Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 21:00:16 Player: WazdakkaGutsmek Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (146) 730 Value Destroyed (3858) 3858 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4551) 4551 TOTAL SCORE: 18019 Bonus ------- High Alert Combat Kills 751 Met Data Miner 300 Hacked Protovariant 500 Win 3000 Cogmind --------- Core Integrity 1535/1600 Matter 221/300 Energy 78/280 System Corruption 0% Temperature Cool (42) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (10) -- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Q-thruster Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (11) ----- Experimental Cooling System Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Light Regenerative Plating Graphene Brace Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (2) ------- Force Lance Force Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Q-thruster Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer ECM Suite Light Regenerative Plating Graphene Brace Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Force Lance Force Lance > --- INVENTORY -------- Light Antimatter Reactor Nuclear Pulse Array Fusion Bomb Launcher [Rating: 156] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Centrium Greatsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 8 | . . 1 1 . . . . . 1 . . . . . 1 1 2 . 1 Utility 9 | . . 1 1 2 . . . . 1 . . 2 . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 142 | . . 11 27 8 3 7 . 2 18 1 . 10 . 12 8 7 15 8 5 Power 18 | . . 2 2 2 . . . 1 3 . . 1 . 2 . 1 3 . 1 Engine 5 | . . 2 2 1 . . . . . . . . . . . . . . . Core 8 | . . . . 1 . . . 1 3 . . 1 . 2 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 3 . 1 Propulsion 44 | . . 5 10 2 1 4 . . 7 . . 5 . 1 2 4 1 1 1 Treads 8 | . . 5 3 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . 6 2 1 4 . . 7 . . 5 . 1 2 4 1 1 1 Utility 53 | . . 2 6 3 2 2 . . 6 1 . 3 . 6 5 . 11 3 3 Device 25 | . . . 2 1 1 1 . . 3 . . . . 2 4 . 6 2 3 Storage 2 | . . 1 1 . . . . . . . . . . . . . . . . Processor 12 | . . . . 2 . . . . . 1 . 1 . 2 1 . 4 1 . Hackware 7 | . . . 3 . . . . . 1 . . 1 . 1 . . 1 . . Protection 7 | . . 1 . . 1 1 . . 2 . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | . . 2 9 1 . 1 . 1 2 . . 1 . 3 1 2 . 4 . Energy Gun 11 | . . 2 6 . . . . . . . . . . 1 . . . 2 . Energy Cannon 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . Ballistic Gun 1 | . . . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . 1 . 1 . . . . . . . . . . . . . Launcher 5 | . . . 2 . . . . 1 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . 1 . 1 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 . . . . . . 3 . . . . 1 2 2 4 4 . Parts Lost 44 | . . . 15 . 2 1 . 1 8 . . 5 . . 1 4 2 . 5 Power 6 | . . . 2 . . . . . 1 . . 2 . . . . 1 . . Propulsion 19 | . . . 7 . 1 . . . 4 . . 2 . . 1 2 . . 2 Utility 11 | . . . 1 . 1 1 . . 2 . . . . . . 2 1 . 3 Weapon 8 | . . . 5 . . . . 1 1 . . 1 . . . . . . . Highest Loss Streak 5 | . . . 4 . 2 1 . 1 5 . . 2 . . 1 2 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 78 66 89 86 77 84 78 69 21 26 45 47 85 93 85 84 90 88 Engine 4 | . 14 11 7 6 . . . . . . . . . . . . . . . Core 2 | . . . . . 7 7 7 7 5 6 6 3 . 4 5 1 . . . Treads 7 | . . 24 22 . . . . . . . . . . . . . . . . Leg 2 | . 28 5 . . . . . . . . . . . . . . . . . Flight 18 | . . . 4 30 30 30 30 30 29 13 13 20 29 28 31 29 32 34 31 Device 6 | . . . 6 6 1 . 7 7 7 . . . . 6 19 18 15 13 14 Storage 4 | . 14 11 7 . . . . . . . . . . . . . . . . Processor 8 | . . . . 14 15 15 15 15 5 1 6 6 11 20 20 18 14 17 17 Hackware 6 | . . . 1 23 23 16 15 15 15 . . 3 5 9 5 4 4 4 4 Protection 2 | . . 5 1 . . . . . 1 . . 3 . 4 5 4 4 4 4 Energy Gun 6 | . 14 17 12 . . . . . . . . . . 4 . . . . . Ballistic Gun 1 | . 14 3 . . . . . . . . . 4 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 5 4 4 6 8 Peak Build Rating 156 | 6 6 18 25 36 37 35 35 38 64 14 14 50 38 79 91 107 135 147 156 Average Rating 45 | 6 6 13 16 32 33 29 35 31 43 11 14 33 38 68 88 91 116 135 150 On Entrance 43 | 6 6 6 16 23 36 32 35 35 30 11 14 14 38 38 79 89 91 129 147 Naked Turns 2 | . . . . . . . . . 2 . . . . . . . . . . Heaviest Build 99 | 12 12 28 99 14 14 14 14 14 23 5 5 14 . 27 32 26 39 47 54 Greatest Support 85 | 20 20 60 85 15 15 15 15 15 23 6 6 29 7 29 36 42 58 61 62 Greatest Overweight (x) 5 | . . . 5 . . . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 8 8 22 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 12 | 6 7 8 12 5 5 5 5 5 5 4 4 4 4 5 5 5 5 5 4 Average Carried 5 | 6 6 5 9 3 4 4 5 4 3 4 4 1 4 3 4 4 3 4 3 Final Capacity 10 | 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 6 6 5 5 5 5 5 5 4 4 4 4 4 5 4 3 5 4 2 Class Distribution -------------------- 27% | Mutant 19% | Hacker-Sprinter 11% | Hacker-Scout 9% | Scavenger-Mutant 8% | Infiltrator-Ninja 6% | Sprinter 6% | Machinist-Ninja 3% | Scavenger-Sprinter 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Waste Hacker-Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Sprinter | -3/Research Machinist-Ninja | -2/Research Machinist-Ninja | -2/Testing Machinist-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Matter Collected 2755 | 200 108 220 424 . 177 193 . 43 422 308 . 70 . 152 187 20 140 48 43 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5504 | . 411 1596 1897 . 26 16 . 35 422 . . 70 . 168 486 132 154 48 43 Parts 328 | . 29 107 109 . 3 2 . 5 19 . . 8 . 7 20 3 13 1 2 Haulers Intercepted 7 | . 1 2 2 . . . . . . . . . . . 1 1 . . . Recyclers Shooed 4 | . . 1 1 . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . 3 13 . 3 . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 89 | . 8 30 40 . 1 1 . 3 3 . . . . 3 . . . . . Guns 52 | . 8 27 17 . . . . . . . . . . . . . . . . Cannons 3 | . . . . . 1 1 . 1 . . . . . . . . . . . AOE 31 | . . 2 21 . . . . 2 3 . . . . 3 . . . . . Classes Destroyed 15 | . 3 8 2 . 1 . . . 1 . . . . . . . . . . Worker 9 | . 1 1 3 . . . . . 2 . . . . . . . 2 . . Builder 9 | . . 1 6 . . . . . . . . 1 . . 1 . . . . Hauler 7 | . 1 2 2 . . . . . . . . . . . 1 1 . . . Recycler 10 | . . 1 3 . . . . . 3 . . . . 1 2 . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . Operator 7 | . . 3 2 . . . . . . . . 1 . . . . 1 . . Watcher 15 | . . 4 1 . . . . . . . . 1 . . 3 1 3 1 1 Swarmer 26 | . . 9 10 . . 1 . 3 . . . . . 3 . . . . . Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . Grunt 47 | . 8 12 27 . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . . . . . Sentry 8 | . . 7 1 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | . 5 10 12 . 1 1 . 3 3 . . 1 . 3 2 1 3 1 1 Combat Bots Only 9 | . 3 9 9 . 1 1 . 3 3 . . . . 3 . . . . . Max Kills in Single Turn 6 | . 1 2 6 . 1 1 . 2 3 . . 1 . 3 1 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . Exploded 5 | . . 1 5 . . . . 1 3 . . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Hostile Shots Fired 628 | . 29 88 176 6 35 29 . 12 55 22 . 51 . 23 15 32 9 . 46 Missed 286 | . 12 36 60 3 24 20 . 10 23 15 . 21 . 14 11 11 4 . 22 Damage Taken 6354 | . 208 711 2263 15 172 143 . 106 645 60 . 489 . 170 64 506 249 . 553 Core 1590 | . 27 198 484 . 10 46 . . 352 16 . 131 . 93 . 100 68 . 65 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 345 | . . . . . . . . . . . . . . 69 9 20 142 36 69 Core Remaining (%) 78 | 100 89 50 12 . . . . 92 . . 56 . . 77 100 92 . 95 95 Volleys Fired 283 | . 37 76 80 14 7 2 . 2 26 . . 30 . 8 . . . 1 . Largest 2 | . 2 2 2 1 1 1 . 2 1 . . 1 . 1 . . . 1 . Hottest 113 | . 60 100 113 48 48 48 . 87 80 . . 33 . 65 . . . 90 . Shots Fired 426 | . 74 139 121 14 7 2 . 4 26 . . 30 . 8 . . . 1 . Gun 350 | . 74 139 99 . . . . . . . . 30 . 7 . . . 1 . Cannon 51 | . . . 1 14 7 2 . 2 25 . . . . . . . . . . Launcher 25 | . . . 21 . . . . 2 1 . . . . 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 129 | . 37 37 . 14 7 2 . 2 . . . 30 . . . . . . . Thermal 33 | . . . 7 . . . . . 25 . . . . . . . . 1 . Explosive 25 | . . . 21 . . . . 2 1 . . . . 1 . . . . . Electromagnetic 239 | . 37 102 93 . . . . . . . . . . 7 . . . . . Robot Hit Streak 19 | . 7 19 11 . 2 1 . . 4 . . 3 . 9 . . . . . Robot Miss Streak 6 | . 3 5 6 . 2 1 . . 3 . . 5 . . . . . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 294 | . 43 100 84 . 3 1 . . 14 . . 11 . 8 14 3 10 2 1 Core Hits 224 | . 20 60 99 . 1 1 . 4 12 . . 4 . 8 7 2 4 1 1 Critical Kills 2 | . 1 . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 . . . . . . . . . . 1 . . . . 1 . 1 Destroy 2 | . 1 . . . . . . . . . . 1 . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 86 | . . . . . . . . . . . . . . 2 27 9 26 8 14 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 86 | . . . . . . . . . . . . . . 2 27 9 26 8 14 Sneak Attacks 7 | . . . . . . . . . . . . . . . 4 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 10365 | . 588 1843 4592 . 104 25 . 159 547 . . 277 . 525 830 170 533 117 55 Guns 3958 | . 588 1592 1395 . . . . . . . . 277 . 106 . . . . . Cannons 527 | . . . . . 104 25 . 26 372 . . . . . . . . . . Explosions 4175 | . . 251 3197 . . . . 133 175 . . . . 419 . . . . . Melee 1705 | . . . . . . . . . . . . . . . 830 170 533 117 55 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 986 | . 315 239 . . 104 25 . 26 . . . 277 . . . . . . . Thermal 1789 | . . 251 865 . . . . . 372 . . . . 301 . . . . . Explosive 2812 | . . . 2386 . . . . 133 175 . . . . 118 . . . . . Electromagnetic 3073 | . 273 1353 1341 . . . . . . . . . . 106 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1705 | . . . . . . . . . . . . . . . 830 170 533 117 55 Highest Corruption 9 | . . . 9 . 1 2 2 2 5 5 5 . . . . . . . . Average Corruption 4 | . . . 7 . 1 1 2 2 3 5 5 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . 1 . . 2 Effects 38 | . . . 27 . 1 3 . . 2 5 . . . . . . . . . Message Errors 11 | . . . 7 . . 2 . . . 2 . . . . . . . . . Matter Fused 13 | . . . 8 . 1 1 . . 1 2 . . . . . . . . . Heat Flow Errors 2 | . . . 1 . . . . . 1 . . . . . . . . . . Energy Discharges 6 | . . . 6 . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . 1 . . . . . . 1 . . . . . . . . . Misfires 2 | . . . 2 . . . . . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 310 | . . . 168 . . . . 6 9 . . . . 13 17 . 87 10 . Projectiles 9 | . . . . . . . . . 9 . . . . . . . . . . Explosions 187 | . . . 168 . . . . 6 . . . . . 13 . . . . . Melee 114 | . . . . . . . . . . . . . . . 17 . 87 10 . Knockbacks 2 | . . . . . 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 372 | . . 27 223 . . . . 61 61 . . . . . . . . . . Shots 10 | . . 1 7 . . . . 1 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | . 27 171 300 12 28 12 . 36 236 . . 2 . 105 6 458 334 . 22 Average Temperature 88 | . 12 43 91 10 13 10 . 16 91 . . 2 . 36 3 187 146 . 11 Received Heat Transfer 1494 | . 114 180 972 . 12 . . 12 39 18 . . . 27 . 30 36 . 54 Effects 6 | . . . . . . . . . . . . . . . . 4 2 . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 2 2 . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 2 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 2 . . . . . . . . . . . . . . . . Parts Fried 14 | . . 6 6 . . . . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . 6 . . . . . . . . . . Heat Transferred 1711 | . . 250 511 . . . . . 750 . . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . 6 6 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Peak Influence 1197 | . 360 839 1197 795 . . . . 557 . . 326 134 438 149 311 356 171 320 Initial 544 | . . 152 331 544 . . . . 37 . . 217 119 93 30 76 168 116 102 Average 369 | . 199 542 744 619 . . . . 110 . . 285 124 115 89 160 255 145 197 Maximum Alert Level 4 | . 1 3 4 3 . . . . 2 . . 1 . 2 . 1 1 . 1 Low Security (%) 39 | 100 47 9 . . . . . . 87 . . . 100 78 100 75 33 100 49 Level 1 22 | . 52 22 5 . . . . . 7 . . 100 . 14 . 25 66 . 50 Level 2 20 | . . 34 38 88 . . . . 4 . . . . 7 . . . . . Level 3 15 | . . 33 46 11 . . . . . . . . . . . . . . . Level 4 1 | . . . 9 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 5 9 . . . . . 9 . . 4 . 2 4 . 2 2 1 Investigation 16 | . 1 2 1 . . . . . 6 . . 1 . . 2 . 2 . 1 Extermination 3 | . . . . . . . . . . . . 1 . 1 1 . . . . Reinforcement 14 | . 1 3 2 . . . . . 3 . . 2 . 1 1 . . 1 . Assault 4 | . . . 3 . . . . . . . . . . . . . . 1 . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . 3 . . 1 . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Distress Signals 20 | . 3 2 2 . . . . . 3 . . 1 . 1 3 1 2 1 1 Communications Jammed 10 | . . . . . . . . . . . . . . . 10 . . . . Distress Signals 10 | . . . . . . . . . . . . . . . 10 . . . . Times Spotted 333 | . 22 47 57 10 2 14 . 4 35 11 . 20 6 21 11 13 22 2 36 Peak Tracking Total 16 | . 5 5 9 7 2 5 . 3 13 4 . 13 6 7 9 9 8 2 16 Tactical Retreats 50 | . 3 4 5 3 1 3 . . 5 1 . 1 . 7 3 4 6 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Traps Triggered 9 | . . 2 1 1 . . . . 2 . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Machines Disabled 13 | . . 1 5 . . . . . 3 . . 1 . 2 . . . 1 . Max in Single Turn 2 | . . 1 1 . . . . . 1 . . 1 . 2 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . 4 . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Machines Accessed 66 | . 1 4 2 9 . 2 4 . 10 . . 2 . 9 9 1 6 5 2 Terminals 35 | . 1 3 2 5 . . . . 2 . . 1 . 4 6 1 5 3 2 Fabricators 14 | . . . . 2 . . . . 4 . . 1 . 2 3 . . 2 . Repair Stations 4 | . . . . . . . . . 2 . . . . 1 . . 1 . . Recycling Units 2 | . . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 2 . . . . . Total Hacks 162 | . 5 12 4 17 . 2 28 . 25 . . 5 . 22 20 1 10 6 5 Successful 83 | . 2 4 1 7 . 2 28 . 14 . . 3 . 9 7 1 2 1 2 Failed 79 | . 3 8 3 10 . . . . 11 . . 2 . 13 13 . 8 5 3 Catastrophic 15 | . 1 1 . 1 . . . . . . . . . 4 2 . 3 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 69 | . 5 8 4 8 . . . . 5 . . 2 . 13 13 1 9 . 1 Terminals 82 | . 5 10 4 10 . . . . 6 . . 2 . 13 14 1 8 4 5 Fabricators 25 | . . . . 3 . . . . 8 . . 3 . 3 6 . . 2 . Repair Stations 11 | . . . . . . . . . 7 . . . . 2 . . 2 . . Recycling Units 3 | . . 2 . . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . . 2 . . . . 3 . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . . . . . . 4 . . . . . Terminal Hacks 56 | . 2 3 1 3 . 2 28 . 4 . . . . 5 3 . 2 1 2 Record 12 | . . . . . . . 11 . . . . . . . . . 1 . . Part Schematic 9 | . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . 3 . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . . . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . 1 1 . . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . 1 . . . . . . . . . 3 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 12 | . . . . 1 . . . . 4 . . 3 . . 4 . . . . Network Status 2 | . . . . 1 . . . . . . . 1 . . . . . . . Load Schematic 5 | . . . . . . . . . 2 . . 1 . . 2 . . . . Build 5 | . . . . . . . . . 2 . . 1 . . 2 . . . . Repair Station Hacks 3 | . . . . . . . . . 1 . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . 1 . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 4 | . . . . 2 . . . . 2 . . . . . . . . . . Insert Component 2 | . . . . 1 . . . . 1 . . . . . . . . . . Analyze 2 | . . . . 1 . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . . 1 . 1 . . . . 2 . . . . 1 . 1 . . . Terminals 3 | . . 1 . . . . . . . . . . . 1 . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . Botnet 2 | . . 1 . . . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . 1 . . . . 2 . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . . . . . Overload 2 | . . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 1 4 1 9 . . . . 7 . . 2 . 6 9 . 5 5 2 Full Trace Events 12 | . . 2 1 . . . . . 3 . . 1 . . 2 . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . 9 . 1 . . . . . . . . . . Parts Built 5 | . . . . . . . . . 2 . . 1 . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 478 | . . . . . . . . . 143 . . 67 . . 268 . . . . Total Part Build Rating 21 | . . . . . . . . . 9 . . 4 . . 8 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . Time 70 | . . . . . . . . . . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 1 1 1 . . . . . Autooverrided 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Total Allies 2 | . . . . . . . . . . . . . . 1 . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . 1 . . . Highest-Rated Group 10 | . . . . . . . . . . . . . . 10 . 10 . . . Highest-Rated Ally 10 | . . . . . . . . . . . . . . 10 . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . Total Damage 23 | . . . . . . . . . . . . . . 23 . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Turns Passed 7334 | 3 394 1393 1098 418 169 316 22 127 734 175 16 290 21 546 629 172 447 108 256 Spaces Moved 12176 | 3 200 700 692 1191 502 778 80 430 1457 354 50 613 65 1102 1250 525 990 320 874 Core 7 | . . . . . . . . . 7 . . . . . . . . . . Treads 770 | . . 491 279 . . . . . . . . . . . . . . . . Legs 412 | 3 200 209 . . . . . . . . . . . . . . . . . Wheels 7 | . . . 7 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 10980 | . . . 406 1191 502 778 80 430 1450 354 50 613 65 1102 1250 525 990 320 874 Fastest Speed 14 | 120 120 120 28 26 26 26 27 27 23 32 32 26 32 27 25 14 17 17 17 Average Speed 38 | 120 120 148 117 26 26 26 27 27 25 32 32 28 32 27 25 23 18 17 17 Slowest Speed 400 | 120 120 160 400 28 27 27 27 27 100 32 32 32 32 35 27 25 24 17 19 Overloaded Moves 113 | . . . . . . . . . . . . . 65 . . 48 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 90 | . . . 8 7 1 2 . 1 21 3 . 11 . 10 9 5 2 . 10 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 34 71 59 28 78 78 68 59 27 45 15 13 75 31 30 15 34 36 20 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . . 1 . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . 1 . . . Scrap Searched 9 | . . . . . 4 2 . 1 . 2 . . . . . . . . . Spaces Dug 61 | . . . 1 8 . . . 20 . . . . . 2 11 3 7 1 8 Terrain Destroyed 219 | . . 28 104 8 . 2 . 20 5 . . 3 . 19 11 3 7 1 8 Melee 32 | . . . . . . . . . . . . . . 2 11 3 7 1 8 Projectile 15 | . . . 1 8 . 2 . 1 . . . 3 . . . . . . . AOE 172 | . . 28 103 . . . . 19 5 . . . . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Fac Res Res Tes Acc Total 14133 | 2 280 923 848 1265 526 883 79 435 1770 411 49 684 64 1322 1517 556 1216 360 943 Wait 1392 | . 42 111 32 37 15 91 . 1 256 60 . 39 . 206 231 17 172 20 62 Move 11988 | 2 199 699 676 1176 499 773 79 427 1417 348 49 593 64 1081 1231 514 985 319 857 Hop 79 | . . . 7 7 1 2 . 1 18 2 . 9 . 10 9 5 2 . 6 Pick Up 42 | . 1 7 15 2 1 1 . . 4 . . 2 . 2 3 1 2 1 . Fast Attach 76 | . . 5 10 1 . 3 . 1 9 1 . 7 . 9 5 3 12 6 4 Attach 47 | . . 3 13 3 1 3 . 1 7 . . 3 . 2 3 3 3 1 1 Detach 28 | . . 6 1 . . 1 . 1 6 . . 1 . 1 2 1 7 . 1 Swap 20 | . . 3 4 4 2 1 . . 2 . . . . 1 . 1 1 1 . Drop 64 | . 1 12 10 3 . 6 . 1 10 . . . . . 6 2 6 6 1 Fire 283 | . 37 76 80 14 7 2 . 2 26 . . 30 . 8 . . . 1 . Melee 80 | . . . . . . . . . . . . . . 2 27 9 26 5 11 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . 18 . . . . 15 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 12) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 779 | -9/Materials | Discovered new exit (range 12) 1019 | -9/Materials | Destroyed 9 combat bots 1092 | -9/Materials | Discovered new exit (range 15) 1420 | -9/Materials | Discovered new exit (range 16) 1699 | -9/Materials | Build established: Scavenger-Mutant 1791 | -9/Materials | Entered another Materials area 1791 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2023 | -8/Materials | Garrison activated, responded to threat 2066 | -8/Materials | Crushed by falling debris 2097 | -8/Materials | Lost 3 parts (1p1n1w) 2374 | -8/Materials | Build established: Mutant 2566 | -8/Materials | Identified exit to Storage 2591 | -8/Materials | First assault squad dispatched 2652 | -8/Materials | Destroyed 9 combat bots 2652 | -8/Materials | Lost 3 parts (1p2n) 2684 | -8/Materials | Core integrity fell below 50% 2741 | -8/Materials | Core integrity fell below 20% 2757 | -8/Materials | Lost 4 parts (3n1w) 2809 | -8/Materials | Found Powered Armor 2889 | -8/Materials | Discovered new exit (range 3) 2889 | -8/Materials | Entered Factory 2889 | -7/Factory | Evolved 2 slots: Utility x2 3196 | -7/Factory | Build established: Hacker-Scout 3298 | -7/Factory | Identified exit to Lower Caves 3307 | -7/Factory | Entered Lower Caves 3314 | -7/Lower Caves | Spotted B-75 Beast 3315 | -7/Lower Caves | Learned 4 Factory zone layouts 3472 | -7/Lower Caves | Discovered new exit (range 11) 3476 | -7/Lower Caves | Identified exit to Lower Caves 3476 | -7/Lower Caves | Entered another Lower Caves area 3489 | -7/Lower Caves | Discovered new exit (range 7) 3491 | -7/Lower Caves | Identified exit to Factory 3533 | -7/Lower Caves | Learned 8 Factory zone layouts 3655 | -7/Lower Caves | Build established: Hacker-Sprinter 3767 | -7/Lower Caves | Discovered new exit (range 7) 3786 | -7/Lower Caves | Found Prototype Device 3792 | -7/Lower Caves | Identified exit to Data Miner 3792 | -7/Lower Caves | Entered Data Miner 3792 | -7/Data Miner | Discovered new exit (range 6) 3798 | -7/Data Miner | Met Data Miner 3805 | -7/Data Miner | Learned location of Section 7 (-2) 3805 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3808 | -7/Data Miner | Received God Mode back door access code from Data Miner 3814 | -7/Data Miner | Identified exit to Proximity Caves 3814 | -7/Data Miner | Entered Proximity Caves 3817 | -6/Proximity Caves | Spotted B-75 Beast 3833 | -6/Proximity Caves | Learned Factory stockpile data 3918 | -6/Proximity Caves | Discovered exit to Factory (range 14) 3933 | -6/Proximity Caves | Learned Factory non-interactive machine intel 3941 | -6/Proximity Caves | Entered Factory 3941 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3942 | -6/Factory | Identified exit to Lower Caves 3942 | -6/Factory | Identified Heart of Steel 3944 | -6/Factory | Loaded intel: 216 non-interactive machine locations 4005 | -6/Factory | Discovered new exit (range 9) 4011 | -6/Factory | Identified exit to Factory 4101 | -6/Factory | Fabricated Lgt. Regenerative Plating? 4123 | -6/Factory | Incoming investigation squad redirected 4170 | -6/Factory | Fabricated Cld. VTOL Module (x1) 4586 | -6/Factory | Incoming investigation squad redirected 4620 | -6/Factory | Incoming investigation squad redirected 4643 | -6/Factory | Lost 5 parts (2n2u1w) 4675 | -6/Factory | Entered Lower Caves 4683 | -6/Lower Caves | Encountered a Warlord checkpoint 4704 | -6/Lower Caves | Spotted B-75 Beast 4799 | -6/Lower Caves | Lost 3 allies 4820 | -6/Lower Caves | Learned location of Extension (-5) 4847 | -6/Lower Caves | Discovered new exit (range 8) 4849 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4850 | -6/Lower Caves | Identified exit to Lower Caves 4850 | -6/Lower Caves | Entered another Lower Caves area 4862 | -6/Lower Caves | Discovered exit to Factory (range 15) 4866 | -6/Lower Caves | Entered Factory 4866 | -5/Factory | Evolved 2 slots: Utility x2 4867 | -5/Factory | Identified exit to Upper Caves 5041 | -5/Factory | Incoming investigation squad redirected 5090 | -5/Factory | Fabricated Cld. VTOL Module? 5156 | -5/Factory | Manually triggered Chute Trap 5156 | -5/Factory | Sucked down chute 5156 | -5/Factory | Entered Waste 5164 | -5/Waste | Spotted C-40 Crusher 5168 | -5/Waste | Spotted C-40 Crusher 5168 | -5/Waste | Spotted C-40 Crusher 5169 | -5/Waste | Spotted C-40 Crusher 5169 | -5/Waste | Spotted C-40 Crusher 5170 | -5/Waste | Spotted C-40 Crusher 5172 | -5/Waste | Discovered new exit (range 16) 5177 | -5/Waste | Identified exit to Factory 5177 | -5/Waste | Entered Factory 5269 | -5/Factory | Noticed a derelict Sapper rigging charges 5290 | -5/Factory | Discovered new exit (range 12) 5664 | -5/Factory | Repaired Cld. VTOL Module 5722 | -5/Factory | Discovered new exit (range 5) 5722 | -5/Factory | Identified exit to Factory 5723 | -5/Factory | Entered another Factory area 5723 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5938 | -4/Factory | Fabricated Cld. VTOL Module? 5944 | -4/Factory | Fabricated Cld. VTOL Module? 6080 | -4/Factory | Build established: Infiltrator-Ninja 6272 | -4/Factory | Identified exit to Upper Caves 6272 | -4/Factory | Identified exit to Armory 6272 | -4/Factory | Identified exit to Research 6352 | -4/Factory | Entered Research 6352 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6494 | -3/Research | Spotted B-86 Titan 6500 | -3/Research | Discovered new exit (range 16) 6524 | -3/Research | Entered another Research area 6524 | -2/Research | Evolved 2 slots: Propulsion x2 6631 | -2/Research | Discovered new exit (range 12) 6635 | -2/Research | Found Prototype Processor 6635 | -2/Research | Identified Exp. Core Analyzer 6719 | -2/Research | Found Prototype Device 6719 | -2/Research | Identified Beam Splitter 6747 | -2/Research | Spotted B-90 Cyclops 6873 | -2/Research | Spotted B-90 Cyclops 6948 | -2/Research | Found Fusion Bomb Launcher 6951 | -2/Research | Identified exit to Testing 6971 | -2/Research | Entered Testing 6977 | -2/Testing | Found Prototype Energy Gun 6977 | -2/Testing | Identified Warp Gun 6992 | -2/Testing | Spotted Alpha 7 7032 | -2/Testing | Spotted Striker 7033 | -2/Testing | Spotted Striker 7034 | -2/Testing | Protovariant out of control (PP-VD24INEUDM) 7034 | -2/Testing | Unleashed a protovariant (PP-VD24INEUDM) 7075 | -2/Testing | Discovered new exit (range 15) 7079 | -2/Testing | Identified exit to Access 7079 | -2/Testing | Entered Access 7079 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7082 | -1/Access | Build established: Machinist-Ninja 7117 | -1/Access | Spotted B-99 Colossus 7274 | -1/Access | Lost 3 parts (3u) 7335 | -1/Access | Discovered new exit (range 6) 7335 | -1/Access | Identified exit to Surface 7335 | *** | Escaped! Last Messages --------------- results: 07319_ Terminal x1 07321_ >> Machine Analyzer network decryption results: 07321_ Terminal x3 07325_ >> Machine Analyzer network decryption results: 07325_ Terminal x1 07326_ Connecting with Terminal... 07329_ Slug penetrates Wall. 07329_ Penetrated by Slug. 07330_ Slug penetrates Wall. 07330_ Penetrated by Slug. 07330_ Cld. VTOL Module destroyed. 07334_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07335_ The Access Shell folds into the floor. 07335_ EXIT=FOUND 07335_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????????????????????????????????##### !! # | | ???????????????????????????""?? ! # | | ???????????????????????????"T?? + | | ?????????????????????????????????#### ## | | ????????????????????????????????????# #? | | ????????????????????????????????????# " #?? | | ????????????????????????????????????# """ #?? | | ????????????????????????????????????# """ #?? | | ????????????????????????????????????# ^ " #?? | | ????????????????????????????????????# #?? | | ??????????????#++####################! #?? | | ????????????? R ! #?? | | ????????????? k #? | | ????????????????????# ""#######+###### #? | | ????????????????????# ""#?# #?# # | | ????????????????????# ""#?# #?# # | | ????????????????????# T#?#"" #?# / | | ????????????????????# ""#?#"" ### ### | | ????????????????????# ""#?#"T + | | ???????????????????## ""###"" ### | | ???????????????????# ##"" #?###### | | ???????????????????## ### #???# | | ????????????????????# #?# #???# | | ????????????????????# #?####+#####???# | | ????????????????????# #??????????????# | | ????????????????????# @" #??????????????# | | ????????????????????# "" #??????????????#= | | ????????????????????# #??????????????# " | | ????????????????????# #??????????????# " | | ????????????????????# #??????????????#### | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 45 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Corruption Block 20 Armor Coverage 400 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Powered Armor | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveNullMinigun Manual? 0 Play Time 02:14:23 Cumulative 128.8 hours Start 2024.11.20 @ 12:36:00 End 2024.11.20 @ 21:00:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 85 Adventurer 16 Explorer 3 Win Type 0 Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 26 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b97d4992-64d5-4dc4-8929-72ade199e639