Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 19:46:34 Player: alj Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1331) 1331 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3236 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 266/275 System Corruption 3% Temperature Critical (547) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit Utility Shielding > --- WEAPON (3) ------- Particle Gun Heavy Laser Heavy Laser > --- INVENTORY (8) ---- Improved Ion Engine Small Storage Unit Small Laser Backup Laser III Light Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Heavy Laser Heavy Laser Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Small Storage Unit Small Laser Particle Gun Backup Laser III [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 38 | 7 6 3 22 Power 11 | 1 1 2 7 Engine 9 | 1 1 2 5 Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads 6 | 2 2 . 2 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 4 | 2 1 1 . Device . | . . . . Storage 3 | 2 . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 14 | 2 2 . 10 Energy Gun 10 | 2 1 . 7 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 . 15 Power 7 | . 1 . 6 Propulsion 6 | . . . 6 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes 1 | . . . 1 Average Backups 3 | . 1 3 4 Power . | . . . . Propulsion . | . . . . Utility . | . . 1 1 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 90 97 75 Engine 9 | . 5 11 9 Core 2 | . . . 4 Treads 23 | . 28 41 15 Leg 2 | . . . 3 Storage 11 | . 22 11 9 Protection 8 | . 5 11 9 Energy Gun 15 | . 22 11 15 Energy Cannon 1 | . . . 2 Ballistic Gun 3 | . . . 5 Launcher 3 | . 4 11 1 Peak Build Rating 21 | 7 7 9 21 Average Rating 10 | 5 6 8 14 On Entrance 5 | . 7 7 9 Naked Turns . | . . . . Heaviest Build 94 | 16 16 88 94 Greatest Support 80 | 40 40 80 80 Greatest Overweight (x) 21 | 1 . 1 21 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 10 | 7 8 8 13 Most Carried 6 | 2 4 6 6 Average Carried 3 | . 1 3 4 Final Capacity 25 | 8 8 25 8 Final Carried 6 | 1 4 6 5 Class Distribution -------------------- 54% | Mutant 15% | Tank 15% | Scavenger-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1109 | 232 . 162 715 Remotely . | . . . . Salvage Created 1461 | 100 299 292 770 Parts 89 | 3 14 23 49 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 5 8 22 Guns 22 | . 2 3 17 Cannons 3 | . . . 3 AOE 8 | . 3 5 . Classes Destroyed 10 | 1 5 2 2 Worker 2 | . . . 2 Builder 3 | . 1 2 . Tunneler 1 | . 1 . . Recycler 2 | 1 . 1 . Operator 2 | . 1 1 . Watcher 8 | . 2 3 3 Swarmer 13 | . . 3 10 Grunt 16 | . 5 4 7 Sentry 5 | . . 1 4 Hunter 1 | . . . 1 Best Kill Streak 10 | 1 4 10 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 3 | 1 3 3 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 275 | . 41 30 204 Missed 82 | . 12 10 60 Hits 193 | . 29 20 144 Projectile 193 | . 29 20 144 Critical Strikes 7 | . . . 7 Damage Taken 2671 | 14 432 292 1933 Core 663 | 14 73 11 565 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . 4 15 Regen/Repaired (Parts) 221 | . . 221 . Core Remaining (%) 85 | 94 65 97 . Volleys Fired 146 | . 34 22 90 Largest 3 | . 2 2 3 Hottest 203 | . 80 70 203 Shots Fired 323 | . 65 38 220 Gun 274 | . 63 22 189 Cannon 22 | . . . 22 Launcher 27 | . 2 16 9 Special . | . . . . Kinetic 54 | . . . 54 Thermal 213 | . 34 22 157 Explosive 27 | . 2 16 9 Electromagnetic 29 | . 29 . . Robot Hit Streak 12 | . 4 10 12 Robot Miss Streak 5 | . 5 3 5 Penetration Max . | . . . . Secondary Targets 6 | . . . 6 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 164 | . 25 22 117 Core Hits 101 | 5 20 25 51 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3362 | 45 611 823 1883 Guns 1964 | . 355 163 1446 Cannons 243 | . . . 243 Explosions 1067 | . 256 651 160 Melee . | . . . . Ramming 88 | 45 . 9 34 Kinetic 335 | . . . 335 Thermal 1769 | . 252 163 1354 Explosive 992 | . 181 651 160 Electromagnetic 178 | . 178 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 34 | . . . 34 Message Errors 6 | . . . 6 Matter Fused 11 | . . . 11 Heat Flow Errors 1 | . . . 1 Energy Discharges 5 | . . . 5 Parts Rejected 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Misfires 3 | . . . 3 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 31 | . . 31 . Projectiles . | . . . . Explosions 31 | . . 31 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 161 | 14 87 60 . Shots 4 | . 2 2 . Rammed 18 | 12 . 2 4 Targets Rammed 22 | 12 . 2 8 Kicked 3 | . . . 3 Crushed 1 | . . . 1 Highest Temperature 855 | . 166 18 855 Average Temperature 181 | . 63 10 220 Received Heat Transfer 804 | . 189 93 522 Effects 30 | . . . 30 Shutdowns 5 | . . . 5 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 4 | . . . 4 Short Circuit 4 | . . . 4 Damage (minor) 8 | . . . 8 Damage (major) 2 | . . . 2 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 7 | . . . 7 Heat Transferred 4036 | . 450 375 3211 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 74 100 Level 1 4 | . . 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 257 | 5 62 257 97 Initial 67 | . . 15 67 Average 46 | . 15 121 40 Influence Increases 1254 | 5 199 369 681 Destroy 0b10 Robot/C 700 | . 100 160 440 Destroy 0b10 Robot/NC 90 | 5 25 35 25 Destroy Leader 176 | . 24 46 106 Successful Hack 8 | . . 3 5 Disable Machine 90 | . 30 15 45 Destroy Structure 175 | . 20 110 45 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1179 | 5 161 247 766 Entered New Map 116 | . . 23 93 Time Decay 906 | 5 151 224 526 Lost Part 157 | . 10 . 147 Squads Dispatched 6 | . 2 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 12 14 40 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 1 3 Max in Single Turn 3 | . 1 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 2 11 8 Successful 11 | . . 6 5 Failed 10 | . 2 5 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 2 3 8 Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Record 3 | . . . 3 Prototype ID Bank 1 | . . . 1 Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3415 | 386 582 646 1801 Spaces Moved 1606 | 256 295 343 712 Core 71 | 48 . . 23 Treads 1338 | 208 295 343 492 Legs 195 | . . . 195 Wheels . | . . . . Hover . | . . . . Flight 2 | . . . 2 Fastest Speed 50 | 50 160 160 150 Average Speed 178 | 141 160 163 205 Slowest Speed 1760 | 160 160 240 1760 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 13 45 23 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 222 | . 18 113 91 Melee . | . . . . Projectile . | . . . . AOE 222 | . 18 113 91 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1863 | 276 339 388 860 Wait 17 | . 2 13 2 Move 1603 | 255 294 342 712 Hop . | . . . . Pick Up 4 | 2 1 1 . Fast Attach 28 | 6 2 3 17 Attach 15 | 1 1 2 11 Detach 7 | . 1 . 6 Swap 15 | . 3 3 9 Drop 6 | . 1 . 5 Fire 146 | . 34 22 90 Melee . | . . . . Ram 9 | 9 . . . Kick 3 | . . . 3 Crush 10 | 3 . 2 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 387 | -11/Scrapyard | Entered Materials 388 | -10/Materials | Build established: Mutant 845 | -10/Materials | Discovered new exit (range 3) 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Propulsion x2 1018 | -9/Materials | Repaired Lgt. Treads 1065 | -9/Materials | Repaired Lgt. Treads 1095 | -9/Materials | Repaired Lgt. Treads 1557 | -9/Materials | Discovered new exit (range 8) 1615 | -9/Materials | Entered another Materials area 1615 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1995 | -8/Materials | Lost 3 parts (1p1n1w) 2136 | -8/Materials | Lost 4 parts (1p2n1w) 2543 | -8/Materials | Garrison activated, responded to threat 2627 | -8/Materials | Core integrity fell below 50% 2660 | -8/Materials | Lost 5 parts (2p3n) 2662 | -8/Materials | Discovered new exit (range 7) 3018 | -8/Materials | Core integrity fell below 20% 3417 | -8/Materials | Core destroyed Last Messages --------------- K-01 Serf collects debris. Slammed into K-01 Serf. K-01 Serf collects debris. Slammed into K-01 Serf. Acquired 28 matter. K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. Acquired 32 matter. K-01 Serf collects debris. R-06 Scavenger collects Nuclear Core. System corrupted: Matter fused (-5). K-01 Serf collects debris. Acquired Ion Engine. HRBNGWCNQMBBOG=Z3C,MB4RWPC:7 W-25 Informer sends out distress signal. W-25 Informer destroyed. Switching to secondary target: G-47 Trooper. Power failure, Lgt. Ion Engine shutdown. Power failure, Ion Engine shutdown. Overheating: Core damaged (-99). 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Treads | 74% | -9/Materials Lgt. Treads | 33% | -9/Materials Lgt. Treads | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- It's Just You Oops Remodeling Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed StructuralWeightJetlance Manual? 0 Play Time 00:20:40 Cumulative 0.8 hours Start 2025.09.27 @ 19:16:34 End 2025.09.27 @ 19:46:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 17% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ccc0042-d322-47b8-a4d8-ff78c3de12cc