Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.25 @ 12:30:49 Player: vinyl Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1490) 1490 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4000 Bonus ------- None Cogmind --------- Core Integrity 34/700 Matter 69/300 Energy 114/150 System Corruption 2% Temperature Critical (590) Movement Rolling (95) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- Gatling Laser Flak Gun Subdweller Shrapnel Launcher > --- INVENTORY (5) ---- Ion Engine Light Treads Wheel Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Wheel > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Flak Gun > --- INVENTORY -------- Ion Engine Light Treads Wheel Compact Wheel Armored Wheel Armored Wheel Subdweller Shrapnel Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 46 | 6 5 12 10 13 Power 5 | 1 . 2 . 2 Engine 3 | 1 . 2 . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 2 2 5 2 Treads 5 | . . 1 3 1 Leg . | . . . . . Wheel 8 | 2 2 1 2 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 1 3 3 Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 4 | . 1 . 1 2 Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 19 | 2 2 7 2 6 Energy Gun 7 | 2 . 1 1 3 Energy Cannon . | . . . . . Ballistic Gun 6 | . 1 3 . 2 Ballistic Cannon 2 | . . 1 . 1 Launcher 2 | . 1 . 1 . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 8 1 10 Power 1 | . . . . 1 Propulsion 6 | . . 2 . 4 Utility 3 | . . . . 3 Weapon 9 | . . 6 1 2 Highest Loss Streak 8 | . . 3 1 8 To Critical Strikes 1 | . . 1 . . Average Backups 6 | 2 7 7 4 6 Power . | . 1 . 1 1 Propulsion 4 | 1 5 5 2 3 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 2 | . 1 . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 97 97 93 Engine 10 | . 14 14 9 3 Core 2 | . . . . 9 Treads 12 | . . 5 21 27 Wheel 15 | . 28 22 13 1 Storage 11 | . 14 14 9 6 Processor 4 | . 12 3 . 7 Protection 10 | . . 10 9 11 Energy Gun 4 | . 12 1 9 8 Ballistic Gun 14 | . 8 19 9 7 Ballistic Cannon 1 | . . . . 4 Launcher 3 | . 6 4 8 . Peak Build Rating 37 | 6 11 14 20 37 Average Rating 17 | 4 10 12 19 30 On Entrance 9 | . 6 10 14 19 Avg Prop Armor Cover (%) 4 | . . 3 10 6 Naked Turns . | . . . . . Heaviest Build 42 | 10 13 19 30 42 Greatest Support 83 | 26 26 32 83 83 Greatest Overweight (x) 5 | . . 5 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 4 8 8 8 7 Average Carried 6 | 2 7 7 4 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 7 8 6 3 Class Distribution -------------------- 65% | Mutant 27% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1248 | 208 8 570 126 336 Remotely . | . . . . . Salvage Created 1071 | . 50 275 213 533 Parts 61 | . 10 22 9 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 36 | . 6 12 4 14 Guns 19 | . 2 6 2 9 Cannons 7 | . . 3 . 4 AOE 10 | . 4 3 2 1 Classes Destroyed 10 | . 2 2 3 3 Worker 1 | . . . . 1 Tunneler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 9 | . 6 3 . . Grunt 12 | . . 1 2 9 Sentry 5 | . . . 2 3 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Subdweller 8 | . . 8 . . Best Kill Streak 4 | . 4 2 3 4 Combat Bots Only 3 | . 3 2 2 3 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 2 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 303 | . 23 127 34 119 Missed 78 | . 6 33 10 29 Hits 225 | . 17 94 24 90 Projectile 225 | . 17 94 24 90 Critical Strikes 5 | . . 3 2 . Damage Taken 3070 | . 107 1149 394 1420 Core 844 | . 36 106 36 666 Absorbed by Shields . | . . . . . Ignored by Resistances 743 | . 34 335 106 268 Core Remaining (%) 78 | 100 . 43 93 . Volleys Fired 115 | . 7 56 17 35 Largest 3 | . 2 2 3 3 Hottest 188 | . 50 120 110 188 Shots Fired 228 | . 11 93 32 92 Gun 173 | . 7 62 25 79 Cannon 23 | . . 11 . 12 Launcher 22 | . 4 10 7 1 Special 10 | . . 10 . . Kinetic 145 | . 7 73 21 44 Thermal 62 | . . 10 4 48 Explosive 14 | . 4 10 . . Electromagnetic 7 | . . . 7 . Robot Hit Streak 24 | . 4 24 19 16 Robot Miss Streak 6 | . 2 4 1 6 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 1 2 Max Gunslinging Chain 2 | . . 1 1 2 Shots Hit Robots 178 | . 6 71 29 72 Core Hits 96 | . 7 21 20 48 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . . 1 . 5 Burn 2 | . . . . 2 Destroy 2 | . . 1 . 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4189 | . 306 1031 1130 1722 Guns 2153 | . 51 410 313 1379 Cannons 393 | . . 152 . 241 Explosions 1620 | . 255 458 805 102 Melee . | . . . . . Ramming 12 | . . . 12 . Kinetic 2189 | . 51 562 701 875 Thermal 977 | . . 11 119 847 Explosive 713 | . 255 458 . . Electromagnetic 298 | . . . 298 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 48 | . 30 . 18 . Projectiles . | . . . . . Explosions 48 | . 30 . 18 . Melee . | . . . . . Knockbacks 4 | . . 1 . 3 Impact . | . . . . . Kinetic 4 | . . 1 . 3 Secondary . | . . . . . Self-Inflicted Damage 126 | . . 10 116 . Shots 6 | . . 1 5 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 816 | . . 221 162 816 Average Temperature 284 | . . 33 63 348 Received Heat Transfer 1117 | . . 529 144 444 Effects 111 | . . . . 111 Shutdowns 25 | . . . . 25 Energy Bleed 6 | . . . . 6 Interference 16 | . . . . 16 Matter Decay 7 | . . . . 7 Short Circuit 5 | . . . . 5 Damage (minor) 9 | . . . . 9 Damage (major) 38 | . . . . 38 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . . 7 Heat Transferred 2244 | . . 80 248 1916 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 162 | . 162 . 153 88 Initial 59 | . . . . 59 Average 30 | . 54 . 37 27 Influence Increases 955 | . 182 105 246 422 Destroy 0b10 Robot/C 560 | . 120 80 80 280 Destroy 0b10 Robot/NC 30 | . 5 . 20 5 Destroy Leader 136 | . 20 10 26 80 Successful Hack 24 | . . . . 24 Disable Machine 54 | . 9 . 27 18 Destroy Structure 136 | . 28 . 93 15 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 887 | . 30 257 93 507 Entered New Map 178 | . . 84 . 94 Time Decay 585 | . 30 153 83 319 Lost Part 124 | . . 20 10 94 Squads Dispatched 9 | . . . . 9 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 6 17 11 21 Peak Tracking Total 6 | . 3 6 4 5 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . 1 . 3 2 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 4 | . . . . 4 Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . . . 9 Successful 5 | . . . . 5 Failed 4 | . . . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 9 | . . . . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . . 5 Record 3 | . . . . 3 Alert Level 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 175 | . . . 175 . Optics 175 | . . . 175 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 3609 | 53 123 2130 293 1010 Spaces Moved 2477 | 48 104 1679 150 496 Core 26 | 2 . 24 . . Treads 1008 | . . 494 45 469 Legs . | . . . . . Wheels 1443 | 46 104 1161 105 27 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 85 90 105 90 Average Speed 122 | 84 89 114 121 157 Slowest Speed 300 | 90 90 300 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 24 80 27 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 194 | . 30 43 108 13 Melee . | . . . . . Projectile 2 | . . 1 . 1 AOE 192 | . 30 42 108 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2841 | 57 121 1784 234 645 Wait 156 | . . 20 49 87 Move 2473 | 47 103 1678 149 496 Hop . | . . . . . Pick Up 15 | 4 3 6 2 . Fast Attach 30 | 6 2 7 4 11 Attach 20 | . 1 7 6 6 Detach 6 | . . 2 2 2 Swap 6 | . 2 2 1 1 Drop 19 | . 3 6 3 7 Fire 115 | . 7 56 17 35 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 170 | -10/Materials | Discovered new exit (range 7) 177 | -10/Materials | Entered Subcaves 191 | -10/Subcaves | Learned location of Zion (-7) 305 | -10/Subcaves | Disturbed a concealed Subdweller 305 | -10/Subcaves | Build established: Mutant 551 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 610 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 647 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1141 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1146 | -10/Subcaves | Lost 3 parts (3w) 1200 | -10/Subcaves | Core integrity fell below 50% 1305 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1312 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2093 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2296 | -10/Subcaves | Discovered new exit (range 7) 2307 | -10/Subcaves | Entered Materials 2307 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2549 | -8/Materials | Discovered new exit (range 11) 2600 | -8/Materials | Entered Factory 2600 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3031 | -7/Factory | Build established: Tank 3240 | -7/Factory | Garrison activated, responded to threat 3450 | -7/Factory | Core integrity fell below 50% 3568 | -7/Factory | Garrison activated, responded to threat 3599 | -7/Factory | Core integrity fell below 20% 3610 | -7/Factory | Self-destructed Last Messages --------------- 03599_ W-25 Informer distress signal alerts nearby ally. 03601_ Power failure, Mic. Nuclear Core shutdown. 03601_ Overheating: System interference. 03601_ Imp. Terrain Scan Processor temporarily disabled. 03602_ Sub. Shrapnel Launcher shoots sparks and powers down. 03603_ Power failure, Mic. Nuclear Core shutdown. 03603_ K-01 Serf collects debris. 03604_ Overheating: System interference. 03604_ Gatling Laser temporarily disabled. 03604_ Mic. Nuclear Core destroyed. 03605_ Overheating: Energy bleed (-31). 03606_ K-01 Serf collects debris. 03607_ R-06 Scavenger collects Lgt. Ion Engine. 03608_ Overheating: Arm. Wheel damaged (-7). 03608_ Overheating: Flak Gun damaged (-49). Map ----- +----------------------------------------------------+ | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# [#?????????????????? | | ???????????????????????????# #?????????????????? | | ??????????????????????????## ##????????????????? | | ???????????????############ #????????????????? | | ?????????????? # """"""?????????? | | ?????????????? + ????? | | ?????????????? # """"""?????????? | | ???????????????############ [! #? ?????????? | | ??????????????????????????### ###?? ?????????? | | ????????????????????????????# #??????###?????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ???????????????????????????##=####?#?????????????? | | ??????????????????????#####;;p;""#"#?????????????? | | ??????????????????????# ! ##????????????? | | ?????????????????????## "#####????????? | | ?????????????????????# ! ! 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