Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.03 @ 03:35:22 Player: martinuzz Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (318) 1590 Value Destroyed (13397) 13397 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1396) 1396 TOTAL SCORE: 23643 Bonus ------- High Alert Combat Kills 504 Follower Combat Kills 217 Entered Garrisons 200 Scanned by Researcher 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 51/125 System Corruption 8% Temperature Cool (12) Movement Core (750) Ox14 Location -3/Testing Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Thermal Generator Experimental Matter Compressor (500) Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Particle Charger Nanoactuators Cloaking Device Authchip [Weapon] Relay Coupler [Hunter] (16) Advanced Component Analysis Suite Advanced System Restoration Module Advanced Trap Extractor (0/8) Advanced Recalibrator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter-Ion Reactor > --- PROPULSION ------- Hovering Antigrav-Surge Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Triangulator Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Thermal Shield > --- WEAPON ----------- Accelerated Mass Construct/C Hpw. Thermal Quantum Construct/G Hyp. Kinetic Coil Construct/G Heavy Pick > --- INVENTORY -------- Power Amplifier Advanced Thermal Generator Experimental Matter Compressor Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Advanced Particle Charger Improved Particle Accelerator Advanced Weapon Cycler Nanoactuators Improved Phase Shifter Cloaking Device Authchip [Weapon] Relay Coupler [Hunter] Advanced Component Analysis Suite Advanced System Restoration Module Advanced Trap Extractor Advanced Recalibrator Advanced Remote Datajack [Rating: 130] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Constructs Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Guided EMP Blaster Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 2 . . . 4 . 2 2 . . 2 . Power 2 | . . . . . . . . 1 . . . . . 1 . Propulsion 3 | . . . 1 1 . . . 1 . . . . . . . Utility 7 | . . . 1 1 . . . 1 . 1 2 . . 1 . Weapon 2 | . . . . . . . . 1 . 1 . . . . . Parts Attached 185 | 8 5 1 21 27 14 19 2 10 15 31 4 . 6 15 7 Power 13 | 1 . . 6 . 1 1 1 2 . . . . . . 1 Engine 10 | 1 . . 4 . 1 1 1 1 . . . . . . 1 Core 3 | . . . 2 . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 40 | 2 2 . 6 16 7 6 . 1 . . . . . . . Treads 23 | . 2 . 6 12 3 . . . . . . . . . . Leg 13 | 2 . . . . 4 6 . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . 4 . . . . . . . . . . . Utility 71 | 1 2 1 3 5 1 1 1 3 5 24 4 . 4 11 5 Device 51 | . 1 1 1 2 . . 1 2 3 19 3 . 4 10 4 Storage 6 | 1 1 . . . . . . 1 . 3 . . . . . Processor 11 | . . . 2 3 1 . . . . 2 1 . . 1 1 Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 2 | . . . . . . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 61 | 4 1 . 6 6 5 11 . 4 10 7 . . 2 4 1 Energy Gun 10 | . . . 1 . 2 5 . 1 1 . . . . . . Energy Cannon 11 | . 1 . 2 1 . . . 1 3 3 . . . . . Ballistic Gun 17 | 4 . . 3 2 2 4 . 1 1 . . . . . . Ballistic Cannon 3 | . . . . 1 . . . 1 1 . . . . . . Launcher 5 | . . . . 1 . . . . . 3 . . . 1 . Special Weapon 8 | . . . . . . 1 . . 3 1 . . 1 1 1 Impact Weapon 2 | . . . . . 1 . . . . . . . . 1 . Slashing Weapon 3 | . . . . 1 . 1 . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . Unidentified Prototypes 13 | . . . 3 1 1 . . . . 5 . . . 1 2 Parts Lost 92 | . . . 4 4 2 6 2 3 11 13 . . 12 18 17 Power 16 | . . . 2 . 1 1 1 . 3 3 . . 2 1 2 Propulsion 11 | . . . . 1 . 3 1 1 . . . . . 1 4 Utility 28 | . . . 1 2 . 1 . . 1 5 . . 5 6 7 Weapon 37 | . . . 1 1 1 1 . 2 7 5 . . 5 10 4 Highest Loss Streak 15 | . . . 2 3 2 5 1 2 3 5 . . 5 4 15 To Critical Strikes 4 | . . . . . . 1 . . 1 1 . . 1 . . Average Slot Usage (%) 77 | . 97 100 98 99 99 99 87 77 57 55 58 67 57 57 50 Engine 5 | . 14 14 7 9 9 9 7 9 5 1 1 . . . . Core 1 | . . . 3 . . . . 3 2 3 1 4 1 1 . Treads 11 | . 14 28 32 35 19 . . . 3 . . 2 2 . . Leg 6 | . 13 . . . 16 35 35 14 2 3 . . . . . Device 13 | . 11 14 10 13 9 3 8 13 12 16 9 15 15 19 18 Storage 7 | . 14 14 11 9 9 9 9 5 6 5 5 5 5 4 4 Processor 7 | . . . 11 13 18 18 . . . . 12 15 11 10 9 Energy Gun 4 | . . . 1 4 7 9 9 4 4 5 9 10 3 4 1 Energy Cannon 5 | . 13 14 9 4 1 . . 2 3 2 7 4 3 2 . Ballistic Gun 6 | . 14 14 10 5 9 8 9 10 3 2 1 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 114 | 13 51 51 56 59 56 55 56 73 78 96 114 110 97 82 73 Greatest Support 189 | 20 40 40 60 80 80 57 54 59 96 107 164 189 130 158 126 Greatest Overweight (x) 4 | . 2 1 1 2 4 1 1 2 1 1 1 . 1 1 1 Average Overweight (x) . | . . 1 . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Most Carried 20 | 5 16 19 20 20 20 20 19 20 20 20 14 16 17 20 19 Average Carried 16 | 3 10 18 19 18 19 17 17 18 18 17 13 13 13 13 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 16 19 19 20 20 17 18 20 18 14 13 16 11 20 15 Scrap Engine Consumption 456 | . . . . . . . 10 25 79 132 39 6 31 113 21 Constructs Created 31 | . . . . . . . . 3 6 5 3 1 3 7 3 Constructs Modified 105 | . . . . . . . . 7 20 24 13 13 8 19 1 Class Distribution -------------------- 31% | Mutant 24% | Construct 20% | Scavenger-Mutant 10% | Hacker-Construct 7% | Infiltrator-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Tank | -6/Factory Hacker-Construct | -6/Extension Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Infiltrator-Construct | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Matter Collected 5824 | 260 115 55 444 711 333 405 76 321 682 1301 80 6 199 640 196 Remotely 70 | . 70 . . . . . . . . . . . . . . Salvage Created 16613 | . 164 256 1596 1599 880 1007 318 829 1116 2856 987 227 1202 2692 884 Parts 756 | . 18 11 99 89 40 46 15 27 45 132 38 10 32 120 34 Haulers Intercepted 10 | . . . 2 4 3 . . . . 1 . . . . . Recyclers Shooed 20 | . . 1 4 . . . 2 4 . 5 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . 10 11 . . Prevented 11 | . . . . . . . . . . . . 1 10 . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 225 | . 6 4 25 27 11 20 4 5 15 39 6 3 16 37 7 Melee 25 | . . . . . . . . . . 1 . . 7 12 5 Guns 101 | . 1 1 8 8 11 18 4 4 6 16 2 3 6 12 1 Cannons 78 | . 5 3 14 16 . . . 1 9 14 4 . 3 8 1 AOE 9 | . . . . 1 . 2 . . . 6 . . . . . Classes Destroyed 22 | . 2 2 6 2 . 2 . 1 1 3 . . . 2 1 Worker 14 | . . . 1 1 2 . . . . 4 2 . . 1 3 Builder 9 | . . . 1 2 . . . . . 4 . . . 1 1 Tunneler 1 | . . . . . . . . 1 . . . . . . . Hauler 10 | . . . 2 4 3 . . . . 1 . . . . . Recycler 26 | . . 1 4 2 1 . 1 4 3 5 3 . . 1 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . 1 . Watcher 27 | . 3 . 5 5 1 . . 1 2 5 2 . . 2 1 Swarmer 27 | . 6 . 4 5 . . . . 6 5 . . . 1 . Cutter 3 | . . . . . . . . . . . . . . 3 . Saboteur 1 | . . . . . . . . . . 1 . . . . . Grunt 102 | . . 4 14 13 7 9 . 2 1 18 1 3 10 15 5 Brawler 7 | . . . . . . 3 . . . 1 . . 2 1 . Duelist 3 | . . . 1 1 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . Researcher 3 | . . . . . . . . . . . . . . . 3 Sentry 40 | . . . 6 7 3 5 4 2 4 3 2 . 1 3 . Specialist 2 | . . . . . . . . . . 2 . . . . . Hunter 19 | . . . . 1 . 1 . . 2 5 2 . 2 4 2 Programmer 17 | . . . . . . 2 . 1 . 3 1 . 1 9 . Heavy 1 | . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . 2 . . . . . . Best Kill Streak 10 | . 3 3 10 5 8 6 2 4 6 10 5 3 3 10 6 Combat Bots Only 9 | . 3 2 5 5 6 6 2 2 5 7 2 3 3 9 4 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 1 1 1 2 2 1 1 2 1 Gunslinging 1 | . . . . . . 1 . . . 1 . . . 1 . Exploded 2 | . . . . 1 . 2 . . . 2 . . . . . Melee 1 | . . . . . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Damage Taken 23491 | . 84 167 796 1052 683 1476 136 361 2937 3209 417 152 2718 6435 2868 Core 3410 | . 22 11 111 126 61 294 11 36 785 231 33 25 353 628 683 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 53 | . . . . . . 34 7 12 . . . . . . . Regen/Repaired (Parts) 7526 | . . . 419 . . . . 468 1073 1170 517 244 1061 2518 56 Core Remaining (%) 58 | 100 . 86 72 . . . 10 . 3 76 . . 64 . . Volleys Fired 769 | . 15 15 83 97 47 64 9 32 98 105 22 6 35 112 29 Largest 4 | . 2 2 2 2 2 2 2 3 3 4 4 4 4 3 2 Hottest 274 | . 80 80 91 112 86 100 89 148 203 255 272 272 274 196 120 Shots Fired 1623 | . 30 30 160 190 93 122 19 95 190 261 88 24 84 189 48 Gun 1062 | . 15 15 88 78 93 118 19 92 97 164 60 18 60 121 24 Cannon 526 | . 15 15 72 110 . . . 3 81 87 28 6 19 66 24 Launcher 13 | . . . . 2 . . . . . 10 . . . 1 . Special 22 | . . . . . . 4 . . 12 . . . 5 1 . Kinetic 690 | . 15 15 79 96 46 55 9 67 37 114 16 6 27 79 29 Thermal 757 | . 15 15 72 42 47 50 10 26 141 137 66 18 42 76 . Explosive 11 | . . . . . . . . . . 10 . . . 1 . Electromagnetic 149 | . . . 9 52 . 13 . 2 . . 6 . 15 33 19 Robot Hit Streak 64 | . 5 10 17 19 25 29 35 22 37 22 31 33 25 64 9 Robot Miss Streak 9 | . 2 2 3 3 2 3 1 4 9 3 1 1 1 2 1 Penetration Max 2 | . . . . . . 1 1 1 . 1 . . . 2 . Secondary Targets 12 | . . . 1 . 1 5 . . . 1 . . 1 3 . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . 1 . . 1 1 . Shots Hit Robots 1370 | . 17 21 102 138 77 99 16 70 142 183 64 21 114 239 67 Core Hits 629 | . 10 8 44 56 31 40 6 30 50 134 27 11 36 116 30 Critical Kills 17 | . . . 4 2 . . . . . 8 . . 2 1 . Critical Parts Destroyed 18 | . . . . . . . . . . 5 . . 6 7 . Critical Strikes 79 | . . . 4 7 5 3 1 1 6 13 . . 11 19 9 Burn 15 | . . . . . 5 3 1 1 5 . . . . . . Meltdown 10 | . . . 4 2 . . . . . 4 . . . . . Destroy 18 | . . . . . . . . . 1 9 . . 8 . . Blast 14 | . . . . 3 . . . . . . . . . 7 4 Corrupt 5 | . . . . 2 . . . . . . . . . . 3 Smash 8 | . . . . . . . . . . . . . . 8 . Sever 6 | . . . . . . . . . . . . . 3 3 . Impale 3 | . . . . . . . . . . . . . . 1 2 Melee Attacks 145 | . . . . 1 1 1 . . . . . . 43 69 30 Impact 21 | . . . . . 1 . . . . . . . . 20 . Slashing 74 | . . . . 1 . 1 . . . . . . 43 29 . Piercing 50 | . . . . . . . . . . . . . . 20 30 Sneak Attacks 7 | . . . . . . . . . . . . . . 3 4 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 37458 | . 289 330 1905 3194 1503 2120 297 1511 3280 7032 2038 551 3427 7743 2238 Guns 18527 | . 107 101 698 989 1503 1953 297 1361 1552 3308 1268 434 1218 3188 550 Cannons 10991 | . 175 229 1207 1828 . . . 92 1728 1924 770 117 552 1815 554 Explosions 2413 | . . . . 377 . 167 . 58 . 1798 . . . 13 . Melee 5478 | . . . . . . . . . . . . . 1635 2710 1133 Ramming 10 | . 7 . . . . . . . . 2 . . . . 1 Kinetic 11775 | . 107 101 582 1478 623 810 137 944 527 2432 452 171 485 2261 665 Thermal 15575 | . 175 229 1207 870 880 1057 160 530 2753 2868 1374 380 1040 2052 . Explosive 1704 | . . . . . . . . . . 1691 . . . 13 . Electromagnetic 2901 | . . . 116 846 . 253 . 37 . 39 212 . 267 692 439 Impact 871 | . . . . . . . . . . . . . . 871 . Slashing 2779 | . . . . . . . . . . . . . 1635 1144 . Piercing 1843 | . . . . . . . . . . . . . . 710 1133 Highest Corruption 9 | . . . . 1 2 4 4 . . 3 . . 9 8 8 Average Corruption 3 | . . . . 1 1 2 4 . . 2 . . 7 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . 30 Effects 128 | . . . . 11 6 10 18 . . 16 . . 35 20 12 Message Errors 31 | . . . . 2 2 3 4 . . 4 . . 12 3 1 Matter Fused 25 | . . . . 3 . 1 4 . . . . . 10 3 4 Heat Flow Errors 16 | . . . . 3 1 2 2 . . 3 . . 3 1 1 Energy Discharges 20 | . . . . 1 1 1 2 . . 4 . . 5 4 2 Parts Rejected 5 | . . . . . . 1 . . . 1 . . . 2 1 Data Loss (minor) 18 | . . . . . 2 1 4 . . 1 . . 3 6 1 Data Loss (major) 5 | . . . . . . . 1 . . 2 . . 1 . 1 Misfires 2 | . . . . . . . 1 . . 1 . . . . . Alerts 4 | . . . . 1 . 1 . . . . . . 1 . 1 Weapon Failures 2 | . . . . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 865 | . . . 7 50 . 4 . . 21 89 19 . 125 473 77 Projectiles 231 | . . . 7 23 . . . . 21 28 19 . 74 34 25 Explosions 92 | . . . . 27 . 4 . . . 61 . . . . . Melee 542 | . . . . . . . . . . . . . 51 439 52 Knockbacks 29 | . . . . 5 . . . . 2 8 . . . 11 3 Impact 2 | . . . . . . . . . . . . . . 2 . Kinetic 27 | . . . . 5 . . . . 2 8 . . . 9 3 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . 69 . . . . . 81 . . . . . Shots 7 | . . . . 3 . . . . . 4 . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . 1 . . . . . . . . 1 . . . . 1 Kicked 2 | . 1 . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 639 | . 72 255 351 203 197 298 241 368 639 415 355 199 221 315 165 Average Temperature 108 | . 22 102 77 56 96 123 62 136 201 119 133 86 91 90 29 Received Heat Transfer 7028 | . . 129 330 603 450 729 72 111 228 672 112 48 913 1542 1089 Effects 27 | . . . . 1 . 1 . 1 18 5 1 . . . . Shutdowns 5 | . . . . . . . . 1 2 2 . . . . . Energy Bleed 5 | . . . . 1 . . . . 4 . . . . . . Interference 3 | . . . . . . 1 . . . 2 . . . . . Matter Decay 3 | . . . . . . . . . 2 1 . . . . . Short Circuit 3 | . . . . . . . . . 3 . . . . . . Damage (minor) 6 | . . . . . . . . . 5 . 1 . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . Parts Fried 15 | . . . . 2 . 1 . . . . 3 . 2 5 2 Impact Corruptions 11 | . . . . . . . . . . . . . . 11 . Robots Melted 11 | . . . 4 2 . . . . . 4 . . . 1 . Combat Hostiles 8 | . . . 3 2 . . . . . 2 . . . 1 . Parts Melted 50 | . . . 7 5 3 7 3 1 9 4 . . 1 10 . Heat Transferred 20506 | . 370 481 2331 1471 1998 1944 370 901 4093 3098 350 125 1148 1826 . Parts Sabotaged 3 | . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 3 . 1 . 1 . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Peak Influence 787 | . 117 55 279 457 318 731 290 226 249 787 283 . . 282 404 Initial 281 | . . . . 1 133 180 281 119 . 20 236 . . . 125 Average 161 | . 43 17 100 222 215 467 144 112 98 324 226 . . 126 277 Maximum Alert Level 3 | . . . 1 2 1 3 1 1 1 3 1 . . 1 2 Low Security (%) 69 | 100 100 100 88 39 54 4 70 93 81 48 17 . . 78 35 Level 1 22 | . . . 11 50 45 37 29 6 18 12 82 . . 21 62 Level 2 5 | . . . . 9 . 45 . . . 22 . . . . 2 Level 3 2 | . . . . . . 12 . . . 16 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . 3 1 1 . . 2 1 14 2 . 1 8 4 Investigation 8 | . . . 3 1 . . . . 1 2 . . . 1 . Extermination 7 | . . . . . . . . 1 . 2 1 . . 3 . Reinforcement 14 | . . . . . . . . 1 . 5 1 . . 3 4 Assault 4 | . . . . . . . . . . 2 . . 1 1 . Garrison 4 | . . . . . 1 . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Distress Signals 12 | . 1 . 3 3 . . . . 2 . . . . 2 1 Communications Jammed 52 | . . . . . . . . . . 9 . . . 43 . Distress Signals 52 | . . . . . . . . . . 9 . . . 43 . Times Spotted 343 | . 9 4 29 37 15 22 4 7 29 68 9 4 26 60 20 Peak Tracking Total 10 | . 3 2 6 5 4 6 2 2 7 8 3 4 7 10 7 Tactical Retreats 17 | . . . . 2 . 1 . 1 2 1 . . 3 4 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Traps Triggered 23 | . . . 1 2 4 2 . 1 4 3 1 . . 5 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Machines Disabled 22 | . . . 2 3 1 2 . . 2 11 1 . . . . Max in Single Turn 3 | . . . 1 3 1 1 . . 1 3 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Machines Accessed 68 | . 7 . 14 4 2 . 9 2 7 12 2 1 . 7 1 Terminals 40 | . 5 . 8 3 1 . 6 1 7 2 2 1 . 3 1 Fabricators 2 | . . . . . . . . . . 1 . . . 1 . Repair Stations 8 | . . . 2 . . . . 1 . 4 . . . 1 . Recycling Units 11 | . 2 . 2 1 . . 3 . . 2 . . . 1 . Scanalyzers 5 | . . . 2 . . . . . . 2 . . . 1 . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . Total Hacks 211 | . 22 . 46 12 4 . 42 3 20 39 4 1 . 14 4 Successful 136 | . 16 . 37 7 3 . 25 3 12 21 3 1 . 5 3 Failed 75 | . 6 . 9 5 1 . 17 . 8 18 1 . . 9 1 Catastrophic 8 | . . . . . . . 1 . 2 3 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 130 | . 17 . 26 9 2 . 33 1 20 6 4 1 . 7 4 Fabricators 4 | . . . . . . . . . . 2 . . . 2 . Repair Stations 21 | . . . 10 . . . . 2 . 8 . . . 1 . Recycling Units 29 | . 5 . 4 3 . . 9 . . 6 . . . 2 . Scanalyzers 23 | . . . 6 . . . . . . 15 . . . 2 . Garrison Access 4 | . . . . . 2 . . . . 2 . . . . . Terminal Hacks 84 | . 14 . 17 7 1 . 21 1 12 1 3 1 . 3 3 Record 29 | . 5 . 6 1 1 . 5 . 4 1 2 1 . 1 2 Part Schematic 5 | . . . . . . . 3 . 2 . . . . . . Robot Schematic 2 | . . . . . . . 2 . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . Prototype ID Bank 9 | . . . 4 1 . . 2 . 2 . . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . . Open DSF 3 | . . . . . . . . 1 . . . . . 2 . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Emergency Access Points 4 | . 1 . 1 1 . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . 2 . . . . . 1 . . . . . . Unreport Threat 2 | . . . . 1 . . 1 . . . . . . . . Locate Traps 4 | . 3 . 1 . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 5 | . 1 . 2 1 . . 1 . . . . . . . . Maintenance Status 3 | . . . . 1 . . 2 . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . Transport Status 2 | . 1 . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . 2 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . 10 . . . . 2 . 6 . . . . . Scan Component 9 | . . . 5 . . . . 1 . 3 . . . . . Repair 9 | . . . 5 . . . . 1 . 3 . . . . . Recycling Unit Hacks 13 | . 2 . 4 . . . 4 . . 2 . . . 1 . Retrieve Matter 5 | . . . 2 . . . 2 . . 1 . . . . . Retrieve Components 8 | . 2 . 2 . . . 2 . . 1 . . . 1 . Scanalyzer 19 | . . . 6 . . . . . . 12 . . . 1 . Insert Component 9 | . . . 3 . . . . . . 5 . . . 1 . Analyze 10 | . . . 3 . . . . . . 7 . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 52 | . 5 . 12 3 1 . 7 1 5 10 2 . . 5 1 Full Trace Events 7 | . . . 4 . . . 2 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 2 . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . 3 . 2 5 . . . . 5 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 5 . . . . 1 . 3 . . . . . Time 318 | . . . 186 . . . . 13 . 119 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 75 | . . . 75 . . . . . . . . . . . . Retrieved Components 27 | . 2 . 12 . . . 2 . . 1 . . . 10 . Parts Scanalyzed 9 | . . . 3 . . . . . . 5 . . . 1 . Part Schematics Acquired 7 | . . . 2 . . . . . . 5 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 2 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . parse_system 2 | . . . . . . . . . 2 . . . . . . Relay Couplers Released 11 | . . . . . . 8 . . . . . . . 3 . Machine Destruction 11 | . . . . . . 8 . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 8 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Total Allies 14 | . . . . . . . . . 11 . 3 . . . . Largest Group 6 | . . . . . . . . . 6 . 3 . . . . Highest-Rated Group 199 | . . . . . . . . . 199 . 138 . . . . Highest-Rated Ally 46 | . . . . . . . . . 39 . 46 . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 69 | . . . . . . . . . 59 . 10 . . . . Total Damage 1243 | . . . . . . . . . 996 . 247 . . . . Kills 10 | . . . . . . . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . 2 2 . . Drone Launches 6 | . . . . . . . . . . 6 . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Turns Passed 16255 | 73 1126 1443 1685 1478 578 661 742 883 1272 1616 549 568 1431 1832 318 Spaces Moved 9508 | 41 614 574 746 642 240 329 507 433 836 1566 269 523 851 1127 210 Core 10 | 10 . . . . . . . . . . . . . . . Treads 3564 | . 247 574 746 638 141 . . 17 513 2 18 249 367 52 . Legs 3222 | 31 367 . . . 99 329 507 224 280 1073 52 93 17 150 . Wheels 763 | . . . . . . . . 192 43 . . . 467 61 . Hover 1670 | . . . . . . . . . . 354 75 181 . 850 210 Flight 279 | . . . . 4 . . . . . 137 124 . . 14 . Fastest Speed 45 | 50 120 240 160 160 90 105 105 120 80 48 54 88 96 45 52 Average Speed 119 | 102 171 240 160 161 170 134 124 167 110 53 103 103 120 67 52 Slowest Speed 450 | 120 260 240 240 171 450 182 185 214 120 103 157 121 138 115 118 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 77 95 67 56 34 42 92 10 79 43 6 63 91 30 16 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . . . . 2 . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . . . . 2 3 . . Spaces Dug 1 | . . . . 1 . . . . . . . . . . . Terrain Destroyed 204 | . . . . 15 . 6 . 6 12 141 5 1 9 8 1 Melee 1 | . . . . 1 . . . . . . . . . . . Projectile 73 | . . . . 6 . . . . 12 38 5 1 7 3 1 AOE 128 | . . . . 8 . 6 . 6 . 103 . . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Fac Upp Upp Res Tes Total 12756 | 71 659 610 1087 906 340 434 600 539 1019 2137 486 534 1127 1901 306 Wait 1751 | 13 . 18 172 79 . 2 78 23 44 368 189 2 188 552 23 Move 9493 | 40 613 573 745 641 239 328 506 432 835 1565 268 522 850 1126 210 Hop . | . . . . . . . . . . . . . . . . Pick Up 244 | 10 19 3 38 34 22 7 3 31 8 37 2 3 3 22 2 Fast Attach . | . . . . . . . . . . . . . . . . Attach 103 | 6 1 . 12 8 6 7 2 5 8 22 3 . 6 10 7 Detach 7 | . . . . . . . . . 4 2 . . . 1 . Swap 83 | 2 4 1 10 19 8 12 . 5 7 9 1 . . 5 . Drop 138 | . 6 . 27 27 17 3 2 11 8 28 1 1 2 4 1 Fire 769 | . 15 15 83 97 47 64 9 32 98 105 22 6 35 112 29 Melee 145 | . . . . 1 1 1 . . . . . . 43 69 30 Ram 1 | . . . . . . . . . . . . . . . 1 Kick 2 | . 1 . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 10 . . 7 . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison -8/Recycling -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 14) 632 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Entered Mines 1265 | -10/Mines | Met a Derelict bent on vengeance 1386 | -10/Mines | Discovered new exit (range 7) 1605 | -10/Mines | Learned location of Storage (-8) 1827 | -10/Mines | Discovered new exit (range 8) 2643 | -10/Mines | Entered Materials 2643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2783 | -9/Materials | Discovered new exit (range 11) 2828 | -9/Materials | Identified exit to Mines 2896 | -9/Materials | Discovered new exit (range 11) 2911 | -9/Materials | Identified exit to Materials 3315 | -9/Materials | Discovered exit to Mines (range 8) 3355 | -9/Materials | Build established: Scavenger-Mutant 3792 | -9/Materials | Repaired Cld. Ion Engine 3821 | -9/Materials | Repaired Lgt. Treads 3874 | -9/Materials | Repaired Adv. Beam Cannon 4063 | -9/Materials | Repaired Hvy. Assault Rifle 4108 | -9/Materials | Repaired Lgt. Treads 4328 | -9/Materials | Entered another Materials area 4328 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4717 | -8/Materials | Discovered new exit (range 15) 4942 | -8/Materials | Discovered new exit (range 5) 5145 | -8/Materials | Lost 3 parts (1n1u1w) 5727 | -8/Materials | Build established: Mutant 5806 | -8/Materials | Entered Storage 6277 | -8/Storage | Garrison activated, responded to threat 6373 | -8/Storage | Identified exit to Garrison 6384 | -8/Storage | Entered Garrison 6462 | -8/Garrison | Triggered checkpoint 6610 | -8/Garrison | Triggered checkpoint 6620 | -8/Garrison | Triggered checkpoint 6645 | -8/Garrison | Core integrity fell below 50% 6704 | -8/Garrison | Lost 5 parts (1p2n1u1w) 6831 | -8/Garrison | Garrison Relay disabled 6855 | -8/Garrison | Core integrity fell below 20% 6960 | -8/Garrison | Garrison Relay disabled 7032 | -8/Garrison | Discovered new exit (range 12) 7045 | -8/Garrison | Entered Recycling 7047 | -8/Recycling | Build established: Scavenger-Mutant 7048 | -8/Recycling | Found Scrap Engine 7308 | -8/Recycling | Discovered new exit (range 15) 7787 | -8/Recycling | Entered Factory 7787 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8095 | -6/Factory | Build established: Scavenger-Tank 8243 | -6/Factory | Discovered new exit (range 16) 8469 | -6/Factory | Build established: Tank 8581 | -6/Factory | Repaired Hcp. Storage Unit 8654 | -6/Factory | Discovered new exit (range 12) 8670 | -6/Factory | Entered Extension 8719 | -6/Extension | Rescued a captive Derelict 8719 | -6/Extension | Rescued a captive Derelict 8882 | -6/Extension | Rescued a captive Derelict 8931 | -6/Extension | Spotted B-75 Beast 8976 | -6/Extension | Destroyed B-75 Beast 8979 | -6/Extension | Spotted B-75 Beast 9026 | -6/Extension | Build established: Hacker-Construct 9060 | -6/Extension | Lost 3 parts (1p2w) 9084 | -6/Extension | Destroyed B-75 Beast 9601 | -6/Extension | Discovered new exit (range 10) 9602 | -6/Extension | Discovered new exit (range 6) 9620 | -6/Extension | Disrupted transfer network 9624 | -6/Extension | Core integrity fell below 50% 9652 | -6/Extension | Core integrity fell below 20% 9671 | -6/Extension | Lost 3 parts (1p2w) 9783 | -6/Extension | Lost 3 parts (1p2w) 9942 | -6/Extension | Entered Factory 9942 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10120 | -5/Factory | Repaired Mni. Drone Bay 10191 | -5/Factory | Repaired Imp. Utility Shielding 10398 | -5/Factory | Repaired Adv. Terrain Scanner 10676 | -5/Factory | Cargo convoy interrupted 10772 | -5/Factory | Build established: Construct 10949 | -5/Factory | Garrison activated, responded to threat 11142 | -5/Factory | First assault squad dispatched 11305 | -5/Factory | Destroyed 7 combat bots 11502 | -5/Factory | Discovered new exit (range 16) 11541 | -5/Factory | Lost 5 parts (2u3w) 11558 | -5/Factory | Entered another Factory area 11558 | -4/Factory | Evolved 2 slots: Utility x2 11796 | -4/Factory | Allied Derelicts emerged from ambush trap array 11978 | -4/Factory | Discovered new exit (range 6) 12107 | -4/Factory | Entered Upper Caves 12252 | -4/Upper Caves | Learned location of Armory (-4) 12566 | -4/Upper Caves | Discovered new exit (range 14) 12675 | -4/Upper Caves | Entered another Upper Caves area 12710 | -4/Upper Caves | Discovered new exit (range 4) 12787 | -4/Upper Caves | Learned Research emergency access door positions 12912 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13084 | -4/Upper Caves | Lost 5 parts (2p1u2w) 13584 | -4/Upper Caves | Lost 3 parts (3u) 13733 | -4/Upper Caves | Learned Research garrison access intel 14106 | -4/Upper Caves | Entered Research 14106 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14108 | -3/Research | Loaded intel: 3 garrison access locations 14225 | -3/Research | Lost 3 parts (1u2w) 14556 | -3/Research | Lost 4 parts (1p2u1w) 14600 | -3/Research | Destroyed 9 combat bots 14996 | -3/Research | Spotted B-86 Titan 15022 | -3/Research | Build established: Infiltrator-Construct 15369 | -3/Research | Found Prototype Processor 15769 | -3/Research | Discovered new exit (range 11) 15813 | -3/Research | Found Prototype Device 15938 | -3/Research | Entered Testing 15938 | -3/Testing | Identified Exp. Targeting Computer 15940 | -3/Testing | Identified Imp. Particle Accelerator 15969 | -3/Testing | Lost 4 parts (1n1u2w) 16041 | -3/Testing | Scanned by Researcher 16111 | -3/Testing | Core integrity fell below 50% 16227 | -3/Testing | Core integrity fell below 20% 16238 | -3/Testing | Build established: Mutant 16256 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16226_ R-10 Processor destroyed. 16229_ Critical hit (Burn: +50). 16232_ Hvy. Pick destroyed. 16233_ Hovering Antigrav-Surge Exoskeleton destroyed. 16233_ Hovering Antigrav-Surge Exoskeleton core remains intact and functional. 16234_ G-67 Veteran destroyed. 16238_ Slug penetrates G-67 Veteran. 16238_ Scrap Engine destroyed. 16238_ Critical hit (Burn: +37). 16242_ Slug penetrates G-67 Veteran. 16247_ Identified Adv. Weapon Cycler. 16248_ Acquired 10 matter. 16249_ Acquired Lgt. Ion Engine. 16253_ System corrupted: Matter fused (-7). 16253_ Hovering Antigrav-Surge Exoskeleton destroyed. 16253_ Hyp. Kinetic Coil Construct/G destroyed. 16254_ Slammed into G-67 Veteran. 16254_ Destabilizing: Core damaged (-65). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########??? ?????????????????????? | | ??????????#! / % #??# ???????????????????? | | ??????????# "#??# #??????????????????? | | ??????????# """ ""#?# #??????????????????? | | ??????????# """ ""#?? #??????????????????? | | ??????????# """ ""#?? #??????????????????? | | ??????????# ""#??# #??????????????????? | | ########### """ T"#??# #??????????????????? | | + """ ""#??# #??????????????????? | | # """ ""#??# #??????????????????? | | + ""#??# +??????????????????? | | "" """ # """ ""#??# %$ #??????????????????? | | "" """ ## """ "#??#%==$ #??????????????????? | | "" """ ## """ #??#!=%== #??????????????????? | | ## #??#[=*=[ !#??????????????????? | | "" """ ## """ #??# [%%!%#??????????????????? | | "" """ ## """ #??# ==| #??????????????????? | | "" """ ## """ #??#R %=%=#??????????????????? | | ## #??#% @g%*[#??????????????????? | | ####+####+#### g!####??????????????????? | | #?????????????????????? | | #### #?????????????????????? | | ##+##############+##??# #?????????????????????? | | #??????????????# %% #?????????????????????? | | #??????????????# %#?????????????????????? | | #??????????????# %u ##????????? #?????????? | | "" """ #??????????????#!%! ######### ####??????? | | "" """ #??????????????#*%% %%%*!==! / ?? | | "" """ #??????????????#####################??????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 100 Energy Generation 46 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Resistance: KI 45 Resistance: TH 45 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Mining Claw | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Recycling | Hacked Imp. Signal Interpreter | -8/Recycling | Hacked Flexi-carbon Leg | -8/Recycling | Hacked Neutrino Core | -6/Extension | Hacked Hvy. Siege Treads | -6/Extension | Hacked Remote Datajack | -5/Factory | Scanalyzed Adv. Terrain Scanner | -5/Factory | Scanalyzed Adv. Weight Redist. System | -5/Factory | Scanalyzed Imp. Thermal Defense Suite | -5/Factory | Scanalyzed Imp. Remote Datajack | -5/Factory | Scanalyzed Com. Particle Reactor | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Exp. Terrain Scan Processor | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Molecular Scythe | -3/Testing | Archive Robot Schematics ------------------ W-16 Scout | -8/Recycling | Hacked K-01 Serf | -8/Recycling | Hacked C-55 Analyst | -3/Testing | Archive H-77 Assassin | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive S-43 Plague | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Close Call Dangerous Findings Dynamic Key Everything Is Under Control I Spy Leap Before You Look Maximum Efficiency Maybe Next Time I'll Detach My Launcher No Signal Prolific Hacker Respectable Loadout Storm Trooper Total Silence Universal Adapter \\IAMDERELICT Challenges ------------ None Game ------ Seed CargoFortressField Manual? 0 Play Time 05:07:38 Cumulative 16.0 hours Start 2024.01.02 @ 21:56:37 End 2024.01.03 @ 03:35:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db6851d2-dfd7-4cdc-ae49-785d563b17ff