Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 21:16:40 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (126) 630 Value Destroyed (3701) 3701 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 9345 Bonus ------- Follower Combat Kills 134 Met Data Miner 300 Cogmind --------- Core Integrity 850/850 Matter 276/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Rolling (101) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Wheel Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon Great Axe > --- INVENTORY (20) --- Micro Nuclear Core Light Fission Core Neutrino Core Gravmag System Cooling System Large Storage Unit High-capacity Matter Pod (121) Improved Sensor Array Improved Terrain Scanner Precision Energy Filter Transmission Jammer ECM Suite Improved Powered Armor System Shield High-powered Tractor Beam Improved EM Pulse Cannon Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Great Axe > --- INVENTORY -------- Micro Nuclear Core Neutrino Core Gravmag System Cooling System Large Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Terrain Scanner Precision Energy Filter Transmission Jammer ECM Suite Improved Powered Armor System Shield High-powered Tractor Beam Improved EM Pulse Cannon Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 Utility 5 | . . . . . 2 2 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 94 | 2 9 1 3 . 28 25 10 5 . 4 7 Power 8 | . 1 . . . 2 3 1 1 . . . Engine 4 | . 1 . . . . 2 . 1 . . . Core 4 | . . . . . 2 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 36 | . 2 1 2 . 11 9 1 3 . 2 5 Treads 24 | . . . 2 . 11 5 1 3 . 2 . Leg 3 | . 2 1 . . . . . . . . . Wheel 8 | . . . . . . 3 . . . . 5 Hover 1 | . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 1 4 . 1 . 6 7 5 1 . 1 2 Device 17 | 1 2 . . . 4 4 4 1 . 1 . Storage 3 | . 2 . 1 . . . . . . . . Processor 5 | . . . . . 2 2 . . . . 1 Hackware 2 | . . . . . . 1 . . . . 1 Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 1 2 . . . 9 6 3 . . 1 . Energy Gun 4 | . 1 . . . 3 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 5 | 1 1 . . . 2 . . . . 1 . Ballistic Cannon 7 | . . . . . 1 5 1 . . . . Launcher 3 | . . . . . 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 2 1 . . . . Parts Lost 19 | . 4 . . . 5 4 6 . . . . Power 6 | . 1 . . . 2 2 1 . . . . Propulsion 6 | . 1 . . . 1 2 2 . . . . Utility 4 | . 1 . . . . . 3 . . . . Weapon 3 | . 1 . . . 2 . . . . . . Highest Loss Streak 4 | . 4 . . . 2 2 4 . . . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 6 8 10 12 14 18 19 19 20 20 20 19 Power . | 1 . . . . . 1 . 1 2 2 2 Propulsion 2 | 4 3 4 5 5 3 2 1 1 1 1 1 Utility 9 | . 2 3 3 5 8 11 12 12 12 12 10 Weapon 5 | 1 2 3 4 4 6 5 5 5 5 5 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 6 . . . 8 4 . 1 . . 8 Power 2 | . . . . . . . . . . . 2 Propulsion 6 | . 4 . . . 1 . . . . . 1 Utility 9 | . 2 . . . 1 3 . 1 . . 2 Weapon 10 | . . . . . 6 1 . . . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 100 100 99 98 86 86 100 99 97 Engine 5 | . 10 14 14 14 2 4 4 . 7 7 6 Core 2 | . . . . . 6 2 1 6 . . . Treads 19 | . . . 9 28 35 26 1 10 30 30 9 Leg 4 | . 27 28 18 . . . . . . . . Wheel 4 | . . . . . . 2 17 6 . . 21 Device 11 | . 12 14 14 14 11 7 8 21 15 15 13 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 14 | . . . . . 15 22 20 15 15 15 20 Hackware 2 | . . . . . . 6 5 . . . 5 Energy Gun 3 | . 10 14 14 14 3 . . . . . . Energy Cannon 1 | . . . . . 5 . . . . . . Ballistic Gun 4 | . 16 14 14 14 5 . . . . 1 . Ballistic Cannon 6 | . . . . . 3 11 12 8 7 6 6 Slashing Weapon 2 | . . . . . . 3 2 5 7 5 6 Peak Build Rating 61 | 8 8 8 8 9 35 43 57 57 48 54 61 Average Rating 33 | 6 7 8 8 8 26 39 42 51 48 50 54 On Entrance 27 | 6 8 8 8 8 9 32 41 57 48 48 54 Avg Prop Armor Cover (%) 10 | . . . . . . 14 9 11 . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 13 29 29 49 49 59 64 69 73 73 76 61 Greatest Support 111 | 20 20 20 40 40 87 84 48 93 93 111 111 Greatest Overweight (x) 5 | . 1 1 2 1 . 1 2 2 . . 5 Average Overweight (x) . | . . 1 1 1 . . 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 10 15 17 20 20 20 20 20 20 20 20 Most Carried 20 | 8 10 12 13 15 20 20 20 20 20 20 20 Average Carried 17 | 6 8 10 12 14 18 19 19 19 20 20 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 10 12 13 15 20 20 20 20 20 20 20 Class Distribution -------------------- 33% | Mutant 15% | Scavenger-Skirmisher 15% | Assassin 14% | Scavenger-Assassin 11% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 4535 | 322 241 57 10 38 913 1377 881 370 . 221 105 Remotely 513 | . . . . . . 513 . . . . . Salvage Created 4264 | 160 398 100 . 47 1557 1173 493 78 . 232 26 Parts 213 | 15 17 5 . 1 83 61 15 3 . 11 2 Haulers Intercepted 12 | . 1 . . . 5 5 1 . . . . Recyclers Shooed 5 | . . . . . 4 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 13 3 . 11 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 80 | . 8 2 . 1 29 23 8 2 . 7 . Melee 1 | . . . . . . . . . . 1 . Guns 19 | . 8 2 . 1 7 . . . . 1 . Cannons 42 | . . . . . 17 20 3 . . 2 . AOE 18 | . . . . . 5 3 5 2 . 3 . Classes Destroyed 17 | 2 3 . . . 6 2 3 . . 1 . Worker 11 | . . . . . 2 8 . . . . 1 Builder 2 | . . . . . 2 . . . . . . Tunneler 7 | 4 . 1 . . 2 . . . . . . Hauler 12 | . 1 . . . 5 5 1 . . . . Recycler 6 | 1 . . . . 2 3 . . . . . Minesweeper 2 | . . . . . . . 1 . . 1 . Operator 2 | . . . . . . 2 . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 4 | . 1 . . . 1 2 . . . . . Swarmer 15 | . . . . . 6 3 . 2 . 4 . Grunt 46 | . 8 2 . 1 16 13 5 . . 1 . Brawler 1 | . . . . . 1 . . . . . . Duelist 2 | . . . . . 1 1 . . . . . Sentry 8 | . . . . . 5 2 . . . 1 . Hunter 1 | . . . . . . . 1 . . . . Programmer 5 | . . . . . . 4 1 . . . . Behemoth 1 | . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . 3 . . . Packrat 2 | . . . . . . . 2 . . . . Best Kill Streak 8 | 3 6 2 . 1 4 8 6 2 . 3 1 Combat Bots Only 6 | . 6 2 . 1 4 4 5 2 . 3 . Max Kills in Single Turn 7 | 1 1 1 . 1 3 7 4 1 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 3 3 4 1 . 2 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 438 | . 55 7 . 7 152 130 44 5 . 37 1 Missed 143 | . 12 2 . 4 46 49 16 2 . 12 . Hits 295 | . 43 5 . 3 106 81 28 3 . 25 1 Melee 2 | . . . . . 2 . . . . . . Projectile 293 | . 43 5 . 3 104 81 28 3 . 25 1 Critical Strikes 12 | . 2 . . . 6 2 2 . . . . Damage Taken 4622 | . 547 70 . 41 1652 1123 761 80 . 274 74 Core 607 | . 55 16 . . 166 126 190 30 . 24 . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 102 | . 66 . . . 36 . . . . . . Core Remaining (%) 71 | 100 . . . 71 69 . . . . 47 . Volleys Fired 341 | 17 40 7 . 6 118 88 39 8 . 14 4 Largest 2 | 2 2 2 . 2 2 2 2 1 . 2 1 Hottest 100 | 40 60 60 . 60 100 80 80 40 . 70 40 Shots Fired 615 | 34 79 14 . 12 219 153 69 8 . 23 4 Gun 245 | 34 79 14 . 12 97 . . . . 9 . Cannon 356 | . . . . . 117 152 67 4 . 12 4 Launcher 14 | . . . . . 5 1 2 4 . 2 . Special . | . . . . . . . . . . . . Kinetic 484 | 34 69 7 . 6 120 152 67 4 . 21 4 Thermal 117 | . 10 7 . 6 94 . . . . . . Explosive 14 | . . . . . 5 1 2 4 . 2 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 4 9 7 . 10 16 8 8 . . 8 1 Robot Miss Streak 5 | 2 3 3 . 2 5 5 2 1 . 4 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 404 | 18 54 10 . 7 139 103 51 4 . 16 2 Core Hits 197 | 6 18 6 . 2 69 58 21 5 . 12 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . . . . . 2 8 2 . . . . Burn 1 | . . . . . 1 . . . . . . Blast 11 | . . . . . 1 8 2 . . . . Melee Attacks 63 | . . . . . . 24 16 6 . 10 7 Impact . | . . . . . . . . . . . . Slashing 63 | . . . . . . 24 16 6 . 10 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 9 2 4 . 1 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11565 | 259 691 121 . 89 3320 3729 2066 452 . 748 90 Guns 2214 | 259 678 121 . 85 939 . . . . 132 . Cannons 5978 | . . . . . 1834 2720 1241 . . 158 25 Explosions 1665 | . . . . . 424 318 518 170 . 235 . Melee 1562 | . . . . . . 685 307 282 . 223 65 Ramming 146 | . 13 . . 4 123 6 . . . . . Kinetic 6660 | 259 625 53 . 38 1409 2720 1241 . . 290 25 Thermal 1532 | . 53 68 . 47 1364 . . . . . . Explosive 1665 | . . . . . 424 318 518 170 . 235 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1562 | . . . . . . 685 307 282 . 223 65 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 . . . 1 Average Corruption 2 | . . . . . . 2 2 . . . 1 Corruption Purged 3 | . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 38 | . . . . . . 16 22 . . . . Message Errors 10 | . . . . . . 6 4 . . . . Matter Fused 13 | . . . . . . 5 8 . . . . Heat Flow Errors 3 | . . . . . . 1 2 . . . . Energy Discharges 5 | . . . . . . 2 3 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 614 | . . . . . 57 130 156 188 . 58 25 Projectiles 105 | . . . . . 57 36 12 . . . . Explosions 14 | . . . . . . . 13 . . 1 . Melee 495 | . . . . . . 94 131 188 . 57 25 Knockbacks 29 | . . . . . 13 15 . . . . 1 Impact 1 | . . . . . 1 . . . . . . Kinetic 27 | . . . . . 12 14 . . . . 1 Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 128 | . . . . . 29 32 . 35 . 32 . Shots 5 | . . . . . 2 1 . 1 . 1 . Rammed 18 | . . . . 2 14 2 . . . . . Targets Rammed 23 | . 3 . . 2 16 2 . . . . . Kicked 3 | . 3 . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . Highest Temperature 306 | 6 20 27 . 12 306 120 229 . . 46 . Average Temperature 50 | 6 9 19 . 8 60 47 108 . . 22 . Received Heat Transfer 1653 | . 303 39 . 24 738 459 36 . . 45 9 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 2844 | . 125 150 . 100 2469 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . 1 1 . . . . 2 Low Security (%) 73 | 100 100 100 . 100 75 66 . . . . . Level 1 21 | . . . . . 24 33 . . . . 34 Level 2 5 | . . . . . . . . . . . 65 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 613 | 10 158 50 . 70 398 360 . . . . 613 Initial 613 | . 3 . . . 20 177 . . . . 613 Average 125 | 3 51 5 . 11 119 128 . . . . 475 Influence Increases 3444 | 25 298 61 . 96 1036 805 200 80 . 145 698 Destroy 0b10 Robot/C 1660 | . 160 40 . 60 620 460 160 40 . 120 . Destroy 0b10 Robot/NC 245 | 25 10 5 . . 75 100 10 . . 15 5 Destroy Leader 410 | . 44 10 . 10 174 122 30 10 . 10 . Allied During Kill 35 | . . . . 11 24 . . . . . . Successful Hack 62 | . 8 6 . . 18 18 . . . . 12 Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 120 | . 15 . . . 60 30 . . . . 15 Destroy Structure 117 | . 1 . . . 50 60 . . . . 6 Advance Influence 600 | . . . . . . . . . . . 600 Lose Combat Pursuer 135 | . . . . 15 15 15 . 30 . . 60 Influence Decreases 3079 | 20 303 61 . 42 699 841 520 115 . 123 355 Entered New Map 399 | . 2 . . . 34 214 132 8 . . 9 Time Decay 2409 | 20 261 61 . 42 574 587 388 107 . 123 246 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 Lost Part 120 | . 40 . . . 40 40 . . . . . Lost Ally 51 | . . . . . 51 . . . . . . Squads Dispatched 24 | . 3 . . . 5 14 . . . . 2 Investigation 5 | . 3 . . . . 1 . . . . 1 Extermination 5 | . . . . . . 5 . . . . . Reinforcement 6 | . . . . . 2 3 . . . . 1 Assault 2 | . . . . . . 2 . . . . . Garrison 6 | . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . . . 3 1 . . . 1 . Communications Jammed 5 | . . . . . . 5 . . . . . Distress Signals 4 | . . . . . . 4 . . . . . Times Spotted 128 | . 13 2 . 4 46 32 8 4 . 11 8 Peak Tracking Total 5 | . 5 2 . 3 4 5 5 3 . 3 4 Tactical Retreats 11 | . . . . 1 1 1 . 3 . 2 3 ECM-based Alert Blocks 4 | . . . . . . . . 2 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 1 . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 8 | . 1 . . . 4 2 . . . . 1 Max in Single Turn 1 | . 1 . . . 1 1 . . . . 1 Garrison Access 3 | . . . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 33 | . 9 1 1 . 9 4 1 . 3 . 5 Terminals 21 | . 6 1 . . 8 3 . . . . 3 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Total Hacks 108 | . 24 6 1 . 34 10 1 . 20 . 12 Successful 66 | . 15 3 1 . 16 5 1 . 20 . 5 Failed 42 | . 9 3 . . 18 5 . . . . 7 Catastrophic 3 | . 2 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 67 | . 19 6 . . 26 7 . . . . 9 Terminals 74 | . 20 6 . . 30 9 . . . . 9 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 6 | . 2 . . . 4 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 33 | . 3 3 1 . 4 1 1 . 20 . . Record 4 | . . . 1 . 1 . . . 2 . . Part Schematic 11 | . . 1 . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 2 | . . 2 . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . Repair 3 | . 1 . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . 2 Unauthorized Hacks 24 | . 10 . . . 8 3 . . . . 3 Terminals 22 | . 8 . . . 8 3 . . . . 3 Track 1 | . . . . . 1 . . . . . . Botnet 7 | . 2 . . . 2 1 . . . . 2 Operators 1 | . 1 . . . . . . . . . . Skim 13 | . 5 . . . 5 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 24 | . 7 1 . . 8 4 . . . . 4 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . Time 96 | . 26 . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 41 | . . . . 14 27 . . . . . . Total Damage 401 | . . . . 128 273 . . . . . . Kills 5 | . . . . 2 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 9570 | 49 423 513 333 477 2039 2049 1388 765 119 879 536 Optics 5736 | . . . . . . 2049 1388 765 119 879 536 Sensors 6154 | . . . . . 1170 1818 867 765 119 879 536 Terrain 1847 | . . . . . 35 . 522 755 . . 535 Seismic 1834 | 49 423 513 333 477 39 . . . . . . T.N.C. 4631 | . . . . . 1588 2049 994 . . . . Jamming 77 | . . . . . . 77 . . . . . ECM 1014 | . . . . . . . . 601 119 294 . Robot Analysis Total 2 | . . 2 . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . 2 2 . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 9964 | 95 771 513 333 477 2039 2049 1388 765 119 879 536 Spaces Moved 5400 | 33 370 255 151 183 919 1053 974 510 74 483 395 Core . | . . . . . . . . . . . . Treads 2741 | . . . 47 183 919 878 . 49 74 483 108 Legs 762 | 33 370 255 104 . . . . . . . . Wheels 1897 | . . . . . . 175 974 461 . . 287 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 101 | 120 120 190 190 240 152 101 101 130 162 160 101 Average Speed 146 | 120 139 190 219 240 157 149 106 133 162 161 117 Slowest Speed 330 | 120 190 190 260 240 160 162 130 330 162 162 165 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 65 63 52 58 61 30 85 64 71 69 11 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . 2 . 1 . . . . . 1 . . Known Exits Taken 7 | . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched 6 | . . 1 . 1 . . 2 1 . 1 . Spaces Dug 32 | . . . . . . 8 12 1 . 6 5 Terrain Destroyed 264 | . . . . . 49 59 58 55 . 37 6 Melee 30 | . . . . . . 8 10 1 . 6 5 Projectile 66 | . . . . . 19 25 16 1 . 4 1 AOE 168 | . . . . . 30 26 32 53 . 27 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 6712 | 53 547 269 153 207 1292 1330 1223 575 73 539 451 Wait 591 | . 111 6 . 15 137 79 164 34 . 20 25 Move 5389 | 32 369 254 150 182 918 1052 973 509 73 482 395 Hop . | . . . . . . . . . . . . Pick Up 74 | 2 8 1 . 2 32 18 4 3 . . 4 Fast Attach 31 | 1 3 . . . 5 5 6 3 . 4 4 Attach 22 | . 2 . . . 8 6 3 2 . . 1 Detach 3 | . . . . . . 1 2 . . . . Swap 101 | 1 4 1 3 . 29 36 13 5 . 5 4 Drop 74 | . 7 . . . 29 19 3 5 . 4 7 Fire 341 | 17 40 7 . 6 118 88 39 8 . 14 4 Melee 63 | . . . . . . 24 16 6 . 10 7 Ram . | . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . Crush 20 | . . . . 2 16 2 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: Mat / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x3 / Low / Ext x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Lost 4 parts (1p1n1u1w) 334 | -10/Materials | Build established: Mutant 443 | -10/Materials | Repaired Assault Rifle 490 | -10/Materials | Discovered new exit (range 6) 673 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Derelicts attacked the area 699 | -10/Materials | Learned location of 1 exit from Storage 724 | -10/Materials | Identified exit to Materials 740 | -10/Materials | Learned Storage security intel 745 | -10/Materials | Learned Storage stockpile data 746 | -10/Materials | Identified exit to Subcaves 746 | -10/Materials | Learned location of 1 exit from Materials 751 | -10/Materials | Learned location of 2 exits from Mines 767 | -10/Materials | Learned location of 2 exits from Subcaves 833 | -10/Materials | Learned location of 2 exits from Subcaves 867 | -10/Materials | Entered Mines 964 | -10/Mines | Learned Materials non-interactive machine intel 983 | -10/Mines | Learned Materials terminal intel 1334 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1368 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1370 | -10/Mines | Discovered new exit (range 5) 1380 | -10/Mines | Entered Exiles 1380 | -10/Exiles | Accompanied by 3 allies 1381 | -10/Exiles | Identified exit to Mines 1432 | -10/Exiles | Met 8R-AWN 1458 | -10/Exiles | Met EX-HEX 1571 | -10/Exiles | Met EX-DEC 1615 | -10/Exiles | Learned location of Zion (-6) 1713 | -10/Exiles | Entered Mines 1713 | -9/Mines | Accompanied by 3 allies 1969 | -9/Mines | Learned location of 1 exit from Proximity Caves 2046 | -9/Mines | Found a hidden stash of uninstalled traps 2175 | -9/Mines | Discovered new exit (range 6) 2190 | -9/Mines | Entered Materials 2190 | -8/Materials | Accompanied by 3 allies 2190 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2191 | -8/Materials | Identified exit to Factory 2192 | -8/Materials | Loaded intel: 37 non-interactive machine locations 2193 | -8/Materials | Loaded intel: 12 terminal locations 2549 | -8/Materials | Repaired Imp. Terrain Scanner 2582 | -8/Materials | Repaired Cooling System 3276 | -8/Materials | Build established: Scavenger-Skirmisher 3305 | -8/Materials | Found Prototype Launcher 3305 | -8/Materials | Identified Rocket Array 3312 | -8/Materials | Found Rocket Array 3419 | -8/Materials | Discovered exit to Factory (range 16) 3688 | -8/Materials | Garrison activated, responded to threat 3744 | -8/Materials | Learned location of 1 exit from Storage 3791 | -8/Materials | Learned location of 1 exit from Extension 3800 | -8/Materials | Learned location of 3 exits from Factory 3801 | -8/Materials | Learned location of 2 exits from Factory 3803 | -8/Materials | Learned 2 Storage zone layouts 3804 | -8/Materials | Learned location of 3 exits from Factory 3805 | -8/Materials | Learned location of 1 exit from Storage 3992 | -8/Materials | Build established: Mutant 4229 | -8/Materials | Entered Factory 4229 | -7/Factory | Evolved 2 slots: Utility x2 4230 | -7/Factory | Identified exit to Lower Caves 4231 | -7/Factory | Identified exit to Factory 4902 | -7/Factory | Garrison activated, responded to threat 5744 | -7/Factory | Noticed a derelict Sapper rigging charges 6278 | -7/Factory | Entered Lower Caves 6388 | -7/Lower Caves | Encountered a Warlord checkpoint 6467 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6618 | -7/Lower Caves | Learned 12 Factory zone layouts 6622 | -7/Lower Caves | Spotted B-75 Beast 7038 | -7/Lower Caves | Learned Factory security intel 7251 | -7/Lower Caves | Lost 4 parts (1p2n1u) 7272 | -7/Lower Caves | Destroyed B-75 Beast 7412 | -7/Lower Caves | Found Imp. Powered Armor 7644 | -7/Lower Caves | Discovered new exit (range 18) 7648 | -7/Lower Caves | Build established: Skirmisher 7665 | -7/Lower Caves | Identified exit to Lower Caves 7666 | -7/Lower Caves | Entered another Lower Caves area 7738 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8157 | -7/Lower Caves | Build established: Assassin 8303 | -7/Lower Caves | Discovered new exit (range 11) 8370 | -7/Lower Caves | Identified exit to Data Miner 8431 | -7/Lower Caves | Entered Data Miner 8431 | -7/Data Miner | Discovered new exit (range 6) 8456 | -7/Data Miner | Met Data Miner 8490 | -7/Data Miner | Learned location of Section 7 (-2) 8490 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8512 | -7/Data Miner | Received God Mode back door access code from Data Miner 8548 | -7/Data Miner | Identified exit to Proximity Caves 8550 | -7/Data Miner | Entered Proximity Caves 8560 | -6/Proximity Caves | Learned Factory terminal intel 8613 | -6/Proximity Caves | Build established: Scavenger-Assassin 8794 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8812 | -6/Proximity Caves | Core integrity fell below 50% 8843 | -6/Proximity Caves | Spotter reported a threat 8871 | -6/Proximity Caves | Spotter reported a threat 8931 | -6/Proximity Caves | Spotter reported a threat 8974 | -6/Proximity Caves | Learned 4 Factory zone layouts 9280 | -6/Proximity Caves | Spotter reported a threat 9429 | -6/Proximity Caves | Entered Factory 9429 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9430 | -6/Factory | Identified exit to Extension 9431 | -6/Factory | Identified exit to Factory 9431 | -6/Factory | Identified exit to Lower Caves 9434 | -6/Factory | Loaded intel: 27 terminal locations 9453 | -6/Factory | Build established: Assassin 9779 | -6/Factory | Search patrols dispatched 9965 | -6/Factory | Self-destructed Last Messages --------------- 09837_ An alarm sounds. 09837_ ALERT: Alarm triggered, dispatching investigation squad. 09838_ U-05 Engineer lays Concrete. 09865_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09871_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 09928_ ALERT: Cargo convoy en route, clear transfer corridor. 09944_ Triggered Tesla Bomb Trap. 09944_ A bubble of electromagnetic force engulfs the area. 09944_ Tesla Bomb Trap short circuited. 09944_ A bubble of electromagnetic force engulfs the area. 09944_ K-01 Serf destroyed. 09946_ U-05 Engineer lays Concrete. 09953_ W-25 Informer knocked back. 09954_ U-05 Engineer lays Concrete. 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""" # "" | | " " " # # """ # ## """ # | | " " " # # # ## #### | | " " " + # """ # ############## | | # # """ + """ ############## | | # # """ # """ # | | # # ### """ # " | | ################### ### # " | | ############### ### = # """" """" | | ############### ## ! = # """" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 400 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 34% | -10/Materials Imp. Terrain Scanner | 4% | -8/Materials Cooling System | 70% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceGodBattery Manual? 0 Play Time 01:04:18 Cumulative 265.9 hours Start 2026.10.02 @ 09:51:43 End 2026.10.02 @ 21:16:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/1/1/0/0/0/1/0/1 Lore% 74 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd5c3ce1-4fb7-4c6c-ac29-ddcd0889ee16