Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 09:36:23 Player: Zon Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (3401) 3401 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1901) 1901 TOTAL SCORE: 10137 Bonus ------- High Alert Combat Kills 535 Follower Combat Kills 1328 Met Imprinter 300 Was Imprinted 300 Friendly Fire -562 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Layered Medium Armor Plating Force Rifle Neutron Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Phase Shifter Layered Medium Armor Plating Phasing AFG > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Layered Medium Armor Plating Layered Medium Armor Plating Remote Shield Variable Charge Gun Flak Gun Coil Gun Enhanced Gauss Cannon [Rating: 62] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Zionite Heavy DM Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 . . . 1 . 1 Utility 3 | . . 1 . . . 1 . 1 Weapon 3 | . . . . . . 3 . . Parts Attached 142 | 8 2 15 6 3 29 50 12 17 Power 12 | 1 . 2 . 1 2 5 . 1 Engine 10 | 1 . 2 . 1 2 4 . . Core 1 | . . . . . . . . 1 Reactor 1 | . . . . . . 1 . . Propulsion 44 | 2 . 1 3 . 10 18 3 7 Treads 6 | . . . . . 6 . . . Leg . | . . . . . . . . . Wheel 38 | 2 . 1 3 . 4 18 3 7 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 39 | 1 1 5 1 . 6 17 4 4 Device 13 | 1 1 1 1 . . 5 3 1 Storage 7 | . . 2 . . 3 2 . . Processor 3 | . . . . . . 1 . 2 Hackware 1 | . . . . . 1 . . . Protection 15 | . . 2 . . 2 9 1 1 Artifact . | . . . . . . . . . Weapon 47 | 4 1 7 2 2 11 10 5 5 Energy Gun 11 | 1 . 1 . 1 3 2 1 2 Energy Cannon 3 | . . 2 . . . . 1 . Ballistic Gun 21 | 2 . 4 1 1 4 6 1 2 Ballistic Cannon 2 | . . . . . 1 . . 1 Launcher 6 | . . . 1 . 3 1 1 . Special Weapon 3 | 1 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 7 | . . 2 . . . 3 . 2 Parts Lost 47 | . . 1 1 . 12 9 10 14 Power 6 | . . . . . 2 2 . 2 Propulsion 17 | . . . . . 5 4 2 6 Utility 6 | . . . 1 . 1 . 2 2 Weapon 18 | . . 1 . . 4 3 6 4 Highest Loss Streak 10 | . . 1 1 . 4 2 10 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 93 92 94 100 87 82 77 71 Engine 7 | . 14 11 11 11 9 6 6 1 Treads 4 | . . . . . 21 . . . Wheel 22 | . 28 33 33 33 4 23 25 20 Device 8 | . 21 20 6 11 2 6 12 6 Storage 9 | . . . 11 11 17 6 6 4 Processor 1 | . . . . . . . . 6 Protection 8 | . . 7 11 11 8 9 5 4 Energy Gun 3 | . 14 4 . . 4 5 4 1 Energy Cannon 1 | . . 8 . . . . 3 4 Ballistic Gun 13 | . 10 7 22 22 11 14 8 5 Launcher 1 | . . . . . 2 3 . . Naked Turns 73 | . . . . . 24 . . 49 Heaviest Build 60 | 8 10 25 25 26 38 57 57 60 Greatest Support 76 | 20 20 36 30 30 76 58 54 70 Greatest Overweight (x) 8 | . . . . . 8 2 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 5 5 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 8 10 10 9 Most Carried 10 | 5 5 5 5 5 10 10 10 10 Average Carried 7 | 3 4 4 4 4 7 9 8 7 Final Capacity 10 | 5 5 5 5 5 10 10 10 5 Final Carried 10 | 5 4 5 5 5 7 10 10 5 Class Distribution -------------------- 54% | Scavenger-Mutant 23% | Scavenger-Tank 16% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Matter Collected 4326 | 301 . 162 132 72 845 1825 381 608 Remotely . | . . . . . . . . . Salvage Created 4613 | 161 14 221 120 20 639 2290 214 934 Parts 249 | 14 4 18 12 . 21 129 10 41 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 5 | . . . . . . 5 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . 3 19 . . . Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Combat Hostiles Destroyed 63 | 1 . 4 4 . 16 23 3 12 Melee 1 | . . 1 . . . . . . Guns 29 | 1 . . 4 . 4 15 3 2 Cannons 17 | . . 3 . . 4 . . 10 AOE 16 | . . . . . 8 8 . . Classes Destroyed 16 | 3 1 3 . . 2 7 . . Worker 21 | 1 . 1 2 . . 12 . 5 Builder 8 | . . . . . . 7 . 1 Tunneler 7 | 4 . . 1 . . 1 1 . Hauler 1 | . . 1 . . . . . . Recycler 9 | . . . . . . 8 . 1 Mechanic 2 | . . . . . . 2 . . Operator 2 | . . . . . . 2 . . Watcher 4 | . 1 1 . . . . . 2 Swarmer 20 | . . 3 4 . 4 8 . 1 Grunt 29 | 1 . . . . 10 6 2 10 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . Sentry 3 | . . 1 . . . 1 1 . Hunter 5 | . . . . . 1 4 . . Programmer 2 | . . . . . . 2 . . Heavy 2 | . . . . . . 1 . 1 Guerrilla 1 | . . . . . . . . 1 Wizard 1 | . . . . . . 1 . . Best Kill Streak 8 | 3 1 3 4 . 4 8 1 7 Combat Bots Only 6 | 1 . 2 4 . 4 4 1 6 Max Kills in Single Turn 8 | 2 1 1 1 . 2 8 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 1 . . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Hostile Shots Fired 660 | 6 14 36 14 . 137 192 73 188 Missed 226 | 4 7 11 3 . 46 71 29 55 Damage Taken 8198 | 23 78 246 87 . 1718 2512 735 2799 Core 1591 | . 16 17 . . 212 287 54 1005 Absorbed by Shields 145 | . . . . . . 17 128 . Regen/Repaired (Parts) 6 | . . . . 6 . . . . Core Remaining (%) 73 | 100 93 . . . 42 . 59 . Volleys Fired 273 | 11 4 14 10 1 64 95 24 50 Largest 5 | 2 2 2 2 2 2 5 4 5 Hottest 280 | 100 140 108 46 56 104 212 192 280 Shots Fired 694 | 18 7 22 20 2 106 309 63 147 Gun 501 | 14 6 8 20 2 62 270 51 68 Cannon 140 | . . 14 . . 20 15 12 79 Launcher 47 | . . . . . 24 23 . . Special 6 | 4 1 . . . . 1 . . Kinetic 443 | 7 2 5 20 2 75 211 32 89 Thermal 151 | 4 1 14 . . 5 45 24 58 Explosive 47 | . . . . . 24 23 . . Electromagnetic 53 | 7 4 3 . . 2 30 7 . Robot Hit Streak 14 | 3 1 5 8 2 11 13 14 10 Robot Miss Streak 9 | 1 1 1 1 . 9 5 3 7 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 4 | . . . 2 . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 395 | 7 2 14 16 1 69 157 50 79 Core Hits 244 | 7 1 8 7 1 51 105 14 50 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . . . 1 4 1 3 Burn 5 | . . . . . . 4 1 . Destroy 1 | . . . . . 1 . . . Blast 3 | . . . . . . . . 3 Melee Attacks 9 | . . . . . . . 9 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . . . 8 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12023 | 108 26 255 253 18 2256 5580 1034 2493 Guns 5380 | 108 26 36 253 18 813 2392 830 904 Cannons 2443 | . . 182 . . 222 249 204 1586 Explosions 4147 | . . . . . 1221 2926 . . Melee . | . . . . . . . . . Ramming 53 | . . 37 . . . 13 . 3 Kinetic 5229 | 60 26 . 253 18 973 2025 454 1420 Thermal 2822 | . . 182 . . 24 1085 461 1070 Explosive 3390 | . . . . . 1221 2169 . . Electromagnetic 529 | 48 . 36 . . 38 288 119 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 2 3 5 Average Corruption 2 | . . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked 15 | . . . . . . 15 . . Effects 29 | . . . . . . 9 18 2 Message Errors 9 | . . . . . . 3 5 1 Matter Fused 12 | . . . . . . 4 8 . Heat Flow Errors 4 | . . . . . . . 3 1 Energy Discharges 2 | . . . . . . 1 1 . Data Loss (minor) 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 347 | . . 2 . . . 291 . 54 Projectiles 56 | . . 2 . . . . . 54 Explosions 291 | . . . . . . 291 . . Melee . | . . . . . . . . . Knockbacks 17 | . . . . . 6 6 . 5 Impact . | . . . . . . . . . Kinetic 17 | . . . . . 6 6 . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 584 | . . 16 . . . 567 . 1 Shots 8 | . . . . . . 8 . . Rammed 15 | . . 13 . . . 1 . 1 Targets Rammed 15 | . . 13 . . . 1 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 538 | 60 40 95 12 6 408 305 401 538 Average Temperature 87 | 26 23 35 5 4 106 84 117 108 Received Heat Transfer 1923 | 12 24 51 . . 480 165 486 705 Effects 5 | . . . . . 1 3 . 1 Shutdowns 2 | . . . . . 1 . . 1 Energy Bleed 1 | . . . . . . 1 . . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . 2 . . . 4 . . Heat Transferred 4571 | . . 333 . . 37 1750 781 1670 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Peak Influence 1337 | 45 67 164 173 . . 1337 935 706 Initial 644 | . 29 27 63 . . 84 644 364 Average 445 | 16 61 110 163 . . 443 739 468 Maximum Alert Level 4 | . . . . . . 4 3 3 Low Security (%) 32 | 100 100 100 100 . . 34 . . Level 1 11 | . . . . . . 14 . 30 Level 2 33 | . . . . . . 27 36 68 Level 3 20 | . . . . . . 17 63 1 Level 4 1 | . . . . . . 5 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 1 . . . 11 1 6 Investigation 2 | . . 1 . . . 1 . . Extermination 3 | . . . . . . 2 . 1 Reinforcement 14 | . 1 . . . . 7 1 5 Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . . . 4 . 2 Haulers Reinforced 3 | . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Distress Signals 5 | . 2 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | 1 14 11 4 . 25 37 21 40 Peak Tracking Total 9 | 1 7 3 4 . 4 5 6 9 Tactical Retreats 15 | . 3 1 . . 4 2 . 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Traps Triggered 3 | . . . . . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . 3 . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . 2 . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Machines Disabled 28 | . 1 . . . . 24 . 3 Max in Single Turn 12 | . 1 . . . . 12 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Machines Accessed 11 | . 2 2 . . 1 1 3 2 Terminals 8 | . 1 2 . . 1 . 3 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 22 | . 5 3 . . 1 2 5 6 Successful 11 | . 4 3 . . 1 . 2 1 Failed 11 | . 1 . . . . 2 3 5 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 21 | . . . . . 3 8 5 5 Terminals 17 | . 3 3 . . 1 . 5 5 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 9 | . 2 3 . . 1 . 2 1 Record 6 | . 2 3 . . 1 . . . Open Door 2 | . . . . . . . 2 . Open DSF 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Recycle Component 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 1 . . 1 1 2 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Total Allies 27 | . . . . 4 . 5 14 4 Largest Group 10 | . . . . 4 4 4 10 8 Highest-Rated Group 404 | . . . . 152 152 238 404 354 Highest-Rated Ally 159 | . . . . 39 39 85 159 159 Zionite Dispatches 6 | . . . . . . 2 2 2 Heavy 1 | . . . . . . 1 . . Light 1 | . . . . . . . . 1 Fire 1 | . . . . . . . 1 . Hacker 1 | . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . 1 . Total Orders 3 | . . . . . . . . 3 FOLLOW 1 | . . . . . . . . 1 DROP 1 | . . . . . . . . 1 PICKUP 1 | . . . . . . . . 1 Ally Attacks 202 | . . . . . 20 36 75 71 Total Damage 5845 | . . . . . 484 2322 2122 917 Kills 40 | . . . . . 1 11 17 11 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 2 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Turns Passed 7288 | 139 97 318 401 1321 1525 1453 1007 1027 Spaces Moved 5890 | 105 102 249 433 1446 900 1071 772 812 Core 166 | 16 . . . . 55 . . 95 Treads 564 | . . . . . 564 . . . Legs . | . . . . . . . . . Wheels 5160 | 89 102 249 433 1446 281 1071 772 717 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 85 87 50 Average Speed 94 | 75 80 80 80 80 142 94 89 86 Slowest Speed 450 | 80 80 80 80 80 450 110 110 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 6 31 21 63 84 87 33 70 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . . 2 2 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . 1 1 3 . . . Spaces Dug 4 | 3 1 . . . . . . . Terrain Destroyed 420 | 3 1 . . . 121 261 6 28 Melee . | . . . . . . . . . Projectile 40 | 3 1 . . . 1 1 6 28 AOE 380 | . . . . . 120 260 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Total 7078 | 138 107 348 468 1610 1036 1303 1040 1028 Wait 499 | . . 32 10 150 13 30 136 128 Move 5882 | 104 101 248 432 1445 899 1070 771 812 Hop . | . . . . . . . . . Pick Up 89 | 13 . 11 5 5 21 17 7 10 Fast Attach 58 | . 1 7 1 1 12 24 5 7 Attach 48 | 6 . 3 1 . 13 10 5 10 Detach 5 | . . 1 . . . 2 1 1 Swap 37 | 2 1 5 4 2 4 16 2 1 Drop 81 | 2 . 14 5 6 10 31 5 8 Fire 273 | 11 4 14 10 1 64 95 24 50 Melee 9 | . . . . . . . 9 . Ram 15 | . . 13 . . . 1 . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . 7 8 . Rewire 64 | . . . . . . . 64 . Trap 3 | . . . . . . . 3 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 140 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 5) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 343 | -9/Materials | Build established: Mutant 536 | -9/Materials | Discovered new exit (range 16) 555 | -9/Materials | Entered Mines 616 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 625 | -9/Mines | Discovered new exit (range 6) 627 | -9/Mines | Learned location of Storage (-9) 732 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 755 | -9/Mines | Discovered new exit (range 6) 758 | -9/Mines | Learned 2 Materials zone layouts 762 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 827 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 827 | -9/Mines | Discovered new exit (range 5) 956 | -9/Mines | Entered Zion 1024 | -7/Zion | Build established: Scavenger-Mutant 1239 | -7/Zion | Learned location of Warlord (-5) 1468 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1716 | -7/Zion | Found Prototype Device 1785 | -7/Zion | Learned location of Extension (-6) 1841 | -7/Zion | Discovered new exit (range 12) 1988 | -7/Zion | Imprinted 1990 | -7/Zion | Declared Zion's savior 2277 | -7/Zion | Entered Proximity Caves 2277 | -6/Proximity Caves | Accompanied by 4 allies 2279 | -6/Proximity Caves | Spotted B-75 Beast 2305 | -6/Proximity Caves | Allies destroyed B-75 Beast 2671 | -6/Proximity Caves | Released all parts (9) 2985 | -6/Proximity Caves | Build established: Mutant 3287 | -6/Proximity Caves | Build established: Scavenger-Mutant 3380 | -6/Proximity Caves | Identified exit to Factory 3407 | -6/Proximity Caves | Learned Factory terminal intel 3620 | -6/Proximity Caves | Lost 3 parts (3w) 3686 | -6/Proximity Caves | Core integrity fell below 50% 3743 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 3802 | -6/Proximity Caves | Entered Factory 3802 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x1, Weapon x3 3803 | -6/Factory | Loaded intel: 28 terminal locations 4387 | -6/Factory | Build established: Scavenger-Tank 4473 | -6/Factory | Zion Heavy squad teleported in 4588 | -6/Factory | Garrison activated, responded to threat 4859 | -6/Factory | Zion Hacker squad teleported in 4980 | -6/Factory | Lost 3 allies 5029 | -6/Factory | Terminal network hard line cut 5241 | -6/Factory | Discovered new exit (range 15) 5255 | -6/Factory | Entered Extension 5283 | -6/Extension | Zion Fire squad teleported in 5359 | -6/Extension | Rescued A7 5422 | -6/Extension | Rescued a captive Derelict 5423 | -6/Extension | Rescued a captive Derelict 5596 | -6/Extension | Spotted B-75 Beast 5608 | -6/Extension | Spotted B-75 Beast 5639 | -6/Extension | Allies destroyed B-75 Beast 5650 | -6/Extension | Allies destroyed B-75 Beast 5668 | -6/Extension | Lost 6 allies 5678 | -6/Extension | Lost 10 parts (2n2u6w) 5742 | -6/Extension | Zion Explosive Resupply teleported in 5915 | -6/Extension | Build established: Scavenger-Mutant 6002 | -6/Extension | Discovered new exit (range 16) 6003 | -6/Extension | Discovered new exit (range 15) 6262 | -6/Extension | Entered Factory 6262 | -5/Factory | Accompanied by 8 allies (A7) 6262 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6363 | -5/Factory | Spotted B-75 Beast 6451 | -5/Factory | Identified Phasing AFG 6675 | -5/Factory | Lost 4 allies 6940 | -5/Factory | Zion Thermal Resupply teleported in 7021 | -5/Factory | Zion Light squad teleported in 7202 | -5/Factory | Build established: Scavenger-Gunner 7240 | -5/Factory | Released all parts (7) 7243 | -5/Factory | Lost 3 allies 7243 | -5/Factory | Core integrity fell below 50% 7264 | -5/Factory | Core integrity fell below 20% 7269 | -5/Factory | Lost 9 parts (1p4n1u3w) 7289 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07248_ Penetrated by Slug. 07251_ Slug penetrates Wall. 07253_ Acquired 1 matter. 07253_ Penetrated by Slug. 07254_ Acquired 3 matter. 07255_ Acquired 52 matter. 07256_ Acquired 4 matter. 07259_ Acquired 26 matter. 07265_ Acquired 1 matter. 07270_ Acquired 46 matter. 07271_ Acquired 30 matter. 07272_ Connecting with DSF Access... 07278_ Slug penetrates K-01 Serf. 07280_ System corrupted: Heat flow error (+199). 07286_ Slug penetrates Wall. 07286_ Penetrated by Slug. 07286_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 07287_ Penetrated by Slug. 07287_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #????? #?????????????????# # " " | | #####+##"#???? 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Fission Core | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Energy Well | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Fission Core | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Fist Fight Hey, That's Mine! I'm Back, Baby! It Was An Accident, I Swear Prison Break Robot Respite Short-term Sacrifices The One Troublemaker Challenges ------------ None Game ------ Seed SniperBarrageDerivative Manual? 0 Play Time 03:38:33 Cumulative 10.4 hours Start 2024.02.28 @ 20:48:28 End 2024.03.03 @ 09:36:23 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ca27a89-b9c4-4c6d-ad36-e817b5fe0b59