Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 09:45:09 Player: Gatamar Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2197) 2197 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4922 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 44/100 System Corruption 17% Temperature Cool (-200) Movement Rolling (190) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ Advanced Cryofiber Web Huge Storage Unit Advanced Visual Processing Unit System Shield > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (25) --- Enhanced Nuclear Core Wheel Advanced Cryofiber Web Improved Cooling System Small Storage Unit Seismic Detector Transmission Jammer Layered Light Armor Plating Gatling Laser Improved Spread Laser Gauss Rifle Advanced Assault Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher Remote Datajack Powered Hammer Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gatling Laser Gatling Laser Ripper > --- INVENTORY -------- Enhanced Nuclear Core Aluminum Leg Aluminum Leg Huge Storage Unit Seismic Detector Advanced Assault Cannon [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Scrap Shield Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . . 3 . Weapon 1 | . . . 1 . Parts Attached 62 | 6 6 6 25 19 Power 6 | 1 . 1 3 1 Engine 3 | 1 . 1 1 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 24 | 2 . 2 9 11 Treads 5 | 2 . 2 . 1 Leg 7 | . . . 6 1 Wheel 8 | . . . . 8 Hover . | . . . . . Flight 4 | . . . 3 1 Utility 15 | 1 4 1 7 2 Device 2 | . 1 . . 1 Storage 4 | 1 1 . 2 . Processor 1 | . . . 1 . Hackware 4 | . . . 3 1 Protection 4 | . 2 1 1 . Artifact . | . . . . . Weapon 17 | 2 2 2 6 5 Energy Gun 4 | . . . 3 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon 2 | . . . 2 . Launcher 2 | . . 1 1 . Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . . . 2 Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Corrupted Parts 1 | . . . . 1 System Corruption 10 | . . . . 10 Parts Lost 37 | . . 5 12 20 Power 4 | . . 1 1 2 Propulsion 19 | . . 2 5 12 Utility 6 | . . 1 2 3 Weapon 8 | . . 1 4 3 Highest Loss Streak 8 | . . 3 7 8 To Critical Strikes . | . . . . . Average Backups 7 | 2 7 7 6 10 Power . | . . . 1 1 Propulsion 1 | . 2 1 2 1 Utility 2 | . 2 3 1 4 Weapon 2 | . 2 2 1 2 Tool/Special . | . . . . . Unused Backups 28 | . 4 5 5 14 Power 6 | . 1 . 4 1 Propulsion 4 | . . 2 . 2 Utility 11 | . 2 3 1 5 Weapon 6 | . 1 . . 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 99 89 90 81 Engine 6 | . 14 12 2 . Core 3 | . . . 5 5 Treads 12 | . 27 26 3 . Leg 4 | . . . 12 1 Wheel 2 | . . . . 9 Flight 2 | . . . . 7 Device 4 | . 7 7 . 4 Storage 10 | . 14 12 9 7 Processor 3 | . . . 6 7 Hackware 10 | . . . 20 16 Protection 2 | . 5 1 2 . Energy Gun 3 | . . . 6 6 Ballistic Gun 9 | . 23 16 3 1 Ballistic Cannon 1 | . . . 5 . Impact Weapon 1 | . . . . 5 Slashing Weapon 5 | . . 11 9 1 Peak Build Rating 43 | 6 9 13 38 43 Average Rating 22 | 4 7 11 28 35 On Entrance 12 | . 6 9 11 37 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 103 | 14 24 28 103 101 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 9 | . . 1 9 8 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 8 10 10 25 25 Average Capacity 11 | 7 8 9 13 13 Most Carried 20 | 4 9 10 10 20 Average Carried 8 | 2 7 8 7 10 Final Capacity 25 | 8 10 10 8 25 Final Carried 18 | 4 9 10 8 18 Class Distribution -------------------- 51% | Mutant 37% | Hacker-Mutant 6% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2049 | 211 243 457 875 263 Remotely . | . . . . . Salvage Created 2481 | . 243 241 1065 932 Parts 135 | . 17 22 60 36 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | . 1 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 47 | . 6 7 18 16 Melee 14 | . . 4 7 3 Guns 23 | . 6 3 6 8 Cannons 5 | . . . 2 3 AOE 3 | . . . 3 . Classes Destroyed 14 | . 4 1 7 2 Worker 3 | . . . 2 1 Builder 4 | . . . 2 2 Tunneler 2 | . . . 2 . Hauler 1 | . . . 1 . Recycler 6 | . 1 . 4 1 Operator 4 | . 1 . 1 2 Watcher 2 | . . . 1 1 Swarmer 7 | . 3 1 3 . Grunt 23 | . 3 . 12 8 Duelist 1 | . . . 1 . Sentry 5 | . . . 2 3 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Subdweller 6 | . . 6 . . Best Kill Streak 5 | . 3 1 5 4 Combat Bots Only 4 | . 3 1 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 499 | . 37 54 109 299 Missed 151 | . 6 16 23 106 Hits 348 | . 31 38 86 193 Melee 3 | . . . 3 . Projectile 345 | . 31 38 83 193 AOE 8 | . . 8 . . Critical Strikes 6 | . . . 6 . Damage Taken 4943 | . 345 1076 1352 2170 Core 1138 | . 56 188 186 708 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 93 | . 44 . . 49 Core Remaining (%) 56 | 100 . 2 66 . Volleys Fired 152 | . 44 22 54 32 Largest 2 | . 2 2 2 2 Hottest 160 | . 100 120 160 160 Shots Fired 268 | . 72 34 104 58 Gun 200 | . 59 27 70 44 Cannon 44 | . . . 30 14 Launcher 10 | . . 6 4 . Special 14 | . 13 1 . . Kinetic 158 | . 59 27 68 4 Thermal 100 | . 13 1 32 54 Explosive 10 | . . 6 4 . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 6 6 13 20 Robot Miss Streak 9 | . 5 4 9 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 220 | . 35 34 81 70 Core Hits 108 | . 14 10 43 41 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 9 | . 1 . 3 5 Destroy 1 | . 1 . . . Blast 2 | . . . 2 . Smash 5 | . . . . 5 Sever 1 | . . . 1 . Melee Attacks 106 | . . 18 35 53 Impact 40 | . . . . 40 Slashing 66 | . . 18 35 13 Piercing . | . . . . . Sneak Attacks 12 | . . . 5 7 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6377 | . 455 912 2544 2466 Guns 2299 | . 455 152 739 953 Cannons 600 | . . . 408 192 Explosions 494 | . . 165 329 . Melee 2984 | . . 595 1068 1321 Ramming . | . . . . . Kinetic 1270 | . 455 152 643 20 Thermal 1629 | . . . 504 1125 Explosive 494 | . . 165 329 . Electromagnetic . | . . . . . Impact 1193 | . . . . 1193 Slashing 1791 | . . 595 1068 128 Piercing . | . . . . . Highest Corruption 17 | . 1 1 . 17 Average Corruption 5 | . 1 1 . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 54 | . 2 11 . 41 Message Errors 11 | . 2 1 . 8 Matter Fused 13 | . . 4 . 9 Heat Flow Errors 5 | . . 1 . 4 Energy Discharges 6 | . . . . 6 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . 2 . 5 Data Loss (major) 5 | . . 2 . 3 Misfires 2 | . . 1 . 1 Misdirections 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 604 | . . . 129 475 Projectiles 10 | . . . 10 . Explosions . | . . . . . Melee 594 | . . . 119 475 Knockbacks 5 | . . . 2 3 Impact 3 | . . . . 3 Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 98 | . . 26 72 . Shots 3 | . . 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 524 | . 80 124 524 239 Average Temperature 73 | . 22 65 97 87 Received Heat Transfer 1377 | . 159 90 675 453 Effects 5 | . . . 3 2 Shutdowns 2 | . . . 2 . Interference 2 | . . . . 2 Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . . 5 Combat Hostiles 2 | . . . . 2 Parts Fried 7 | . . . . 7 Impact Corruptions 18 | . . . . 18 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . 1 7 Heat Transferred 3509 | . . . 1150 2359 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 166 | . 70 . 117 166 Initial 2 | . . . . 2 Average 28 | . 12 . 37 31 Influence Increases 1438 | . 187 20 588 643 Destroy 0b10 Robot/C 820 | . 120 20 360 320 Destroy 0b10 Robot/NC 110 | . 10 . 65 35 Destroy Leader 206 | . 30 . 74 102 Successful Hack 47 | . 16 . 6 25 Disable Machine 60 | . . . 30 30 Destroy Structure 90 | . 11 . 53 26 Partial Spotted 45 | . . . . 45 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 1349 | . 164 43 581 561 Entered New Map 17 | . . 12 . 5 Time Decay 1006 | . 164 31 469 342 Lost Part 304 | . . . 110 194 Lost Ally 20 | . . . . 20 Purge Threat 2 | . . . 2 . Squads Dispatched 12 | . 1 . 2 9 Investigation 1 | . . . 1 . Extermination 3 | . . . . 3 Reinforcement 8 | . 1 . 1 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 14 11 38 44 Peak Tracking Total 11 | . 3 3 5 11 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 21 | . 8 1 4 8 Terminals 9 | . 5 . 3 1 Fabricators 3 | . . . . 3 Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . . 1 3 Garrison Access . | . . . . . Total Hacks 50 | . 15 4 12 19 Successful 30 | . 11 4 6 9 Failed 19 | . 4 . 5 10 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . 1 . Manual 9 | . 3 . 6 . Terminals 24 | . 11 . 10 3 Fabricators 4 | . . . . 4 Repair Stations 7 | . 2 . . 5 Recycling Units 2 | . 2 . . . Scanalyzers 9 | . . . 2 7 Garrison Access . | . . . . . Terminal Hacks 15 | . 6 4 4 1 Record 4 | . . 4 . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Repair Station Index 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Dispatch Records 2 | . 1 . 1 . Patrol Status 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 5 | . 2 . . 3 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer 4 | . . . 1 3 Retrieve Study 4 | . . . 1 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 . 4 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 3 | . . . . 3 Authchips . | . . . . . Time 134 | . . . . 134 Total Robot Build Rating 12 | . . . . 12 Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 39 | . . . . 39 Total Part Build Rating 14 | . . . . 14 Part Studies Acquired 4 | . . . 1 3 Parts Repaired 2 | . 1 . . 1 Time 70 | . 26 . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 60 | . . . . 60 Highest-Rated Ally 20 | . . . . 20 Total Orders 1 | . . . . 1 FOLLOW 1 | . . . . 1 Ally Attacks 2 | . . . . 2 Total Damage 53 | . . . . 53 Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 3736 | . 537 638 1198 1363 Optics 2561 | . . . 1198 1363 Seismic 1175 | . 537 638 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5368 | 84 976 1237 1708 1363 Spaces Moved 2644 | 48 471 605 571 949 Core 17 | 4 . . 2 11 Treads 1351 | 44 471 605 130 101 Legs 517 | . . . 398 119 Wheels 287 | . . . . 287 Hover . | . . . . . Flight 472 | . . . 41 431 Fastest Speed 29 | 50 160 160 120 29 Average Speed 148 | 150 160 161 228 86 Slowest Speed 500 | 160 160 240 500 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 75 37 29 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 52 | . 11 . 17 24 Terrain Destroyed 113 | . 11 15 60 27 Melee 26 | . . . 2 24 Projectile 26 | . 11 . 12 3 AOE 61 | . . 15 46 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3583 | 57 594 798 811 1323 Wait 479 | . 54 103 82 240 Move 2638 | 47 470 604 570 947 Hop 1 | . . . . 1 Pick Up 63 | 4 10 15 15 19 Fast Attach 40 | 6 2 6 14 12 Attach 25 | . . 5 12 8 Detach 4 | . . . 3 1 Swap 31 | . 8 8 11 4 Drop 40 | . 6 13 15 6 Fire 152 | . 44 22 54 32 Melee 106 | . . 18 35 53 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 4) 583 | -10/Materials | Discovered new exit (range 5) 687 | -10/Materials | Repaired Lgt. Treads 785 | -10/Materials | Discovered new exit (range 8) 983 | -10/Materials | Identified exit to Mines 1050 | -10/Materials | Discovered new exit (range 7) 1061 | -10/Materials | Entered Subcaves 1062 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1203 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1210 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1437 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1437 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1708 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1857 | -10/Subcaves | Visited Clippyterm 1862 | -10/Subcaves | Learned Materials emergency access door positions 1865 | -10/Subcaves | Learned 40 Factory zone layouts 1944 | -10/Subcaves | Core integrity fell below 50% 1955 | -10/Subcaves | Core integrity fell below 20% 1985 | -10/Subcaves | Lost 3 parts (1p1n1w) 2005 | -10/Subcaves | Discovered new exit (range 12) 2298 | -10/Subcaves | Entered Materials 2298 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2710 | -8/Materials | Lost 7 parts (1p2n2u2w) 3030 | -8/Materials | Discovered new exit (range 13) 3216 | -8/Materials | Build established: Hacker-Mutant 3365 | -8/Materials | Lost 3 parts (2n1w) 3850 | -8/Materials | Central database locked down 4006 | -8/Materials | Entered Factory 4006 | -7/Factory | Evolved 2 slots: Propulsion x2 4007 | -7/Factory | Identified exit to Storage 4008 | -7/Factory | Identified exit to Lower Caves 4008 | -7/Factory | Identified exit to Factory 4178 | -7/Factory | Fabricated B-48 Gladiator (x3) 4262 | -7/Factory | Lost 3 allies 4305 | -7/Factory | Build established: Hacker-Sprinter 4366 | -7/Factory | Fabricated Adv. Cryofiber Web (x2) 4388 | -7/Factory | System corruption reached 10% 4407 | -7/Factory | Lost 7 parts (1p4n1u1w) 4574 | -7/Factory | Core integrity fell below 50% 4687 | -7/Factory | Build established: Hacker-Mutant 4853 | -7/Factory | Repaired Gatling Laser+ 5325 | -7/Factory | Core integrity fell below 20% 5350 | -7/Factory | Cargo convoy interrupted 5369 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- initiating access lockdown. 05350_ Slug penetrates Neutrino Reactor. 05350_ Lgt. Nuclear Core destroyed. 05352_ C-45 Heavy ARC bursts open, deploying its payload. 05352_ H-55 Commando unfolds itself. 05352_ P-60 Hacker unfolds itself. 05352_ H-55 Commando unfolds itself. 05352_ X-67 Chaingunner unfolds itself. 05352_ M-28 Smith unfolds itself. 05356_ Slug penetrates Neutrino Reactor. 05356_ Wheel+ destroyed. 05359_ Penetrated by Slug. 05362_ U-05 Engineer builds a Wall. 05363_ Gatling Laser+ destroyed. 05366_ System corrupted: Component data lost. 05366_ Wheel+ destroyed. 05367_ Hvy. Ion Cannon destroyed. 05367_ Slug penetrates X-57 Shotgunner. 05368_ K-01 Serf collects debris. 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Cryofiber Web | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 68% | -10/Materials Gatling Laser | 42% | -7/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Survival Of The Most Covered Challenges ------------ None Game ------ Seed CryofiberGlidesysMultitool Manual? 0 Play Time 00:46:35 Cumulative 34.2 hours Start 2026.04.01 @ 08:59:34 End 2026.04.01 @ 09:45:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffde84c7-30b5-41b4-96c7-dbd18d79ee48