7) 2403 | -9/Materials | Discovered new exit (range 16) 2430 | -9/Materials | Identified exit to Mines 3090 | -9/Materials | Discovered new exit (range 11) 3338 | -9/Materials | Repaired Pulse Rifle 3500 | -9/Materials | Discovered new exit (range 5) 3652 | -9/Materials | Entered Mines 3659 | -9/Mines | Found the Drone Emporium 3665 | -9/Mines | Found Prototype Device 3665 | -9/Mines | Identified Thief Drone Bay 3715 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3824 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4078 | -9/Mines | Core integrity fell below 50% 4144 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4145 | -9/Mines | Discovered new exit (range 5) 4151 | -9/Mines | Entered Exiles 4151 | -9/Exiles | Accompanied by 1 ally 4181 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4183 | -9/Exiles | Met 8R-AWN 4205 | -9/Exiles | Met EX-HEX 4240 | -9/Exiles | Met EX-BIN 4257 | -9/Exiles | Aligned with FarCom system 4258 | -9/Exiles | Given EX-Vault access code 4288 | -9/Exiles | Opened EX-Vault 4295 | -9/Exiles | Found PSU Rigger 4334 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4342 | -9/Exiles | Exiles lab attacked by MAIN.C 4420 | -9/Exiles | Discovered new exit (range 10) 4430 | -9/Exiles | Left Exiles lab with PSU Rigger 4430 | -9/Exiles | Entered Mines 4654 | -8/Mines | Discovered new exit (range 4) 4683 | -8/Mines | Entered Materials 4683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4990 | -8/Materials | Build established: Hacker-Mutant 5120 | -8/Materials | Discovered new exit (range 15) 5496 | -8/Materials | Discovered new exit (range 15) 5745 | -8/Materials | Identified exit to Garrison 5793 | -8/Materials | Garrison activated, responded to threat 6208 | -8/Materials | Entered Garrison 6241 | -8/Garrison | Rescued a captive Derelict 6367 | -8/Garrison | Triggered checkpoint 6394 | -8/Garrison | Triggered checkpoint 6460 | -8/Garrison | Triggered checkpoint 6572 | -8/Garrison | Learned Factory security intel 6734 | -8/Garrison | Lost 3 parts (1p2n) 6891 | -8/Garrison | Lost 3 parts (2n1u) 6981 | -8/Garrison | Installed Relay Interface Framework 7045 | -8/Garrison | Triggered checkpoint 7071 | -8/Garrison | Core integrity fell below 50% 7144 | -8/Garrison | Triggered checkpoint 7184 | -8/Garrison | Lost 3 allies 7188 | -8/Garrison | Lost 4 parts (3n1w) 7576 | -8/Garrison | Garrison Relay disabled 7611 | -8/Garrison | Discovered new exit (range 8) 7716 | -8/Garrison | Triggered checkpoint 7819 | -8/Garrison | Discovered new exit (range 10) 7871 | -8/Garrison | Expanded RIF knowledge: Structural Interface 7951 | -8/Garrison | Entered Factory 7951 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8029 | -7/Factory | Discovered new exit (range 13) 8199 | -7/Factory | Repaired Hvy. Rocket Launcher 8244 | -7/Factory | Repaired Hvy. Rocket Launcher 8679 | -7/Factory | Fabricated Nuclear Pulse Thruster? 8763 | -7/Factory | Fabricated Nuclear Pulse Thruster? 8811 | -7/Factory | Garrison activated, responded to threat 8838 | -7/Factory | Lost 4 parts (4n) 8892 | -7/Factory | Core integrity fell below 50% 8953 | -7/Factory | Lost 8 parts (1p4n3w) 9041 | -7/Factory | Self-destructed Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. 09006_ K-01 Serf cleans the Megafabricator. 09007_ HT>XURNUAN>O9947 TJ IOH TSCKEBC3 09007_ Acquired Imp. Deuterium Engine. 09017_ K-01 Serf cleans the Terminal. 09023_ U-05 Engineer builds a Wall. 09024_ K-01 Serf cleans the Assembly Bed. 09024_ U-05 Engineer builds a Wall. 09025_ K-01 Serf cleans the Terminal. 09027_ System corrupted: Matter fused (-10). 09027_ W-25 Informer sends out distress signal. 09027_ U-05 Engineer builds a Wall. 09028_ K-01 Serf cleans the Assembly Bed. 09034_ System Shield destroyed. 09037_ Com. Wheel destroyed. 09038_ K-01 Serf cleans the Assembly Bed. 09039_ Lrg. Storage Unit destroyed. 09040_ K-01 Serf collects debris. 09041_ K-01 Serf cleans the Assembly Bed. Map ----- +----------------------------------------------------+ | ?????????# ??????# | | ???????? ???????+ | | ????????? ???????# #### #### ########## | | ?????????? ???????# #??# #??# #????????#" | | ?????????? ???????# #??# #??# #????????#" | | ??????????? ???????# #??# #??# #????????## | | ???????????# #????####+####+#### #?????????? | | ???????????# #????# # #?????????? | | ???????????# #????# """"""""" # #?????????? | | ???#######?# #????# # #?????????? | | ???# ### ##???# """"""""" # #?????????? | | ???# ## #???# # #?????????? | | ???# ## ##### / /?????????? | | ???# ## + "" # #?????????? | | ???# ## ##### "" # #?????????? | | ???# ## #???# "T # #?????????? | | ???? ?### ####### "" # ??????????? | | ???###+###### #??^^ # "" #???????????????? | | #+## # ## ^ # #???????????????? | | # ##############???????????????? | | +^ ^ #????? ??????????????????? | | # ^ #???? ""??????????????????? | | #/## # #???? ?"Y??????????????????? | | ???### ########? ?? ??????????????????? | | ?????# g##############+####???????????????? | | ?????# ^ u g !=@!s u #?????????? | | ?????# g !!su s + ????????? | | ?????# ! " """"""k"""""" a#?????????? | | ?????# !* T """""" """""" #?????????? | | ?????# " """""" """""" #?????????? | | ?????# k """""" """""" #?????????? | | ?????# k #?????????? | | ?????# #?????????? | | ?????# ^ #?????????? | | ?????+ #?????????? | | ?????# """""" #?????????? | | ?????# """""" #?????????? | | ?????# """""" #### ########### #?????????? | | ?????# ??"""" #??# #?????????? #?????????? | | ?????# ^???""" #??# #??????????? ????????? | | ?????# ???""" #??# #???????????? ???????? | | ??????? ?""""" ####+#########????? ????????? | | ????????? """""" # #?????? ?????????? | | ???????? """""" # #?????????????????? | | ????????? # #?????????????????? | | ??????????""" # #?????????????????? | | ????????^?""" # #?????????????????? | | ???????? """ # #?????????????????? | | ???? ^ / #?????????????????? | | ???? # | #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Extracted Imp. Heat Sink | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Mace | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Nuclear Pulse Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory Nuclear Pulse Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireRelayDrivehammer Manual? 0 Play Time 01:24:03 Cumulative 76.1 hours Start 2024.09.10 @ 16:36:02 End 2024.09.10 @ 18:32:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 12 Adventurer 36 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03f54dfd-759d-42df-870d-e4696df0c002