Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 18:39:50 Player: ae Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (116) 580 Value Destroyed (2777) 2777 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 6210 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (3) ------ Machine Analyzer Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- Mining Claw Scythe > --- INVENTORY (5) ---- Light Treads Gauss Rifle Mini Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Aluminum Leg Wheel Improved Heat Sink Improved Cooling System Huge Storage Unit Large Battery Medium Matter Pod Core Analyzer Recoil Stabilizer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Autogun Improved Assault Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . . 2 1 . . Utility 1 | . . . . 1 . . Weapon 2 | . . 2 . . . . Parts Attached 72 | 7 9 28 12 5 1 10 Power 7 | 1 2 3 1 . . . Engine 7 | 1 2 3 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 8 2 . . 1 Treads 11 | 2 . 7 2 . . . Leg . | . . . . . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 13 | 2 1 3 1 2 . 4 Device 3 | 1 1 1 . . . . Storage 3 | 1 . 1 1 . . . Processor 5 | . . . . 1 . 4 Hackware . | . . . . . . . Protection 2 | . . 1 . 1 . . Artifact . | . . . . . . . Weapon 39 | 2 6 14 8 3 1 5 Energy Gun 5 | . . 3 1 . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 27 | 2 5 10 6 3 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 2 . . 1 Parts Lost 19 | . 2 7 3 . 6 1 Power 3 | . 1 1 1 . . . Propulsion 6 | . . 2 1 . 3 . Utility 1 | . 1 . . . . . Weapon 9 | . . 4 1 . 3 1 Highest Loss Streak 6 | . 2 3 1 . 6 1 To Critical Strikes . | . . . . . . . Average Backups 16 | 3 7 20 24 24 4 4 Power 1 | . . 1 2 2 . . Propulsion 3 | 2 2 5 5 3 . . Utility 6 | . 1 9 9 11 2 1 Weapon 4 | . 3 4 7 8 1 2 Tool/Special . | . . . . . . . Unused Backups 43 | . 5 7 6 4 16 5 Power 3 | . . . . 1 2 . Propulsion 8 | . 3 2 . . 2 1 Utility 21 | . . 4 2 3 9 3 Weapon 10 | . 2 . 4 . 3 1 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 89 | . 97 99 98 98 19 19 Engine 9 | . 13 11 8 7 1 . Treads 23 | . 28 18 34 38 6 . Wheel 1 | . . 2 . . . . Device 3 | . 11 2 . . . . Storage 9 | . 14 11 9 7 . . Processor 1 | . . . . 5 1 8 Protection 5 | . . 8 9 7 . . Ballistic Gun 31 | . 27 42 33 30 7 . Peak Build Rating 34 | 7 8 18 26 34 34 18 Average Rating 14 | 4 7 13 23 32 5 8 On Entrance 13 | . 7 8 18 26 34 1 Avg Prop Armor Cover (%) 8 | . . 8 . . . . Naked Turns 262 | . . . . . 179 83 Heaviest Build 111 | 11 15 100 103 111 110 4 Greatest Support 100 | 40 40 40 80 100 100 4 Greatest Overweight (x) 5 | . . 5 1 1 1 . Average Overweight (x) . | . . 2 1 1 . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 5 Average Capacity 18 | 6 8 24 25 25 6 5 Most Carried 25 | 6 8 25 25 25 25 5 Average Carried 16 | 3 7 20 24 24 4 4 Final Capacity 25 | 8 8 25 25 25 5 5 Final Carried 25 | 6 8 25 25 25 5 4 Class Distribution -------------------- 41% | Scavenger-Tank 34% | Mutant 9% | Gunner 8% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3365 | 263 419 1204 1068 197 47 167 Remotely . | . . . . . . . Salvage Created 4622 | 26 922 1593 1593 273 . 215 Parts 246 | 4 42 99 73 7 . 21 Haulers Intercepted 12 | . 2 5 4 . . 1 Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 66 | . 15 22 18 4 . 7 Melee 3 | . . . . . . 3 Guns 55 | . 15 22 14 4 . . AOE 8 | . . . 4 . . 4 Classes Destroyed 12 | 1 6 4 1 . . . Worker 8 | . . 4 3 . . 1 Builder 3 | . . 2 1 . . . Tunneler 3 | 1 1 . . 1 . . Hauler 12 | . 2 5 4 . . 1 Recycler 12 | . 4 3 4 1 . . Operator 5 | . 3 1 1 . . . Watcher 7 | . 1 2 3 . . 1 Swarmer 19 | . 8 4 . . . 7 Grunt 35 | . 7 10 14 4 . . Duelist 1 | . . 1 . . . . Sentry 9 | . . 7 2 . . . Hunter 2 | . . . 2 . . . Best Kill Streak 15 | 1 4 9 15 2 . 4 Combat Bots Only 5 | . 3 4 5 2 . 4 Max Kills in Single Turn 2 | 1 1 2 2 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 302 | . 64 103 63 11 9 52 Missed 68 | . 15 18 17 2 1 15 Hits 234 | . 49 85 46 9 8 37 Melee 10 | . . 2 . . 8 . Projectile 224 | . 49 83 46 9 . 37 Critical Strikes 6 | . . 1 2 . 1 2 Damage Taken 3351 | . 436 1113 710 139 397 556 Core 995 | . 104 155 33 . 292 411 Absorbed by Shields . | . . . . . . . Redirected to Shielding 24 | . . 18 6 . . . Core Remaining (%) 78 | 100 58 61 94 . . . Volleys Fired 303 | 10 94 81 66 8 42 2 Largest 4 | 2 2 4 4 4 4 1 Hottest 131 | 40 100 131 119 102 102 30 Shots Fired 853 | 20 186 324 231 32 58 2 Gun 843 | 20 184 321 228 32 58 . Cannon 3 | . . 3 . . . . Launcher 5 | . . . 3 . . 2 Special 2 | . 2 . . . . . Kinetic 831 | 20 184 320 217 32 58 . Thermal 5 | . 2 3 . . . . Explosive 5 | . . . 3 . . 2 Electromagnetic 12 | . . 1 11 . . . Robot Hit Streak 18 | 3 15 15 15 8 18 . Robot Miss Streak 7 | 5 4 7 5 1 3 . Penetration Max 1 | . . . 1 . . . Secondary Targets 10 | . 4 3 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 534 | 10 109 201 139 19 46 10 Core Hits 214 | 4 49 68 69 9 6 9 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 4 | . . 2 1 . . 1 Destroy 3 | . . 2 1 . . . Sever 1 | . . . . . . 1 Melee Attacks 23 | . . . . . . 23 Impact . | . . . . . . . Slashing 23 | . . . . . . 23 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8343 | 76 1039 2558 2549 344 966 811 Guns 7137 | 76 1039 2538 2203 315 966 . Cannons 20 | . . 20 . . . . Explosions 759 | . . . 341 . . 418 Melee 393 | . . . . . . 393 Ramming 34 | . . . 5 29 . . Kinetic 6958 | 76 1039 2526 2036 315 966 . Thermal 52 | . . 20 32 . . . Explosive 727 | . . . 309 . . 418 Electromagnetic 179 | . . 12 167 . . . Impact . | . . . . . . . Slashing 393 | . . . . . . 393 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 23 | . . . . . . 23 Projectiles . | . . . . . . . Explosions 11 | . . . . . . 11 Melee 12 | . . . . . . 12 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 4 | . 1 . 1 2 . . Targets Rammed 5 | . 1 . 1 3 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 192 | . 20 167 192 99 60 . Average Temperature 33 | . 7 29 42 33 30 . Received Heat Transfer 906 | . 84 444 297 81 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 87 | . . 37 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . 1 2 . . . Low Security (%) 64 | 100 100 29 40 100 100 100 Level 1 33 | . . 70 44 . . . Level 2 2 | . . . 14 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 425 | 5 107 316 425 149 11 153 Initial 139 | . . 29 92 139 11 . Average 131 | . 27 187 266 75 . 103 Influence Increases 2239 | 5 434 799 625 141 . 235 Destroy 0b10 Robot/C 1320 | . 300 440 360 80 . 140 Destroy 0b10 Robot/NC 250 | 5 55 85 80 10 . 15 Destroy Leader 298 | . 56 134 74 20 . 14 Successful Hack 8 | . 6 . 2 . . . Disable Machine 135 | . . . 90 15 . 30 Destroy Structure 63 | . 2 5 19 1 . 36 Lose Combat Pursuer 165 | . 15 135 . 15 . . Influence Decreases 2124 | 5 363 650 538 414 34 120 Entered New Map 361 | . . 42 128 168 23 . Time Decay 1632 | 5 343 538 380 246 10 110 Lost Part 131 | . 20 70 30 . 1 10 Squads Dispatched 11 | . 5 2 1 2 . 1 Investigation 3 | . 2 . . 1 . . Extermination 1 | . . . . . . 1 Reinforcement 7 | . 3 2 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 12 | . 4 3 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 31 35 26 5 8 11 Peak Tracking Total 7 | . 7 7 4 3 6 4 Tactical Retreats 11 | . 1 7 . 1 2 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 2 . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 9 | . . . 6 1 . 2 Max in Single Turn 2 | . . . 2 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 8 | . 3 1 2 . . 2 Terminals 3 | . 2 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 3 | . . 1 2 . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 6 4 7 . . 4 Successful 9 | . 2 2 5 . . . Failed 10 | . 4 1 1 . . 4 Catastrophic 3 | . . . . . . 3 Database Lockouts 2 | . . 1 1 . . . Manual 4 | . 4 . . . . . Terminals 6 | . 3 . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 3 . . . . 1 Scanalyzers 11 | . . 4 7 . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . 2 5 . . . Retrieve Study 7 | . . 2 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Reject 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 1 1 . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . 2 4 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 1741 | 3 1112 510 . . . 116 Seismic 1625 | 3 1112 510 . . . . Machine Analysis 116 | . . . . . . 116 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 5511 | 122 1346 2025 885 537 317 279 Spaces Moved 2530 | 55 553 590 286 237 362 447 Core 557 | 7 . . . . 341 209 Treads 1554 | 48 553 409 286 237 21 . Legs . | . . . . . . . Wheels 181 | . . 181 . . . . Hover . | . . . . . . . Flight 238 | . . . . . . 238 Fastest Speed 35 | 50 160 160 200 200 50 35 Average Speed 161 | 146 160 274 225 200 57 42 Slowest Speed 320 | 160 160 320 240 200 200 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 86 43 37 8 86 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . 2 . . . . 3 Terrain Destroyed 65 | . 2 . 24 1 . 38 Melee 3 | . . . . . . 3 Projectile 4 | . 2 . 1 1 . . AOE 58 | . . . 23 . . 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3363 | 78 852 810 408 287 426 502 Wait 271 | . 176 58 12 14 . 11 Move 2525 | 54 552 589 285 237 361 447 Hop . | . . . . . . . Pick Up 71 | 7 8 28 12 9 4 3 Fast Attach 27 | 6 2 6 3 . 1 9 Attach 24 | 1 1 8 4 2 7 1 Detach 11 | . . 1 1 . 7 2 Swap 36 | . 7 17 8 4 . . Drop 68 | . 11 22 16 10 4 5 Fire 303 | 10 94 81 66 8 42 2 Melee 22 | . . . . . . 22 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . 1 . 1 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 1175 | -10/Materials | Discovered new exit (range 4) 1469 | -10/Materials | Entered another Materials area 1469 | -9/Materials | Evolved 2 slots: Weapon x2 1572 | -9/Materials | Central database locked down 1764 | -9/Materials | Build established: Gunner 2059 | -9/Materials | Lost 3 parts (1n2w) 2456 | -9/Materials | Discovered new exit (range 6) 2469 | -9/Materials | Build established: Scavenger-Tank 2921 | -9/Materials | Discovered new exit (range 6) 3494 | -9/Materials | Entered another Materials area 3494 | -8/Materials | Evolved 2 slots: Propulsion x2 3920 | -8/Materials | Discovered new exit (range 15) 4244 | -8/Materials | Central database locked down 4322 | -8/Materials | Discovered new exit (range 5) 4379 | -8/Materials | Entered Factory 4379 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4470 | -7/Factory | Discovered new exit (range 11) 4753 | -7/Factory | Build established: Scavenger-Gunner 4916 | -7/Factory | Sucked down chute 4916 | -7/Factory | Entered Waste 4928 | -7/Waste | Spotted C-40 Crusher 4945 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4948 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4970 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4973 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4976 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4999 | -7/Waste | Spotted C-40 Crusher 5007 | -7/Waste | Lost 6 parts (3n3w) 5010 | -7/Waste | Spotted C-40 Crusher 5024 | -7/Waste | Spotted C-40 Crusher 5034 | -7/Waste | Discovered new exit (range 10) 5034 | -7/Waste | Spotted C-40 Crusher 5034 | -7/Waste | Spotted C-40 Crusher 5233 | -7/Waste | Build established: Mutant 5233 | -7/Waste | Entered Factory 5251 | -7/Factory | Discovered new exit (range 15) 5280 | -7/Factory | Core integrity fell below 50% 5365 | -7/Factory | Core integrity fell below 20% 5512 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05420_ Acquired Imp. Targeting Computer. 05428_ W-25 Informer destroyed. 05430_ Acquired 32 matter. 05437_ Discarded Imp. Targeting Computer. 05438_ Acquired Imp. Melee Analysis Suite. 05443_ Acquired Mining Claw. 05450_ Triggered Shock Trap. 05450_ The floor emits a surge of raw power. 05450_ System corrupted (+2). 05461_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1D. 05479_ Dropped Hrd. Medium Armor Plating. 05479_ Acquired Chainsword. 05480_ Dropped Cld. Ion Engine. 05483_ Acquired Salvage Targeting Computer. 05489_ Dropped Salvage Targeting Computer. 05493_ >> Machine Analyzer network decryption results: 05493_ Terminal x1 05502_ S-27 Virus Lgt. Nuclear Core severed. 05507_ S-27 Virus destroyed. 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Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Autogun | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseExplosiveAnalyzer Manual? 0 Play Time 00:35:02 Cumulative 203.9 hours Start 2026.04.13 @ 18:06:44 End 2026.04.13 @ 18:39:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 127 Adventurer 4 Explorer 0 Win Type - Total 35 Types 34/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 62 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 315c0bae-449b-458c-a225-f2b0cbf42a8a