Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 23:21:13 Player: Scuttle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (445) 2225 Value Destroyed (24305) 24305 Prototype IDs (62) 1240 Alien Tech Used (5) 1000 Bonus (58554) 58554 TOTAL SCORE: 96624 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 14186 Follower Combat Kills 12366 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13750 Entered Garrisons 800 Used RIF Installer 3000 Met Zhirov 300 Scanned by Researcher 500 Recovered Sigix Corpse 6000 Win 3000 Friendly Fire -2348 Cogmind --------- Core Integrity 1140/1600 Matter 290/300 Energy 1421/1435 System Corruption 54% Temperature Cool (11) Movement Walking (124) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Compact Particle Reactor > --- PROPULSION (7) --- Myomer Leg Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- Advanced Cooling System (fused) Experimental Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Wyrmplate Relay Coupler [NC] (6) Relay Coupler [Proto] (16) > --- WEAPON (4) ------- Overtuned Quantum Rifle (fused) Multirail > --- INVENTORY (22) --- Light Antimatter Reactor Light Quantum Reactor Advanced Cooling System Experimental Coolant Injector Advanced Matter Compressor (400) Experimental Weapon Cycler Core Cannon Gamma Bomb Array Mini Smartbomb Launcher Improved Remote Datajack Sigix Corpse Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Particle Reactor Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Experimental Weapon Cycler Wyrmplate Relay Coupler [NC] Relay Coupler [Proto] > --- WEAPON ----------- Overtuned Quantum Rifle Core Cannon Multirail > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Advanced Cooling System Experimental Coolant Injector Advanced Matter Compressor Dimensional Node Initializer Gamma Bomb Array Mini Smartbomb Launcher Improved Remote Datajack Sigix Corpse Sigix Corpse Sigix Corpse [Rating: 249] Favorites ----------- Power Particle Reactor Engine Cooled Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Dispersion Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Coil Gun Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . . 2 . . . . 2 . 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . 1 . . . 1 . . . . . . 2 . . . 1 Utility 9 | . . . . . 1 . . . 3 . . . . . . . . 2 . . . 2 . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 261 | 6 9 . 1 . 24 30 4 3 18 15 13 26 9 7 1 3 2 3 25 8 28 4 3 19 Power 40 | 1 2 . . . 5 5 . . 3 2 . 5 1 . . 1 . . 6 1 4 . . 4 Engine 16 | 1 2 . . . 2 4 . . 2 1 . 3 1 . . . . . . . . . . . Core 6 | . . . . . 3 1 . . . 1 . 1 . . . . . . . . . . . . Reactor 18 | . . . . . . . . . 1 . . 1 . . . 1 . . 6 1 4 . . 4 Propulsion 58 | 2 2 . . . 4 11 1 . 7 2 5 4 1 . . . . . 3 3 3 2 . 8 Treads 49 | 2 2 . . . 4 11 1 . 4 2 5 4 1 . . . . . 3 3 3 2 . 2 Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | . 4 . 1 . 6 5 . . 8 5 4 6 6 5 1 1 . 2 9 4 15 2 2 5 Device 53 | . 1 . . . 2 3 . . 4 3 2 4 4 4 1 . . 1 3 4 13 1 . 3 Storage 6 | . 2 . 1 . . 1 . . 1 . . . . . . . . . . . 1 . . . Processor 12 | . 1 . . . 3 1 . . . 1 . . 1 . . . . 1 2 . . 1 . 1 Hackware 7 | . . . . . . . . . . 1 . 1 . . . . . . 2 . . . 2 1 Protection 13 | . . . . . 1 . . . 3 . 2 1 1 1 . 1 . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 3 1 . . . 9 9 3 3 . 6 4 11 1 2 . 1 2 1 7 . 6 . 1 2 Energy Gun 14 | 1 . . . . 4 3 . 2 . 2 1 . . 1 . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . Ballistic Gun 47 | 2 1 . . . 4 5 3 . . 3 3 10 . 1 . 1 1 . 7 . 3 . 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . 1 . . . . 3 . . . . . . 2 . . 3 . 1 . . 11 . . 3 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 System Corruption 29 | . . . . . . . . . . . . . . . . . . . 3 . 3 . . 23 Parts Lost 38 | . 4 . . . 1 2 . . 1 2 . 2 . 1 . . 1 . 7 . 2 1 . 14 Power 8 | . 1 . . . . 1 . . . 1 . . . . . . . . 1 . 1 . . 3 Propulsion 7 | . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . 3 Utility 11 | . . . . . 1 . . . 1 . . 1 . . . . . . 3 . 1 . . 4 Weapon 12 | . 1 . . . . 1 . . . . . . . 1 . . 1 . 3 . . 1 . 4 Highest Loss Streak 5 | . 1 . . . 1 1 . . 1 1 . 1 . 1 . . 1 . 4 . 1 1 . 5 To Critical Strikes 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Average Backups 16 | . 3 4 4 4 11 14 15 16 20 21 20 19 18 18 18 18 17 16 18 18 16 16 18 15 Power 1 | . 1 1 1 1 1 . 1 1 2 2 2 2 1 1 1 . 1 1 1 1 . 1 2 1 Propulsion 2 | . . . . . 2 3 2 3 2 2 4 3 2 2 2 2 2 2 1 . 2 1 4 3 Utility 5 | . 1 3 3 3 3 4 4 4 5 5 4 4 6 7 7 6 6 4 7 8 5 5 6 4 Weapon 6 | . . . . . 3 5 8 7 8 10 8 8 8 7 6 7 6 7 5 6 4 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . . . . . 3 5 . 1 5 4 . 5 2 2 2 1 3 . 2 6 6 . 2 2 Power 6 | . . . . . 1 1 . . 1 1 . . . . . . . . . . . . . 2 Propulsion 7 | . . . . . . . . . 2 2 . 1 1 . . . . . . 1 . . . . Utility 23 | . . . . . . 1 . . 1 1 . 1 1 . 2 1 3 . 1 5 4 . 2 . Weapon 13 | . . . . . 2 3 . 1 1 . . 3 . 2 . . . . 1 . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 87 | . 87 100 100 100 97 99 98 100 90 95 98 94 82 83 83 64 83 84 86 84 77 74 71 71 Engine 6 | . 13 14 14 14 10 13 16 16 11 5 6 8 10 11 11 6 5 5 1 . . . . . Core 1 | . . . . . 7 4 . . . 4 6 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 1 . 2 5 5 5 9 11 10 13 13 13 12 12 10 Treads 16 | . 27 28 28 28 26 26 25 25 16 23 17 15 10 11 11 11 11 10 12 18 13 12 12 10 Device 9 | . . 14 14 14 7 10 8 8 9 10 10 12 11 11 11 11 11 15 9 7 9 14 12 12 Storage 5 | . 8 14 14 14 9 9 8 8 5 5 6 6 5 5 5 5 5 5 5 4 4 4 4 3 Processor 7 | . 7 . . . 8 7 8 8 5 5 6 6 5 5 5 5 5 9 14 13 8 5 8 6 Hackware 3 | . . . . . . . . . . . 6 6 5 5 5 5 5 5 5 4 4 4 4 5 Protection 4 | . . . . . 2 . . . 6 11 12 8 5 5 5 5 5 5 4 4 4 4 4 3 Energy Gun 3 | . 13 14 14 14 10 5 . . . . 5 . . 1 4 . 5 5 1 . . . . . Ballistic Gun 18 | . 14 14 14 14 15 21 31 29 24 24 18 23 21 20 16 2 16 15 18 17 17 15 13 12 Peak Build Rating 249 | 5 19 19 19 19 29 33 37 38 80 84 74 98 124 123 120 120 120 136 139 155 207 218 225 249 Average Rating 101 | 3 6 19 19 19 24 30 32 37 58 73 68 84 118 118 117 97 119 134 126 147 172 213 207 215 On Entrance 85 | . 5 19 19 19 19 29 30 37 37 80 71 72 97 118 120 114 120 119 136 122 146 197 204 209 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 8 . . . . . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 6 27 27 27 27 46 48 53 56 94 93 85 128 145 139 135 143 143 151 151 149 217 220 208 208 Greatest Support 260 | 40 40 40 40 40 60 62 60 60 90 90 70 90 120 130 130 130 130 130 130 205 225 225 220 260 Greatest Overweight (x) 5 | . . . . . . . . . 5 1 1 1 1 1 1 1 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . 1 . 1 . 1 . . . 1 1 . . . . . . Largest Inventory Capacity 22 | 5 15 15 15 15 15 17 17 17 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 20 | 5 10 15 15 15 15 16 17 17 21 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Most Carried 22 | 1 5 4 5 4 15 17 17 17 22 22 22 22 22 22 22 22 22 21 22 22 22 22 22 22 Average Carried 18 | . 3 4 4 4 12 15 16 16 20 21 21 21 20 21 21 21 20 18 19 21 20 20 21 19 Final Capacity 22 | 5 15 15 15 15 15 17 17 17 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Final Carried 22 | 1 4 4 4 4 15 17 17 17 22 22 22 22 20 22 21 21 21 20 20 22 22 22 22 14 Class Distribution -------------------- 31% | Tank 25% | Scavenger-Gunner 24% | Scavenger-Tank 9% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Matter Collected 22311 | 79 425 . . . 464 1885 181 104 1399 727 1502 1643 2123 663 372 . 416 312 1958 457 3497 271 1038 2795 Remotely 1234 | . . . . . . . . . . . . . 1099 . . . . 135 . . . . . . Salvage Created 26123 | . 516 39 . . 757 2346 181 586 1694 772 1293 895 1531 625 479 . 335 346 2352 899 3241 791 1105 5340 Parts 1204 | . 41 3 . . 64 102 11 38 70 47 52 49 58 39 20 . 24 13 128 34 137 23 41 210 Haulers Intercepted 18 | . 2 . . . 4 4 . . 4 . . . 1 . . . . 1 . . . . . 2 Recyclers Shooed 18 | . . . . . . 1 . . 5 . 5 . 1 . . . . . . 2 . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . . . . . . 38 26 . 37 . . . . . . . Prevented 40 | . . . . . . . . . . . . . . 16 17 . 7 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Combat Hostiles Destroyed 359 | . 12 1 . . 22 37 2 8 16 15 15 16 18 9 9 . 8 3 30 13 48 1 20 56 Melee 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Guns 274 | . 12 1 . . 22 35 2 6 16 14 14 16 12 9 9 . 8 3 30 5 16 1 13 30 AOE 50 | . . . . . . 2 . 2 . . 1 . 5 . . . . . . 8 20 . 7 5 Classes Destroyed 27 | . 5 . . . 4 4 . 3 2 1 1 1 2 . . . . . . . 2 . . 2 Worker 19 | . . . . . 2 5 . . 2 . 1 . 1 . . . . . . 1 . 4 . 3 Builder 8 | . . . . . . 1 . . 2 . 1 . . . . . . . . 1 . . . 3 Tunneler 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Hauler 18 | . 2 . . . 4 4 . . 4 . . . 1 . . . . 1 . . . . . 2 Recycler 23 | . . . . . . 3 1 . 2 . 4 . 2 . . . . . . 2 . 5 . 4 Mechanic 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Operator 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 7 | . 3 . . . . 1 . . 1 . . 1 . . . . . . . . 1 . . . Swarmer 61 | . 8 . . . 16 . . . . 3 4 2 . 1 2 . 5 . 2 4 4 . 8 2 Cutter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Saboteur 7 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . 3 Grunt 125 | . 4 1 . . 3 23 . . 8 1 2 6 5 1 7 . 2 . 18 4 12 . 10 18 Brawler 15 | . . . . . . . . . . 1 1 . 4 1 . . . . . . 3 . 1 4 Duelist 13 | . . . . . . 2 . . . 1 1 . . 1 . . . . . . 2 . . 6 Protector 9 | . . . . . . 1 . . . . . . 1 . . . 1 . . . 4 . . 2 Sentry 43 | . . . . . 2 11 2 . 3 3 3 2 3 1 . . . 2 5 1 2 1 1 1 Specialist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 25 | . . . . . 1 . . . 2 2 1 1 2 2 . . . . . 3 4 . . 7 Programmer 40 | . . . . . . . . . 2 4 2 4 2 2 . . . 1 5 1 5 . 1 11 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Explorer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scrapper 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Elite 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 24 | . 3 1 . . 8 10 1 7 7 2 4 4 12 3 4 . 3 2 6 8 22 7 5 24 Combat Bots Only 20 | . 3 1 . . 8 6 1 7 5 2 3 4 11 3 4 . 3 2 6 8 20 1 5 19 Max Kills in Single Turn 4 | . 1 1 . . 3 3 1 2 2 2 2 1 2 2 3 . 1 1 2 3 4 2 3 3 Gunslinging 1 | . . . . . 1 . . . 1 1 1 . . 1 1 . . . . 1 . . 1 1 Exploded 3 | . . . . . . 2 . 2 . . 1 . 2 . . . . . . 3 3 . 3 1 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Hostile Shots Fired 2260 | . 81 9 . . 83 147 . 15 139 99 148 90 73 51 25 . 57 20 212 31 177 50 81 672 Missed 644 | . 20 4 . . 23 42 . 5 48 28 48 23 26 14 3 . 15 5 40 8 65 12 30 185 Hits 1616 | . 61 5 . . 60 105 . 10 91 71 100 67 47 37 22 . 42 15 172 23 112 38 51 487 Melee 76 | . . . . . . 2 . . . 16 22 1 1 3 . . . . . . . . . 31 Projectile 1540 | . 61 5 . . 60 103 . 10 91 55 78 66 46 34 22 . 42 15 172 23 112 38 51 456 AOE 42 | . . . . . . 1 . . . . . 1 1 . . . . . . . 2 . . 37 Critical Strikes 81 | . 1 1 . . . 6 . . . 2 . 4 7 3 1 . 1 . 11 . 3 3 6 32 Part Disruptions 6 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 3 Damage Taken 25016 | . 699 66 . . 568 1624 . 212 1090 1151 927 1245 1298 505 245 . 533 166 2989 263 2014 408 663 8350 Core 1416 | . 121 43 . . 60 122 . . 91 128 41 206 77 36 9 . 44 . 53 . 10 44 21 310 Absorbed by Shields 9416 | . . . . . . . . . 168 125 200 179 38 291 172 . 556 176 886 187 1483 373 636 3946 Reduced by Siege Mode 190 | . . . . . . . . . . . . . . . . . . . 69 . . . . 121 Redirected to Shielding 106 | . . . . . . . . . . 37 45 24 . . . . . . . . . . . . Ignored by Resistances 141 | . . . . . . 131 . . . . . . . . . . . . . . . . . 10 Regen/Repaired (Parts) 4860 | . 137 . . . 92 104 . . . . . . . . . . . . . 156 386 127 341 3517 Core Remaining (%) 82 | 100 . . . 63 . . . 87 . . . 63 . . . . 83 . 95 . 89 . 94 71 Volleys Fired 997 | . 57 5 . . 59 115 3 17 57 48 53 54 52 26 13 . 22 9 56 42 85 16 57 151 Largest 5 | . 2 2 . . 3 3 4 4 4 5 4 4 4 4 4 . 4 4 4 4 4 4 4 4 Hottest 371 | . 60 60 . . 168 131 94 106 106 129 94 140 140 140 193 . 193 193 193 136 371 137 300 300 Shots Fired 2946 | . 112 10 . . 169 329 10 40 201 162 174 185 171 94 46 . 83 35 216 90 210 61 133 415 Gun 2770 | . 112 10 . . 166 326 10 35 193 160 162 175 159 91 45 . 82 35 216 64 165 60 122 382 Cannon 38 | . . . . . 3 . . . . . . 7 . 1 1 . . . . 11 12 . 1 2 Launcher 88 | . . . . . . 3 . 5 8 1 5 1 5 . . . . . . 11 21 . 5 23 Special 50 | . . . . . . . . . . 1 7 2 7 2 . . 1 . . 4 12 1 5 8 Kinetic 2442 | . 56 5 . . 96 246 10 35 193 153 126 163 159 91 33 . 63 26 196 64 165 60 122 380 Thermal 354 | . 56 5 . . 73 80 . . . . 36 18 . 1 13 . 19 9 20 11 8 . 1 4 Explosive 52 | . . . . . . 3 . 5 8 1 5 1 3 . . . . . . 11 10 . 5 . Electromagnetic 48 | . . . . . . . . . . 7 . 1 2 . . . . . . . 15 . . 23 Robot Hit Streak 39 | . 13 8 . . 17 34 18 20 27 19 30 13 15 16 8 . 8 11 37 16 18 13 13 39 Robot Miss Streak 6 | . 4 1 . . 3 5 . 1 2 2 6 4 3 4 2 . 5 2 3 2 5 4 4 5 Penetration Max 2 | . . . . . . 1 . . 2 . . 1 2 1 2 . 1 1 2 1 2 2 1 1 Secondary Targets 60 | . 3 1 . . 4 1 . . 4 5 2 4 3 2 5 . 2 . 10 1 2 1 2 8 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 Shots Hit Robots 1951 | . 76 9 . . 107 232 6 20 149 89 122 111 116 61 32 . 46 22 165 50 122 33 70 313 Core Hits 1256 | . 28 4 . . 45 96 5 19 75 31 60 46 69 31 19 . 23 9 83 43 215 19 60 276 Critical Kills 95 | . . . . . . 3 . . 3 1 2 12 12 8 6 . 5 3 25 4 7 . 2 2 Critical Parts Destroyed 127 | . . . . . 1 1 . . 3 1 . 16 23 8 5 . 9 3 24 11 14 . 1 7 Critical Strikes 254 | . . . . . 4 7 . . 7 2 3 32 41 17 11 . 15 6 56 16 24 . 3 10 Burn 8 | . . . . . 3 3 . . . . 1 1 . . . . . . . . . . . . Destroy 246 | . . . . . 1 4 . . 7 2 2 31 41 17 11 . 15 6 56 16 24 . 3 10 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51240 | . 963 99 . 2 1843 4837 97 606 3137 1464 2466 1143 2002 578 494 . 648 351 2381 2340 8621 1112 2898 13158 Guns 34978 | . 950 97 . . 1825 4233 97 399 3023 1459 1855 1143 923 578 494 . 648 351 2381 848 2241 1069 1869 8495 Cannons 290 | . . . . . . . . . . . . . . . . . . . . . 90 . . 200 Explosions 15631 | . . . . . . 539 . 207 56 . 601 . 1079 . . . . . . 1454 6290 . 988 4417 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 341 | . 13 2 . 2 18 65 . . 58 5 10 . . . . . . . . 38 . 43 41 46 Kinetic 30486 | . 527 45 . . 1069 3054 97 399 3023 1459 1297 957 923 578 251 . 358 129 1835 848 2241 1069 1869 8458 Thermal 6178 | . 423 52 . . 756 1179 . . . . 558 186 . . 243 . 290 222 546 . 908 . . 815 Explosive 6374 | . . . . . . 539 . 207 56 . 601 . 893 . . . . . . 1454 1636 . 988 . Electromagnetic 7861 | . . . . . . . . . . . . . 186 . . . . . . . 3836 . . 3839 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 54 | . . . . . . . . . . 1 . 7 3 3 3 3 5 2 13 . 29 . 17 54 Average Corruption 6 | . . . . . . . . . . 1 . 5 2 3 3 3 4 1 9 . 6 . 15 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 341 | . . . . . . . . . . 10 . 27 4 39 13 5 24 6 73 . 52 . 38 50 Message Errors 88 | . . . . . . . . . . 4 . 9 1 8 7 2 4 3 15 . 11 . 8 16 Matter Fused 74 | . . . . . . . . . . 3 . 5 1 11 2 1 9 2 17 . 11 . 4 8 Heat Flow Errors 37 | . . . . . . . . . . 3 . 2 . 3 3 . 4 . 9 . 5 . 6 2 Energy Discharges 38 | . . . . . . . . . . . . 2 1 4 . . 1 . 10 . 9 . 7 4 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . 3 Parts Fused 4 | . . . . . . . . . . . . 1 . 2 1 . . . . . . . . . Data Loss (minor) 39 | . . . . . . . . . . . . 6 . 6 . 2 4 . 10 . 4 . 3 4 Data Loss (major) 9 | . . . . . . . . . . . . . . 2 . . 2 . 2 . 1 . 2 . Misfires 14 | . . . . . . . . . . . . 2 . 1 . . . . 4 . 5 . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Weapon Failures 25 | . . . . . . . . . . . . . 1 2 . . . 1 3 . 3 . 5 10 Overload Shots 15 | . . . . . . . . . . . . . . . . . . . . 11 4 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 221 | . . . . . . 15 . . 2 . . . . . . . . . . 16 154 . 33 1 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 211 | . . . . . . 15 . . . . . . . . . . . . . 8 154 . 33 1 Melee 10 | . . . . . . . . . 2 . . . . . . . . . . 8 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 402 | . . . . . . 20 . . 32 . . . 26 . . . . . . . . . . 324 Shots 26 | . . . . . . 1 . . 1 . . . 3 . . . . . . . . . . 21 Rammed 29 | . 2 1 . 1 3 9 . . 5 . 1 . . . . . . . . 1 . 1 3 2 Targets Rammed 32 | . 2 1 . 1 3 9 . . 5 1 2 . . . . . . . . 1 . 1 3 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 Highest Temperature 500 | . 134 57 . . 359 353 . . 18 210 80 217 309 254 226 . 196 154 400 306 500 44 253 392 Average Temperature 73 | . 70 25 . . 59 61 . . 6 70 19 30 103 62 79 . 74 66 111 49 102 21 84 86 Received Heat Transfer 3620 | . 267 57 . . 72 819 . 36 334 55 94 255 195 89 109 . 44 16 484 23 65 53 52 501 Effects 9 | . . . . . . 1 . . . . . . . . . . . . 2 . 4 . . 2 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 Total Turns 86 | . . . . . . . . . . . . . . . . . . . 39 . . . . 47 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . 22 . . . . 29 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Robots Corrupted 34 | . . . . . . . . . 1 . . . 1 . . . . . . 1 10 . . 21 Combat Hostiles 31 | . . . . . . . . . . . . . 1 . . . . . . . 10 . . 20 Parts Fried 77 | . . . . . . . . . 3 . . . 2 1 . . . . . 4 30 . . 37 Impact Corruptions 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Robots Melted 5 | . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Melted 45 | . . . . . 2 10 1 5 . . 1 . . . . . . 1 1 . 23 . . 1 Heat Transferred 10453 | . 950 125 . . 1927 2627 . . . . 1147 407 . . 305 . 388 296 666 . 1075 . . 540 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . . . . . . . . . . . . . 5 . . 8 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Maximum Alert Level 5 | . . . . . 2 3 1 . 4 5 4 5 5 . . . . 2 5 5 5 5 5 5 Low Security (%) 13 | 100 100 100 . 100 26 8 . . 44 . . . . . . . . . . . . . . . Level 1 8 | . . . . . 44 23 100 . 35 . . . . . . . . 60 2 . . . . . Level 2 9 | . . . . . 28 40 . . 7 . . . . . . . . 39 24 . 5 . . . Level 3 16 | . . . . . . 27 . . 11 23 79 8 . . . . . . 13 . 33 . . . Level 4 17 | . . . . . . . . . . 6 20 28 56 . . . . . 12 67 32 . . . Level 5 27 | . . . . . . . . . . 69 . 63 11 . . . . . 46 32 6 62 100 40 High Security 7 | . . . . . . . . . . . . . 31 . . . . . . . 21 37 . 59 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Peak Influence 4071 | . 99 135 . . 470 846 359 . 1101 2070 1438 2521 2932 . . . . 433 2316 2681 4071 2634 3240 3048 Initial 2289 | . . . . . . 161 311 . . 770 1086 995 1323 . . . . 200 275 1302 1505 2289 1968 1944 Average 1238 | . 34 39 . . 295 519 321 . 268 1605 982 1892 1654 . . . . 340 1331 1641 1515 2396 2765 2238 Influence Increases 24405 | . 423 170 . . 870 1211 107 . 1850 1320 1129 1546 2029 560 686 . 766 273 2111 1909 4086 395 1312 1652 Destroy 0b10 Robot/C 12280 | . 240 40 . . 540 720 60 . 760 620 480 800 880 400 520 . 560 100 1000 740 2000 120 620 1080 Destroy 0b10 Robot/NC 750 | . 30 . . . 45 90 5 . 130 . 55 5 120 5 . . 5 10 5 50 65 50 . 80 Destroy Leader 1956 | . 60 10 . . 120 200 . . 200 40 130 50 146 20 30 . 50 44 60 132 366 52 50 196 Allied During Kill 2999 | . . 2 . . 18 . 42 . 254 163 157 196 303 105 136 . 151 35 263 329 585 50 177 33 Successful Hack 325 | . 48 . . . 4 87 . . 24 . 78 21 . . . . . . 7 18 24 . . 14 Disable Machine 1170 | . . . . . 60 60 . . 255 15 90 15 120 . . . . 30 . 45 345 30 45 60 Anti-Garrison Action 1200 | . . . . . . . . . . 300 . 200 150 . . . . . 450 . . . 100 . Destroy Structure 2478 | . . 1 . . 8 39 . . 212 167 109 169 280 . . . . 54 326 258 388 93 305 69 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 540 | . 45 15 . . 75 15 . . 15 15 30 90 30 30 . . . . . 30 15 . 15 120 Miscellaneous 692 | . . 102 . . . . . . . . . . . . . . . . . 292 298 . . . Influence Decreases 21397 | . 423 60 110 . 488 794 618 288 749 351 1777 447 1618 1679 640 1859 448 198 188 1548 2692 1842 696 1884 Entered New Map 13494 | . . . 110 . . 221 488 288 . 331 984 427 1198 1086 346 1859 . 118 118 1014 1172 1782 656 1296 Time Decay 5548 | . 393 40 . . 448 553 110 . 439 . 518 . 380 583 294 . 438 80 . 474 550 50 . 198 Lost Part 360 | . 30 . . . . 20 . . 10 20 . 20 . 10 . . 10 . 70 . 20 10 . 140 Lost Ally 320 | . . 20 . . 40 . 20 . . . . . 40 . . . . . . 60 . . 40 100 Purge Threat 1675 | . . . . . . . . . 300 . 275 . . . . . . . . . 950 . . 150 Squads Dispatched 123 | . 1 . . 1 3 7 1 . 15 . 9 . 22 . 1 . 1 3 . 9 21 2 . 27 Investigation 5 | . 1 . . . . . 1 . . . . . . . 1 . . . . 2 . . . . Extermination 13 | . . . . . . . . . 3 . 2 . 1 . . . . . . 1 5 . . 1 Reinforcement 26 | . . . . . 3 5 . . 10 . 3 . 1 . . . . . . 2 1 1 . . Assault 65 | . . . . 1 . 2 . . . . 1 . 18 . . . 1 . . 4 15 . . 23 Garrison 14 | . . . . . . . . . 2 . 3 . 2 . . . . 3 . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . 4 . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Distress Signals 18 | . 1 . . . . 5 . . 3 . . . 1 . . . . 1 . 1 . 1 . 5 Communications Jammed 420 | . . . . . . . . . . . . . 74 . . . 5 5 . 1 140 16 . 179 Distress Signals 420 | . . . . . . . . . . . . . 74 . . . 5 5 . 1 140 16 . 179 Times Spotted 732 | . 20 5 . . 40 54 1 11 36 24 28 44 52 21 25 . 27 6 54 19 102 12 23 128 Peak Tracking Total 24 | . 3 4 . . 6 6 1 15 5 4 5 8 8 7 7 . 8 3 11 5 24 5 5 15 Tactical Retreats 27 | . 2 1 . . 2 1 . . 1 1 2 5 2 2 . . . . . 1 1 . 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Traps Triggered 17 | . 2 . . . . 1 . . 1 1 2 3 . . . . . . 3 . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Machines Disabled 103 | . . . . . 4 4 . 5 17 7 6 4 9 1 3 . . 2 2 3 24 2 6 4 Max in Single Turn 3 | . . . . . 1 1 . 3 1 1 1 1 2 . 1 . . 2 1 1 2 . 3 3 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Relay 9 | . . . . . . . . . . 4 . 2 . . . . . . 1 . . . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Machines Accessed 61 | . 8 . 1 . 4 6 . . 5 . 7 3 1 1 2 3 . 1 3 5 6 1 3 1 Terminals 39 | . 7 . . . 3 4 . . 3 . 5 3 . . 1 . . . 3 2 4 . 3 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 6 | . 1 . . . 1 2 . . . . . . 1 . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . Garrison Access 5 | . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 1 . . Total Hacks 155 | . 29 . 1 . 11 22 . . 14 . 15 4 1 1 5 13 . 1 5 12 11 1 7 2 Successful 91 | . 18 . 1 . 6 13 . . 11 . 7 2 . 1 5 13 . 1 1 4 6 1 . 1 Failed 63 | . 11 . . . 5 9 . . 3 . 8 2 1 . . . . . 4 7 5 . 7 1 Catastrophic 11 | . 2 . . . . . . . . . 2 1 . . . . . . 1 2 . . 2 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 42 | . 19 . 1 . 5 9 . . 3 . 1 . . . . . . . . 1 2 . . 1 Terminals 98 | . 22 . . . 7 15 . . 9 . 12 4 . . 4 . . . 5 2 9 . 7 2 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Repair Stations 20 | . 7 . . . 4 7 . . . . . . 1 . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . 4 . 2 . . . . . . . . 4 1 . . . Garrison Access 5 | . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 1 . . Terminal Hacks 45 | . 5 . 1 . 1 5 . . 5 . 3 2 . 1 5 13 . . 1 . 3 . . . Record 6 | . . . 1 . . . . . . . . . . . 4 1 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 3 . . . 1 1 . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . 1 . . . . . 1 . 1 1 . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Locate Traps 5 | . 1 . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . 1 . . 1 . 2 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 11 | . 5 . . . 3 3 . . . . . . . . . . . . . . . . . . Scan Component 7 | . 3 . . . 2 2 . . . . . . . . . . . . . . . . . . Repair 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 4 . 2 . . . . . . . . 1 1 . . . Insert Component 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . 2 . 2 . . . . . . . . 1 . . . . Garrison Access Hacks 5 | . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 1 . . Unlock Access 4 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 20 | . 8 . . . 2 5 . . 1 . 1 . . . . . . . . 1 1 . . 1 Terminals 19 | . 8 . . . 2 5 . . 1 . 1 . . . . . . . . . 1 . . 1 Botnet 9 | . 2 . . . . 3 . . 1 . 1 . . . . . . . . . 1 . . 1 Skim 10 | . 6 . . . 2 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 7 . . . 4 5 . . 3 . 7 1 1 . 1 . . . 2 4 5 1 3 1 Full Trace Events 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . 169 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . 2 . 2 . . . . . . . . 1 . . . . Parts Repaired 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Time 109 | . 52 . . . 44 13 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Used RIF Installer 6 | . . . . . . . . . . 2 . 1 . . . . . . 2 . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Autoassimilate 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Robots Hacked 13 | . . . . . . . . . . 1 1 . . . . . . . . 2 2 . 1 6 Non-combat 8 | . . . . . . . . . . . 1 . . . . . . . . 1 2 . . 4 Combat 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Autoassimilated 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 40 | . . . . . . . . . . 1 5 2 6 1 . . 1 . . 3 10 1 4 6 parse_system 23 | . . . . . . . . . . 1 3 2 6 1 . . 1 . . 2 1 1 4 1 map_walls 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 purge_threat 11 | . . . . . . . . . . . 2 . . . . . . . . . 8 . . 1 block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 map_route 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Relay Couplers Released 40 | . . . . . . . . . . 15 . 7 2 . . . . . 4 . . . 12 . Machine Destruction 37 | . . . . . . . . . . 15 . 7 2 . . . . . 4 . . . 9 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Attached 7 | . . . . . . . . . . 1 . 1 . . . . . . 2 . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Total Allies 30 | . . 1 1 1 . 10 . 1 3 . . 2 . . . . . . 3 1 . . 2 5 Largest Group 10 | . . 1 1 2 2 10 10 10 4 1 1 3 3 1 1 1 1 1 4 4 1 1 2 3 Highest-Rated Group 751 | . . 90 21 52 52 173 173 621 587 464 464 522 522 464 464 464 464 464 653 751 574 544 595 126 Highest-Rated Ally 574 | . . 90 21 31 31 29 29 464 464 464 464 464 464 464 464 464 464 464 464 568 574 544 567 119 Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 909 | . . 5 . . 24 . 16 66 75 62 33 80 93 41 57 . 55 12 50 75 97 24 33 11 Total Damage 59890 | . . 214 . . 386 . 226 2000 4608 3165 1748 3565 7468 1611 2912 . 3915 498 3212 5502 13714 1894 2709 543 Kills 339 | . . 1 . . 7 . 1 13 37 16 12 24 45 12 17 . 21 3 20 30 62 6 11 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . X0-1V1 Amusement Gains 360 | . 14 . . . 15 . . 20 10 30 . 10 37 10 . . 20 . 50 49 57 38 . . Average Entertainment 53 | . 14 6 . 2 15 8 . 11 19 47 57 65 73 58 24 . 13 15 55 87 89 77 100 100 Good Acts 117 | . 1 1 . . 2 15 14 3 5 6 4 2 5 3 3 . 2 2 8 6 8 . 5 22 Bad Acts 61 | . . 1 . . 2 2 3 1 3 3 5 6 7 5 . . 2 1 1 3 10 . 6 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Active Infowar (turns) 773 | . . . . . . . . . . . . . . . . . . 179 34 520 40 . . . Sensors 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Traps 771 | . . . . . . . . . . . . . . . . . . 179 34 520 38 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . . . . 2 . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Turns Passed 24625 | 70 1310 205 381 32 1140 1608 238 380 1316 1417 1439 1778 1299 1808 648 425 1158 179 2377 1207 2046 161 997 1006 Spaces Moved 11043 | 40 660 117 236 20 516 674 132 198 685 692 522 601 393 991 319 238 454 56 931 586 996 64 551 371 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Treads 10477 | 37 660 117 236 20 516 674 132 198 181 692 522 601 393 991 319 238 454 56 931 586 996 64 551 312 Legs 59 | . . . . . . . . . . . . . . . . . . . . . . . . 59 Wheels 504 | . . . . . . . . . 504 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 160 160 120 165 213 166 250 157 157 157 237 237 157 160 160 150 150 123 Average Speed 180 | 151 160 160 160 160 160 158 160 160 139 173 234 245 250 167 182 164 237 237 224 163 161 159 150 150 Slowest Speed 325 | 160 160 160 160 160 160 160 160 160 325 247 246 250 250 250 237 237 237 237 245 167 165 161 150 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 45 | 5 94 14 61 11 48 90 26 27 17 72 18 72 10 92 47 60 69 3 96 21 88 5 73 17 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 5 | . 2 . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Known Exits Taken 12 | . . . 1 . 1 1 1 1 1 . 1 . 1 . . . . 1 . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . . . . . . 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . . . . . . 1 . . . . . 3 3 . . . . . . . . . Spaces Dug 22 | . . . . . 3 . . . . . . . . 1 1 . . . . 6 . . . 11 Terrain Destroyed 528 | . . . . . 3 28 . 14 57 21 23 21 39 6 3 . 2 22 5 65 96 4 85 34 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 127 | . . . . . 3 . . 3 1 13 . . . 1 1 . . . 2 10 50 2 25 16 AOE 369 | . . . . . . 27 . 11 56 8 23 16 31 . . . . 22 . 54 46 . 60 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Qua Res Gar Acc Total 13841 | 46 798 124 240 20 698 986 154 229 909 803 635 800 592 1080 357 271 485 79 1079 755 1291 100 669 641 Wait 742 | . 60 2 . . 57 102 8 6 86 11 6 45 106 34 14 16 3 . 30 56 37 3 28 32 Move 11020 | 39 659 116 235 19 515 673 131 197 685 691 521 600 392 990 318 237 453 56 930 585 995 63 550 370 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 155 | 1 6 . . . 14 11 3 2 20 8 4 14 4 5 3 3 1 4 9 9 18 5 3 8 Fast Attach 101 | 5 6 . . . 5 4 1 . 4 5 4 10 3 6 1 3 . . 8 2 17 2 4 11 Attach 90 | . 3 . . . 2 4 . . 7 6 2 2 3 3 . 2 1 3 7 2 13 4 6 20 Detach 84 | . 1 . . . 1 3 . . 6 4 3 5 3 5 1 2 . 1 4 4 23 2 8 8 Swap 370 | 1 2 . 1 . 25 38 3 5 23 18 30 29 24 5 4 4 2 4 21 40 59 2 2 28 Drop 219 | . 2 . 1 . 17 25 5 2 16 11 10 37 5 6 3 4 3 2 10 14 32 2 4 8 Fire 997 | . 57 5 . . 59 115 3 17 57 48 53 54 52 26 13 . 22 9 56 42 85 16 57 151 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . 2 1 . 1 3 9 . . 5 1 2 . . . . . . . . 1 . 1 3 3 Escape Stasis 21 | . . . . . . . . . . . . 4 . . . . . . 2 . 12 . 1 2 Rewire 10 | . . . 3 . . 2 . . . . . . . . . . . . 2 . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 4) 519 | -10/Materials | Discovered new exit (range 7) 785 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Discovered new exit (range 15) 1015 | -10/Materials | Discovered new exit (range 11) 1105 | -10/Materials | Identified exit to Subcaves 1105 | -10/Materials | Learned location of 1 exit from Materials 1135 | -10/Materials | Repaired Lgt. Treads 1149 | -10/Materials | Learned location of Subcaves (-10) 1165 | -10/Materials | Repaired Sml. Laser 1205 | -10/Materials | Learned location of 3 exits from Materials 1223 | -10/Materials | Learned location of Storage (-8) 1231 | -10/Materials | Learned Materials stockpile data 1356 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1376 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 1381 | -10/Materials | Entered Mines 1489 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1489 | -10/Mines | Discovered new exit (range 5) 1509 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 1546 | -10/Mines | X0-1V1 sent allied H-61 Shepherd (x1) 1586 | -10/Mines | Entered Exiles 1586 | -10/Exiles | Found Exiles lab destroyed 1587 | -10/Exiles | Identified exit to Mines 1746 | -10/Exiles | Opened EX-Vault 1837 | -10/Exiles | Learned location of Zion (-6) 1967 | -10/Exiles | Entered Mines 1967 | -9/Mines | Accompanied by 1 ally 1968 | -9/Mines | Met a Derelict testing a Signal Generator 1980 | -9/Mines | Learned Materials terminal intel 1980 | -9/Mines | Discovered new exit (range 12) 1999 | -9/Mines | Entered Materials 1999 | -8/Materials | Accompanied by 2 allies 1999 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2000 | -8/Materials | Identified exit to Factory 2000 | -8/Materials | Identified exit to Storage 2002 | -8/Materials | Loaded intel: 12 terminal locations 2351 | -8/Materials | Build established: Scavenger-Gunner 2354 | -8/Materials | Destroyed 8 combat bots 2551 | -8/Materials | Repaired Gauss Rifle 2907 | -8/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 3031 | -8/Materials | Sterilization system engaged 3031 | -8/Materials | Non-combat units ordered to evacuate 3131 | -8/Materials | Combat units ordered to evacuate 3139 | -8/Materials | Entered Storage 3289 | -8/Storage | Identified exit to Recycling 3311 | -8/Storage | X0-1V1 announced a LAN party 3435 | -8/Storage | Learned location of Armory (-3) 3475 | -8/Storage | Used back door to open Recycling access 3662 | -8/Storage | X0-1V1 whisked you away to safety 3701 | -8/Storage | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 3788 | -8/Storage | X0-1V1 revealed exit location to -7/Factory 3806 | -8/Storage | X0-1V1 activates XOMVISION 3840 | -8/Storage | X0-1V1 foreshadows a heat wave 4049 | -8/Storage | Ambient heat levels rising (+10) 4121 | -8/Storage | X0-1V1 whisked you away to safety 4259 | -8/Storage | Ambient heat levels rising (+10) 4339 | -8/Storage | First assault squad dispatched 4420 | -8/Storage | Repaired Lgt. Treads 4441 | -8/Storage | Ambient heat levels falling (-10) 4605 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4608 | -8/Storage | Ambient heat levels falling (-10) 4747 | -8/Storage | Entered Recycling 4747 | -8/Recycling | Accompanied by 10 allies 4758 | -8/Recycling | Weapon slot count permanently improved by X0-1V1 (+1) 4760 | -8/Recycling | Identified exit to Scraptown 4760 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 4763 | -8/Recycling | X0-1V1 activates XOMVISION 4845 | -8/Recycling | Identified exit to Factory 4845 | -8/Recycling | X0-1V1 revealed exit location to -6/Factory 4871 | -8/Recycling | X0-1V1 sent someone to fix up the mess you leave 4890 | -8/Recycling | Build established: Commander-Gunner 4901 | -8/Recycling | X0-1V1 put everyone to sleep 4930 | -8/Recycling | Scanned before Scraplab entrance 4952 | -8/Recycling | Entered Scraplab 4985 | -8/Recycling | Entered Scraptown 4985 | -8/Scraptown | Accompanied by 9 allies 5027 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 5027 | -8/Scraptown | Attacked by Scraptown defenders 5110 | -8/Scraptown | X0-1V1 caused items to flee you 5140 | -8/Scraptown | X0-1V1 revealed exit location to -6/Factory 5233 | -8/Scraptown | Lost 5 allies 5245 | -8/Scraptown | Destroyed 7 combat bots 5251 | -8/Scraptown | Allies destroyed Triborg 5365 | -8/Scraptown | Entered Factory 5365 | -6/Factory | Accompanied by 1 ally 5365 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5401 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 5409 | -6/Factory | X0-1V1 sent you to a vault 5812 | -6/Factory | Build established: Tank 5907 | -6/Factory | X0-1V1 caused items to flee you 5999 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 6124 | -6/Factory | Items stopped fleeing you 6521 | -6/Factory | Garrison activated, responded to threat 6537 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 6541 | -6/Factory | Build established: Gunner 6632 | -6/Factory | Discovered new exit (range 16) 6678 | -6/Factory | Identified exit to Garrison 6681 | -6/Factory | Entered Garrison 6681 | -6/Garrison | Accompanied by 1 ally 6699 | -6/Garrison | Triggered checkpoint 6739 | -6/Garrison | Garrison Relay disabled 6994 | -6/Garrison | Spotted B-75 Beast 7010 | -6/Garrison | Triggered checkpoint 7012 | -6/Garrison | Triggered checkpoint 7060 | -6/Garrison | Weapon slot count reverted to normal (-2) 7093 | -6/Garrison | Triggered checkpoint 7094 | -6/Garrison | Triggered checkpoint 7154 | -6/Garrison | Spotted B-86 Titan 7184 | -6/Garrison | Allies destroyed B-86 Titan 7220 | -6/Garrison | Found Exp. Targeting Computer 7333 | -6/Garrison | Discovered new exit (range 11) 7348 | -6/Garrison | Installed Relay Interface Framework 7393 | -6/Garrison | Build established: Scavenger-Tank 7419 | -6/Garrison | Triggered checkpoint 7471 | -6/Garrison | Garrison Relay disabled 7498 | -6/Garrison | Garrison Relay disabled 7691 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 7731 | -6/Garrison | Triggered checkpoint 7782 | -6/Garrison | Garrison Relay disabled 7871 | -6/Garrison | Discovered new exit (range 15) 7970 | -6/Garrison | X0-1V1 mutated your Propulsion slot to Utility slot 8035 | -6/Garrison | X0-1V1 activates XOMVISION 8073 | -6/Garrison | Discovered new exit (range 10) 8098 | -6/Garrison | Entered Factory 8098 | -6/Factory | Accompanied by 1 ally 8244 | -6/Factory | Lyr. Medium Armor Plating reconfigured into Item Mimic 8299 | -6/Factory | Discovered new exit (range 14) 9108 | -6/Factory | Core integrity restored by X0-1V1 (+153) 9148 | -6/Factory | First assault squad dispatched 9242 | -6/Factory | Garrison activated, responded to threat 9396 | -6/Factory | Discovered new exit (range 5) 9410 | -6/Factory | Identified exit to Garrison 9537 | -6/Factory | Entered Garrison 9537 | -6/Garrison | Accompanied by 1 ally 9637 | -6/Garrison | Triggered checkpoint 9680 | -6/Garrison | Garrison Relay disabled 9769 | -6/Garrison | Spotted B-75 Beast 9769 | -6/Garrison | X0-1V1 sent you into danger 9797 | -6/Garrison | Allies destroyed B-75 Beast 9825 | -6/Garrison | Identified exit to Factory 9825 | -6/Garrison | X0-1V1 revealed exit location to -5/Factory 9930 | -6/Garrison | Discovered exit to Factory (range 13) 9952 | -6/Garrison | Expanded RIF knowledge: Hotswap 10067 | -6/Garrison | Triggered checkpoint 10139 | -6/Garrison | Garrison Relay disabled 10159 | -6/Garrison | Triggered checkpoint 10177 | -6/Garrison | Discovered exit to Factory (range 25) 10177 | -6/Garrison | Discovered exit to Factory (range 74) 10177 | -6/Garrison | Discovered exit to Factory (range 37) 10282 | -6/Garrison | Triggered checkpoint 10413 | -6/Garrison | X0-1V1 sent you into danger 10416 | -6/Garrison | Triggered checkpoint 10441 | -6/Garrison | Triggered checkpoint 10461 | -6/Garrison | Triggered checkpoint 10553 | -6/Garrison | Triggered checkpoint 10609 | -6/Garrison | Spotted B-75 Beast 10633 | -6/Garrison | Allies destroyed B-75 Beast 10669 | -6/Garrison | Found Gamma Bomb Array 10960 | -6/Garrison | Build established: Tank 11117 | -6/Garrison | Triggered checkpoint 11183 | -6/Garrison | Rescued a captive Derelict 11184 | -6/Garrison | Rescued a captive Derelict 11315 | -6/Garrison | Entered Factory 11315 | -5/Factory | Accompanied by 3 allies 11315 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11519 | -5/Factory | X0-1V1 caused items to flee you 11615 | -5/Factory | First assault squad dispatched 11704 | -5/Factory | Items stopped fleeing you 12087 | -5/Factory | Garrison activated, responded to threat 12199 | -5/Factory | High security lockdown imminent 12279 | -5/Factory | High security lockdown engaged 12567 | -5/Factory | Discovered new exit (range 16) 12573 | -5/Factory | Destroyed 11 combat bots 12605 | -5/Factory | Identified exit to Upper Caves 12614 | -5/Factory | Entered Upper Caves 12614 | -5/Upper Caves | Accompanied by 1 ally 12991 | -5/Upper Caves | Learned location of Warlord (-4) 12992 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13079 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13327 | -5/Upper Caves | Expanded RIF knowledge: Autoassimilate 13420 | -5/Upper Caves | Discovered new exit (range 9) 13658 | -5/Upper Caves | Encountered a Warlord checkpoint 13818 | -5/Upper Caves | Ambushed by research squad 14338 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 14396 | -5/Upper Caves | X0-1V1 activates XOMVISION 14422 | -5/Upper Caves | Entered another Upper Caves area 14422 | -5/Upper Caves | Accompanied by 1 ally 14424 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14522 | -5/Upper Caves | Discovered new exit (range 8) 14753 | -5/Upper Caves | X0-1V1 activates XOMVISION 14902 | -5/Upper Caves | Discovered new exit (range 7) 14946 | -5/Upper Caves | Attracted the attention of an 0b10 base 15070 | -5/Upper Caves | Entered Zhirov 15070 | -5/Zhirov | Accompanied by 1 ally 15071 | -5/Zhirov | Discovered new exit (range 3) 15099 | -5/Zhirov | Met Zhirov 15142 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15165 | -5/Zhirov | Found Alien Artifact 15165 | -5/Zhirov | Identified Integrated Reactor 15165 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15225 | -5/Zhirov | Found Alien Artifact 15374 | -5/Zhirov | Build established: Mutant 15495 | -5/Zhirov | Entered Proximity Caves 15495 | -4/Proximity Caves | Accompanied by 1 ally 15546 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15666 | -4/Proximity Caves | Spotted B-86 Titan 15666 | -4/Proximity Caves | X0-1V1 sent you into danger 15678 | -4/Proximity Caves | Allies destroyed B-86 Titan 15738 | -4/Proximity Caves | Build established: Tank 15751 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15847 | -4/Proximity Caves | Learned location of 1 exit from Research 15928 | -4/Proximity Caves | Learned location of 1 exit from Research 16262 | -4/Proximity Caves | Discovered new exit (range 5) 16368 | -4/Proximity Caves | Learned Research stockpile data 16653 | -4/Proximity Caves | Entered Factory 16653 | -4/Factory | Accompanied by 1 ally 16653 | -4/Factory | Evolved 2 slots: Utility x2 16654 | -4/Factory | Identified exit to Upper Caves 16763 | -4/Factory | Found Prototype Launcher 16763 | -4/Factory | Identified Mni. Smartbomb Launcher 16784 | -4/Factory | X0-1V1 activates XOMVISION 16811 | -4/Factory | X0-1V1 announced a LAN party 16832 | -4/Factory | Identified exit to Garrison 16832 | -4/Factory | Entered Garrison 16832 | -4/Garrison | Accompanied by 1 ally 16847 | -4/Garrison | Phase Generator disabled 16882 | -4/Garrison | Triggered checkpoint 16922 | -4/Garrison | Garrison Relay disabled 17545 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 17723 | -4/Garrison | Spotted B-86 Titan 17781 | -4/Garrison | Allies destroyed B-86 Titan 17831 | -4/Garrison | Lost 4 parts (3u1w) 17832 | -4/Garrison | Triggered checkpoint 17854 | -4/Garrison | Triggered checkpoint 17901 | -4/Garrison | Discovered new exit (range 10) 17946 | -4/Garrison | Triggered checkpoint 18055 | -4/Garrison | Build established: Gunner 18105 | -4/Garrison | System corruption reached 10% 18195 | -4/Garrison | Triggered checkpoint 18355 | -4/Garrison | Discovered new exit (range 12) 18384 | -4/Garrison | Build established: Scavenger-Gunner 18402 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 18756 | -4/Garrison | Build established: Scavenger-Tank 18772 | -4/Garrison | Triggered checkpoint 18782 | -4/Garrison | Triggered checkpoint 18898 | -4/Garrison | Discovered new exit (range 12) 19051 | -4/Garrison | Rescued a captive Derelict 19070 | -4/Garrison | X0-1V1 activates XOMVISION 19093 | -4/Garrison | Found embedded Infiltrators 19209 | -4/Garrison | Entered Research 19209 | -3/Research | Accompanied by 4 allies 19209 | -3/Research | Evolved 2 slots: Propulsion x2 19210 | -3/Research | Identified exit to Research 19210 | -3/Research | X0-1V1 revealed exit location to -2/Research 19210 | -3/Research | Identified exit to Quarantine 19236 | -3/Research | Central database locked down 19259 | -3/Research | Chaos Wyrm evolved into Greater Chaos Wyrm 19301 | -3/Research | Found Wyrmplate 19459 | -3/Research | First assault squad dispatched 19536 | -3/Research | Build established: Scavenger-Gunner 19841 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 24) 19890 | -3/Research | Spotted B-86 Titan 20068 | -3/Research | Destroyed 8 combat bots 20113 | -3/Research | Build established: Scavenger-Tank 20143 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 20416 | -3/Research | Entered Quarantine 20416 | -3/Quarantine | Accompanied by 1 ally 20425 | -3/Quarantine | Build established: Scavenger-Gunner 20518 | -3/Quarantine | Cryocooling Duct disabled 20533 | -3/Quarantine | Ambient heat levels rising (+20) 20533 | -3/Quarantine | Non-combat units ordered to evacuate 20564 | -3/Quarantine | X0-1V1 put everyone to sleep 20675 | -3/Quarantine | Discovered exit to Research (range 16) 20752 | -3/Quarantine | X0-1V1 sent you to a vault 20774 | -3/Quarantine | Found Exp. Weapon Cycler 20788 | -3/Quarantine | Found Prototype Device 20788 | -3/Quarantine | Identified Exp. Phase Shifter 20792 | -3/Quarantine | Found Prototype Device 20792 | -3/Quarantine | Identified Exp. Thermal Defense Suite 20906 | -3/Quarantine | Found Alien Artifact 20950 | -3/Quarantine | Identified Core Reset Matrix 21046 | -3/Quarantine | Build established: Scavenger-Tank 21228 | -3/Quarantine | Found Alien Artifact 21228 | -3/Quarantine | Identified Dimensional Node Initializer 21228 | -3/Quarantine | Initialized slip node 21236 | -3/Quarantine | Found Alien Artifact 21236 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 21236 | -3/Quarantine | Warped through subspace to slip node 21245 | -3/Quarantine | Found Transdimensional Reconstructor 21255 | -3/Quarantine | Found Dimensional Node Initializer 21323 | -3/Quarantine | Found Unknown Launcher 21323 | -3/Quarantine | Identified Fusion Bomb Launcher 21416 | -3/Quarantine | First assault squad dispatched 21428 | -3/Quarantine | Found Alien Energy Cannon 21450 | -3/Quarantine | X0-1V1 woke everyone up 21498 | -3/Quarantine | Spotted Alpha 7 21526 | -3/Quarantine | Allies destroyed Alpha 7 21615 | -3/Quarantine | Identified Core Cannon 21616 | -3/Quarantine | Cryocooling Duct disabled 21631 | -3/Quarantine | Ambient heat levels rising (+20) 21631 | -3/Quarantine | Combat units ordered to evacuate 21731 | -3/Quarantine | Quarantine Guard activated 21776 | -3/Quarantine | Spotted Quarantine Guard 21786 | -3/Quarantine | Destroyed Quarantine Guard 21788 | -3/Quarantine | Spotted Quarantine Guard 21794 | -3/Quarantine | Destroyed Quarantine Guard 21794 | -3/Quarantine | Spotted Quarantine Guard 21800 | -3/Quarantine | Spotted Quarantine Guard 21800 | -3/Quarantine | Spotted Quarantine Guard 21808 | -3/Quarantine | Spotted Quarantine Guard 21817 | -3/Quarantine | Destroyed Quarantine Guard 21817 | -3/Quarantine | Destroyed Quarantine Guard 21817 | -3/Quarantine | Destroyed Quarantine Guard 21823 | -3/Quarantine | Allies destroyed Quarantine Guard 21825 | -3/Quarantine | Spotted Quarantine Guard 21835 | -3/Quarantine | Destroyed Quarantine Guard 21835 | -3/Quarantine | Allies destroyed Quarantine Guard 21853 | -3/Quarantine | Spotted Quarantine Guard 21869 | -3/Quarantine | Spotted Quarantine Guard 21886 | -3/Quarantine | Destroyed Quarantine Guard 21894 | -3/Quarantine | Destroyed Quarantine Guard 21920 | -3/Quarantine | X0-1V1 announced a LAN party 21937 | -3/Quarantine | X0-1V1 vaporized surrounding terrain (radius 24) 21959 | -3/Quarantine | Build established: Tank 22015 | -3/Quarantine | High security lockdown imminent 22041 | -3/Quarantine | Spotted Executioner 22048 | -3/Quarantine | Allies destroyed Executioner 22095 | -3/Quarantine | High security lockdown engaged 22117 | -3/Quarantine | Found Alien Artifact 22139 | -3/Quarantine | X0-1V1 added 0b10 threat records associated with you (major) 22169 | -3/Quarantine | Spotted Quarantine Guard 22187 | -3/Quarantine | Allies destroyed Quarantine Guard 22220 | -3/Quarantine | System corruption reached 10% 22226 | -3/Quarantine | Allies destroyed Executioner 22227 | -3/Quarantine | Spotted Investigator 22255 | -3/Quarantine | Allies destroyed Investigator 22266 | -3/Quarantine | Spotted Quarantine Guard 22273 | -3/Quarantine | Allies destroyed Quarantine Guard 22304 | -3/Quarantine | Build established: Scavenger-Tank 22317 | -3/Quarantine | Found Sigix Corpse 22324 | -3/Quarantine | Found Sigix Corpse 22376 | -3/Quarantine | Spotted Investigator 22377 | -3/Quarantine | Scanned by Researcher 22380 | -3/Quarantine | Spotted Executioner 22380 | -3/Quarantine | Destroyed Investigator 22389 | -3/Quarantine | Destroyed Executioner 22423 | -3/Quarantine | Destroyed 20 combat bots 22462 | -3/Quarantine | Entered Research 22462 | -2/Research | Accompanied by 1 ally 22462 | -2/Research | Evolved 2 slots: Utility x2 22548 | -2/Research | Garrison activated, responded to threat 22563 | -2/Research | High security lockdown imminent 22588 | -2/Research | Spotted B-90 Cyclops 22602 | -2/Research | Identified exit to Garrison 22623 | -2/Research | Entered Garrison 22623 | -2/Garrison | Accompanied by 1 ally 22720 | -2/Garrison | System corruption reached 10% 22743 | -2/Garrison | Triggered checkpoint 22759 | -2/Garrison | Garrison Relay disabled 22818 | -2/Garrison | Rescued a captive Derelict 22876 | -2/Garrison | Triggered checkpoint 22900 | -2/Garrison | Build established: Scavenger-Gunner 23003 | -2/Garrison | Triggered checkpoint 23014 | -2/Garrison | X0-1V1 activates XOMVISION 23031 | -2/Garrison | Triggered checkpoint 23047 | -2/Garrison | Triggered checkpoint 23158 | -2/Garrison | Discovered new exit (range 13) 23173 | -2/Garrison | Expanded RIF knowledge: Autooverride 23200 | -2/Garrison | Triggered checkpoint 23276 | -2/Garrison | Found Relay Coupler [Proto] 23447 | -2/Garrison | Discovered new exit (range 10) 23494 | -2/Garrison | Triggered checkpoint 23514 | -2/Garrison | Garrison Relay disabled 23620 | -2/Garrison | Entered Access 23620 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23744 | -1/Access | Spotted B-99 Colossus 23744 | -1/Access | X0-1V1 whisked you away to safety 23823 | -1/Access | X0-1V1 turns hostiles against one another 23843 | -1/Access | Garrison activated, responded to threat 23851 | -1/Access | Spotted B-99 Colossus 23870 | -1/Access | First assault squad dispatched 23897 | -1/Access | Warped through subspace 23951 | -1/Access | X0-1V1 activates XOMVISION 23968 | -1/Access | Identified Subatomic Replicator 23968 | -1/Access | Used Subatomic Replicator to replicate Sigix Corpse 24024 | -1/Access | High security lockdown imminent 24087 | -1/Access | System corruption reached 10% 24104 | -1/Access | High security lockdown engaged 24130 | -1/Access | X0-1V1 sent allied B-74 Champion (x3) 24212 | -1/Access | Destroyed B-99 Colossus 24222 | -1/Access | Found Corrupted Prototype Ballistic Gun 24222 | -1/Access | Identified Multirail 24274 | -1/Access | Lost 3 allies 24309 | -1/Access | Destroyed Striker 24412 | -1/Access | Spotted Investigator 24431 | -1/Access | X0-1V1 whisked you away to safety 24449 | -1/Access | Destroyed 19 combat bots 24456 | -1/Access | System corruption reached 30% 24528 | -1/Access | Lost 5 parts (2n1u2w) 24587 | -1/Access | X0-1V1 downgraded hostiles (x2) 24606 | -1/Access | Spotted Striker 24606 | -1/Access | Spotted Executioner 24621 | -1/Access | Spotted B-99 Colossus 24622 | -1/Access | Discovered new exit (range 3) 24625 | -1/Access | Initialized slip node 24626 | *** | Escaped! Last Messages --------------- 24617_ L-61 Swordsman sneak attacks. 24617_ I-47 Archangel distress signal jammed. 24619_ L-61 Swordsman sneak attacks. 24619_ Executioner Prototype Leg severed. 24619_ I-47 Archangel distress signal jammed. 24619_ X0-1V1 manipulates the space around you (+42% EM resistance). 24619_ Executioner destroyed. 24620_ I-47 Archangel distress signal jammed. 24620_ Particle Reactor destroyed. 24620_ Slug penetrates Sealed Heavy Doors. 24622_ EXIT=FOUND 24623_ System corrupted: Heat flow error (+110). 24623_ Penetrated by Slug. 24623_ Slug penetrates Striker. 24623_ Penetrated by Slug. 24624_ X0-1V1 thinks you're pretty cool, for now (+38 heat dissipation). 24625_ Initializer activates and latches into the ground. 24626_ Dimensional Slip Node implodes. 24626_ X0-1V1 thinks this is hilarious! [Achievement: Undertaker] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????" ??????????????????????????? | | ?????????????????????" ??????????????????????????? | | ?????????????????????" ??????????????????????????? | | ???????????????????#"" """""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## #??????????????????? | | ##############????# "" #??????????????????? | | # #????# "@ #??????????????????? | | #|[= #????# #??????????????????? | | #[!!* #????# K #??????????????????? | | #*!""""" #????# p #??????????????????? | | /%!""""" * #????## #??????????????????? | | #!!""""" #?????" ""??????????????????? | | #!!""""" #?????#""p #??????????????????? | | #!%""""" #?????#" % % #??????????????????? | | #!! """" #?????#" = i #??????????????????? | | #!!= ^ #?????#T #??????????????????? | | # #?????#" % l #??????????????????? | | # #?????#"" % mg #??????????????????? | | #######/############"g g#??????????????????? | | = !* !=% "%" ???????????? | | =%= % =%*% " ???????????? | | #######+#############################????????????? | | ?????? ????????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ##??? "" ?????????????????????????????????????? | | +???="" ????????????????????????????????????? | | ##???"""" ???????????????????????????????????? | | #???""" ???????????????????????????????????? | | #?? ?? #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Coolant Potential 120 Energy Generation 84 Energy Capacity 2115 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 2000 Resistance: TH 42 Resistance: EM 42 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 7 Matter Filtering 50 Relay Coupler Types 2 Relay Coupler Value 105 Item Schematics ----------------- Hvy. Armor Plating | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 47% | -10/Materials Sml. Laser | 10% | -10/Materials Gauss Rifle | 34% | -8/Materials Lgt. Treads | 25% | -8/Storage Studied --------- Com. Wheel | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Lgt. Treads | -6/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Core Cannon Subatomic Replicator Achievements -------------- Greater Chaos Undertaker Watcher Gambling Zeroed Repercussions Challenges ------------ None Game ------ Seed SkeletonStrikeStick Manual? 0 Play Time 04:51:32 Cumulative 703.9 hours Start 2026.10.24 @ 14:27:39 End 2026.10.24 @ 23:21:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type 0 Total 46 Types 23/5/6/2/1/2/2/2/1/2 Lore% 93 Gallery% 84 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 630c5706-b92a-452c-97f4-e2e0a1626396