Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 21:36:31 Player: kilohertz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1494) 1494 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3339 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 74/100 System Corruption 5% Temperature Hot (242) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Thermal Generator Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- EM Shotgun Backup Laser I > --- INVENTORY (15) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Medium Storage Unit Sensor Array Hacking Suite Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Medium Storage Unit Sensor Array Sensor Array Hacking Suite Tractor Beam Light Assault Rifle [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 65 | 6 14 18 27 Power 11 | 1 2 2 6 Engine 10 | 1 1 2 6 Core 1 | . 1 . . Reactor . | . . . . Propulsion 22 | 2 7 10 3 Treads . | . . . . Leg 12 | 2 7 3 . Wheel 6 | . . 3 3 Hover 4 | . . 4 . Flight . | . . . . Utility 16 | 2 3 4 7 Device 9 | 1 2 2 4 Storage 4 | 1 1 . 2 Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 1 2 2 11 Energy Gun 3 | . . . 3 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 1 2 2 3 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 2 1 13 Power 6 | . 1 . 5 Propulsion 1 | . . . 1 Utility 5 | . 1 1 3 Weapon 4 | . . . 4 Highest Loss Streak 10 | . 2 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 80 97 96 Engine 10 | . 11 1 16 Core 3 | . 1 9 . Leg 17 | . 28 21 . Wheel 8 | . . 1 27 Hover 2 | . . 9 . Device 9 | . 7 13 9 Storage 11 | . 14 11 9 Processor 7 | . . 8 17 Ballistic Gun 16 | . 15 21 10 Launcher 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 41 | 11 19 20 41 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 5 | . . 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 7 9 10 12 Most Carried 15 | 3 10 10 15 Average Carried 9 | 1 8 9 11 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 3 10 10 10 Class Distribution -------------------- 45% | Mutant 29% | Scavenger-Mutant 24% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1316 | 278 367 318 353 Remotely 348 | 112 87 21 128 Salvage Created 1604 | 59 684 429 432 Parts 96 | 2 35 35 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 16 14 11 Guns 32 | . 16 14 2 Cannons 3 | . . . 3 AOE 6 | . . . 6 Classes Destroyed 8 | 1 2 3 2 Worker 2 | . . . 2 Recycler 2 | 1 1 . . Watcher 4 | . . 2 2 Swarmer 10 | . 3 7 . Grunt 27 | . 13 5 9 Brawler 1 | . . 1 . Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 7 | 1 7 4 4 Combat Bots Only 7 | . 7 4 4 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 284 | . 78 77 129 Missed 67 | . 21 18 28 Damage Taken 3407 | . 656 726 2025 Core 929 | . 215 162 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 111 | . 69 42 . Core Remaining (%) 57 | 100 14 59 . Volleys Fired 162 | 6 74 46 36 Largest 2 | 1 2 2 2 Hottest 104 | 20 40 40 104 Shots Fired 241 | 6 79 93 63 Gun 204 | 6 79 93 26 Cannon 25 | . . . 25 Launcher 12 | . . . 12 Special . | . . . . Kinetic 211 | 6 79 93 33 Thermal 13 | . . . 13 Explosive 12 | . . . 12 Electromagnetic 5 | . . . 5 Robot Hit Streak 19 | 5 6 19 5 Robot Miss Streak 5 | 1 5 4 3 Penetration Max . | . . . . Secondary Targets 5 | . . 4 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 152 | 5 50 63 34 Core Hits 88 | 2 28 27 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2897 | 56 633 673 1535 Guns 1525 | 56 628 673 168 Cannons 235 | . . . 235 Explosions 1132 | . . . 1132 Melee . | . . . . Ramming 5 | . 5 . . Kinetic 1534 | 56 628 673 177 Thermal 399 | . . . 399 Explosive 891 | . . . 891 Electromagnetic 68 | . . . 68 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 3 1 5 Average Corruption 1 | . 2 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 5 4 . Message Errors 2 | . . 2 . Matter Fused 2 | . 1 1 . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions 16 | . . . 16 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 2 | . . . 2 Secondary 1 | . . . 1 Self-Inflicted Damage 153 | . . . 153 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 388 | . 219 36 388 Average Temperature 110 | . 84 8 187 Received Heat Transfer 1395 | . 336 240 819 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 646 | . . . 646 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 338 | 5 255 338 330 Initial 79 | . 3 54 79 Average 110 | 2 107 147 86 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 80 | 100 81 61 95 Level 1 19 | . 18 38 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 30 24 29 Peak Tracking Total 9 | . 9 7 6 Tactical Retreats 9 | . 4 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 10 3 7 Terminals 15 | . 7 2 6 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 57 | . 21 7 29 Successful 29 | . 11 2 16 Failed 28 | . 10 5 13 Catastrophic 5 | . 2 . 3 Database Lockouts . | . . . . Manual 40 | . 17 5 18 Terminals 38 | . 13 5 20 Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 6 | . 6 . . Scanalyzers 9 | . . . 9 Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Robot Analysis 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 3 | . 1 . 2 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 8 | . . . 8 Insert Component 4 | . . . 4 Analyze 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 . 4 Terminals 7 | . 3 . 4 Assimilate 1 | . . . 1 Botnet 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 7 3 6 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3032 | 74 1206 871 881 Spaces Moved 1828 | 46 636 621 525 Core 11 | 7 . 4 . Treads . | . . . . Legs 1045 | 39 636 370 . Wheels 560 | . . 35 525 Hover 212 | . . 212 . Flight . | . . . . Fastest Speed 50 | 50 120 52 90 Average Speed 103 | 109 120 96 90 Slowest Speed 300 | 120 120 300 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 42 | 3 88 38 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 68 | . . . 68 Melee . | . . . . Projectile 1 | . . . 1 AOE 67 | . . . 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2734 | 60 1001 808 865 Wait 630 | . 259 104 267 Move 1825 | 45 635 620 525 Hop . | . . . . Pick Up 24 | 3 9 6 6 Fast Attach 22 | 6 3 9 4 Attach 11 | . 1 2 8 Detach 2 | . . 1 1 Swap 32 | . 10 7 15 Drop 25 | . 9 13 3 Fire 162 | 6 74 46 36 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 13) 719 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Destroyed 7 combat bots 1079 | -10/Materials | Discovered new exit (range 16) 1099 | -10/Materials | Core integrity fell below 20% 1172 | -10/Materials | Repaired Assault Rifle 1250 | -10/Materials | Build established: Scavenger-Mutant 1281 | -10/Materials | Entered another Materials area 1281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -9/Materials | Repaired Assault Rifle 2147 | -9/Materials | Build established: Mutant 2150 | -9/Materials | Discovered new exit (range 3) 2152 | -9/Materials | Entered another Materials area 2152 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2500 | -8/Materials | Build established: Skirmisher 2738 | -8/Materials | Discovered new exit (range 20) 2990 | -8/Materials | Crushed by falling debris 2990 | -8/Materials | Core integrity fell below 50% 3007 | -8/Materials | Core integrity fell below 20% 3033 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03018_ Critical hit (Burn: +37). 03018_ Imp. Light Cannon destroyed. 03020_ Acquired EM Shotgun. 03021_ Particle Gun destroyed. 03027_ M-13 Machinist repairs Aluminum Leg. 03028_ Chain reaction triggered in Lgt. Nuclear Core. 03028_ G-47 Trooper destroyed. 03028_ Destroyed Lgt. Ion Engine. 03028_ K-01 Serf destroyed. 03028_ U-05 Engineer builds a Wall. 03030_ K-01 Serf collects debris. 03030_ Arm. Wheel destroyed. 03031_ Acquired Backup Laser I. 03031_ K-01 Serf collects debris. 03033_ U-05 Engineer lays Concrete. 03033_ G-47 Trooper destroyed. 03033_ Switching to secondary target: G-47 Trooper. 03033_ Critical hit (Burn: +37). 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Wheel | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalGyrokineticLog Manual? 0 Play Time 00:52:57 Cumulative 23.3 hours Start 2024.04.08 @ 17:32:19 End 2024.04.08 @ 21:36:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 0792c813-8708-4237-bddf-3a27f96d5e1d