Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 16:35:38 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1530) 1530 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3410 Bonus ------- None Cogmind --------- Core Integrity 277/550 Matter 213/300 Energy 49/275 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Cooling System Large Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (15) --- Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Treads Signal Interpreter Medium Armor Plating Shock Rifle Medium Laser Beam Rifle Advanced Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Cooling System Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Advanced Beam Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Signal Interpreter Medium Armor Plating Medium Laser Beam Rifle Spread Laser Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 58 | 7 6 22 23 Power 9 | 1 1 2 5 Engine 8 | 1 1 2 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 . 9 3 Treads 14 | 2 . 9 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 1 3 6 7 Device 6 | . 1 2 3 Storage 2 | 1 1 . . Processor 4 | . . 3 1 Hackware . | . . . . Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 18 | 3 2 5 8 Energy Gun 17 | 3 2 5 7 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 14 | . 1 7 6 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 5 | . . 3 2 Weapon 4 | . 1 2 1 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 97 96 Engine 10 | . 14 11 4 Core 1 | . . . 4 Treads 22 | . 28 21 17 Device 11 | . 11 7 16 Storage 11 | . 14 11 9 Processor 15 | . . 22 18 Protection 2 | . 1 . 7 Energy Gun 22 | . 28 21 17 Peak Build Rating 30 | 6 8 18 30 Average Rating 14 | 4 7 13 25 On Entrance 8 | . 6 8 18 Naked Turns . | . . . . Heaviest Build 43 | 14 31 35 43 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 15 | 6 8 13 15 Average Carried 9 | 3 6 9 14 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 8 12 14 Class Distribution -------------------- 67% | Mutant 24% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 693 | 222 88 220 163 Remotely . | . . . . Salvage Created 1830 | . 417 822 591 Parts 98 | . 27 45 26 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 9 13 12 Guns 30 | . 9 12 9 AOE 3 | . . . 3 Classes Destroyed 8 | . 2 4 2 Worker 1 | . . . 1 Builder 1 | . . . 1 Hauler 1 | . . 1 . Recycler 3 | . . 3 . Watcher 4 | . 1 2 1 Swarmer 3 | . . 3 . Grunt 20 | . 9 2 9 Sentry 11 | . . 8 3 Best Kill Streak 5 | . 4 3 5 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 228 | . 33 76 119 Missed 50 | . 10 12 28 Damage Taken 2872 | . 309 1051 1512 Core 526 | . 60 193 273 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 76 51 . Volleys Fired 119 | . 24 56 39 Largest 2 | . 2 2 2 Hottest 126 | . 115 121 126 Shots Fired 231 | . 48 106 77 Gun 227 | . 48 106 73 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic . | . . . . Thermal 165 | . 35 82 48 Explosive 4 | . . . 4 Electromagnetic 62 | . 13 24 25 Robot Hit Streak 13 | . 5 13 9 Robot Miss Streak 7 | . 2 7 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 156 | . 27 78 51 Core Hits 114 | . 18 57 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Burn 5 | . . 2 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3041 | . 386 1264 1391 Guns 2529 | . 386 1168 975 Cannons . | . . . . Explosions 512 | . . 96 416 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1802 | . 236 913 653 Explosive 416 | . . . 416 Electromagnetic 823 | . 150 351 322 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . . 50 . Projectiles . | . . . . Explosions 50 | . . 50 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 271 | . . 175 96 Shots 8 | . . 4 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 419 | . 262 419 21 Average Temperature 95 | . 86 107 7 Received Heat Transfer 1308 | . 192 351 765 Effects 6 | . . 6 . Shutdowns 2 | . . 2 . Interference 3 | . . 3 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . . 7 . Heat Transferred 3888 | . 606 1891 1391 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 395 | . 147 378 395 Initial 142 | . . 33 142 Average 148 | . 60 188 196 Maximum Alert Level 1 | . . 1 1 Low Security (%) 64 | 100 100 47 48 Level 1 35 | . . 52 51 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 15 26 23 Peak Tracking Total 8 | . 4 4 8 Tactical Retreats 7 | . 1 4 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 4 3 Max in Single Turn 3 | . . 3 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 3 | . 3 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 2 | . 2 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3320 | 109 930 1497 784 Spaces Moved 1628 | 56 484 740 348 Core 4 | 4 . . . Treads 1624 | 52 484 740 348 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 152 160 160 163 Slowest Speed 240 | 160 160 240 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 90 77 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . . 44 8 Melee . | . . . . Projectile . | . . . . AOE 52 | . . 44 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2101 | 80 592 944 485 Wait 205 | 4 66 92 43 Move 1625 | 55 483 739 348 Hop . | . . . . Pick Up 62 | 12 9 24 17 Fast Attach 2 | . . . 2 Attach 20 | 6 2 9 3 Detach . | . . . . Swap 37 | 1 4 14 18 Drop 31 | 2 4 10 15 Fire 119 | . 24 56 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 3) 404 | -10/Materials | Discovered new exit (range 11) 546 | -10/Materials | Discovered new exit (range 15) 805 | -10/Materials | Discovered new exit (range 7) 984 | -10/Materials | Discovered new exit (range 16) 1040 | -10/Materials | Entered another Materials area 1040 | -9/Materials | Evolved 2 slots: Utility x2 1469 | -9/Materials | Discovered new exit (range 16) 1662 | -9/Materials | Discovered new exit (range 9) 1861 | -9/Materials | Discovered new exit (range 5) 1864 | -9/Materials | Identified exit to Storage 2221 | -9/Materials | Build established: Scavenger-Mutant 2502 | -9/Materials | Discovered new exit (range 8) 2512 | -9/Materials | Identified exit to Materials 2537 | -9/Materials | Entered another Materials area 2537 | -8/Materials | Evolved 2 slots: Utility x2 2693 | -8/Materials | Build established: Mutant 3203 | -8/Materials | Discovered new exit (range 18) 3306 | -8/Materials | Garrison activated, responded to threat 3321 | -8/Materials | Self-destructed Last Messages --------------- 03295_ K-01 Serf collects debris. 03297_ R-06 Scavenger collects Particle Gun. 03300_ K-01 Serf collects debris. 03300_ G-47 Trooper destroyed. 03301_ The unstable cave ceiling collapses. 03303_ Acquired Shock Rifle. 03304_ K-01 Serf collects debris. 03304_ R-06 Scavenger collects Aluminum Leg. 03306_ L-31 Rogue calls for garrison reinforcements. 03306_ ALERT: Activating Garrison Access M001. 03306_ Destroyed Melee Analysis Suite. 03308_ Deuterium Engine destroyed. 03308_ K-01 Serf collects debris. 03310_ The unstable cave ceiling collapses. 03310_ Arm. Treads destroyed. 03310_ L-31 Rogue destroyed. 03312_ K-01 Serf collects debris. 03317_ Shock Rifle destroyed. 03318_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????# #???????????????????? | | ?????# ##????????????????????????? | | ###### * =! #?????????????????????????? | | ** #?????????????????????????? | | ###### * #?????????????????????????? | | #????# #?????????????????????????? | | #????# #?????????????????????????? | | #????# #?????????????????????????? | | #????# #?????????????????????????? | | #????# """ #?????????????????????????? | | #????# """ #?????????????????????????? | | #????# """ #?????????????????????????? | | #????# """ #?????????????????????????? | | #????# #######+###########???????? | | #????# "T" #???????? | | #????# < #???????? | | #????# % #???????? | | #????# ##########+###### ########?????????? | | #????# ##????# #???#????????????????? | | ?????# #?????# " "%"w #????????????????????? | | ?????# ??????# #????????????????????? | | ?????# ? ""??# #????????????????????? | | ???? ? """ # k #????????????????????? | | ?????? ????"" + #????????????????????? | | ??????????????? # % %=g #????????????????????? | | ?????????????? # % [g@#????????????????????? | | ????????????? ?# # ###%Y##????????????????????? | | ???????????? ???# k ???????????????????? | | ?????????????? / w ????????????????? | | ???????????? ####### #???????????????? | | ??????????# ???????# =" " #???????????????? | | ??????????####????????# %"G" !#???????????????? | | ??????????????????????# * " #???????????????? | | ?????????????????????? #???????????????? | | ?????????????????????? +???????????????? | | ??????????????????????##### #???????????????? | | ???????????????????????????# ##???????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ??????????????????????????????#????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetAnalysisCapacitor Manual? 0 Play Time 00:22:24 Cumulative 19.5 hours Start 2024.10.19 @ 16:13:06 End 2024.10.19 @ 16:35:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deb6dbbf-b279-48de-898f-bd3d3c1ba5ed