Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 17:06:58 Player: carrera Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (88) 440 Value Destroyed (2072) 2072 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (1569) 1569 TOTAL SCORE: 12441 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 269 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 117/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Machine Analyzer Modified TNC > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- Light Particle Reactor Advanced Remote Shield Improved Recalibrator Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Q-thruster Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Coolant Injector Medium Storage Unit Advanced Gravity Neutralizer Machine Analyzer Terrain Scanner Modified TNC Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Vibroblade > --- INVENTORY -------- Light Quantum Reactor Advanced Weight Redist. System Advanced ECM Suite Experimental Focal Shield Advanced Component Analysis Suite Improved Recalibrator Nova Cannon Fusion Bomb Launcher Fusion Bomb Launcher Vibroblade [Rating: 145] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Modified TNC Hackware System Shield Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . 4 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 8 | . . . . . . . 1 2 . . . 1 . 2 2 . Utility 7 | . . . 2 . . . 1 . . . . 2 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 130 | 5 6 5 6 6 1 3 26 12 5 . 1 11 17 12 12 2 Power 22 | 1 1 1 1 . . . 2 2 . . 1 3 4 4 2 . Engine 12 | 1 1 . 1 . . . 2 1 . . 1 2 3 . . . Core 4 | . . 1 . . . . . 1 . . . 1 . 1 . . Reactor 6 | . . . . . . . . . . . . . 1 3 2 . Propulsion 30 | . 2 1 2 . 1 . 6 4 3 . . 3 2 2 4 . Treads 3 | . 2 1 . . . . . . . . . . . . . . Leg 8 | . . . 2 . 1 . 5 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight 18 | . . . . . . . 1 4 3 . . 3 2 2 3 . Utility 44 | 2 2 1 1 2 . 2 7 3 1 . . 3 9 4 5 2 Device 18 | 1 . 1 . 1 . 1 2 . . . . 1 2 3 4 2 Storage 5 | 1 2 . . . . . . 1 . . . . 1 . . . Processor 6 | . . . . . . . 2 1 . . . . 1 1 1 . Hackware 11 | . . . 1 . . 1 . 1 1 . . 2 5 . . . Protection 4 | . . . . 1 . . 3 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 2 2 4 . 1 11 3 1 . . 2 2 2 1 . Energy Gun 10 | . . . 1 3 . 1 5 . . . . . . . . . Energy Cannon 4 | . . . . . . . 2 1 . . . 1 . . . . Ballistic Gun 4 | 2 1 . . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . Launcher 7 | . . 1 . 1 . . 1 1 1 . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . 1 1 . . . . 2 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 1 . . . 4 3 2 . . 2 3 4 4 2 Parts Lost 39 | . . 1 . . . 2 9 1 . . . . 4 1 21 . Power 6 | . . . . . . . 1 1 . . . . 2 . 2 . Propulsion 14 | . . 1 . . . . 3 . . . . . 1 1 8 . Utility 14 | . . . . . . . 3 . . . . . 1 . 10 . Weapon 5 | . . . . . . 2 2 . . . . . . . 1 . Highest Loss Streak 15 | . . 1 . . . 1 2 1 . . . . 2 1 15 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 6 9 13 14 14 14 14 14 9 9 10 10 9 8 9 9 4 Power . | . 1 1 . . . . . . . . . . 1 1 1 . Propulsion 2 | 4 4 3 3 3 2 2 1 . 2 3 2 1 . . . . Utility 4 | . 1 3 5 4 5 6 6 6 5 5 5 4 2 3 4 1 Weapon 4 | . 2 4 4 7 7 6 5 1 2 2 2 1 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 45 | . 3 6 9 . . . 8 4 1 1 1 3 2 . 4 3 Power 3 | . . 1 1 . . . . . . . . . 1 . . . Propulsion 10 | . 2 1 3 . . . 2 . . . . 1 . . 1 . Utility 24 | . . 2 4 . . . 4 4 1 1 1 2 1 . 3 1 Weapon 8 | . 1 2 1 . . . 2 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 84 99 100 100 99 96 83 100 100 100 93 93 85 77 13 Engine 7 | . 14 10 . 11 11 11 7 6 . . 5 7 8 3 1 . Core 1 | . . 3 10 . . . . . 7 7 1 3 . . . . Treads 4 | . 27 18 6 . . . . . . . . . . . . . Leg 11 | . . . 14 22 22 22 25 1 . . . . . . . . Flight 9 | . . . . . . . . 28 38 38 38 34 30 28 29 . Device 10 | . 10 8 21 19 11 12 9 1 . . . 9 9 9 12 . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 4 3 . Processor 3 | . . . . . . . 8 13 8 7 7 5 5 4 5 8 Hackware 11 | . . . 10 11 11 14 9 13 21 23 23 18 25 23 11 . Protection 3 | . . . . 2 11 5 8 . . . . . . . . . Energy Gun 7 | . . . 7 18 22 22 12 . . . . . . . . . Ballistic Gun 5 | . 28 25 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 10 . . . 2 7 14 15 15 5 5 4 4 4 Peak Build Rating 145 | 5 8 19 30 30 26 28 39 47 52 51 52 80 102 118 145 29 Average Rating 39 | 3 7 10 27 27 26 26 33 38 50 51 51 69 85 105 118 20 On Entrance 39 | . 5 8 19 30 26 26 28 32 47 51 51 52 73 97 113 20 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 . . . . . 2 . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 47 | 13 30 34 38 39 38 38 41 37 19 19 24 40 38 40 47 14 Greatest Support 92 | 3 40 40 40 30 30 30 49 37 26 25 25 45 45 56 92 3 Greatest Overweight (x) 11 | 4 . 1 11 1 1 1 2 6 1 . . 1 1 . 9 4 Average Overweight (x) . | 2 . . . 1 1 1 . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 5 Average Capacity 13 | 7 11 15 15 15 15 15 15 10 10 10 10 10 10 10 9 5 Most Carried 15 | 8 12 15 15 15 15 15 15 15 10 10 10 10 10 10 10 5 Average Carried 12 | 6 9 13 14 14 14 14 14 9 9 10 9 9 8 9 9 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 5 5 Final Carried 15 | 8 12 15 15 15 15 13 15 9 10 10 10 10 10 10 4 5 Class Distribution -------------------- 62% | Mutant 12% | Hacker-Scout 7% | Wizard-Scout 5% | Hacker-Sprinter 4% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Hacker-Scout | -2/Research Assassin | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Matter Collected 2842 | 280 274 262 120 123 . 80 553 151 125 . 14 180 388 121 171 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3926 | 102 370 157 70 29 . 285 1432 151 125 176 . 366 340 121 202 . Parts 217 | 5 34 20 8 . . 12 72 9 6 8 . 15 14 5 9 . Haulers Intercepted 12 | . 2 . . . . . 3 2 . . . 3 1 1 . . Recyclers Shooed 6 | . 1 . 1 . . . . . . 2 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Combat Hostiles Destroyed 49 | . 8 9 1 5 . 4 19 . 1 . . . 1 . 1 . Melee 5 | . . . . . . . 3 . 1 . . . 1 . . . Guns 30 | . 8 6 1 1 . 3 11 . . . . . . . . . Cannons 3 | . . . . . . . 3 . . . . . . . . . AOE 8 | . . 3 . 4 . . . . . . . . . . 1 . Classes Destroyed 15 | 2 4 . 2 1 . 1 2 . 1 . . . 1 . 1 . Worker 3 | . 1 . . . . . 1 1 . . . . . . . . Builder 9 | . . . 1 . . 1 3 . . . . 1 1 1 1 . Tunneler 5 | 1 1 1 . . . 1 1 . . . . . . . . . Hauler 12 | . 2 . . . . . 3 2 . . . 3 1 1 . . Recycler 6 | 1 . . . . . . 1 . . 2 . . 1 . 1 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 4 | . . . . . . . 3 . . 1 . . . . . . Watcher 4 | . . . 1 . . . 1 1 . . . 1 . . . . Swarmer 10 | . 3 7 . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . 1 . Grunt 25 | . 5 2 1 . . 3 14 . . . . . . . . . Sentry 6 | . . . . . . . 5 . 1 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . Best Kill Streak 4 | 2 3 3 1 4 . 2 4 1 2 2 . 2 1 1 1 . Combat Bots Only 4 | . 3 3 1 4 . 2 3 . 1 . . . 1 . 1 . Max Kills in Single Turn 4 | 1 1 2 1 4 . 1 1 1 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 4 . . . . . . . . . . 1 . Melee 1 | . . . . . . . 1 . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Hostile Shots Fired 505 | . 44 33 6 18 . 18 134 14 18 . . 4 56 11 149 . Missed 176 | . 14 8 3 7 . 4 43 6 5 . . 1 28 5 52 . Hits 329 | . 30 25 3 11 . 14 91 8 13 . . 3 28 6 97 . Melee 9 | . . . . . . . . . . . . . . . 9 . Projectile 320 | . 30 25 3 11 . 14 91 8 13 . . 3 28 6 88 . AOE 1 | . . . . . . . . . . . . . 1 . . . Critical Strikes 13 | . . . . . . 1 1 . . . . . 1 . 10 . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . Damage Taken 6617 | . 286 265 51 138 . 231 1521 101 95 . . 63 779 164 2815 108 Core 2025 | . 29 30 . . . . 176 35 33 . . 20 205 . 1389 108 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 35 | . . . . . . . . . . . . . . 35 . . Core Remaining (%) 89 | 100 . 76 . . . 100 68 . . . 90 98 82 100 . . Volleys Fired 186 | 5 34 23 10 11 . 12 72 1 . . . . 17 . 1 . Largest 2 | 2 2 2 1 2 . 2 2 1 . . . . 1 . 1 . Hottest 150 | 40 40 50 50 100 . 100 150 65 . . . . 90 . 52 . Shots Fired 335 | 10 68 46 10 19 . 23 140 1 . . . . 17 . 1 . Gun 274 | 10 68 44 6 15 . 23 108 . . . . . . . . . Cannon 54 | . . . 4 . . . 32 1 . . . . 17 . . . Launcher 7 | . . 2 . 4 . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . Kinetic 126 | 10 68 44 4 . . . . . . . . . . . . . Thermal 105 | . . . . . . . 87 1 . . . . 17 . . . Explosive 7 | . . 2 . 4 . . . . . . . . . . 1 . Electromagnetic 97 | . . . 6 15 . 23 53 . . . . . . . . . Robot Hit Streak 15 | 8 11 14 3 3 . 5 15 . . . . . . . 5 . Robot Miss Streak 6 | 1 4 5 3 4 . 1 6 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . Shots Hit Robots 297 | 8 41 30 11 7 . 16 120 9 9 7 . 20 9 2 8 . Core Hits 127 | 3 21 13 2 8 . 8 42 4 3 3 . 7 4 1 8 . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . Critical Strikes 15 | . 1 . 2 . . . 8 . . . . 2 1 . 1 . Burn 4 | . . . . . . . 4 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . Sever 7 | . . . 1 . . . 2 . . . . 2 1 . 1 . Melee Attacks 259 | . . . 10 . . . 48 33 12 9 . 47 51 15 31 3 Impact 17 | . . . . . . . 17 . . . . . . . . . Slashing 242 | . . . 10 . . . 31 33 12 9 . 47 51 15 31 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . 5 . . . 10 3 1 3 . 6 3 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . Damage Inflicted 9095 | 99 586 538 438 314 . 302 3134 447 334 357 . 928 495 235 888 . Guns 2824 | 99 583 365 75 97 . 290 1315 . . . . . . . . . Cannons 615 | . . . 15 . . . 600 . . . . . . . . . Explosions 723 | . . 162 . 213 . . . . . . . . . . 348 . Melee 4903 | . . . 348 . . . 1219 447 334 357 . 928 495 235 540 . Ramming 30 | . 3 11 . 4 . 12 . . . . . . . . . . Kinetic 1062 | 99 583 365 15 . . . . . . . . . . . . . Thermal 1258 | . . . . . . . 1258 . . . . . . . . . Explosive 723 | . . 162 . 213 . . . . . . . . . . 348 . Electromagnetic 1119 | . . . 75 97 . 290 657 . . . . . . . . . Impact 427 | . . . . . . . 427 . . . . . . . . . Slashing 4476 | . . . 348 . . . 792 447 334 357 . 928 495 235 540 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 . . . . . 4 . . 5 Average Corruption 2 | . . . . . . . 2 . . . . . 3 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . 29 . . . . . 6 . . . Message Errors 7 | . . . . . . . 6 . . . . . 1 . . . Matter Fused 17 | . . . . . . . 14 . . . . . 3 . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . Energy Discharges 3 | . . . . . . . 2 . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . 2 . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 820 | . . 17 38 . . . 405 6 23 75 . 105 29 90 32 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 17 | . . 17 . . . . . . . . . . . . . . Melee 803 | . . . 38 . . . 405 6 23 75 . 105 29 90 32 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . . . . . . . . . . . . 90 . Shots 1 | . . . . . . . . . . . . . . . 1 . Rammed 3 | . 2 1 . . . . . . . . . . . . . . Targets Rammed 7 | . 2 1 . 2 . 2 . . . . . . . . . . Kicked 4 | . . . . 2 . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 417 | . . 2 24 126 . 153 372 16 . 5 . 297 197 227 417 . Average Temperature 69 | . . 2 8 40 . 52 146 2 . 5 . 151 35 39 98 . Received Heat Transfer 1546 | . 84 111 21 55 . 90 738 39 24 . . 18 39 30 297 . Effects 3 | . . . . . . . 3 . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 3 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried 9 | . . . . . . 4 5 . . . . . . . . . Impact Corruptions 11 | . . . . . . . 11 . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . Parts Melted 9 | . . . 1 . . . 8 . . . . . . . . . Heat Transferred 2553 | . . . . . . . 2553 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Maximum Alert Level 5 | . . . . . . . 1 . . . . . . . 1 5 Low Security (%) 93 | 100 100 100 100 100 . 100 80 100 100 100 . 100 100 100 89 . Level 1 4 | . . . . . . . 19 . . . . . . . 10 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . 99 Peak Influence 1609 | 5 91 83 96 75 . 69 275 128 97 58 . 85 142 91 339 1609 Initial 171 | . . . 11 26 . . 20 117 48 30 . . 28 48 5 171 Average 65 | 1 35 19 23 13 . 8 78 87 72 43 . 16 25 32 136 1596 Influence Increases 3887 | 10 288 284 424 144 . 125 797 190 89 54 . 241 452 158 622 9 Destroy 0b10 Robot/C 1160 | . 160 220 200 60 . 80 380 . 20 . . . 20 . 20 . Destroy 0b10 Robot/NC 235 | 10 20 5 30 . . 10 65 20 5 10 . 25 15 10 10 . Destroy Leader 286 | . 34 40 56 10 . 20 88 6 10 . . 8 2 2 10 . Allied During Kill 79 | . . 6 64 9 . . . . . . . . . . . . Successful Hack 217 | . 14 . 28 . . . 27 10 24 43 . 8 9 30 24 . Disable Machine 45 | . . . 15 . . . . . 30 . . . . . . . Destroy Structure 395 | . . 13 1 5 . . 27 19 . 1 . 50 106 26 138 9 Partial Spotted 225 | . . . . . . . . 90 . . . 15 90 . 30 . Lose Combat Pursuer 1245 | . 60 . 30 60 . 15 210 45 . . . 135 210 90 390 . Influence Decreases 3707 | 10 286 257 385 198 14 72 591 342 119 97 34 182 417 242 328 133 Entered New Map 606 | . . 2 18 42 14 . 33 142 59 47 34 . 31 46 5 133 Time Decay 2538 | 10 286 245 279 136 . 72 484 190 60 50 . 182 206 186 152 . Lost Part 299 | . . 10 . . . . 74 10 . . . . 24 10 171 . Lost Ally 40 | . . . . 20 . . . . . . . . 20 . . . Purge Threat 224 | . . . 88 . . . . . . . . . 136 . . . Squads Dispatched 35 | . 2 1 2 . . . 3 4 . . . 5 3 3 6 6 Investigation 7 | . 1 1 2 . . . . . . . . 1 . 2 . . Extermination 8 | . . . . . . . . 2 . . . 1 2 1 2 . Reinforcement 14 | . 1 . . . . . 3 2 . . . 3 1 . 4 . Assault 6 | . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 5 | . . . . . . . . 2 . . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Distress Signals 18 | . . . 2 . . . 6 . . . . 3 2 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 231 | . 21 11 19 18 . 5 46 8 5 . . 13 28 12 44 1 Peak Tracking Total 27 | . 4 3 5 6 . 3 7 2 3 . . 9 12 7 27 1 Tactical Retreats 40 | . 3 . 2 3 . 1 9 2 . . . 5 7 2 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Traps Triggered 10 | . 1 . 3 . . . 3 . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Machines Disabled 3 | . . . 1 . . . . . 2 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Machines Accessed 74 | . 3 2 8 1 2 1 10 3 3 6 2 10 12 6 5 . Terminals 52 | . 3 . 6 1 . 1 8 3 3 5 . 8 9 1 4 . Fabricators 3 | . . . . . . . . . . . . 1 1 1 . . Repair Stations 2 | . . . 1 . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . 1 1 1 . Garrison Access 4 | . . . . . . . 1 . . . . 1 1 1 . . Total Hacks 241 | . 13 2 26 1 5 2 23 5 7 18 19 42 53 15 10 . Successful 161 | . 5 2 20 1 5 . 15 3 6 10 19 28 36 8 3 . Failed 79 | . 8 . 5 . . 2 8 2 1 8 . 14 17 7 7 . Catastrophic 6 | . . . . . . 1 . . . 1 . 2 . . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 114 | . 4 . 15 . 1 . 18 3 5 7 . 23 28 7 3 . Terminals 188 | . 13 . 23 1 . 2 21 5 7 17 . 38 46 6 9 . Fabricators 6 | . . . . . . . . . . . . 2 2 2 . . Repair Stations 4 | . . . 2 . . . . . . . . . . 2 . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers 7 | . . . 1 . . . 1 . . . . . 3 1 1 . Garrison Access 8 | . . . . . . . 1 . . . . 2 2 3 . . Terminal Hacks 103 | . 5 2 10 1 5 . 4 2 4 9 19 18 19 2 3 . Record 37 | . 2 . . 1 4 . . . 2 2 19 6 1 . . . Part Schematic 9 | . . . . . . . 2 . . 2 . 2 3 . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . . . Open Door 2 | . . 2 . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 . . 1 . Branch Access Points 5 | . . . 1 . . . 1 1 . 1 . 1 . . . . Emergency Access Points 4 | . . . 1 . . . . . . . . 3 . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . . 1 . . 1 . 1 . . Fabricator Index 3 | . . . . . . . . . . . . 1 . 1 1 . Alert Level 4 | . . . 2 . . . . 1 . . . . 1 . . . Unreport Threat 3 | . . . 1 . . . . . . . . . 2 . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . Dispatch Records 2 | . . . . . . . . . . 1 . . 1 . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . Extermination Status 3 | . . . . . . . . . . . . 1 2 . . . Recall Extermination 4 | . . . . . . . . . . . . 1 2 . 1 . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 5 | . 1 . 1 . . . . . . 2 . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 2 2 2 . . Load Schematic 3 | . . . . . . . . . . . . 1 1 1 . . Build 3 | . . . . . . . . . . . . 1 1 1 . . Repair Station Hacks 3 | . . . 1 . . . . . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . Scanalyzer 5 | . . . . . . . 1 . . . . . 3 1 . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . Retrieve Study 3 | . . . . . . . 1 . . . . . 1 1 . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 1 1 . . . Seal Access 3 | . . . . . . . 1 . . . . 1 1 . . . Unauthorized Hacks 40 | . . . 9 . . . 9 1 2 1 . 7 11 . . . Terminals 40 | . . . 9 . . . 9 1 2 1 . 7 11 . . . Assimilate 5 | . . . . . . . . . 2 . . . 3 . . . Botnet 13 | . . . 3 . . . 3 1 . 1 . 2 3 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Skim 21 | . . . 5 . . . 6 . . . . 5 5 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 51 | . 3 . 5 . . 1 6 3 4 4 . 9 9 3 4 . Full Trace Events 3 | . . . . . . . . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 2 . . 2 . 2 4 . . . Parts Built 4 | . . . . . . . . . . . . 2 1 1 . . Authchips 1 | . . . . . . . . . . . . . 1 . . . Time 254 | . . . . . . . . . . . . 64 106 84 . . Total Part Build Rating 28 | . . . . . . . . . . . . 16 6 6 . . Part Studies Acquired 3 | . . . . . . . 1 . . . . . 1 1 . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . Time 44 | . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Total Allies 6 | . . 3 . . . . . . 1 . . . 2 . . . Largest Group 3 | . . 3 3 2 . . . . 1 1 . . 1 . . . Highest-Rated Group 40 | . . 40 40 24 . . . . 26 26 . . 26 . . . Highest-Rated Ally 26 | . . 16 16 16 . . . . 26 26 . . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 199 | . . 20 120 59 . . . . . . . . . . . . Total Damage 1272 | . . 69 863 340 . . . . . . . . . . . . Kills 24 | . . 2 13 9 . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Active Infowar (turns) 8013 | 45 535 117 974 722 845 437 1211 380 123 104 227 638 697 487 329 142 Optics 336 | . . . . . . . . 315 21 . . . . . . . Sensors 4 | . . . . . . . . . . . . . . 4 . . Terrain 2154 | . . . . 135 845 437 . . . . . . 12 431 294 . Structural 1844 | . . . . . . . . . . . . 454 613 475 302 . Seismic 2592 | 45 535 117 974 686 . 235 . . . . . . . . . . T.N.C. 4311 | . . . . . . . 1211 353 123 104 227 638 697 487 329 142 Machine Analysis 283 | . . . . . . . . . . . . . . . 141 142 Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . Drone Launches 21 | . . 6 9 6 . . . . . . . . . . . . Drone Recoveries 18 | . . 3 12 3 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Turns Passed 10498 | 117 728 1215 974 722 845 637 2133 380 123 104 227 638 697 487 329 142 Spaces Moved 10941 | 50 324 526 496 346 444 299 1208 799 215 333 968 1346 1555 1081 823 128 Core 191 | 50 . . 1 . . . . 7 . . . . . . 5 128 Treads 1028 | . 324 526 178 . . . . . . . . . . . . . Legs 2621 | . . . 317 346 444 299 1208 7 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7101 | . . . . . . . . 785 215 333 968 1346 1555 1081 818 . Fastest Speed 5 | 50 160 160 120 190 190 190 116 23 23 23 23 5 5 7 6 100 Average Speed 71 | 178 160 209 179 190 190 190 126 28 24 23 23 20 21 20 17 101 Slowest Speed 600 | 250 160 240 600 190 190 190 255 350 99 23 23 86 90 25 500 250 Overloaded Moves 252 | . . . . . . . . . . . . 26 62 14 150 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 11 . 4 . 7 1 . 5 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 57 86 54 74 91 65 71 24 33 81 58 35 35 22 32 12 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . . 1 1 . 1 . 1 . . . . . 2 . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . 1 1 . . . 1 . Scrap Searched 6 | . . 1 . . . 1 . . . . 4 . . . . . Spaces Dug 161 | . . . 1 . . . 21 19 . 1 . 25 55 13 23 3 Terrain Destroyed 214 | . . 15 1 7 . . 25 19 . 1 . 25 56 13 49 3 Melee 145 | . . . 1 . . . 19 19 . 1 . 25 41 13 23 3 Projectile 21 | . . . . . . . 6 . . . . . 15 . . . AOE 48 | . . 15 . 7 . . . . . . . . . . 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Tes Total 12821 | 67 470 597 559 387 446 343 1601 899 270 342 973 1638 1826 1314 952 137 Wait 933 | . 87 20 1 18 . 23 163 24 23 3 . 205 135 162 69 . Move 10872 | 49 323 525 495 345 443 298 1207 778 214 324 967 1332 1552 1080 812 128 Hop 25 | . . . . . . . . 9 . 4 . 6 1 . 5 . Pick Up 117 | 8 9 11 11 1 1 1 25 12 3 1 2 9 11 7 5 . Fast Attach 82 | 5 . 2 8 . . . 12 5 5 . . 5 9 17 12 2 Attach 72 | . 3 2 3 1 1 3 13 12 1 . . 9 16 3 4 1 Detach 53 | . 1 2 4 . . . 8 8 1 . . 7 13 5 2 2 Swap 68 | . 4 2 1 8 . 3 25 1 3 . 1 6 8 5 1 . Drop 149 | . 7 9 16 1 1 1 28 17 9 1 3 12 13 20 10 1 Fire 186 | 5 34 23 10 11 . 12 72 1 . . . . 17 . 1 . Melee 257 | . . . 10 . . . 48 32 11 9 . 47 51 15 31 3 Ram . | . . . . . . . . . . . . . . . . . Kick 4 | . . . . 2 . 2 . . . . . . . . . . Crush 3 | . 2 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x2 / *Sto / *Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 6 exits: *Res x3 / Upp / *Ext / Arm) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 4 exits: Acc x3 / [*Tes]) -2/Testing (discovered 1 exit: Frg) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Discovered new exit (range 14) 846 | -10/Materials | Entered Mines 864 | -10/Mines | Learned Materials terminal intel 1009 | -10/Mines | Discovered new exit (range 3) 1429 | -10/Mines | Found the Drone Emporium 1437 | -10/Mines | Found Prototype Device 1462 | -10/Mines | Identified Thief Drone Bay 1525 | -10/Mines | Discovered new exit (range 8) 1750 | -10/Mines | Met a Derelict shopkeep closing up shop 1932 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1990 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2040 | -10/Mines | Discovered new exit (range 7) 2061 | -10/Mines | Entered Materials 2061 | -9/Materials | Accompanied by 6 allies 2061 | -9/Materials | Evolved 2 slots: Utility x2 2062 | -9/Materials | Loaded intel: 12 terminal locations 2130 | -9/Materials | Identified exit to Mines 2544 | -9/Materials | Learned Storage stockpile data 2612 | -9/Materials | Central database locked down 2682 | -9/Materials | Learned 2 Storage zone layouts 2736 | -9/Materials | Learned location of Recycling (-7) 2781 | -9/Materials | Identified exit to Materials 2814 | -9/Materials | Learned location of 1 exit from Storage 2858 | -9/Materials | Learned location of 1 exit from Storage 2981 | -9/Materials | Learned Storage trap positions 3035 | -9/Materials | Entered Mines 3035 | -9/Mines | Accompanied by 3 allies 3114 | -9/Mines | Met a Derelict bent on vengeance 3203 | -9/Mines | Discovered exit to Materials (range 4) 3331 | -9/Mines | Discovered exit to Materials (range 15) 3366 | -9/Mines | Assembled infested the area 3371 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3516 | -9/Mines | Lost 4 allies 3580 | -9/Mines | Learned 4 Materials zone layouts 3649 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3649 | -9/Mines | Discovered new exit (range 5) 3666 | -9/Mines | Learned 2 Materials zone layouts 3757 | -9/Mines | Entered Exiles 3784 | -9/Exiles | Discovered new exit (range 15) 3854 | -9/Exiles | Met 8R-AWN 3881 | -9/Exiles | Met EX-HEX 3981 | -9/Exiles | Met EX-DEC 4035 | -9/Exiles | Visited The Gauntlet 4257 | -9/Exiles | Learned location of Zion (-7) 4310 | -9/Exiles | Met EX-BIN 4342 | -9/Exiles | Aligned with FarCom system 4344 | -9/Exiles | Given EX-Vault access code 4388 | -9/Exiles | Opened EX-Vault 4403 | -9/Exiles | Found Modified TNC 4440 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4581 | -9/Exiles | Discovered new exit (range 12) 4602 | -9/Exiles | Left Exiles lab with Modified TNC 4602 | -9/Exiles | Entered Mines 4771 | -8/Mines | Discovered exit to Materials (range 16) 4913 | -8/Mines | Build established: Skirmisher 5128 | -8/Mines | Discovered exit to Materials (range 8) 5239 | -8/Mines | Entered Materials 5239 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5240 | -8/Materials | Identified exit to Factory 5351 | -8/Materials | Build established: Hacker-Mutant 5731 | -8/Materials | Build established: Mutant 6298 | -8/Materials | Learned Factory fabricator intel 6468 | -8/Materials | Learned location of 2 exits from Factory 7372 | -8/Materials | Entered Factory 7372 | -7/Factory | Evolved 2 slots: Propulsion x2 7373 | -7/Factory | Identified exit to Factory 7374 | -7/Factory | Loaded intel: 6 fabricator locations 7471 | -7/Factory | Found Prototype Launcher 7472 | -7/Factory | Identified Rocket Array 7474 | -7/Factory | Found Rocket Array 7528 | -7/Factory | Identified exit to Storage 7528 | -7/Factory | Identified exit to Lower Caves 7678 | -7/Factory | Build established: Hacker-Scout 7752 | -7/Factory | Entered Storage 7753 | -7/Storage | Identified exit to Recycling 7756 | -7/Storage | Loaded intel: 15 trap records 7867 | -7/Storage | Used back door to open Recycling access 7875 | -7/Storage | Entered Recycling 7875 | -7/Recycling | Accompanied by 1 ally 7962 | -7/Recycling | Discovered new exit (range 16) 7973 | -7/Recycling | Scanned before Scraplab entrance 7976 | -7/Recycling | Entered Scraplab 7978 | -7/Recycling | Discovered new exit (range 3) 7979 | -7/Recycling | Entered Scraptown 8051 | -7/Scraptown | Discovered new exit (range 11) 8063 | -7/Scraptown | Visited Awakened 8065 | -7/Scraptown | Build established: Hacker-Sprinter 8081 | -7/Scraptown | Visited Cyclists 8098 | -7/Scraptown | Turned away by UFD registrar 8102 | -7/Scraptown | Visited Assassins FH 8110 | -7/Scraptown | Visited Spacefarers 8123 | -7/Scraptown | Visited TADAMA 8188 | -7/Scraptown | Visited Fellowship of the Rings 8206 | -7/Scraptown | Entered Factory 8206 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8552 | -5/Factory | Identified exit to Upper Caves 8657 | -5/Factory | Loaded intel: 26 terminal locations 8661 | -5/Factory | Build established: Hacker-Scout 8702 | -5/Factory | Identified exit to Factory 8744 | -5/Factory | Learned Research trap positions 8751 | -5/Factory | Loaded intel: 117 trap records 8752 | -5/Factory | Learned Quarantine stockpile data 8753 | -5/Factory | Learned 4 Research zone layouts 8781 | -5/Factory | Learned Extension stockpile data 8802 | -5/Factory | Fabricated Nova Cannon (x2) 8809 | -5/Factory | Learned location of 3 exits from Research 8844 | -5/Factory | Entered another Factory area 8844 | -4/Factory | Evolved 2 slots: Utility x2 8845 | -4/Factory | Identified exit to Research 8845 | -4/Factory | Identified exit to Extension 8964 | -4/Factory | Found Prototype Processor 8964 | -4/Factory | Identified Exp. Signal Interpreter 9107 | -4/Factory | Found Prototype Hackware 9166 | -4/Factory | Identified Exp. Hacking Suite 9172 | -4/Factory | Identified exit to Upper Caves 9172 | -4/Factory | Identified exit to Armory 9227 | -4/Factory | Learned location of 1 exit from Testing 9272 | -4/Factory | Learned location of Testing (-2) 9367 | -4/Factory | Learned location of 2 exits from Research 9413 | -4/Factory | Learned Testing emergency access door positions 9484 | -4/Factory | Fabricated Adv. System Shield? 9541 | -4/Factory | Entered Research 9541 | -3/Research | Evolved 2 slots: Propulsion x2 9542 | -3/Research | Identified exit to Quarantine 9542 | -3/Research | Identified exit to Research 9544 | -3/Research | Loaded intel: 101 trap records 9594 | -3/Research | Build established: Wizard-Scout 9658 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 9708 | -3/Research | Found Fusion Bomb Launcher 9745 | -3/Research | Found Prototype Device 9745 | -3/Research | Identified Adv. Kinecellerator 9756 | -3/Research | Found Fusion Bomb Launcher 9855 | -3/Research | Found Prototype Processor 9855 | -3/Research | Identified Exp. Targeting Computer 9864 | -3/Research | Found Prototype Device 9864 | -3/Research | Identified Exp. Sensor Array 9904 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 10028 | -3/Research | Entered another Research area 10028 | -2/Research | Evolved 2 slots: Propulsion x2 10111 | -2/Research | Spotted B-90 Cyclops 10182 | -2/Research | Lost 6 parts (1p2n3u) 10186 | -2/Research | Identified exit to Access 10192 | -2/Research | Found Prototype Device 10192 | -2/Research | Identified Exp. Focal Shield 10330 | -2/Research | Discovered new exit (range 7) 10346 | -2/Research | Core integrity fell below 50% 10351 | -2/Research | Spotted B-90 Cyclops 10352 | -2/Research | Core integrity fell below 20% 10357 | -2/Research | Entered Testing 10358 | -2/Testing | Maximum security lockdown engaged 10358 | -2/Testing | Identified exit to Protoforge 10379 | -2/Testing | Lost 15 parts (1p6n7u1w) 10499 | -2/Testing | Destroyed by Fusion Bomb Trap Last Messages --------------- 10360_ ALERT: Performing unscheduled system reset. 10361_ ALERT: Lockdown in effect, collecting threat data. 10362_ FARCOM_MSG: For science! 10363_ >> Machine Analyzer network decryption results: 10363_ Terminal x1 10364_ >> Machine Analyzer network decryption results: 10364_ Fabricator x1 10370_ >> Machine Analyzer network decryption results: 10370_ Fabricator x1 10392_ Acquired Prototype Device. 10392_ Identified Adv. Remote Shield. 10406_ Acquired Prototype Device. 10406_ Identified Thermal Defense Suite. 10407_ Dropped Thermal Defense Suite. 10458_ ALERT: Assault forces dispatched. 10478_ Triggered EM Surge Trap. 10478_ The floor emits a surge of raw power. 10478_ System corrupted (+5). 10499_ Triggered Fusion Bomb Trap. 10499_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"""""??????????????????? | | ??????????????????????????"""""??????????????????? | | ??????????????????????????"""""??????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????# """""??????????????????? | | ?????????????????????# """""??????????????????? | | ?????????????????????# """""??????????????????? | | ?????????????????????# ?????????????C?????????? | | ?????????????????????# """""??????????????????? | | ?????????????????????# """""??C???????????????? | | ?????????????????????# """""??????????????????? | | ??????????????????d??# ?????????????????????? | | ????#####????????????# """""??????????????????? | | #####"#"#????????????+ """"" #???????????????? | | # #?????????????# """"" #?""????????????? | | # ! #?????????????# #?""????????????? | | # #?????????????# """"" #?""?????????+??? | | # """ #?????????????# """"" #?S?????????????? | | # """ ############### @""""" #?""????????????? | | # """ # +?""??+?????????? | | # """ + """"" #?""????????????? | | # """ # """"" #???????????????? | | # """ # """"" #???????????????? | | # """ ####+####+##### #???????????????? | | # ## # """"" #???????????????? | | # ## # """"" #???????????????? | | # ## "" "" """ # """"" #???????????"""?? | | # ## ""F"" """ # #????h?????""T""? | | ######### """ """ # """"" #??????????""?""? | | ????????# # """"" #????w??????????? | | ????????########"##### """"" #???????????????? | | ???????????# ! #^ o ??????????????? | | ???????????# # """"" ?????????????? | | ???????????# # """"" ????????????? | | ???????????# """"" # """"" ????????????? | | ???????????# * """"" # """??????????? | | ???????????# """"" + [ """??????????? | | ???????????# # ### """??????????? | | ???????????# # #??????????????????????? | | ???????????########### #?????????"""??????????? | | ??????????????????# #?????????"""??????????? | | ??????????????????# #?????????"""??????????? | | ??????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 45 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 150 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Lgt. Fission Core | -7/Recycling | Hacked Hyp. Coil Gun | -7/Recycling | Hacked Nova Cannon | -5/Factory | Hacked Imp. Antigrav System | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Adv. System Shield | -4/Factory | Hacked Structural Scanner | -4/Factory | Hacked Adv. Cooling System | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -4/Factory | Hacked Fabricated ------------ Nova Cannon | x2 | -5/Factory Adv. System Shield | x1 | -4/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -3/Research Repaired ---------- Cld. Nuclear Pulse Thruster | 50% | -3/Research Studied --------- Titanium Leg | -8/Materials | Hacked Fusion Compressor | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Hornet's Nest Official Business Ooh, Shiny! Recruitment Drive Sixth Sense Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed CommTerrabombDeconstructor Manual? 0 Play Time 04:26:20 Cumulative 57.5 hours Start 2025.11.03 @ 01:09:17 End 2025.11.03 @ 17:06:58 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 47d22c3b-590e-488f-9fbc-19b07eb7c493