Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.05 @ 20:59:54 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (690) 690 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4790 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 480/480 System Corruption 0% Temperature Cool (127) Movement Treading (183) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Heavy EM Pulse Gun Shock Rifle Shock Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Improved Heat Sink Lightpack 2.0 Advanced Signal Interpreter Improved Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating System Backup Module Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Cooled Particle Cannon Precision Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Heat Sink Lightpack 2.0 Improved Signal Interpreter Improved Utility Shielding System Backup Module Heavy EM Pulse Gun Heavy EM Pulse Gun Shock Rifle Heavy EM Shotgun Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Assault Rifle Precision Grenade Launcher Makeshift Axe [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 1 1 . . Weapon 2 | . . . . . 2 . . . Parts Attached 53 | 7 . 6 4 . 15 19 2 . Power 3 | 1 . . . . 1 1 . . Engine 3 | 1 . . . . 1 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . . . . 5 1 . . Treads 8 | 2 . . . . 5 1 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 2 . 2 4 . 1 3 . . Device 1 | . . . . . 1 . . . Storage 8 | 2 . 2 4 . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 30 | 2 . 4 . . 8 14 2 . Energy Gun 16 | . . . . . 5 10 1 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 8 | 2 . 3 . . 2 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . 1 . . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 . . Parts Lost 2 | . . 1 . . . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 2 | . . 1 . . . . . 1 Highest Loss Streak 1 | . . 1 . . . . . 1 Average Slot Usage (%) 99 | . 100 98 100 100 98 99 100 . Engine 13 | . 14 14 14 14 9 15 15 . Treads 25 | . 28 28 28 28 26 23 23 . Device 4 | . . . . . 8 7 7 . Storage 20 | . 28 28 28 28 18 15 15 . Protection 2 | . . . . . . 6 7 . Energy Gun 14 | . . . . . 12 26 30 . Ballistic Gun 11 | . 28 22 14 14 21 . . . Slashing Weapon 3 | . . 3 14 14 . 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 109 | 16 16 22 73 73 86 109 106 . Greatest Support 60 | 40 40 40 40 40 60 60 60 . Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . Average Overweight (x) . | . . . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 Average Capacity 17 | 5 8 9 16 20 20 20 20 20 Most Carried 20 | 4 8 10 13 13 20 20 20 20 Average Carried 15 | 2 4 9 11 13 17 19 20 20 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 Final Carried 20 | 4 8 10 13 13 20 20 20 20 Class Distribution -------------------- 47% | Hauler-Skirmisher 26% | Mutant 13% | Hauler-Tank 12% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 940 | 279 76 55 10 . 280 174 66 . Remotely . | . . . . . . . . . Salvage Created 1037 | 112 269 28 . . 399 134 95 . Parts 69 | 8 16 . . . 30 11 4 . Haulers Intercepted 3 | . 1 . . . 2 . . . Recyclers Shooed 4 | 1 . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 21 | . 7 2 . . 6 1 5 . Melee 2 | . . 2 . . . . . . Guns 15 | . 7 . . . 6 1 1 . AOE 4 | . . . . . . . 4 . Classes Destroyed 10 | 2 3 . . . 2 3 . . Worker 3 | . . . . . . 3 . . Builder 1 | . . . . . . 1 . . Tunneler 2 | 1 . . . . 1 . . . Hauler 3 | . 1 . . . 2 . . . Recycler 1 | 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . Swarmer 11 | . 3 2 . . 2 . 4 . Grunt 7 | . 4 . . . 2 . 1 . Sentry 2 | . . . . . 2 . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 6 | 2 6 1 . . 3 2 4 . Combat Bots Only 5 | . 5 1 . . 3 1 4 . Max Kills in Single Turn 2 | 1 1 1 . . 2 1 2 . Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . . . . . 2 . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 900 | . 312 159 . . 130 44 70 185 Core 66 | . 23 17 . . 26 . . . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 93 | 100 . . . 84 95 . . . Volleys Fired 51 | 3 19 . . . 19 6 3 1 Largest 4 | 2 2 . . . 4 4 4 4 Hottest 190 | 40 40 . . . 140 190 190 190 Shots Fired 154 | 6 38 . . . 76 24 6 4 Gun 152 | 6 38 . . . 76 24 4 4 Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . 2 . Special . | . . . . . . . . . Kinetic 91 | 6 38 . . . 44 3 . . Thermal 29 | . . . . . 20 9 . . Explosive 2 | . . . . . . . 2 . Electromagnetic 32 | . . . . . 12 12 4 4 Robot Hit Streak 10 | 2 9 . . . 10 9 7 1 Robot Miss Streak 9 | 1 2 . . . 9 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 105 | 4 29 10 . . 40 14 6 2 Core Hits 54 | 2 16 2 . . 20 6 7 1 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 25 | . . 18 . . 1 6 . . Impact . | . . . . . . . . . Slashing 25 | . . 18 . . 1 6 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1999 | 45 293 364 . . 518 321 414 44 Guns 1200 | 45 293 . . . 486 266 66 44 Cannons . | . . . . . . . . . Explosions 348 | . . . . . . . 348 . Melee 364 | . . 364 . . . . . . Ramming 87 | . . . . . 32 55 . . Kinetic 659 | 45 293 . . . 275 46 . . Thermal 289 | . . . . . 108 181 . . Explosive 348 | . . . . . . . 348 . Electromagnetic 252 | . . . . . 103 39 66 44 Impact . | . . . . . . . . . Slashing 364 | . . 364 . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 79 | . . 47 . . . . 32 . Projectiles . | . . . . . . . . . Explosions 32 | . . . . . . . 32 . Melee 47 | . . 47 . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | 1 . . . . 1 2 . . Targets Rammed 5 | 1 . . . . 1 3 . . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 319 | . 18 . . . 319 259 102 138 Average Temperature 69 | . 9 . . . 45 106 37 94 Received Heat Transfer 234 | . 144 . . . 36 . . 54 Effects 3 | . . . . . . 3 . . Interference 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 520 | . . . . . 224 296 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 195 | 10 195 130 . . 90 46 . . Initial 75 | . 6 75 . . . 40 . . Average 41 | 2 71 84 . . 32 28 . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . . . . . 1 1 . . Investigation 1 | . . . . . 1 . . . Extermination 1 | . . . . . . 1 . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 36 | . 9 3 . . 12 2 5 5 Peak Tracking Total 5 | . 5 2 . . 5 1 4 5 Tactical Retreats 1 | . . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 7 | . 2 . 2 . 2 1 . . Terminals 5 | . 2 . . . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 5 . 2 . 5 1 . . Successful 8 | . 2 . 2 . 4 . . . Failed 5 | . 3 . . . 1 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 5 . 1 . 4 1 . . Terminals 11 | . 5 . . . 5 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . 2 . 3 . . . Record 1 | . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Track 1 | . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 2 . . . 2 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 3483 | 85 262 357 578 36 717 1005 439 4 Spaces Moved 1618 | 41 118 191 331 21 296 390 230 . Core 4 | 4 . . . . . . . . Treads 1614 | 37 118 191 331 21 296 390 230 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 180 183 . Average Speed 174 | 149 160 160 171 180 180 182 183 . Slowest Speed 183 | 160 160 160 180 180 180 183 183 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 5 28 36 70 14 22 15 43 2 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 7 | . . . . . 1 6 . . Terrain Destroyed 15 | . . . . . 1 6 8 . Melee 7 | . . . . . 1 6 . . Projectile . | . . . . . . . . . AOE 8 | . . . . . . . 8 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 2142 | 55 159 225 343 20 440 656 243 1 Wait 314 | . 13 2 1 . 73 217 8 . Move 1610 | 40 117 190 330 20 295 389 229 . Hop . | . . . . . . . . . Pick Up 49 | 4 7 5 3 . 22 8 . . Fast Attach 9 | 7 . 1 . . . 1 . . Attach 8 | . . . . . 5 3 . . Detach . | . . . . . . . . . Swap 36 | . . 5 4 . 10 15 2 . Drop 34 | . 3 4 5 . 14 8 . . Fire 51 | 3 19 . . . 19 6 3 1 Melee 25 | . . 18 . . 1 6 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | 1 . . . . 1 3 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Mines 354 | -10/Mines | Met a Derelict bent on vengeance 472 | -10/Mines | Discovered new exit (range 5) 510 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 699 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 699 | -10/Mines | Discovered new exit (range 5) 705 | -10/Mines | Entered Exiles 744 | -10/Exiles | Met 8R-AWN 773 | -10/Exiles | Met EX-HEX 874 | -10/Exiles | Met EX-DEC 994 | -10/Exiles | Learned location of Zion (-7) 1025 | -10/Exiles | Met EX-BIN 1050 | -10/Exiles | Aligned with FarCom system 1052 | -10/Exiles | Given EX-Vault access code 1093 | -10/Exiles | Opened EX-Vault 1106 | -10/Exiles | Found Lightpack 2.0 1146 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1229 | -10/Exiles | Build established: Hauler-Mutant 1262 | -10/Exiles | Discovered new exit (range 14) 1283 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1283 | -10/Exiles | Entered Mines 1301 | -9/Mines | Discovered new exit (range 9) 1301 | -9/Mines | Discovered new exit (range 10) 1319 | -9/Mines | Entered Materials 1319 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1678 | -8/Materials | Build established: Hauler-Skirmisher 1887 | -8/Materials | Discovered new exit (range 10) 2036 | -8/Materials | Entered Factory 2036 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2037 | -7/Factory | Identified exit to Storage 3010 | -7/Factory | Discovered new exit (range 5) 3020 | -7/Factory | Identified exit to Lower Caves 3041 | -7/Factory | Entered Lower Caves 3104 | -7/Lower Caves | Learned Factory emergency access door positions 3323 | -7/Lower Caves | Build established: Hauler-Tank 3453 | -7/Lower Caves | Discovered new exit (range 16) 3480 | -7/Lower Caves | Entered another Lower Caves area 3482 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3484 | -7/Lower Caves | Self-destructed Last Messages --------------- 03222_ Destroyed VTOL Module. 03224_ S-27 Virus destroyed. 03231_ VTOL Module fries itself beyond repair. 03231_ Lgt. Nuclear Core fries itself beyond repair. 03237_ Acquired 9 matter. 03242_ Acquired 6 matter. 03248_ Acquired 13 matter. 03283_ Acquired 38 matter. 03336_ Attempting to rewire L-41 Fighter. 03336_ L-41 Fighter is broken beyond repair. 03414_ Lgt. Nuclear Core fried. 03414_ G-47 Trooper destroyed. 03424_ Aluminum Leg self-destruct mechanism malfunctions. 03453_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03481_ 6N-2ZV(k) breaks down the debris. 03481_ FK-GJQ(k) breaks down the debris. 03482_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03484_ Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????# sY g?##?????????????????????? | | ?????????????????# # #########?????????????? | | ?????????????????# s g $ #?????????????? | | ?????????????????# @ #????????????? | | ?????????????????####### ### #???????????? | | ???????????????????????# ###??????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????## #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? k????????????????????? | | ?????????????????????????? k ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetColdMinigun Manual? 0 Play Time 00:13:01 Cumulative 681.3 hours Start 2021.04.05 @ 20:43:26 End 2021.04.05 @ 20:59:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1045 Rogue 1045 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b8fa0f-8bd3-4531-9414-3f5529b38e1e