Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 18:42:59 Player: jostin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1167) 1167 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3097 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (5) ------- Pulse Rifle Beam Cannon Improved Assault Rifle > --- INVENTORY (15) --- Ion Engine Heat Sink High-capacity Storage Unit Large Matter Pod (150) Light Armor Plating Heavy EM Pulse Gun Pulse Rifle Mini Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Pulse Rifle Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink High-capacity Storage Unit Large Matter Pod Light Armor Plating Heavy EM Pulse Gun Pulse Rifle Mini Grenade Launcher Axe [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 3 | . . 1 2 Parts Attached 30 | 8 6 16 . Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 4 . Device 2 | 1 . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 13 | 3 3 7 . Energy Gun 10 | 2 3 5 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . 1 6 . Power 1 | . 1 . . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Backups 8 | 2 7 9 . Power . | . . . . Propulsion 1 | 1 1 . . Utility 2 | . 1 4 . Weapon 3 | . 3 3 . Tool/Special . | . . . . Unused Backups 11 | . 3 2 6 Power . | . . . . Propulsion 1 | . 1 . . Utility 5 | . 2 . 3 Weapon 5 | . . 2 3 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 98 81 . Engine 11 | . 13 10 . Treads 19 | . 27 14 . Wheel 1 | . . 2 . Device 7 | . 14 2 . Storage 12 | . 14 11 . Protection 5 | . . 8 . Energy Gun 22 | . 26 18 . Energy Cannon 3 | . . 5 . Ballistic Gun 4 | . . 8 . Peak Build Rating 13 | 7 7 13 . Average Rating 8 | 5 6 10 . On Entrance 6 | . 7 7 13 Avg Prop Armor Cover (%) 8 | . . 8 . Naked Turns . | . . . . Heaviest Build 37 | 12 20 37 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 3 | 3 . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 . Average Capacity 10 | 7 8 11 . Most Carried 11 | 4 9 11 . Average Carried 8 | 3 7 9 . Final Capacity 15 | 8 10 15 15 Final Carried 9 | 4 9 9 9 Class Distribution -------------------- 45% | Mutant 45% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 975 | 298 343 334 . Remotely . | . . . . Salvage Created 1913 | 126 483 1304 . Parts 112 | 7 32 73 . Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 5 | 1 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 12 28 . Guns 26 | . 7 19 . Cannons 5 | . . 5 . AOE 7 | . 3 4 . Classes Destroyed 9 | 3 4 2 . Worker 3 | 1 . 2 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 4 | . 2 2 . Recycler 4 | 1 . 3 . Watcher 1 | . . 1 . Swarmer 15 | . 5 10 . Grunt 20 | . 7 13 . Sentry 5 | . . 5 . Best Kill Streak 9 | 2 5 9 . Combat Bots Only 8 | . 4 8 . Max Kills in Single Turn 3 | 1 3 3 . Gunslinging 2 | . . 2 . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 129 | . 42 87 . Missed 37 | . 15 22 . Hits 92 | . 27 65 . Projectile 92 | . 27 65 . Critical Strikes 2 | . . 2 . Damage Taken 1275 | . 365 910 . Core 93 | . 43 50 . Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 82 87 . Volleys Fired 83 | 8 26 49 . Largest 3 | 2 2 3 . Hottest 146 | 70 80 146 . Shots Fired 203 | 16 52 135 . Gun 175 | 16 52 107 . Cannon 28 | . . 28 . Launcher . | . . . . Special . | . . . . Kinetic 45 | 8 . 37 . Thermal 50 | 8 . 42 . Explosive . | . . . . Electromagnetic 108 | . 52 56 . Robot Hit Streak 14 | 4 10 14 . Robot Miss Streak 4 | 2 3 4 . Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 2 | . . 2 . Shots Hit Robots 122 | 10 35 77 . Core Hits 69 | 4 15 50 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 2 . 2 . Burn 4 | 2 . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2454 | 112 794 1548 . Guns 1519 | 108 488 923 . Cannons 267 | . . 267 . Explosions 585 | . 299 286 . Melee . | . . . . Ramming 83 | 4 7 72 . Kinetic 289 | 46 . 243 . Thermal 1123 | 62 299 762 . Explosive . | . . . . Electromagnetic 959 | . 488 471 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 227 | . 76 151 . Shots 5 | . 2 3 . Rammed 21 | 1 2 18 . Targets Rammed 22 | 1 3 18 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 478 | 70 156 478 . Average Temperature 84 | 27 57 101 . Received Heat Transfer 465 | . 117 348 . Effects 6 | . . 6 . Shutdowns 3 | . . 3 . Energy Bleed 2 | . . 2 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 2130 | 333 350 1447 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 2 4 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 . Low Security (%) 90 | 100 96 85 . Level 1 9 | . 3 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 336 | 5 209 336 . Initial 139 | . . 28 139 Average 102 | 1 101 112 . Influence Increases 1288 | 15 421 852 . Destroy 0b10 Robot/C 800 | . 240 560 . Destroy 0b10 Robot/NC 70 | 15 15 40 . Destroy Leader 190 | . 54 136 . Successful Hack 28 | . 15 13 . Select Force Hacks 90 | . 60 30 . Disable Machine 15 | . 15 . . Destroy Structure 20 | . 7 13 . Lose Combat Pursuer 75 | . 15 60 . Influence Decreases 1149 | 15 352 589 193 Entered New Map 234 | . . 41 193 Time Decay 845 | 15 342 488 . Lost Part 70 | . 10 60 . Squads Dispatched 8 | . 3 5 . Investigation 5 | . 2 3 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 3 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 21 42 . Peak Tracking Total 6 | . 5 6 . Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 8 6 . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 43 | . 20 23 . Successful 23 | . 13 10 . Failed 19 | . 7 12 . Catastrophic 3 | . 1 2 . Database Lockouts 1 | . . 1 . Manual 27 | . 13 14 . Terminals 33 | . 17 16 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 3 3 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 10 | . 7 3 . Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . . 1 . Locate Traps 3 | . 2 1 . Disarm Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 5 3 . Terminals 4 | . 3 1 . Botnet 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Reject 1 | . . 1 . Tunnel 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 5 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1279 | 50 1034 195 . Seismic 1279 | 50 1034 195 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2546 | 124 1034 1388 . Spaces Moved 1239 | 58 528 653 . Core 11 | 11 . . . Treads 1062 | 47 528 487 . Legs . | . . . . Wheels 166 | . . 166 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 130 . Average Speed 162 | 144 160 166 . Slowest Speed 240 | 200 160 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 71 57 1 Regions Visited 3 Branch Regions . Pre-discovered Areas 3 | . 2 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . 5 8 . Melee . | . . . . Projectile . | . . . . AOE 13 | . 5 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1578 | 79 666 833 . Wait 152 | . 83 69 . Move 1237 | 57 527 653 . Hop . | . . . . Pick Up 25 | 4 8 13 . Fast Attach 17 | 7 6 4 . Attach 8 | . 1 7 . Detach 3 | . 2 1 . Swap 14 | 2 3 9 . Drop 18 | . 7 11 . Fire 83 | 8 26 49 . Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush 19 | 1 3 15 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 811 | -10/Materials | Discovered new exit (range 10) 1006 | -10/Materials | Discovered new exit (range 9) 1159 | -10/Materials | Entered another Materials area 1159 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1480 | -9/Materials | Discovered new exit (range 11) 1616 | -9/Materials | Build established: Tank 1936 | -9/Materials | Discovered new exit (range 16) 2293 | -9/Materials | Destroyed 8 combat bots 2542 | -9/Materials | Discovered new exit (range 4) 2547 | -9/Materials | Central database locked down 2547 | -9/Materials | Entered another Materials area 2547 | -8/Materials | Evolved 2 slots: Weapon x2 2547 | -8/Materials | Self-destructed Last Messages --------------- investigation squad. 02510_ U-05 Engineer lays Concrete. 02520_ G-34 Mercenary destroyed. 02520_ U-05 Engineer lays Concrete. 02529_ Acquired 3 matter. 02535_ Connecting with Terminal... >>Traps(Locate) Found 1 trap in 1 array: 1x Explosive Trap Map updated. 02542_ EXIT=FOUND 02547_ Connecting with Terminal... 02547_ ALERT: Central database lockdown, local access denied. 02547_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. 02547_ Slammed into G-34 Mercenary. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? +?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed BurstSiegeShredder Manual? 0 Play Time 00:23:11 Cumulative 21.4 hours Start 2026.09.20 @ 18:19:47 End 2026.09.20 @ 18:42:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 7 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04f4e334-b814-43b6-a1b0-c1a345f1450a