Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.04 @ 18:11:11 Player: Amethyst Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2187) 2187 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 4628 Bonus ------- High Alert Combat Kills 68 Met Imprinter 300 Was Imprinted 300 Friendly Fire -32 Cogmind --------- Core Integrity 151/400 Matter 103/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (3) ------ Cooling System Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY (10) --- Aluminum Leg Cooling System Particle Charger Light Armor Plating Beam Rifle Improved Medium Laser Datajack Flamer GAL Module Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Aluminum Leg Cooling System Particle Charger Light Armor Plating Beam Rifle Mini Grenade Launcher Datajack Flamer GAL Module [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 72 | 7 16 40 3 6 Power 5 | 2 1 1 . 1 Engine 5 | 2 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 2 9 3 2 Treads . | . . . . . Leg 15 | 2 . 8 3 2 Wheel 3 | . 2 1 . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 8 11 . . Device 9 | . 4 5 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . 3 6 . . Artifact . | . . . . . Weapon 29 | 2 5 19 . 3 Energy Gun 21 | 2 3 15 . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 4 | . . 2 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 1 2 . . Unidentified Prototypes 2 | . 1 1 . . Parts Lost 2 | . . . . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 100 99 Engine 11 | . 14 11 11 10 Leg 29 | . 9 32 33 32 Wheel 2 | . 19 . . . Device 11 | . 11 11 11 11 Storage 11 | . 14 11 11 11 Protection 9 | . 1 10 11 11 Energy Gun 20 | . 26 17 22 21 Energy Cannon 1 | . 1 3 . . Naked Turns . | . . . . . Heaviest Build 32 | 12 25 32 31 31 Greatest Support 48 | 20 24 36 30 48 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 2 8 10 10 10 Average Carried 9 | . 6 9 10 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 8 10 10 9 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Jun Mat Mat Min Zio Matter Collected 931 | 167 241 460 30 33 Remotely . | . . . . . Salvage Created 2651 | . 455 1806 141 249 Parts 161 | . 25 117 5 14 Haulers Intercepted 7 | . 2 5 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Combat Hostiles Destroyed 53 | . 8 32 3 10 Guns 36 | . 8 24 3 1 Cannons 5 | . . 5 . . AOE 12 | . . 3 . 9 Classes Destroyed 14 | . 4 6 . 4 Worker 6 | . . 6 . . Builder 1 | . . 1 . . Tunneler 2 | . . 2 . . Hauler 7 | . 2 5 . . Recycler 1 | . . 1 . . Operator 2 | . . 2 . . Watcher 8 | . 3 5 . . Swarmer 11 | . 2 9 . . Grunt 23 | . 6 14 3 . Sentry 9 | . . 9 . . Zionite 5 | . . . . 5 Wasp 1 | . . . . 1 Thug 1 | . . . . 1 Savage 2 | . . . . 2 Fireman 1 | . . . . 1 Mutant 5 | . . . . 5 Best Kill Streak 15 | . 4 7 3 15 Combat Bots Only 10 | . 4 4 3 10 Max Kills in Single Turn 3 | . 2 3 1 2 Gunslinging 1 | . 1 1 . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Damage Taken 1969 | . 409 786 117 657 Core 339 | . 90 131 8 110 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 137 | . . 137 . . Core Remaining (%) 82 | 100 64 . . . Volleys Fired 164 | . 29 103 7 25 Largest 2 | . 2 2 2 2 Hottest 125 | . 105 125 112 112 Shots Fired 305 | . 58 197 14 36 Gun 247 | . 58 157 14 18 Cannon 36 | . . 36 . . Launcher 22 | . . 4 . 18 Special . | . . . . . Kinetic . | . . . . . Thermal 283 | . 58 193 14 18 Explosive 22 | . . 4 . 18 Electromagnetic . | . . . . . Robot Hit Streak 22 | . 18 20 22 14 Robot Miss Streak 3 | . 1 3 1 1 Penetration Max . | . . . . . Secondary Targets 8 | . 2 4 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 206 | . 49 129 12 16 Core Hits 132 | . 23 71 4 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . . 9 3 2 Burn 14 | . . 9 3 2 Melee Attacks 5 | . 2 3 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 2 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5045 | 11 588 2386 202 1858 Guns 2505 | . 588 1544 202 171 Cannons 476 | . . 476 . . Explosions 2053 | . . 366 . 1687 Melee . | . . . . . Ramming 11 | 11 . . . . Kinetic . | . . . . . Thermal 2981 | . 588 2020 202 171 Explosive 2053 | . . 366 . 1687 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . 10 . 16 Projectiles . | . . . . . Explosions 26 | . . 10 . 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 165 | . . 81 . 84 Shots 7 | . . 2 . 5 Rammed . | . . . . . Targets Rammed 1 | 1 . . . . Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature 404 | . 404 390 61 56 Average Temperature 99 | . 163 83 45 29 Received Heat Transfer 997 | . 255 354 87 301 Effects 3 | . 2 1 . . Energy Bleed 1 | . 1 . . . Short Circuit 2 | . 1 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 25 | . 4 19 2 . Heat Transferred 8066 | . 1369 5513 666 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Peak Influence 601 | . 179 601 147 . Initial 77 | . . . 77 . Average 215 | . 48 294 138 . Maximum Alert Level 2 | . . 2 . . Low Security (%) 56 | 100 100 35 100 . Level 1 15 | . . 23 . . Level 2 28 | . . 41 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 5 . . Investigation 5 | . 2 3 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 12 39 2 17 Peak Tracking Total 13 | . 6 4 2 13 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Jun Mat Mat Min Zio Machines Disabled 8 | . . 7 . 1 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Machines Accessed 17 | . 9 8 . . Terminals 13 | . 8 5 . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 44 | . 25 19 . . Successful 29 | . 12 17 . . Failed 15 | . 13 2 . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 33 | . 22 11 . . Fabricators . | . . . . . Repair Stations 6 | . 3 3 . . Recycling Units 3 | . . 3 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 21 | . 11 10 . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 4 | . 4 . . . Dispatch Records 3 | . 1 2 . . Maintenance Status 1 | . . 1 . . Patrol Status 1 | . 1 . . . Transport Status 2 | . 1 1 . . Investigation Status 1 | . 1 . . . Recall Investigation 2 | . 1 1 . . Hauler Manifests 3 | . 1 2 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 1 3 . . Scan Component 3 | . 1 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 2 . . Used 1 | . . 1 . . Hacking Detections 11 | . 5 6 . . Full Trace Events 5 | . 3 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Jun Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked 4 | . 2 2 . . Non-combat 4 | . 2 2 . . Combat . | . . . . . Robot Hacks Applied 4 | . 2 2 . . no_distress 4 | . 2 2 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Total Allies 9 | . . . . 9 Largest Group 9 | . . . . 9 Highest-Rated Group 270 | . . . . 270 Highest-Rated Ally 40 | . . . . 40 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Jun Mat Mat Min Zio Turns Passed 6140 | 61 841 2038 74 3126 Spaces Moved 4175 | 40 686 1149 24 2276 Core 3 | 3 . . . . Treads . | . . . . . Legs 3642 | 37 206 1099 24 2276 Wheels 530 | . 480 50 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 190 123 Average Speed 127 | 114 100 134 190 131 Slowest Speed 190 | 120 120 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 91 87 9 93 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed 138 | . . 67 . 71 Melee . | . . . . . Projectile . | . . . . . AOE 138 | . . 67 . 71 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Total 4674 | 54 777 1441 39 2363 Wait 151 | . 13 93 . 45 Move 4171 | 39 685 1148 23 2276 Hop . | . . . . . Pick Up 65 | 7 20 29 3 6 Fast Attach . | . . . . . Attach 14 | 6 1 5 . 2 Detach 1 | . . 1 . . Swap 58 | 1 15 35 3 4 Drop 44 | . 12 24 3 5 Fire 164 | . 29 103 7 25 Melee 5 | . 2 3 . . Ram . | . . . . . Kick 1 | 1 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 14) 500 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Discovered new exit (range 6) 903 | -10/Materials | Entered another Materials area 903 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1215 | -9/Materials | Discovered new exit (range 12) 1266 | -9/Materials | Build established: Scavenger-Mutant 1737 | -9/Materials | Discovered new exit (range 14) 2020 | -9/Materials | Discovered new exit (range 15) 2119 | -9/Materials | Discovered new exit (range 16) 2420 | -9/Materials | Repaired Hrd. Light Armor Plating 2694 | -9/Materials | Build established: Mutant 2941 | -9/Materials | Entered Mines 3005 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3015 | -9/Mines | Entered Zion 3313 | -7/Zion | Learned Factory stockpile data 3570 | -7/Zion | Learned location of Quarantine (-2) 3722 | -7/Zion | Found GAL Module 3798 | -7/Zion | Gained Derelict followers 3946 | -7/Zion | Imprinted 3948 | -7/Zion | Declared Zion's savior 4833 | -7/Zion | Discovered new exit (range 14) 6013 | -7/Zion | Attacked by Zionites 6036 | -7/Zion | Core integrity fell below 50% 6075 | -7/Zion | Destroyed 10 combat bots 6141 | -7/Zion | Self-destructed Last Messages --------------- 06039_ UG-0HM(M) destroyed. 06041_ W4-SFZ(M) destroyed. 06043_ AU-UJ5(M) suffers critical hit (Burn). 06046_ R2-WSI(z) emerges from the Twisted Machinery. 06046_ The unstable cave ceiling collapses. 06048_ Hvy. Ion Engine destroyed. 06053_ 7Q-1FS(z) pulls a Mak. Axe out of the Twisted Machinery. 06054_ AU-UJ5(M) destroyed. 06054_ Switching to secondary target: R2-WSI(z). 06057_ The unstable cave ceiling collapses. 06057_ R2-WSI(z) suffers critical hit (Burn). 06057_ R2-WSI(z) destroyed. 06060_ 7Q-1FS(z) destroyed. 06061_ The unstable cave ceiling collapses. 06063_ Acquired 10 matter. 06065_ The unstable cave ceiling collapses. 06066_ Acquired Imp. Carbon-fiber Leg. 06074_ The unstable cave ceiling collapses. 06098_ Acquired 13 matter. 06101_ The unstable cave ceiling collapses. 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed SeismicDisruptorSaw Manual? 0 Play Time 01:18:30 Cumulative 14.2 hours Start 2024.01.04 @ 16:52:50 End 2024.01.04 @ 18:11:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c9141ff-5076-46db-935f-dfb1cc617491