Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 20:16:37 Player: Ferns Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (87) 435 Value Destroyed (2157) 2157 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 4299 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 42/100 System Corruption 0% Temperature Cool (32) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Shock Absorption System Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Small Storage Unit Medium Storage Unit High-capacity Matter Pod Improved Signal Interpreter Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shock Absorption System Hacking Suite Hacking Suite Hacking Suite System Shield Shock Rifle Shock Rifle Missile Launcher Missile Launcher Missile Launcher Missile Launcher Improved Datajack Great Axe Great Axe Great Axe [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 71 | 9 5 23 34 Power 7 | 1 . 3 3 Engine 4 | 1 . 3 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 25 | 2 2 7 14 Treads 17 | 2 . 4 11 Leg . | . . . . Wheel 7 | . 2 3 2 Hover . | . . . . Flight 1 | . . . 1 Utility 16 | 3 2 3 8 Device 5 | 2 1 . 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 8 | . . 3 5 Artifact . | . . . . Weapon 23 | 3 1 10 9 Energy Gun 7 | 2 . 1 4 Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 5 . Ballistic Cannon 3 | . . 3 . Launcher 6 | . . 1 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 26 | . . 7 19 Power 4 | . . 1 3 Propulsion 8 | . . 3 5 Utility 4 | . . 2 2 Weapon 10 | . . 1 9 Highest Loss Streak 17 | . . 6 17 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 96 95 Engine 9 | . 14 10 6 Core 1 | . . . 2 Treads 20 | . 18 13 25 Wheel 10 | . 9 17 6 Device 10 | . 14 11 8 Storage 10 | . 14 11 8 Processor 3 | . . . 7 Protection 7 | . . 10 10 Energy Gun 1 | . 1 . 2 Ballistic Gun 17 | . 26 15 15 Ballistic Cannon 1 | . . 6 . Naked Turns . | . . . . Heaviest Build 109 | 15 90 98 109 Greatest Support 62 | 40 40 40 62 Greatest Overweight (x) 10 | . 8 9 10 Average Overweight (x) 4 | . 3 4 5 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 5 19 25 24 Most Carried 25 | 5 15 25 25 Average Carried 19 | 3 10 22 24 Final Capacity 25 | 8 25 25 5 Final Carried 25 | 4 15 25 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2166 | 255 253 744 914 Remotely . | . . . . Salvage Created 3019 | 215 266 1044 1494 Parts 207 | 25 19 82 81 Haulers Intercepted 7 | . 2 3 2 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 52 | . 2 28 22 Guns 33 | . 2 13 18 Cannons 10 | . . 10 . AOE 9 | . . 5 4 Classes Destroyed 13 | 2 4 4 3 Worker 1 | . . 1 . Builder 4 | . . 1 3 Tunneler 7 | 7 . . . Hauler 7 | . 2 3 2 Recycler 5 | 1 . 2 2 Operator 2 | . 1 . 1 Watcher 9 | . 2 3 4 Swarmer 13 | . . 13 . Grunt 26 | . 2 11 13 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 9 | . . 4 5 Specialist 2 | . . . 2 Best Kill Streak 9 | 4 1 9 7 Combat Bots Only 9 | . 1 9 3 Max Kills in Single Turn 4 | 1 1 4 2 Gunslinging 1 | . . 1 . Exploded 4 | . . 4 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 367 | . 10 153 204 Missed 81 | . 1 34 46 Damage Taken 4567 | . 222 1199 3146 Core 774 | . 56 163 555 Absorbed by Shields . | . . . . Redirected to Shielding 54 | . . 54 . Core Remaining (%) 78 | 100 77 59 . Volleys Fired 214 | 19 19 70 106 Largest 2 | 2 2 2 2 Hottest 100 | 70 70 74 100 Shots Fired 421 | 38 38 137 208 Gun 363 | 38 38 87 200 Cannon 47 | . . 47 . Launcher 11 | . . 3 8 Special . | . . . . Kinetic 357 | 19 31 134 173 Thermal 26 | 19 7 . . Explosive 11 | . . 3 8 Electromagnetic 27 | . . . 27 Robot Hit Streak 17 | 6 4 17 14 Robot Miss Streak 4 | 1 4 3 3 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 292 | 26 21 90 155 Core Hits 135 | 9 11 47 68 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | 1 . 3 2 Burn 1 | 1 . . . Destroy 3 | . . 2 1 Blast 1 | . . 1 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5822 | 331 267 1941 3283 Guns 3866 | 331 267 991 2277 Cannons 636 | . . 636 . Explosions 1320 | . . 314 1006 Melee . | . . . . Ramming . | . . . . Kinetic 3974 | 169 230 1627 1948 Thermal 424 | 162 37 . 225 Explosive 1095 | . . 314 781 Electromagnetic 329 | . . . 329 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 94 | . . 68 26 Projectiles 6 | . . 6 . Explosions 88 | . . 62 26 Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 128 | . . . 128 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 189 | 45 18 189 105 Average Temperature 23 | 14 6 28 26 Received Heat Transfer 1563 | . 78 333 1152 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 2 . . . Heat Transferred 916 | 555 111 . 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 493 | 40 68 493 401 Initial 154 | . 26 8 154 Average 171 | 19 32 254 210 Maximum Alert Level 2 | . . 2 2 Low Security (%) 57 | 100 100 40 41 Level 1 34 | . . 32 58 Level 2 7 | . . 27 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 2 6 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 5 32 38 Peak Tracking Total 9 | . 2 9 7 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 2 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 20 | . 4 13 3 Successful 11 | . 2 7 2 Failed 9 | . 2 6 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 12 | . . 9 3 Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 9 | . . 7 2 Insert Component 4 | . . 3 1 Analyze 5 | . . 4 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4439 | 271 998 1218 1952 Spaces Moved 1930 | 127 525 557 721 Core 35 | 12 . . 23 Treads 434 | 115 159 28 132 Legs . | . . . . Wheels 1461 | . 366 529 566 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 135 50 Average Speed 177 | 149 171 160 199 Slowest Speed 480 | 160 200 480 465 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 7 55 52 62 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 79 | . . 19 60 Melee . | . . . . Projectile 5 | . . 5 . AOE 74 | . . 14 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2546 | 172 586 741 1047 Wait 192 | 5 13 57 117 Move 1927 | 126 524 556 721 Hop . | . . . . Pick Up 85 | 12 18 27 28 Fast Attach 6 | . . . 6 Attach 26 | 7 . 9 10 Detach . | . . . . Swap 39 | 2 5 14 18 Drop 57 | 1 7 8 41 Fire 214 | 19 19 70 106 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 272 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 15) 810 | -10/Materials | Discovered new exit (range 13) 1270 | -10/Materials | Entered another Materials area 1270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1503 | -9/Materials | Discovered new exit (range 12) 1967 | -9/Materials | Build established: Scavenger-Mutant 2054 | -9/Materials | Lost 6 parts (1p2n2u1w) 2060 | -9/Materials | Destroyed 9 combat bots 2476 | -9/Materials | Discovered new exit (range 5) 2488 | -9/Materials | Entered another Materials area 2488 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3573 | -8/Materials | Build established: Mutant 4401 | -8/Materials | Core integrity fell below 50% 4423 | -8/Materials | Core integrity fell below 20% 4440 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04414_ Penetrated by Slug. 04414_ Missile Launcher destroyed. 04417_ The unstable cave ceiling collapses. 04417_ Slug penetrates Wall. 04417_ Chain reaction triggered in Imp. Deuterium Engine. 04417_ X-62 Marksman destroyed. 04420_ The unstable cave ceiling collapses. 04420_ Dropped Huge Storage Unit. 04424_ Acquired 16 matter. 04425_ Shock Rifle destroyed. 04427_ Acquired Lgt. Nuclear Core. 04430_ Lgt. Nuclear Core destroyed. 04432_ Imp. Sensor Array destroyed. 04433_ The unstable cave ceiling collapses. 04435_ Shock Rifle destroyed. 04436_ Processing Tank disabled. 04437_ U-05 Engineer lays Concrete. 04438_ U-05 Engineer builds a Wall. 04439_ Critical hit (Burn: +37). 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Nuclear Core | -9/Materials | Scanalyzed Shock Rifle | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerInsulationBay Manual? 0 Play Time 00:38:26 Cumulative 8.4 hours Start 2024.04.02 @ 01:00:06 End 2024.04.02 @ 20:16:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 573d6402-8000-45ac-a453-0d6302b0bbc0