Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.17 @ 18:43:17 Player: grantinator Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (429) 429 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1414 Bonus ------- None Cogmind --------- Core Integrity 362/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Terrain Scanner ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Weight Redist. System Targeting Computer Core Shielding Power Shielding EM Pulse Gun Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Terrain Scanner ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Weight Redist. System Targeting Computer Core Shielding Power Shielding EM Pulse Gun Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon . | . . . Parts Attached 17 | 7 5 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 4 | . . 4 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 9 | 4 9 10 Power 1 | . 1 2 Propulsion 2 | 1 2 2 Utility 3 | 1 3 4 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 96 | . 97 92 Engine 11 | . 12 10 Treads 6 | . . 24 Leg 20 | . 24 8 Device 22 | . 23 20 Storage 11 | . 12 10 Energy Gun 7 | . 9 . Ballistic Gun 14 | . 12 17 Special Melee Weapon 1 | . 1 2 Peak Build Rating 12 | 7 9 12 Average Rating 8 | 5 8 10 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 92 | 17 90 92 Greatest Support 80 | 20 20 80 Greatest Overweight (x) 6 | . 6 4 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 10 25 25 Average Capacity 14 | 9 11 25 Most Carried 12 | 8 10 12 Average Carried 9 | 4 9 10 Final Capacity 25 | 10 25 25 Final Carried 12 | 7 10 12 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 528 | 141 234 153 Remotely . | . . . Salvage Created 583 | . 389 194 Parts 35 | . 19 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 7 6 Guns 12 | . 6 6 AOE 1 | . 1 . Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 4 | . 1 3 Grunt 7 | . 6 1 Sentry 2 | . . 2 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 115 | . 39 76 Missed 26 | . 7 19 Hits 89 | . 32 57 Projectile 89 | . 32 57 Critical Strikes 4 | . 1 3 Damage Taken 575 | . 216 359 Core 87 | . 49 38 Absorbed by Shields . | . . . Ignored by Resistances 388 | . 146 242 Regen/Repaired (Parts) 74 | . . 74 Core Remaining (%) 90 | 100 80 . Volleys Fired 58 | . 40 18 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 116 | . 80 36 Gun 116 | . 80 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 91 | . 55 36 Thermal . | . . . Explosive . | . . . Electromagnetic 25 | . 25 . Robot Hit Streak 26 | . 19 26 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 85 | . 52 33 Core Hits 30 | . 17 13 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 816 | . 540 276 Guns 760 | . 484 276 Cannons . | . . . Explosions 56 | . 56 . Melee . | . . . Ramming . | . . . Kinetic 510 | . 234 276 Thermal 56 | . 56 . Explosive . | . . . Electromagnetic 250 | . 250 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 214 | . 214 7 Average Temperature 64 | . 73 4 Received Heat Transfer 276 | . 132 144 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | . 75 80 Initial . | . . . Average 6 | . 5 11 Influence Increases 374 | . 204 170 Destroy 0b10 Robot/C 260 | . 140 120 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 86 | . 36 50 Successful Hack 2 | . 2 . Destroy Structure 6 | . 6 . Influence Decreases 369 | . 204 165 Time Decay 369 | . 204 165 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 18 14 Peak Tracking Total 5 | . 5 4 Tactical Retreats 4 | . 2 2 ECM-based Alert Blocks 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts 20 | . 20 . Triggered 1 | . 1 . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 6 | . 3 3 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2237 | 61 1636 540 Terrain 2237 | 61 1636 540 ECM 1954 | . 1414 540 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2253 | 77 1636 540 Spaces Moved 923 | 52 738 133 Core 6 | 4 2 . Treads 89 | . . 89 Legs 828 | 48 736 44 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 240 Average Speed 179 | 114 162 294 Slowest Speed 480 | 120 400 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 76 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1417 | 67 1102 248 Wait 378 | . 290 88 Move 921 | 51 737 133 Hop . | . . . Pick Up 14 | 9 3 2 Fast Attach 10 | 5 3 2 Attach 2 | 2 . . Detach . | . . . Swap 11 | . 6 5 Drop 2 | . 2 . Fire 58 | . 40 18 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 20 | . 20 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 321 | -10/Materials | Build established: Hacker-Mutant 514 | -10/Materials | Identified exit to Materials 514 | -10/Materials | Discovered exit to Materials (range 13) 1470 | -10/Materials | Discovered exit to Materials (range 15) 1714 | -10/Materials | Entered another Materials area 1714 | -9/Materials | Evolved 2 slots: Propulsion x2 2003 | -9/Materials | Repaired Aluminum Leg 2254 | -9/Materials | Self-destructed Last Messages --------------- payload. 02124_ S-10 Pest unfolds itself. 02125_ Y-45 Defender destroyed. 02125_ Switching to secondary target: S-10 Pest. 02128_ K-01 Serf collects debris. 02128_ Acquired 19 matter. 02131_ K-01 Serf collects debris. 02136_ S-10 Pest destroyed. 02139_ K-01 Serf collects debris. 02159_ S-10 Pest destroyed. 02167_ Acquired 10 matter. 02176_ R-06 Scavenger collects Flight Unit. 02180_ R-06 Scavenger collects Lgt. Treads. 02184_ R-06 Scavenger collects Beam Rifle. 02209_ K-01 Serf collects debris. 02242_ C-30 ARC bursts open, deploying its payload. 02242_ G-47 Trooper unfolds itself. 02242_ G-34 Mercenary unfolds itself. 02243_ K-01 Serf collects debris. 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