Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 19:19:29 Player: MAXX-P31 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (289) 1445 Value Destroyed (13462) 13462 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (7213) 7213 TOTAL SCORE: 31560 Bonus ------- High Alert Combat Kills 2781 Follower Combat Kills 132 Entered DSFs 500 Met Data Miner 300 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1161/1600 Matter 450/550 Energy 901/925 System Corruption 33% Temperature Cool (-189) Movement Treading (153) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Energy Well Matter Compressor Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Graphene Brace Advanced Focal Shield Advanced Hacking Suite > --- WEAPON (5) ------- Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Matter Neutralizer Z-bomb Delivery System > --- INVENTORY (25) --- Light Ion Engine Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Wheel Centrium Wheel Huge Storage Unit Small Battery (100) Improved Sensor Array Seismic Detector Improved Transmission Jammer Enhanced Quantum Rifle Compact HERF Cannon Compact Linear Accelerator Advanced Remote Datajack Improved Plasma Cutter Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Hardened Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Precision Phase Gun Enhanced Quantum Rifle Compact HERF Cannon Compact Linear Accelerator > --- INVENTORY -------- Light Neutrino Core Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Wheel Centrium Wheel Huge Storage Unit Small Battery Energy Well Energy Well Matter Compressor Improved Sensor Array Seismic Detector Improved Transmission Jammer Phase Gun Heavy Machine Gun KE Penetrator Advanced KE Penetrator Z-bomb Delivery System Advanced Remote Datajack Improved Plasma Cutter Molecular Deconstructor [Rating: 206] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . Utility 10 | . . . 1 . . . . 2 1 . . . 1 1 . . 2 . . . 2 Weapon 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . Parts Attached 195 | 6 11 . 26 . 1 2 24 13 2 . . . 4 1 2 2 1 16 38 22 24 Power 25 | 1 1 . 2 . . . 3 1 . . . . 2 . . . . 1 6 4 4 Engine 10 | 1 1 . 2 . . . 3 1 . . . . 1 . . . . . . . 1 Core 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Reactor 13 | . . . . . . . . . . . . . . . . . . 1 6 3 3 Propulsion 38 | 2 3 . 3 . . 2 8 4 . . . . . . . 1 . 4 5 1 5 Treads 35 | 2 2 . 2 . . 1 8 4 . . . . . . . 1 . 4 5 1 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 52 | 1 3 . 3 . 1 . 6 1 1 . . . 2 . 1 . 1 5 16 7 4 Device 26 | 1 1 . 1 . . . 3 1 1 . . . 1 . 1 . . 2 9 4 1 Storage 8 | . 1 . . . 1 . 1 . . . . . . . . . 1 . 2 . 2 Processor 7 | . 1 . . . . . . . . . . . 1 . . . . . 3 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 Protection 10 | . . . 2 . . . 2 . . . . . . . . . . 3 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 4 . 18 . . . 7 7 1 . . . . 1 1 1 . 6 11 10 11 Energy Gun 20 | 1 2 . 2 . . . 3 . . . . . . 1 . 1 . 1 . 3 6 Energy Cannon 17 | . 1 . 3 . . . . . . . . . . . . . . 5 3 1 4 Ballistic Gun 23 | 1 . . 8 . . . 4 2 . . . . . . . . . . 6 2 . Ballistic Cannon 12 | . . . 3 . . . . 4 1 . . . . . . . . . 1 2 1 Launcher 5 | . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 . . . . 1 . . . . . . . . . . 2 12 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . 2 2 System Corruption 36 | . . . . . . . . . . . . . . . . . . . . 18 18 Parts Lost 55 | . 2 . 4 . . 1 11 . . . . . . . . . . 5 14 3 15 Power 10 | . . . . . . . 2 . . . . . . . . . . 1 3 . 4 Propulsion 14 | . 2 . 2 . . 1 5 . . . . . . . . . . 3 . . 1 Utility 18 | . . . 2 . . . 2 . . . . . . . . . . . 5 3 6 Weapon 13 | . . . . . . . 2 . . . . . . . . . . 1 6 . 4 Highest Loss Streak 8 | . 1 . 2 . . 1 6 . . . . . . . . . . 3 5 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 1 8 15 14 15 15 15 18 24 24 25 25 24 23 23 23 24 23 21 20 21 20 Power . | . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 Propulsion 2 | . 1 3 2 2 2 1 1 3 3 3 3 3 3 4 4 3 3 1 1 3 4 Utility 10 | . 2 4 3 4 4 5 8 15 16 17 17 16 14 15 14 15 14 14 12 12 8 Weapon 4 | . 3 6 8 8 8 8 7 5 4 4 4 4 4 3 3 3 4 3 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 1 1 . . 1 . 4 2 . . . 1 4 . 3 2 . 1 . . 9 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . 2 . . . . . . . . 1 . . . . 4 Utility 13 | . . . . . 1 . 1 . . . . 1 3 . 3 1 . 1 . . 2 Weapon 5 | . 1 . . . . . 1 2 . . . . . . . . . . . . 1 Tool/Special 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 Average Slot Usage (%) 87 | . 96 100 94 100 100 99 86 83 85 86 86 86 87 84 87 84 79 81 79 83 86 Engine 6 | . 14 14 11 11 11 11 8 7 6 6 6 6 7 5 5 5 4 . . . . Core 1 | . . . . . . . . . . . . . 2 5 5 5 4 4 1 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 5 7 Treads 20 | . 27 28 17 22 22 20 22 30 26 26 26 26 23 21 21 15 14 12 12 12 12 Device 16 | . 10 14 6 11 11 11 11 14 20 20 20 20 17 15 19 21 19 16 23 19 19 Storage 7 | . 11 14 11 11 11 11 9 7 6 6 6 6 5 5 5 5 8 9 6 4 4 Processor 4 | . 3 . . . . . . . . . . . 4 5 5 5 4 4 6 16 12 Protection 2 | . . . 10 11 11 11 6 . . . . . . . . . . 5 . 1 6 Energy Gun 3 | . 19 14 . . . . 6 . . . . . . 5 1 . 4 5 . . 9 Energy Cannon 2 | . 3 14 1 . . . . . . . . . . . . . . 8 14 1 7 Ballistic Gun 4 | . 4 . 15 . . . 8 10 . . . . . . . . . . 3 10 . Ballistic Cannon 13 | . . . 14 33 33 33 11 11 25 26 26 26 23 21 21 21 19 7 1 4 2 Peak Build Rating 206 | 6 9 9 19 18 18 18 29 63 73 73 73 75 90 96 104 117 119 168 182 194 206 Average Rating 83 | 4 7 9 15 18 18 17 20 60 72 73 73 73 86 95 101 113 118 140 172 182 197 On Entrance 69 | . 6 9 9 18 18 18 18 29 63 73 73 73 75 90 96 103 117 119 162 163 191 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 9 32 32 47 47 67 67 106 113 120 120 120 120 134 139 156 156 156 196 202 166 194 Greatest Support 250 | 40 40 40 40 40 40 40 80 96 96 96 96 96 96 96 96 123 123 150 245 250 250 Greatest Overweight (x) 6 | . 1 . 1 1 1 6 5 1 1 1 1 1 1 1 1 1 1 2 1 . 1 Average Overweight (x) . | . . . . 1 1 2 . 1 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 5 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 5 13 15 15 15 16 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 15 15 15 16 16 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 8 14 14 15 15 15 18 24 24 25 25 24 24 24 24 24 24 23 23 24 24 Final Capacity 25 | 5 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 15 15 15 16 16 23 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Class Distribution -------------------- 33% | Skirmisher 24% | Tank 20% | Scavenger-Tank 12% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Tank | -4/Upper Caves Tank | -3/Research Tank | -3/DSF Skirmisher | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Matter Collected 9813 | 270 185 10 819 20 . 163 1103 623 . 48 . 12 104 . 518 89 26 908 1343 2559 1013 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13368 | 132 751 24 1304 . . 147 1788 746 . . . . 105 . 28 86 21 430 2900 2411 2495 Parts 645 | 10 23 3 75 3 . 10 94 26 . . . . 3 . 5 1 2 13 132 111 134 Haulers Intercepted 10 | . 2 . 4 . . . 2 . . . . . . . . . . . . 1 1 Recyclers Shooed 9 | . 1 . 3 . . . . . . . . . . . . . . . 2 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Combat Hostiles Destroyed 205 | . 10 . 24 . . 9 34 15 . . . . 1 . 5 2 . 9 32 30 34 Melee 2 | . 2 . . . . . . . . . . . . . . . . . . . . Guns 70 | . 7 . 13 . . . 24 1 . . . . . . . . . 6 3 10 6 Cannons 103 | . 1 . 7 . . 6 9 7 . . . . 1 . 1 2 . 3 25 18 23 AOE 25 | . . . 4 . . 3 . 7 . . . . . . 4 . . . 4 1 2 Classes Destroyed 21 | 2 3 . 6 . . 1 1 1 . . . . 1 . . . . 1 . 4 1 Worker 23 | . 1 1 3 . . 2 3 1 . . . . . . . . . . 5 4 3 Builder 16 | . . . 1 1 . . 2 1 . . . . . . . . . . 5 3 3 Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . 1 . . Hauler 10 | . 2 . 4 . . . 2 . . . . . . . . . . . . 1 1 Recycler 24 | 1 3 . 3 . . 1 2 5 . . . . 1 . . . . . 5 1 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 3 | . . . 1 . . . . . . . . . . . . . 1 . . 1 . Swarmer 31 | . . . . . . 6 7 4 . . . . . . 4 . . . 4 . 6 Grunt 71 | . 10 . 16 . . 3 17 4 . . . . . . 1 . . . 6 10 4 Brawler 4 | . . . 1 . . . 1 . . . . . . . . . . . . 1 1 Duelist 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . Sentry 20 | . . . 6 . . . 7 3 . . . . . . . . . 1 1 . 2 Specialist 8 | . . . . . . . . . . . . . . . . . . 3 2 3 . Hunter 29 | . . . . . . . . . . . . . 1 . . . . 4 12 5 7 Programmer 28 | . . . . . . . . 4 . . . . . . . 2 . . 5 6 11 Heavy 5 | . . . . . . . 1 . . . . . . . . . . 1 2 . 1 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 16 | 2 2 1 6 1 . 5 8 5 . . . . 1 . 4 1 1 4 16 14 9 Combat Bots Only 12 | . 2 . 4 . . 3 8 5 . . . . 1 . 4 1 . 4 12 9 9 Max Kills in Single Turn 3 | 1 1 1 2 1 . 3 2 3 . . . . 1 . 2 1 1 1 3 3 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 . 3 . . . . . . 2 . . . 1 1 2 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Hostile Shots Fired 1538 | . 67 . 79 . . 37 156 114 . . . . 5 . 23 8 . 182 379 215 273 Missed 407 | . 10 . 21 . . 6 38 40 . . . . 2 . 4 1 . 52 95 43 95 Hits 1131 | . 57 . 58 . . 31 118 74 . . . . 3 . 19 7 . 130 284 172 178 Melee 6 | . . . 1 . . . 2 . . . . . . . . . . . . . 3 Projectile 1125 | . 57 . 57 . . 31 116 74 . . . . 3 . 19 7 . 130 284 172 175 AOE 20 | . . . . . . . . . . . . . . . . . . . . . 20 Critical Strikes 47 | . . . 1 . . . 8 . . . . . . . 1 . . 10 14 5 8 Actively Blocked 39 | . . . . . . . 1 . . . . . . . 1 . . 10 14 5 8 Part Disruptions 6 | . . . . . . . 1 . . . . . . . . . . . 1 . 4 Damage Taken 22150 | . 752 . 823 . . 495 2013 795 . . . . 49 . 164 86 . 2936 6045 3454 4538 Core 2000 | . 100 . 83 . . 90 456 49 . . . . . . 22 . . 156 413 192 439 Absorbed by Shields 1853 | . . . . . . . . . . . . . . . 169 88 . 142 635 819 . Reduced by Siege Mode 553 | . . . . . . . . . . . . . . . . . . 74 351 122 6 Redirected to Shielding 16 | . . . . . . . 16 . . . . . . . . . . . . . . Ignored by Resistances 514 | . . . . . . . . . . . . . . . . . . . . . 514 Regen/Repaired (Parts) 144 | . . . . . . . 144 . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 60 . . . 56 17 93 . . . 100 100 . . 98 . 88 . 58 72 Volleys Fired 567 | 10 58 8 61 . . 17 98 38 1 . 2 1 4 . 10 3 1 32 70 79 74 Largest 5 | 2 2 2 3 . . 3 3 3 1 . 1 1 4 . 4 4 5 5 5 5 5 Hottest 600 | 70 125 125 180 . . 99 176 120 40 . 40 40 160 . 160 160 254 468 600 340 452 Shots Fired 1843 | 20 116 16 171 . . 47 294 85 1 . 2 1 16 . 28 13 5 146 241 305 336 Gun 920 | 20 100 8 108 . . . 249 23 . . . . . . . . 1 45 42 191 133 Cannon 893 | . 16 8 56 . . 45 45 54 1 . 2 1 16 . 24 12 4 101 193 114 201 Launcher 28 | . . . 7 . . 2 . 8 . . . . . . 4 1 . . 4 . 2 Special 2 | . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 1052 | 10 22 . 145 . . 45 175 77 1 . 2 1 16 . 24 12 4 89 73 290 66 Thermal 659 | 10 94 16 19 . . . 119 . . . . . . . . . 1 57 162 10 171 Explosive 28 | . . . 7 . . 2 . 8 . . . . . . 4 1 . . 4 . 2 Electromagnetic 102 | . . . . . . . . . . . . . . . . . . . . 5 97 Robot Hit Streak 62 | 2 12 2 15 . . 9 25 16 . . . . 12 . 13 8 5 14 21 62 21 Robot Miss Streak 7 | 4 7 . 4 . . 4 3 3 . . . . 1 . 2 1 . 3 4 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 8 | . . . 2 . . . 6 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 1198 | 8 86 1 98 . . 29 213 58 . . . . 12 . 21 5 3 92 140 220 212 Core Hits 523 | 6 28 1 50 1 . 16 91 33 . . . . 4 . 10 4 2 27 81 84 85 Critical Kills 14 | . . . . . . . . . . . . . . . . . . . 2 11 1 Critical Parts Destroyed 20 | . . . . . . . . 1 . . . . . . . . . . . 19 . Critical Strikes 95 | . 4 . 2 . . 2 6 7 . . . . 1 . 1 . . 1 7 45 19 Burn 11 | . 4 . . . . . 5 . . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 36 | . . . . . . . . 1 . . . . . . . . . . 2 33 . Blast 36 | . . . 2 . . 2 1 6 . . . . 1 . 1 . . 1 5 12 5 Corrupt 11 | . . . . . . . . . . . . . . . . . . . . . 11 Melee Attacks 21 | . 21 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . 21 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38379 | 76 1307 16 2283 5 . 859 3652 2467 . . . . 262 . 844 153 82 2563 7405 8310 8095 Guns 13502 | 76 838 14 1064 . . . 3050 272 . . . . . . . . 29 827 609 4000 2723 Cannons 20229 | . 90 . 659 . . 599 561 1066 . . . . 262 . 515 153 53 1736 5938 3835 4762 Explosions 4149 | . . . 539 . . 260 7 1129 . . . . . . 329 . . . 820 475 590 Melee 375 | . 375 . . . . . . . . . . . . . . . . . . . . Ramming 124 | . 4 2 21 5 . . 34 . . . . . . . . . . . 38 . 20 Kinetic 18962 | 38 132 . 1523 . . 599 2046 1338 . . . . 262 . 515 153 53 1429 1887 7314 1673 Thermal 12934 | 38 796 14 200 . . . 1565 233 . . . . . . . . 29 1134 4660 313 3952 Explosive 3909 | . . . 539 . . 260 . 896 . . . . . . 329 . . . 820 475 590 Electromagnetic 2075 | . . . . . . . 7 . . . . . . . . . . . . 208 1860 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 375 | . 375 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . 1 1 . . . . . 1 . . . . . . . 1 . 10 18 46 33 Average Corruption 10 | . 1 1 . . . . . 1 . . . . . . . 1 . 9 16 20 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 180 | . . 3 . . . . . 2 . . . . . . . 5 . 16 34 74 46 Message Errors 35 | . . 1 . . . . . . . . . . . . . 1 . 4 2 15 12 Matter Fused 35 | . . 1 . . . . . . . . . . . . . 1 . 5 10 12 6 Heat Flow Errors 25 | . . . . . . . . 1 . . . . . . . . . 2 6 11 5 Energy Discharges 16 | . . 1 . . . . . . . . . . . . . . . 3 3 7 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 1 2 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . . . . . . . . . . 2 . . 1 7 2 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . 2 1 3 4 Misfires 5 | . . . . . . . . . . . . . . . . 1 . . 2 1 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 30 | . . . . . . . . 1 . . . . . . . . . . 8 12 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 953 | . 31 . . . . 7 2 133 . . . . 11 . 53 . . 9 429 165 113 Projectiles 656 | . . . . . . 7 2 47 . . . . 11 . 53 . . 9 333 151 43 Explosions 266 | . . . . . . . . 86 . . . . . . . . . . 96 14 70 Melee 31 | . 31 . . . . . . . . . . . . . . . . . . . . Knockbacks 100 | . . . 3 1 . 6 11 7 . . . . 4 . 7 2 1 3 9 32 14 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 93 | . . . 3 . . 5 9 7 . . . . 4 . 7 2 1 3 9 29 14 Secondary 6 | . . . . . . 1 2 . . . . . . . . . . . . 3 . Self-Inflicted Damage 237 | . . . 88 . . 74 14 28 . . . . . . . 33 . . . . . Shots 9 | . . . 4 . . 2 1 1 . . . . . . . 1 . . . . . Rammed 17 | . 1 2 6 1 . . 4 . . . . . . . . . . . 2 . 1 Targets Rammed 20 | . 1 2 6 2 . . 5 . . . . . . . . . . . 3 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . Highest Temperature 453 | 90 255 99 453 . . 81 217 239 . . . . . . . . 63 318 218 199 184 Average Temperature 84 | 30 69 34 132 . . 28 60 103 . . . . . . . . 42 96 99 91 75 Received Heat Transfer 2572 | . 423 . 354 . . 162 828 105 . . . . . . 14 . . 87 140 384 75 Effects 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . 2 2 5 3 Total Turns 283 | . . . . . . . . . . . . . . . . . . 54 100 102 27 Longest Duration 80 | . . . . . . . . . . . . . . . . . . 34 80 38 18 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Parts Fried 14 | . . . . . . . . . . . . . . . . . . . . 2 12 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Melted 39 | . 5 . 3 . . . 11 . . . . . . . . . . . 10 . 10 Heat Transferred 16718 | 111 2212 37 444 . . . 3811 150 . . . . . . . . 37 1332 3922 333 4329 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Maximum Alert Level 4 | . . . 1 . . . 2 1 . . . . . . . . . . 3 3 4 Low Security (%) 57 | 100 100 100 70 100 . 100 64 31 100 . . . 100 100 . . 100 100 20 . . Level 1 17 | . . . 29 . . . 11 68 . . . . . . . . . . 22 21 . Level 2 16 | . . . . . . . 24 . . . . . . . . . . . 22 50 71 Level 3 7 | . . . . . . . . . . . . . . . . . . . 34 28 22 Level 4 . | . . . . . . . . . . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Peak Influence 1149 | 10 64 63 299 115 . 148 563 316 149 . . . 30 . . . 7 178 973 1064 1149 Initial 629 | . . 1 17 115 . . 39 253 149 . . . . . . . . . 99 526 629 Average 241 | . 18 4 144 31 . 97 181 208 118 . . . 1 . . . . 116 525 576 662 Influence Increases 7532 | 15 391 80 849 5 . 290 1063 664 15 . . . 35 . 110 60 7 218 1426 1080 1224 Destroy 0b10 Robot/C 4200 | . 200 . 480 . . 180 680 300 . . . . 20 . 100 40 . 180 680 660 680 Destroy 0b10 Robot/NC 410 | 15 30 5 65 5 . 15 50 35 . . . . 5 . . . 5 . 80 55 45 Destroy Leader 986 | . 64 . 160 . . 30 154 90 . . . . 10 . 10 20 2 30 170 74 172 Allied During Kill 11 | . . . . . . . . . . . . . . . . . . . 11 . . Successful Hack 96 | . 22 . 24 . . . 5 . . . . . . . . . . . . . 45 Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . Disable Machine 555 | . 30 75 45 . . 15 45 75 15 . . . . . . . . . 60 135 60 Destroy Structure 614 | . . . 45 . . 20 9 64 . . . . . . . . . 8 210 141 117 Lose Combat Pursuer 330 | . 45 . . . . 30 120 . . . . . . . . . . . 15 15 105 Active Sensor Use 300 | . . . . . . . . 100 . . . . . . . . . . 200 . . Influence Decreases 6383 | 15 385 41 598 301 . 190 606 916 236 84 . . 35 . 110 60 7 40 667 967 1125 Entered New Map 1678 | . . 5 28 181 . . 61 304 156 32 . . . . . . . . 79 411 421 Time Decay 4139 | 15 366 36 533 120 . 180 445 612 80 52 . . 35 . 110 60 7 . 428 526 534 Lost Part 511 | . 4 . 37 . . 10 100 . . . . . . . . . . 40 140 30 150 Lost Ally 40 | . . . . . . . . . . . . . . . . . . . 20 . 20 Purge Threat 15 | . 15 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 3 . 6 . . . 7 5 . . . . . 1 . . . 2 11 7 10 Investigation 8 | . 1 . 4 . . . . 1 . . . . . . . . . . 2 . . Extermination 12 | . . . . . . . . 3 . . . . . 1 . . . . 3 3 2 Reinforcement 21 | . 2 . 2 . . . 4 1 . . . . . . . . . 2 5 1 4 Assault 4 | . . . . . . . . . . . . . . . . . . . 1 3 . Garrison 7 | . . . . . . . 3 . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Distress Signals 23 | . 2 . 2 1 . . 4 . . . . . . . . . . . 6 1 7 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 299 | . 23 . 35 . . 11 56 15 . . . . 1 . 5 2 . 10 44 41 56 Peak Tracking Total 8 | . 3 . 5 . . 4 7 4 . . . . 1 . 4 1 . 3 6 5 8 Tactical Retreats 19 | . 3 . . . . 2 8 . . . . . . . . . . . 1 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Traps Triggered 7 | . 2 . 2 . . . . . . . . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Machines Disabled 39 | . 2 5 3 . . 1 3 5 1 . . 1 . . . . . . 4 10 4 Max in Single Turn 3 | . 1 1 1 . . 1 2 2 1 . . 1 . . . . . . 1 3 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Machines Accessed 37 | . 7 . 10 . . . 2 2 . . 4 . . . 3 1 1 . 1 2 4 Terminals 26 | . 7 . 9 . . . 1 2 . . . . . . . . 1 . 1 2 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 120 | . 23 . 31 . . . 9 4 . . 29 . . . 9 1 2 . 1 4 7 Successful 75 | . 8 . 17 . . . 6 . . . 29 . . . 9 1 1 . . . 4 Failed 45 | . 15 . 14 . . . 3 4 . . . . . . . . 1 . 1 4 3 Catastrophic 4 | . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 13 3 20 . . . 2 . . . . 1 . . . . . . . . . Terminals 72 | . 23 . 30 . . . 3 4 . . . . . . . . 2 . 1 4 5 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations 6 | . . . . . . . 6 . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . 3 . 5 . . . 1 . . . 29 . . . 9 1 1 . . . 3 Record 19 | . . . . . . . . . . . 11 . . . 7 . . . . . 1 Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . . . . . 3 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 2 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 5 . 12 . . . 1 . . . . . . . . . . . . . . Terminals 17 | . 5 . 11 . . . 1 . . . . . . . . . . . . . . Botnet 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . Skim 10 | . 3 . 6 . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 7 1 8 . . . 2 2 . . . . . . . . . . 1 2 4 Full Trace Events 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . . . . . 2 . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . . . . . 40 Total Robot Build Rating 2 | . . . . . . . . . . . . . . . . . . . . . 2 Part Schematics Acquired 15 | . . . . . . . . . . . 9 . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Total Allies 4 | . . 1 . . . . . . . . . . . . . . . . 1 . 2 Largest Group 2 | . . 1 . . . . . . . . . . . . . . . . 1 . 2 Highest-Rated Group 148 | . . 31 . . . . . . . . . . . . . . . . 148 . 16 Highest-Rated Ally 148 | . . 31 . . . . . . . . . . . . . . . . 148 . 8 Initial Warlord ECA Mod 26 | . . . . . . . . . . . . . . . . . . . 9 9 8 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . . . . . . . . . . 29 . . Total Damage 595 | . . . . . . . . . . . . . . . . . . . 595 . . Kills 2 | . . . . . . . . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Active Infowar (turns) 14200 | 19 845 . . . . . . 2001 178 323 267 809 564 297 2455 1890 340 545 694 1463 1510 Optics 3187 | . . . . . . . . . . . . . . . . . . . 214 1463 1510 Sensors 1233 | . . . . . . . . . . . . . . . . . . . 61 1172 . A.S.S. 10149 | . . . . . . . . 2001 178 323 267 809 564 297 2455 1890 340 545 480 . . Seismic 520 | 19 501 . . . . . . . . . . . . . . . . . . . . T.N.C. 344 | . 344 . . . . . . . . . . . . . . . . . . . . Jamming 561 | . . . . . . . . . . . . . . . . . . . . 561 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Turns Passed 20766 | 122 1386 975 1693 460 424 364 1655 2002 178 323 267 809 564 297 2455 1890 340 545 1044 1463 1510 Spaces Moved 8046 | 55 606 484 757 104 176 135 556 731 72 122 108 233 219 120 835 641 133 146 434 642 737 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . Treads 7767 | 51 606 484 550 104 176 108 515 731 72 122 108 233 219 120 835 641 133 146 434 642 737 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 275 | . . . 207 . . 27 41 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 115 240 240 170 155 242 242 242 242 242 242 242 242 242 249 225 138 138 143 Average Speed 199 | 152 160 160 174 240 240 226 204 242 242 242 242 242 242 242 242 248 249 254 143 142 146 Slowest Speed 326 | 160 240 160 240 240 240 240 320 242 242 242 242 242 242 242 242 249 249 326 237 143 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . 5 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 94 100 68 21 51 26 55 18 2 16 69 45 5 2 80 66 2 77 14 59 25 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 8 | . . . 4 . . . . . . . 1 . . . 1 2 . . . . . Known Exits Taken 13 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 . . . . . . . . . . . . 1 . Scrap Searched 13 | . . 3 . . . . . . . 1 . 1 . . 5 3 . . . . . Spaces Dug 19 | . . . . . . . . . . . 2 . . . . 1 . . 10 1 5 Terrain Destroyed 405 | . . . 68 . . 24 2 77 . . 2 . . . 53 14 . 6 73 45 41 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 157 | . . . 3 . . 2 2 6 . . 2 . . . 4 1 . 6 59 33 39 AOE 248 | . . . 65 . . 22 . 71 . . . . . . 49 13 . . 14 12 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res DSF Res Tes Acc Total 11412 | 73 865 668 996 313 180 158 853 904 76 151 113 480 251 128 1254 935 140 238 676 991 969 Wait 2223 | 1 144 173 104 208 . 2 125 96 . 30 2 240 11 7 401 280 5 17 94 191 92 Move 8024 | 54 605 483 756 103 175 134 555 730 71 121 107 232 218 119 834 640 132 145 433 641 736 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 2 17 1 11 . 2 1 22 9 2 . . 3 7 1 4 3 1 7 7 9 10 Fast Attach 112 | 6 4 . 15 . . . 11 3 . . . . . . . 1 . 10 25 22 15 Attach 61 | . 2 . 5 . . 1 10 1 2 . . . 2 1 1 . 1 5 11 5 14 Detach 24 | . 2 . 1 . . . 1 1 . . . . . . . . . 2 7 6 4 Swap 76 | . 6 . 12 . 1 3 8 11 . . . . 2 . 1 1 . 2 9 11 9 Drop 157 | . 5 1 25 . 2 . 18 15 . . . 4 7 . 3 5 . 14 17 27 14 Fire 567 | 10 58 8 61 . . 17 98 38 1 . 2 1 4 . 10 3 1 32 70 79 74 Melee 21 | . 21 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 1 2 6 2 . . 5 . . . . . . . . . . . 3 . 1 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . 4 . . . Rewire 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto x2) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 858 | -10/Materials | Discovered new exit (range 16) 1096 | -10/Materials | Discovered new exit (range 3) 1509 | -10/Materials | Entered Mines 1968 | -10/Mines | Discovered new exit (range 10) 1984 | -10/Mines | Received a Mining Laser from a helpful Derelict 2045 | -10/Mines | Discovered new exit (range 8) 2052 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2116 | -10/Mines | Found a hidden stash of uninstalled traps 2290 | -10/Mines | Discovered new exit (range 6) 2330 | -10/Mines | Learned Materials emergency access door positions 2484 | -10/Mines | Entered Materials 2484 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2932 | -9/Materials | Build established: Scavenger-Tank 2972 | -9/Materials | Discovered new exit (range 5) 3233 | -9/Materials | Discovered new exit (range 8) 3719 | -9/Materials | Build established: Tank 4023 | -9/Materials | Learned 2 Materials zone layouts 4035 | -9/Materials | Identified exit to Materials 4035 | -9/Materials | Identified exit to Mines 4036 | -9/Materials | Loaded intel: 2 repair station locations 4071 | -9/Materials | Learned location of Zion (-7) 4104 | -9/Materials | Learned Recycling recycling unit intel 4177 | -9/Materials | Entered Mines 4178 | -9/Mines | Assembled infested the area 4183 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4508 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4510 | -9/Mines | Discovered new exit (range 5) 4637 | -9/Mines | Entered Exiles 4673 | -9/Exiles | Discovered new exit (range 15) 4702 | -9/Exiles | Met 8R-AWN 4736 | -9/Exiles | Met EX-HEX 4827 | -9/Exiles | Met EX-DEC 5035 | -9/Exiles | Discovered new exit (range 14) 5061 | -9/Exiles | Entered Mines 5394 | -8/Mines | Discovered exit to Materials (range 13) 5425 | -8/Mines | Entered Materials 5425 | -8/Materials | Evolved 2 slots: Propulsion x2 5504 | -8/Materials | Repaired Lgt. Treads 5538 | -8/Materials | Repaired Imp. Light Cannon 6368 | -8/Materials | Build established: Scavenger-Gunner 6476 | -8/Materials | Garrison activated, responded to threat 6550 | -8/Materials | Lost 6 parts (1p2n1u2w) 6554 | -8/Materials | Destroyed 8 combat bots 6677 | -8/Materials | Core integrity fell below 50% 6824 | -8/Materials | Build established: Scavenger-Tank 7018 | -8/Materials | Discovered new exit (range 3) 7027 | -8/Materials | Core integrity fell below 20% 7079 | -8/Materials | Found Prototype Device 7080 | -8/Materials | Entered Factory 7080 | -7/Factory | Evolved 2 slots: Utility x2 7081 | -7/Factory | Identified exit to Storage 7081 | -7/Factory | Identified Active Sensor Suite 7612 | -7/Factory | Build established: Skirmisher 9048 | -7/Factory | Discovered new exit (range 11) 9080 | -7/Factory | Identified exit to Factory 9082 | -7/Factory | Entered another Factory area 9082 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9231 | -6/Factory | Discovered new exit (range 11) 9255 | -6/Factory | Identified exit to Lower Caves 9260 | -6/Factory | Entered Lower Caves 9492 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9501 | -6/Lower Caves | Identified exit to Data Miner 9583 | -6/Lower Caves | Entered Data Miner 9583 | -6/Data Miner | Discovered new exit (range 6) 9629 | -6/Data Miner | Met Data Miner 9680 | -6/Data Miner | Learned location of Section 7 (-3) 9680 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9717 | -6/Data Miner | Received God Mode back door access code from Data Miner 9767 | -6/Data Miner | Identified exit to Proximity Caves 9850 | -6/Data Miner | Entered Proximity Caves 10104 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10575 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10603 | -5/Proximity Caves | Found Prototype Special Weapon 10657 | -5/Proximity Caves | Discovered new exit (range 2) 10657 | -5/Proximity Caves | Identified exit to Factory 10659 | -5/Proximity Caves | Entered Factory 10659 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10774 | -5/Factory | Discovered new exit (range 7) 10793 | -5/Factory | Identified exit to Factory 11223 | -5/Factory | Entered another Factory area 11223 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11482 | -4/Factory | Discovered new exit (range 9) 11518 | -4/Factory | Identified exit to Upper Caves 11520 | -4/Factory | Entered Upper Caves 13173 | -4/Upper Caves | Learned location of Armory (-3) 13308 | -4/Upper Caves | Discovered new exit (range 4) 13316 | -4/Upper Caves | Identified exit to Upper Caves 13576 | -4/Upper Caves | Entered an active Warlord outpost 13813 | -4/Upper Caves | Learned Factory trap positions 13813 | -4/Upper Caves | Learned Extension trap positions 13813 | -4/Upper Caves | Learned Armory emergency access door positions 13813 | -4/Upper Caves | Learned Extension stockpile data 13975 | -4/Upper Caves | Entered another Upper Caves area 14101 | -4/Upper Caves | Learned location of Testing (-2) 14399 | -4/Upper Caves | Build established: Tank 15706 | -4/Upper Caves | Discovered new exit (range 12) 15728 | -4/Upper Caves | Identified exit to Research 15865 | -4/Upper Caves | Entered Research 15865 | -3/Research | Evolved 2 slots: Utility x2 16205 | -3/Research | Identified exit to DSF 16205 | -3/Research | Entered DSF 16242 | -3/DSF | Found Adv. Powered Armor 16246 | -3/DSF | Found Adv. Powered Armor 16307 | -3/DSF | Additional patrols routed to DSF 16337 | -3/DSF | System corruption reached 10% 16407 | -3/DSF | Lost 3 parts (2n1w) 16534 | -3/DSF | Sterilization system engaged 16554 | -3/DSF | Ambient heat levels rising (+10) 16569 | -3/DSF | Ambient heat levels rising (+10) 16584 | -3/DSF | Ambient heat levels rising (+10) 16599 | -3/DSF | Ambient heat levels rising (+10) 16614 | -3/DSF | Ambient heat levels rising (+10) 16629 | -3/DSF | Ambient heat levels rising (+10) 16644 | -3/DSF | Ambient heat levels rising (+10) 16659 | -3/DSF | Ambient heat levels rising (+10) 16674 | -3/DSF | Ambient heat levels rising (+10) 16689 | -3/DSF | Ambient heat levels rising (+10) 16703 | -3/DSF | Discovered new exit (range 15) 16704 | -3/DSF | Ambient heat levels rising (+10) 16719 | -3/DSF | Ambient heat levels rising (+10) 16734 | -3/DSF | Ambient heat levels rising (+10) 16738 | -3/DSF | Identified exit to Research 16749 | -3/DSF | Ambient heat levels rising (+10) 16750 | -3/DSF | Entered Research 16750 | -2/Research | Evolved 2 slots: Propulsion x2 16897 | -2/Research | Spotted B-90 Cyclops 16916 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 16996 | -2/Research | Build established: Skirmisher 17232 | -2/Research | System corruption reached 10% 17250 | -2/Research | First assault squad dispatched 17258 | -2/Research | Destroyed 8 combat bots 17261 | -2/Research | Lost 3 parts (1p1u1w) 17275 | -2/Research | Incoming assault squad redirected 17495 | -2/Research | Lost 5 parts (1p2u2w) 17545 | -2/Research | Destroyed 12 combat bots 17633 | -2/Research | Lost 3 parts (1p1u1w) 17652 | -2/Research | Build established: Scavenger-Tank 17776 | -2/Research | Discovered new exit (range 10) 17788 | -2/Research | Identified exit to Testing 17794 | -2/Research | Entered Testing 17843 | -2/Testing | Spotted PY-VWUHLXHFOE 17880 | -2/Testing | Destroyed PY-VWUHLXHFOE 18026 | -2/Testing | Found Exp. Targeting Computer 18056 | -2/Testing | Spotted Striker 18062 | -2/Testing | Spotted Striker 18115 | -2/Testing | Found Prototype Launcher 18115 | -2/Testing | Identified Z-bomb Delivery System 18303 | -2/Testing | Spotted Alpha 7 18408 | -2/Testing | Destroyed Striker 18430 | -2/Testing | Destroyed Striker 18495 | -2/Testing | Found Prototype Device 18495 | -2/Testing | Identified Exp. Shock Absorption System 18547 | -2/Testing | Destroyed Alpha 7 18704 | -2/Testing | Scanned by Researcher 18778 | -2/Testing | Build established: Scavenger-Skirmisher 18794 | -2/Testing | First assault squad dispatched 18872 | -2/Testing | Destroyed 9 combat bots 19066 | -2/Testing | Incoming assault squad redirected 19093 | -2/Testing | Incoming assault squad redirected 19186 | -2/Testing | Spotted PG-LP9Z1KDYFP 19197 | -2/Testing | Destroyed PG-LP9Z1KDYFP 19208 | -2/Testing | System corruption reached 30% 19242 | -2/Testing | Discovered new exit (range 7) 19257 | -2/Testing | Entered Access 19257 | -1/Access | Evolved 2 slots: Utility x2 19387 | -1/Access | Identified exit to Command 19478 | -1/Access | Fabricated R-06 Scavenger? 19484 | -1/Access | Build established: Scavenger-Tank 19894 | -1/Access | Identified exit to Surface 20213 | -1/Access | Garrison activated, responded to threat 20238 | -1/Access | Destroyed 9 combat bots 20280 | -1/Access | System corruption reached 10% 20337 | -1/Access | Lost 7 parts (2p3u2w) 20493 | -1/Access | System corruption reached 30% 20606 | -1/Access | Lost 8 parts (2p1n3u2w) 20668 | -1/Access | Garrison activated, responded to threat 20767 | *** | Escaped! Last Messages --------------- 20722_ U-05 Engineer builds a Wall. 20723_ K-01 Serf collects debris. 20723_ U-05 Engineer builds a Wall. 20728_ U-05 Engineer builds a Door. 20729_ U-05 Engineer builds a Wall. 20735_ YJIG#YZQDUB4F9=U |UKUV19MXRP 20739_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 20740_ K-01 Serf collects debris. 20744_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A020. 20744_ Sealed Barrier breached. 20753_ U-05 Engineer lays Concrete. 20756_ &TDG 9B:MC3Q4ME6NV9B6U5P74 20756_ U-05 Engineer lays Concrete. 20760_ System corrupted: Enh. Quantum Rifle failed to cycle. 20760_ Main Access Shell breached. 20761_ U-05 Engineer lays Concrete. 20763_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ## #???????????????????????????????????? | | """"" ## #???????????????????????????????????? | | ""Y"" ## #?????#########?????????????????????? | | =## #???? #?????????????????????? | | = ## #??? #?????????????????????? | | % ## #? #?????????????????????? | | ## ## % ""??????????????????????? | | ######/###!= # " ""#?????????????????????? | | !! =!===[=%# "" ""#?????????????????????? | | =*! =*!!=%==[/% "" G#?????????????????????? | | ##########!%= = """" ""??????????????????????? | | ???????####%=## "" ""??????????????????????? | | ??????????# #??? " ""??????????????????????? | | ??????????# #????? ??????????????????????? | | ??????????# #??????? #?????????????????????? | | ??????????# #?????????#####?????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #######"#######?????????????????????? | | ??????????# """T"""" ??????????????????????? | | ??????????# """ """" ?????"??????????????????? | | ??????????# " """""" "??????????????????? | | ??????????# "??????????????????? | | ??????????# " "" " "??????????????????? | | ??????????# " @" "????????????????????? | | ??????????# " " "????????????????????? | | ??????????# " """"""????????????????????? | | ??????????# " ????????????????????????? | | ??????????# " ???????????????????????? | | ??????????# #######"######??????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 150 Energy Generation 49 Energy Capacity 925 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1600 Resistance: KI 30 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Exp. Focal Shield | -2/Testing | Archive Hvy. Wave Gun | -2/Testing | Archive Com. Particle Reactor | -2/Testing | Archive Cld. Impulse Thruster | -2/Testing | Archive Imp. Matter Neutralizer | -2/Testing | Archive Cld. Gravmag System | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free S-43 Plague | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive Fabricated ------------ R-06 Scavenger | x2 | -1/Access | Preloaded Repaired ---------- Lgt. Treads | 76% | -8/Materials Imp. Light Cannon | 17% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed GhostColdDetector Manual? 0 Play Time 02:15:36 Cumulative 234.6 hours Start 2025.10.03 @ 21:12:59 End 2025.10.09 @ 19:19:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f08cacf8-087d-4f7e-85d6-a63f5db5d497