Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 21:49:51

Player: Mxykikker

Result: Destroyed by Y-45 Defender with Beam Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (58)      290
Value Destroyed (1086)     1086
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (45)                 45
              TOTAL SCORE: 2361

 Bonus
-------
High Alert Combat Kills    45

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (15)
Movement                   Core (1350) Ox26
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (4) ------
           Huge Storage Unit
           System Shield
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (25) ---
  Improved Hover Unit
  Improved Hover Unit
  Improved Hover Unit
  Improved Hover Unit
    Medium Storage Unit
     Large Storage Unit
           Signal Interpreter
  Improved Targeting Computer
           Target Analyzer
           Reaction Control System
           Reaction Control System
           Reaction Control System
           Reaction Control System
           Hacking Suite
           Hacking Suite
           System Shield
           System Shield
           Recalibrator
     Heavy Particle Cannon
           Rocket Launcher
           Datajack
           Datajack
           Plasma Cutter
           Great Maul

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
  Improved Heat Sink
           Huge Storage Unit
           System Shield
           System Shield
>          --- WEAPON -----------
     Heavy Particle Cannon
     Heavy Particle Cannon
>          --- INVENTORY --------
  Improved Hover Unit
     Large Storage Unit
           Signal Interpreter
  Improved Targeting Computer
           Target Analyzer
           Reaction Control System
           Reaction Control System
           Reaction Control System
           Reaction Control System
    Medium Armor Plating
           Hacking Suite
           System Shield
           System Shield
           Recalibrator
     Heavy Particle Cannon
     Heavy Particle Cannon
           Grenade Launcher
           Datajack
           Datajack
           Plasma Cutter
           Great Maul
[Rating: 25]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    System Shield
  Device                   Improved Heat Sink
  Storage                  Huge Storage Unit
  Hackware                 System Shield
Weapon                     Heavy Particle Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Heavy Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Improved Light Cannon

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             37   | 9   13  15  
  Power                    5    | 2   1   2   
    Engine                 5    | 2   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               11   | 4   4   3   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  11   | 4   4   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 1   4   3   
    Device                 3    | .   2   1   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               2    | .   .   2   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   13   | 2   4   7   
    Energy Gun             3    | 1   1   1   
    Energy Cannon          6    | .   .   6   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       3    | .   3   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  2    | .   .   2   
Parts Lost                 15   | .   6   9   
  Power                    2    | .   1   1   
  Propulsion               5    | .   2   3   
  Utility                  3    | .   1   2   
  Weapon                   5    | .   2   3   
  Highest Loss Streak      8    | .   5   8   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   91  96  
  Engine                   11   | .   11  10  
  Wheel                    24   | .   27  20  
  Device                   12   | .   13  11  
  Storage                  12   | .   14  11  
  Hackware                 10   | .   .   19  
  Energy Gun               4    | .   10  .   
  Energy Cannon            10   | .   .   21  
  Ballistic Cannon         6    | .   13  .   
Naked Turns                .    | .   .   .   
Heaviest Build             100  | 11  94  100 
  Greatest Support         26   | 20  20  26  
  Greatest Overweight (x)  9    | 1   8   9   
  Average Overweight (x)   2    | .   2   4   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         21   | 7   18  25  
  Most Carried             25   | 3   13  25  
  Average Carried          14   | .   9   21  
  Final Capacity           25   | 8   25  25  
  Final Carried            24   | 2   8   24  

 Class Distribution 
--------------------
 50% | Mutant
 44% | Hacker-Mutant
  5% | Scavenger-Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
 Hacker-Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           796  | 309 308 179 
  Remotely                 .    | .   .   .   
Salvage Created            1834 | 265 672 897 
  Parts                    124  | 18  40  66  
Haulers Intercepted        6    | .   2   4   
Recyclers Shooed           2    | 1   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  30   | .   14  16  
  Guns                     5    | .   5   .   
  Cannons                  20   | .   5   15  
  AOE                      4    | .   4   .   
Classes Destroyed          12   | 3   7   2   
  Worker                   3    | 2   1   .   
  Builder                  4    | .   2   2   
  Tunneler                 5    | 5   .   .   
  Hauler                   6    | .   2   4   
  Recycler                 2    | 1   .   1   
  Mechanic                 1    | .   1   .   
  Operator                 4    | .   2   2   
  Watcher                  3    | .   2   1   
  Swarmer                  11   | .   3   8   
  Grunt                    14   | .   11  3   
  Duelist                  1    | .   .   1   
  Sentry                   4    | .   .   4   
Best Kill Streak           7    | 6   6   7   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   3    | 1   3   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        194  | .    73   121  
  Missed                   56   | .    28   28   
Damage Taken               1823 | 32   658  1133 
  Core                     510  | .    109  401  
  Absorbed by Shields      132  | .    132  .    
Core Remaining (%)         78   | 100  56   .    
Volleys Fired              141  | 19   63   59   
  Largest                  2    | 2    2    2    
  Hottest                  150  | 60   79   150  
Shots Fired                266  | 38   110  118  
  Gun                      85   | 38   47   .    
  Cannon                   181  | .    63   118  
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  82   | 19   63   .    
  Thermal                  118  | .    .    118  
  Explosive                .    | .    .    .    
  Electromagnetic          66   | 19   47   .    
  Robot Hit Streak         15   | 7    15   11   
  Robot Miss Streak        10   | 3    10   4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           133  | 19   47   67   
  Core Hits                63   | 11   28   24   
  Critical Kills           2    | .    .    2    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         4    | .    2    2    
    Meltdown               2    | .    .    2    
    Blast                  1    | .    1    .    
    Corrupt                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           3072 | 248  1124 1700 
  Guns                     502  | 202  300  .    
  Cannons                  2352 | .    652  1700 
  Explosions               218  | 46   172  .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  710  | 58   652  .    
  Thermal                  1918 | 46   172  1700 
  Explosive                .    | .    .    .    
  Electromagnetic          444  | 144  300  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         10   | .    10   2    
  Average Corruption       8    | .    10   2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  4    | .    3    1    
    Message Errors         2    | .    2    .    
    Matter Fused           1    | .    .    1    
    Alerts                 1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            66   | .    11   55   
  Projectiles              56   | .    1    55   
  Explosions               10   | .    10   .    
  Melee                    .    | .    .    .    
Knockbacks                 8    | .    8    .    
  Impact                   .    | .    .    .    
  Kinetic                  7    | .    7    .    
  Secondary                1    | .    1    .    
Self-Inflicted Damage      88   | 32   56   .    
  Shots                    3    | 1    2    .    
  Rammed                   1    | .    .    1    
Targets Rammed             1    | .    .    1    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        324  | 40   270  324  
  Average Temperature      78   | 23   80   87   
  Received Heat Transfer   544  | .    124  420  
  Effects                  1    | .    .    1    
    Energy Bleed           1    | .    .    1    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              2    | .    .    2    
  Combat Hostiles          1    | .    .    1    
  Parts Melted             7    | .    .    7    
  Heat Transferred         2816 | 50   250  2516 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      3    | 1    2    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             549  | 40  407 549 
  Initial                  124  | .   26  124 
  Average                  277  | 15  232 353 
Maximum Alert Level        2    | .   2   2   
  Low Security (%)         27   | 100 34  10  
  Level 1                  52   | .   62  50  
  Level 2                  20   | .   2   39  
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          9    | .   5   4   
  Investigation            6    | .   4   2   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   1   2   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           4    | .   1   3   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              54   | .   22  32  
  Peak Tracking Total      7    | .   5   7   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            3    | .   1   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          4    | .   3   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          14   | .   8   6   
  Terminals                11   | .   6   5   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              1    | .   .   1   
  Garrison Access          .    | .   .   .   
Total Hacks                45   | .   18  27  
  Successful               22   | .   11  11  
  Failed                   22   | .   6   16  
    Catastrophic           7    | .   .   7   
  Database Lockouts        1    | .   1   .   
  Manual                   19   | .   6   13  
  Terminals                34   | .   14  20  
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          4    | .   4   .   
  Scanalyzers              7    | .   .   7   
  Garrison Access          .    | .   .   .   
Terminal Hacks             13   | .   7   6   
  Record                   2    | .   1   1   
  Part Schematic           2    | .   1   1   
  Emergency Access Points  3    | .   3   .   
  Alert Level              1    | .   .   1   
  Unreport Threat          1    | .   .   1   
  Reinforcement Status     1    | .   1   .   
  Registered Components    1    | .   .   1   
  Zone Layout              2    | .   1   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Report Inventory         2    | .   2   .   
Scanalyzer                 5    | .   .   5   
  Insert Component         2    | .   .   2   
  Analyze                  3    | .   .   3   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         10   | .   4   6   
  Full Trace Events        3    | .   2   1   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   4    | .   1   3   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           2    | .   .   2   
  Part Schematics Acquired 2    | .   .   2   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1945 | 122 879 944 
Spaces Moved               1149 | 65  593 491 
  Core                     2    | 2   .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   1147 | 63  593 491 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  135 
  Average Speed            123  | 84  112 142 
  Slowest Speed            215  | 95  200 215 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       1    | .   1   .   
Exploration Rate (%)       46   | 4   82  52  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     2    | .   2   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 3    | .   1   2   
Terrain Destroyed          59   | 6   9   44  
  Melee                    .    | .   .   .   
  Projectile               48   | .   4   44  
  AOE                      11   | 6   5   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1398 | 93  695 610 
  Wait                     17   | .   11  6   
  Move                     1147 | 64  592 491 
  Hop                      .    | .   .   .   
  Pick Up                  35   | .   11  24  
  Fast Attach              12   | 6   3   3   
  Attach                   10   | .   5   5   
  Detach                   4    | .   1   3   
  Swap                     15   | 3   5   7   
  Drop                     16   | 1   4   11  
  Fire                     141  | 19  63  59  
  Melee                    .    | .   .   .   
  Ram                      1    | .   .   1   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-9/Materials (discovered 3 exits: [*Mat x2] / [*Min])

 History 
---------
 Turn | Location      | Event
   30 | -11/Scrapyard | Discovered new exit (range 15)
  123 | -11/Scrapyard | Entered Materials
  299 | -10/Materials | Discovered new exit (range 13)
  321 | -10/Materials | Discovered new exit (range 7)
  330 | -10/Materials | Build established: Mutant
  417 | -10/Materials | Discovered new exit (range 15)
  519 | -10/Materials | Discovered new exit (range 5)
  695 | -10/Materials | Central database locked down
  939 | -10/Materials | Crushed by falling debris
  939 | -10/Materials | System corruption reached 10%
  970 | -10/Materials | Lost 5 parts (2n1u2w)
 1002 | -10/Materials | Entered another Materials area
 1002 | -9/Materials  | Evolved 2 slots: Utility x2
 1386 | -9/Materials  | Build established: Hacker-Mutant
 1518 | -9/Materials  | Discovered new exit (range 9)
 1560 | -9/Materials  | Discovered new exit (range 15)
 1660 | -9/Materials  | Discovered new exit (range 15)
 1924 | -9/Materials  | Core integrity fell below 50%
 1942 | -9/Materials  | Core integrity fell below 20%
 1946 | -9/Materials  | Destroyed by Y-45 Defender with Beam Rifle

 Last Messages 
---------------
01875_ ALERT: Alarm triggered, dispatching
  investigation squad.
01899_ Critical hit (Burn: +37).
01899_ Hvy. Particle Cannon destroyed.
01914_ Critical hit (Burn: +37).
01918_ Imp. Heat Sink destroyed.
01920_ Critical hit (Burn: +37).
01921_ L-31 Rogue destroyed.
01924_ Overheating: Energy bleed (-25).
01926_ Wheel destroyed.
01927_ U-05 Engineer builds a Wall.
01929_ Critical hit (Burn: +37).
01931_ Wheel destroyed.
01932_ System Shield destroyed.
01933_ Slammed into G-34 Mercenary.
01933_ Destabilizing: System corrupted (+2).
01937_ Hvy. Particle Cannon destroyed.
01938_ System corrupted: Matter fused (-9).
01939_ Imp. Ion Engine destroyed.
01943_ Hvy. Particle Cannon destroyed.

 Map 
-----
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|            ???#             + !     ?????????????? |
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|            ????#  /   ![Y # #????????????????????? |
|            ????#  #u!  %  ###????????????????????? |
|            ????#  #########??????????????????????? |
|            ????#  #??????????????????????????????? |
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|            ????#  ???????????????????????????????? |
|            ?????  ???????????????????????????????? |
|            ?????  ???????????????????????????????? |
|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
|            ??????????????????????????????????????? |
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|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           42
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44
Defensive Hacking          20

 Item Schematics 
-----------------
                Datajack | -10/Materials | Hacked
           System Shield | -9/Materials  | Scanalyzed
 Reaction Control System | -9/Materials  | Scanalyzed
              Arm. Wheel | -9/Materials  | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              VisualSiegeBooster
  Manual?         0
Play Time         00:28:22
  Cumulative      74.5 hours
  Start           2024.04.23 @ 17:45:27
  End             2024.04.23 @ 21:49:51
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          106
  Rogue           106
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             23
Gallery%          34
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 460a5a56-c296-4c50-8c95-3b5e007cdec9