Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 18:17:29 Player: Changeling Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (2436) 2436 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4501 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (18) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Particle Charger ECM Suite Hacking Suite Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter Particle Charger Insulated Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Compact Wheel High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer ECM Suite Insulated Plating Shield Generator Hacking Suite Long-range Tractor Beam Ion Cannon Enhanced Autogun [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Long-range Tractor Beam Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 97 | 6 3 48 40 Power 8 | 1 . 3 4 Engine 6 | 1 . 3 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 37 | 2 . 21 14 Treads 11 | 2 . 9 . Leg 13 | . . 7 6 Wheel 10 | . . 5 5 Hover 3 | . . . 3 Flight . | . . . . Utility 23 | 1 1 9 12 Device 8 | . . 3 5 Storage 5 | 1 . 2 2 Processor 3 | . . 2 1 Hackware . | . . . . Protection 7 | . 1 2 4 Artifact . | . . . . Weapon 29 | 2 2 15 10 Energy Gun 10 | 1 2 1 6 Energy Cannon 2 | . . . 2 Ballistic Gun 14 | 1 . 12 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 26 | . . 4 22 Power 3 | . . . 3 Propulsion 10 | . . 1 9 Utility 9 | . . 2 7 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 98 87 Engine 10 | . 14 11 8 Treads 15 | . 28 24 . Leg 2 | . . 2 3 Wheel 6 | . . 5 9 Hover 1 | . . . 4 Device 3 | . . 4 3 Storage 19 | . 14 17 22 Processor 7 | . . 4 13 Protection 5 | . 13 6 3 Energy Gun 4 | . 21 . 8 Ballistic Gun 15 | . 6 20 8 Naked Turns . | . . . . Heaviest Build 102 | 14 19 64 102 Greatest Support 60 | 40 40 60 48 Greatest Overweight (x) 32 | . . 2 32 Average Overweight (x) 1 | . . . 4 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 18 | 7 8 18 20 Most Carried 20 | 6 8 20 20 Average Carried 15 | 4 7 16 14 Final Capacity 20 | 8 8 20 20 Final Carried 20 | 6 8 20 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2324 | 175 63 1408 678 Remotely 510 | . . 510 . Salvage Created 3149 | . 110 1822 1217 Parts 148 | . 10 91 47 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 2 33 24 Guns 53 | . 1 33 19 Cannons 3 | . . . 3 AOE 1 | . 1 . . Classes Destroyed 10 | . 2 6 2 Worker 4 | . . 3 1 Tunneler 1 | . 1 . . Recycler 5 | . . 4 1 Watcher 4 | . . 4 . Swarmer 7 | . . 4 3 Grunt 35 | . 2 20 13 Brawler 1 | . . 1 . Sentry 11 | . . 8 3 Specialist 4 | . . . 4 Heavy 1 | . . . 1 Best Kill Streak 6 | . 2 6 4 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 406 | . 3 172 231 Missed 120 | . . 46 74 Damage Taken 3934 | . 43 1450 2441 Core 751 | . . 191 560 Absorbed by Shields 41 | . . . 41 Regen/Repaired (Parts) 325 | . . 247 78 Core Remaining (%) 84 | 100 100 52 . Volleys Fired 249 | . 5 140 104 Largest 2 | . 2 2 2 Hottest 122 | . 112 100 122 Shots Fired 442 | . 10 236 196 Gun 381 | . 10 200 171 Cannon 26 | . . 1 25 Launcher . | . . . . Special 35 | . . 35 . Kinetic 277 | . 4 201 72 Thermal 161 | . 2 35 124 Explosive . | . . . . Electromagnetic 4 | . 4 . . Robot Hit Streak 14 | . 2 13 14 Robot Miss Streak 5 | . 2 5 4 Penetration Max . | . . . . Secondary Targets 5 | . . 4 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 270 | . 4 134 132 Core Hits 106 | . 4 58 44 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 1 5 Burn 5 | . . . 5 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5219 | . 124 2426 2669 Guns 4702 | . 72 2375 2255 Cannons 431 | . . 17 414 Explosions 52 | . 52 . . Melee . | . . . . Ramming 34 | . . 34 . Kinetic 3228 | . . 2392 836 Thermal 1900 | . 67 . 1833 Explosive . | . . . . Electromagnetic 57 | . 57 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 1 . 10 Average Corruption 1 | . 1 . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 1 . 1 Message Errors 1 | . 1 . . Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . 9 . Shots . | . . . . Rammed 4 | . . 4 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 582 | . 60 337 582 Average Temperature 119 | . 25 102 143 Received Heat Transfer 1350 | . 24 684 642 Effects 17 | . . 4 13 Shutdowns 4 | . . . 4 Energy Bleed 4 | . . 3 1 Interference 1 | . . 1 . Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 8 | . . . 8 Heat Transferred 3676 | . 87 . 3589 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 332 | . 74 332 257 Initial 91 | . . . 91 Average 98 | . 33 96 113 Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 77 95 Level 1 14 | . . 22 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 5 5 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 9 | . 1 3 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 4 42 45 Peak Tracking Total 5 | . 2 5 4 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 1 14 4 Terminals 10 | . 1 8 1 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 3 | . . 2 1 Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 45 | . 1 36 8 Successful 31 | . . 25 6 Failed 14 | . 1 11 2 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 21 | . 1 18 2 Fabricators . | . . . . Repair Stations 13 | . . 9 4 Recycling Units 5 | . . 4 1 Scanalyzers 5 | . . 5 . Garrison Access 1 | . . . 1 Terminal Hacks 11 | . . 11 . Record 1 | . . 1 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 2 | . . 2 . Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Patrol Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . . 7 4 Scan Component 6 | . . 4 2 Repair 5 | . . 3 2 Recycling Unit Hacks 5 | . . 4 1 Process 1 | . . 1 . Report Inventory 3 | . . 2 1 Retrieve Matter 1 | . . 1 . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 1 9 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 3 2 Time 234 | . . 136 98 Parts Recycled . | . . . . Recycled Matter 154 | . . 154 . Retrieved Matter 135 | . . 135 . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 8836 | 121 456 5039 3220 Spaces Moved 3273 | 77 234 2339 623 Core 23 | 17 . . 6 Treads 1867 | 60 234 1573 . Legs 238 | . . 167 71 Wheels 1033 | . . 599 434 Hover 112 | . . . 112 Flight . | . . . . Fastest Speed 50 | 50 160 115 115 Average Speed 207 | 135 160 171 367 Slowest Speed 1650 | 160 160 260 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 34 99 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 16 | . 6 7 3 Melee . | . . . . Projectile 10 | . . 7 3 AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4927 | 94 308 3143 1382 Wait 1168 | . 52 525 591 Move 3270 | 76 233 2338 623 Hop . | . . . . Pick Up 91 | 12 9 54 16 Fast Attach . | . . . . Attach 43 | 6 2 12 23 Detach 2 | . . 1 1 Swap 54 | . 1 36 17 Drop 46 | . 6 33 7 Fire 249 | . 5 140 104 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 5) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1761 | -9/Materials | Repaired Deuterium Engine 2098 | -9/Materials | Discovered new exit (range 16) 2501 | -9/Materials | Discovered new exit (range 16) 3229 | -9/Materials | Discovered new exit (range 13) 3231 | -9/Materials | Discovered new exit (range 16) 3544 | -9/Materials | Identified exit to Mines 3588 | -9/Materials | Identified exit to Materials 5031 | -9/Materials | Discovered exit to Materials (range 3) 5194 | -9/Materials | Repaired Enh. Autogun 5232 | -9/Materials | Repaired Deuterium Engine 5617 | -9/Materials | Entered another Materials area 5617 | -8/Materials | Evolved 2 slots: Utility x2 6168 | -8/Materials | Discovered new exit (range 15) 6215 | -8/Materials | Identified exit to Storage 6671 | -8/Materials | Lost 3 parts (2n1u) 6895 | -8/Materials | Repaired Insulated Plating 6955 | -8/Materials | Repaired Adv. Beam Rifle 7012 | -8/Materials | Lost 3 parts (1p2n) 7085 | -8/Materials | Core integrity fell below 50% 7119 | -8/Materials | Lost 5 parts (1p1n3u) 7237 | -8/Materials | Lost 4 parts (3n1w) 8722 | -8/Materials | Core integrity fell below 20% 8833 | -8/Materials | System corruption reached 10% 8837 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08592_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 08715_ Deuterium Engine destroyed. 08719_ Enh. Autogun destroyed. 08724_ G-47 Trooper destroyed. 08747_ R-06 Scavenger collects Imp. Heat Sink. 08750_ R-06 Scavenger collects Lgt. Nuclear Core. 08759_ K-01 Serf collects debris. 08760_ R-06 Scavenger collects Particle Gun. 08763_ K-01 Serf collects debris. 08783_ Acquired 18 matter. 08818_ Backup Propulsion I destroyed. 08827_ Signal Interpreter destroyed. 08827_ System corrupted by crushing effect (+2). 08829_ Adv. Beam Rifle destroyed. 08829_ System corrupted by crushing effect (+4). 08832_ Hcp. Matter Pod destroyed. 08832_ System corrupted by crushing effect (+4). 08835_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????# [############## | | ?????????????????????????????# %+%*% = | | ?????????????????????????????# *######### #### | | ?????????????????????????????# #???????# ## | | ?????????????????????????????####+###???????# ## | | ???????????????????####/####### #???????# ## | | ?????????????????? ######### ## | | ?????????????????? % ## | | ?????????????????? ######### ## | | ???????????????????############ ! #???????# ## | | ??????????????????????????????#######???????# ## | | ???????????????????????????????????????######+#### | | ???????????????????????????????????????# #? | | ????????????????????????##########?????# """% ## | | ????????????????????????# #?????#%"Y" # | | ????????????????????????# ####### # | | ????????????????????????# # # # | | ????????????????????????# # # """ # | | ????????????????????????# # + """ # | | ????????????????????????# # # """ # | | ????????????????????????# / # + | | ????????????????????????# # # """ # | | ????????????????????????# # # """ # | | ????????????????????????#+######## # "" ## | | ????????????????????????#%######## # % #? | | ????????????????????????#@ a # " " #? | | ????????????????????????#gb # """ ## | | ??????????????????????? u + """ # | | ????????????????????????# # ## | | ????????????????????????# t # #? | | ????????????????????????# g ###################? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? r #??????????????????? | | ????????????????????????k #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????#+####???????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresNuclearBlade Manual? 0 Play Time 00:56:52 Cumulative 11.6 hours Start 2024.08.01 @ 17:23:17 End 2024.08.01 @ 18:17:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64c43e9f-fa20-4389-ac3f-88b25b64ce57