Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 01:45:44 Player: dp-fld Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (208) 1040 Value Destroyed (7408) 7408 Prototype IDs (93) 1860 Alien Tech Used (0) 0 Bonus (8575) 8575 TOTAL SCORE: 29783 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 138 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -568 Cogmind --------- Core Integrity 1600/1600 Matter 151/300 Energy 298/350 System Corruption 0% Temperature Cool (20) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Improved Diametric Drive > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Power Amplifier Small Storage Unit Structural Scanner Enhanced Optical Array Long-range Terrain Scanner Experimental Phase Shifter Centrium Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Experimental System Shield > --- WEAPON (3) ------- Enhanced Quantum Rifle Helical Railgun Impact Mace > --- INVENTORY (8) ---- Light Quantum Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Experimental Heat Sink Long-range Tractor Beam Compact Linear Accelerator Tiamat Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Small Storage Unit Structural Scanner Enhanced Optical Array Long-range Terrain Scanner Experimental Phase Shifter Centrium Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Experimental System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Helical Railgun Impact Mace > --- INVENTORY -------- Light Quantum Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Experimental Heat Sink Compact Linear Accelerator Tiamat Missile Launcher Advanced Remote Datajack [Rating: 177] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Field Propulsion Array Utility Improved Utility Shielding Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Experimental System Shield Protection Improved Utility Shielding Weapon Mini Assault Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . 2 . . . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 1 . Utility 11 | . . . . . 3 1 . . . . . . 2 . . . . . . 1 . . 1 . . . . . . . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 391 | 1 20 3 4 . 48 38 3 32 4 1 3 4 31 1 8 10 17 1 13 57 . 7 8 . 10 3 5 13 4 19 13 10 Power 34 | . 5 . . . 2 2 . 1 . . 1 2 2 . 1 . 1 . 2 6 . . 1 . 1 1 1 1 . 1 2 1 Engine 16 | . 5 . . . 2 1 . 1 . . 1 1 . . . . 1 . 2 2 . . . . . . . . . . . . Core 10 | . . . . . . 1 . . . . . 1 2 . 1 . . . . 4 . . 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 2 1 Propulsion 69 | . 4 . . . 10 7 . 3 . . . . 3 . 2 1 8 . 3 15 . 2 2 . 3 . . . . 4 1 1 Treads 14 | . 2 . . . 10 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Leg 18 | . . . . . . 6 . 3 . . . . 3 . 2 1 . . 1 2 . . . . . . . . . . . . Wheel 4 | . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Flight 26 | . . . . . . . . . . . . . . . . . 6 . 1 6 . 2 2 . 3 . . . . 4 1 1 Utility 183 | 1 5 . 1 . 17 15 3 22 3 1 2 1 22 1 4 6 3 . 5 29 . 4 5 . 3 2 2 9 1 5 6 5 Device 89 | 1 1 . . . 3 4 2 15 2 1 1 1 10 . 1 2 2 . 3 16 . 1 2 . 1 1 2 7 . 2 4 4 Storage 7 | . 1 . 1 . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Processor 19 | . . . . . 2 1 . . 1 . . . 4 . 1 2 1 . 1 6 . . . . . . . . . . . . Hackware 10 | . . . . . . 1 . 1 . . . . . . . 1 . . . 3 . 1 . . . . . 1 . . 1 1 Protection 58 | . 3 . . . 12 7 1 6 . . 1 . 7 1 2 1 . . 1 4 . 2 2 . 2 1 . . 1 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | . 6 3 3 . 19 14 . 6 1 . . 1 4 . 1 3 5 1 3 7 . 1 . . 3 . 2 3 3 9 4 3 Energy Gun 21 | . 2 . . . 3 . . . . . . . . . . . 3 1 1 2 . 1 . . 2 . . 1 . 2 2 1 Energy Cannon 14 | . 1 . . . 1 2 . 2 . . . . 3 . . 1 . . . . . . . . 1 . . 1 . 2 . . Ballistic Gun 20 | . 3 . 1 . 5 4 . . . . . . . . . . . . . . . . . . . . 1 . 2 2 1 1 Ballistic Cannon 16 | . . 1 1 . 5 3 . 2 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 . . Launcher 13 | . . 2 1 . 2 1 . 1 . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 1 1 Special Weapon 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Impact Weapon 11 | . . . . . 1 4 . 1 . . . 1 . . 1 . . . . 2 . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . 8 . . 3 1 Parts Lost 26 | . 2 . . . 4 1 . . . . . . 1 . 3 8 3 . . 1 . . 1 . . . 1 . . . . 1 Power 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . . . . 1 . 1 3 2 . . . . . . . . . . . . . . . Utility 12 | . 1 . . . 3 1 . . . . . . . . 1 3 . . . 1 . . . . . . 1 . . . . 1 Weapon 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Highest Loss Streak 4 | . 1 . . . 2 1 . . . . . . 1 . 1 4 2 . . 1 . . 1 . . . 1 . . . . 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 73 100 99 99 100 99 100 100 100 100 99 100 99 82 67 66 76 85 94 93 93 89 89 89 89 88 84 85 86 87 Engine 4 | . 14 14 14 14 9 5 7 7 7 7 7 6 . . . . 4 . 4 . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . 6 6 6 . . . . 4 5 5 5 5 . . . . . . . . Treads 5 | . 22 28 28 28 17 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Leg 10 | . 5 . . . . 22 23 23 23 23 23 23 20 20 20 13 . . 3 . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . 16 20 2 12 17 16 21 21 21 21 21 21 21 19 21 20 Device 9 | . 1 . . . 11 9 7 7 7 12 15 7 14 6 12 11 3 6 5 11 11 5 5 5 5 5 6 11 10 9 13 18 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 5 . . . . . . 3 5 5 5 5 5 5 4 4 4 Processor 11 | . . . . . 5 11 15 15 22 17 15 15 18 26 20 20 23 26 27 22 11 11 6 5 5 5 5 5 5 4 4 4 Hackware 5 | . . . . . . . . 4 . . . . . . . . 6 6 6 10 23 23 21 21 21 21 21 22 21 19 17 19 Protection 11 | . 12 14 14 14 18 14 15 9 7 7 7 15 12 13 12 12 6 6 8 3 5 11 14 15 15 15 13 6 9 8 8 5 Energy Gun 2 | . 9 . . . 3 . . . . . . . . . . . 1 . 3 4 5 9 9 5 5 5 1 . . 3 6 3 Energy Cannon 2 | . 3 . . . 3 . . 4 . . . . 5 6 6 5 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 5 1 . 6 8 7 1 . . . . . . . . . . . . . . . . . . 3 5 . 3 . 3 Ballistic Cannon 5 | . . 8 1 14 8 5 7 7 14 15 15 15 6 13 6 5 . . . . . . . . . . . . . . 1 . Launcher 1 | . . 14 . 14 2 . . . 7 7 7 6 . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 5 7 7 . . . . 5 . 6 5 . . . . 11 6 5 5 5 5 5 5 5 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 14 29 31 61 61 79 110 76 76 68 69 69 79 73 73 73 68 18 15 32 27 24 25 32 27 35 35 44 45 37 47 55 58 Greatest Support 80 | 20 40 40 40 40 43 80 80 80 72 72 72 72 76 76 76 65 32 19 20 26 26 31 38 32 40 35 35 35 38 51 57 58 Greatest Overweight (x) 8 | . . . 1 1 3 1 . . . . . 1 1 . 1 2 3 . 2 7 . . 8 . . . 1 1 1 . . . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Average Capacity 15 | 8 9 10 19 20 20 19 20 20 20 20 20 20 20 20 20 18 5 5 5 5 5 5 7 8 8 8 8 7 8 8 8 8 Most Carried 20 | 6 10 10 18 16 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Average Carried 14 | 6 9 9 14 16 18 19 19 19 19 19 19 19 19 20 19 16 4 5 3 4 5 4 7 8 7 7 7 7 7 7 7 7 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Final Carried 20 | 6 9 10 16 16 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Class Distribution -------------------- 27% | Assassin 19% | Skirmisher 18% | Mutant 11% | Hacker-Scout 9% | Wizard-Scout 4% | Tank 4% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -7/Waste Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Tank | -6/Proximity Caves Assassin | -6/Factory Skirmisher | -6/Waste Assassin | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 6811 | 210 263 213 . 67 904 782 . 585 124 49 10 232 557 26 111 334 165 . 164 532 85 70 60 . 74 37 318 132 20 75 561 51 Remotely 647 | . . . . . 88 437 . 19 103 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7786 | 12 426 208 . 43 986 618 . 674 . 25 . 240 672 134 549 301 380 . 214 672 . 127 140 . 92 . 296 . . 105 742 130 Parts 372 | 2 29 10 . 3 55 38 . 33 . 1 . 9 32 . 30 16 8 . 7 46 . 2 4 . 4 . 7 . . 16 12 8 Haulers Intercepted 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Recyclers Shooed 8 | . . . . . 1 2 . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . 1 . 8 . . . 16 1 . 5 . . . . . . . 8 . . . . . Prevented 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 139 | . 12 9 . 2 20 15 . 14 . . . 7 10 1 13 9 3 . . 2 . 1 1 . . . 5 . . 3 9 3 Melee 4 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 . . Guns 37 | . 12 1 . . 6 6 . 1 . . . . . . . . 2 . . . . . 1 . . . 2 . . 2 2 2 Cannons 60 | . . 1 . . 13 9 . 7 . . . 3 9 . 8 9 . . . . . . . . . . . . . . 1 . AOE 36 | . . 7 . 2 1 . . 6 . . . 4 1 . 5 . . . . . . . . . . . 3 . . . 6 1 Classes Destroyed 20 | 1 3 . . . 7 3 . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . 1 1 . Worker 17 | . 1 . . . 1 2 . 5 . . . . 5 . . . . . . 1 . . 2 . . . . . . . . . Builder 10 | . . . . . . 1 . 1 . . . . 2 . . . . . . 4 . . . . . . . . . 2 . . Tunneler 4 | 1 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hauler 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Recycler 12 | . . . . . 1 1 . 4 . . . . 1 . 1 . . . . 3 . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 5 | . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . Operator 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 12 | . . . . . 2 . . . . . . . 1 . 1 . . . . 1 . 3 1 . 2 . . . . . . 1 Swarmer 40 | . 6 3 . . 2 5 . 4 . . . . 4 . 4 6 2 . . . . . . . . . . . . . 1 3 Grunt 48 | . 6 6 . 2 9 3 . 2 . . . 6 . . 5 . . . . . . . . . . . 5 . . . 4 . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 6 2 . . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 29 | . . . . . . 5 . 8 . . . . 4 . 1 2 . . . 2 . 1 1 . . . . . . 2 3 . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 4 3 . 2 4 3 . 4 . 1 . 4 5 1 9 5 2 . 1 2 . 1 1 . 1 . 6 . . 2 9 2 Combat Bots Only 8 | . 3 3 . 2 3 3 . 4 . . . 4 4 1 8 5 2 . . 2 . 1 1 . . . 5 . . 1 7 2 Max Kills in Single Turn 3 | 1 2 2 . 2 2 1 . 3 . 1 . 3 1 1 3 2 1 . 1 1 . 1 1 . 1 . 2 . . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 1 . . 3 . . . 2 1 . 2 . . . . . . . . . . . 1 . . . 3 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1112 | . 63 14 . 8 85 133 . 70 . . . 79 131 . 146 121 36 . 19 34 . 32 37 . 36 2 18 . 8 21 2 17 Missed 456 | . 15 6 . 2 27 63 . 23 . . . 29 61 . 64 32 19 . 10 18 . 16 15 . 25 1 5 . 8 11 . 6 Damage Taken 9402 | . 512 101 . 74 895 838 . 914 . . . 605 816 . 803 1489 224 . 56 244 . 376 464 . 195 23 252 . . 235 48 238 Core 1465 | . 72 20 . 15 123 73 . 179 . . . 88 122 . 92 291 119 . 18 65 . 20 25 . 81 . 39 . . 23 . . Absorbed by Shields 33 | . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . Redirected to Shielding 700 | . . . . . 9 15 . 29 . . . 35 84 . 11 221 . . . . . . 128 . 29 . 39 . . 15 31 54 Ignored by Resistances 95 | . . . . . . 12 . . . . . . . . . . . . . 83 . . . . . . . . . . . . Regen/Repaired (Parts) 852 | . . . . . 108 . . 86 . . . . 363 . . . . . . . . 30 46 . . . . 9 . 210 . . Core Remaining (%) 78 | 100 . . . 57 77 . . . . . . 51 . . . . . . 24 . . 91 . . . . . . 87 98 100 100 Volleys Fired 464 | 4 49 13 . 2 66 39 . 50 . 2 . 15 44 8 31 18 5 . 6 10 . 3 2 . 4 6 21 1 2 21 23 19 Largest 3 | 1 2 2 . 2 3 3 . 2 . 2 . 3 2 1 2 2 1 . 1 1 . 2 2 . 1 1 2 1 1 2 2 2 Hottest 225 | 40 80 68 . 68 151 156 . 128 . 96 . 135 138 30 138 138 75 . 75 225 . 144 144 . 88 88 81 35 35 75 131 103 Shots Fired 779 | 4 87 18 . 4 140 87 . 74 . 4 . 37 69 8 58 34 5 . 6 10 . 5 4 . 5 6 25 1 2 29 30 27 Gun 336 | 4 79 8 . . 58 48 . 6 . . . . . . . . 5 . 6 6 . 5 4 . 5 6 21 1 2 26 20 26 Cannon 395 | . 8 4 . 2 68 37 . 66 . 4 . 30 69 8 58 33 . . . . . . . . . . . . . 3 5 . Launcher 32 | . . 6 . 2 2 2 . 2 . . . 7 . . . 1 . . . . . . . . . . 4 . . . 5 1 Special 16 | . . . . . 12 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Kinetic 460 | . 49 12 . 2 91 77 . 53 . 4 . 30 27 . 28 22 . . . . . . . . . . 21 1 2 20 5 16 Thermal 238 | 4 8 . . . 47 8 . 19 . . . . 42 8 30 11 5 . 6 6 . 5 4 . 5 6 . . . . 14 10 Explosive 31 | . . 6 . 2 2 2 . 2 . . . 7 . . . . . . . . . . . . . . 4 . . . 5 1 Electromagnetic 32 | . 30 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 6 . Robot Hit Streak 18 | 2 6 6 . 3 17 18 . 13 . 3 . 5 12 6 17 18 6 . 7 6 . 9 10 . . 2 2 2 . 4 7 6 Robot Miss Streak 9 | 1 3 2 . 1 6 4 . 9 . 1 . 3 2 2 3 3 2 . . 1 . . 1 . 1 3 4 . . 2 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 541 | 3 52 12 . 3 93 70 . 45 . 2 . 19 49 6 37 22 11 . 11 33 . 6 5 . 3 3 11 1 . 14 20 10 Core Hits 294 | 1 20 13 . 3 59 28 . 22 . 1 . 21 15 . 22 11 6 . 4 10 . . 1 . 1 . 14 . . 8 27 7 Critical Kills 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 8 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . . . . 2 1 Critical Strikes 28 | . 1 . . . 2 5 . 2 . . . . 4 1 4 . 1 . . 1 . 1 . . 2 . 1 . . . 2 1 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Blast 13 | . . . . . 2 5 . 1 . . . . 1 . 4 . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 2 . . . . . 2 . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 561 | . . . . . 7 53 . 92 . . . . 75 . 12 . 13 . 5 102 . 18 32 . 39 . 1 10 2 58 20 22 Impact 442 | . . . . . 7 53 . 92 . . . . 75 . 12 . . . . 1 . 18 32 . 39 . 1 10 2 58 20 22 Slashing 102 | . . . . . . . . . . . . . . . . . . . 1 101 . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . . . 13 . 4 . . . . . . . . . . . . . Sneak Attacks 42 | . . . . . 1 3 . 6 . . . . 9 . . . 3 . 1 13 . . 2 . . . . . . 1 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23805 | 32 712 504 . 199 1938 1890 . 2603 . 54 . 1252 2407 165 2453 765 474 . 459 1885 . 366 379 . 245 77 1230 . . 663 2629 424 Guns 4535 | 32 624 51 . . 759 777 . 127 . . . . . . . . 68 . 139 112 . 144 122 . . 77 179 . . 512 518 294 Cannons 6954 | . 88 54 . 19 906 786 . 989 . 54 . 516 1310 165 1221 762 . . . . . . . . . . . . . . 84 . Explosions 6305 | . . 399 . 180 192 54 . 758 . . . 736 . . 1232 3 . . . . . . . . . . 1051 . . . 1616 84 Melee 5982 | . . . . . 52 273 . 729 . . . . 1097 . . . 406 . 320 1773 . 222 257 . 245 . . . . 151 411 46 Ramming 29 | . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6365 | . 389 105 . 19 1213 1365 . 864 . 54 . 516 448 . 368 361 . . . . . . . . . . 179 . . 195 84 205 Thermal 6080 | 32 88 . . . 452 198 . 718 . . . . 862 165 2085 401 68 . 139 112 . 144 122 . . 77 . . . . 328 89 Explosive 4604 | . . 399 . 180 192 54 . 292 . . . 736 . . . . . . . . . . . . . . 1051 . . . 1616 84 Electromagnetic 238 | . 235 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Impact 3483 | . . . . . 52 273 . 729 . . . . 1097 . . . . . . . . 222 257 . 245 . . . . 151 411 46 Slashing 1865 | . . . . . . . . . . . . . . . . . . . 92 1773 . . . . . . . . . . . . Piercing 634 | . . . . . . . . . . . . . . . . . 406 . 228 . . . . . . . . . . . . . Entropic 507 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317 190 . Highest Corruption 4 | . 1 1 1 1 . 1 1 1 . . . . 4 . 2 2 2 2 2 2 2 4 1 1 1 1 1 1 . 2 . . Average Corruption 1 | . 1 1 1 1 . 1 1 1 . . . . 1 . 2 2 2 2 2 1 2 2 1 1 1 1 1 1 . 1 . . Corruption Purged 7 | . . . . . . . 1 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 95 | . 6 5 13 . . 4 . 5 . . . . 3 . 5 6 6 1 4 9 1 8 3 . 5 1 2 . . 8 . . Message Errors 29 | . 2 . 3 . . . . 3 . . . . 1 . 3 2 1 1 1 3 1 3 . . . 1 1 . . 3 . . Matter Fused 20 | . . 1 4 . . 1 . . . . . . . . 2 2 1 . 1 2 . 2 . . 1 . 1 . . 2 . . Heat Flow Errors 14 | . . 1 5 . . . . 1 . . . . 1 . . . . . . 2 . . 1 . 2 . . . . 1 . . Energy Discharges 10 | . . 1 1 . . 1 . 1 . . . . . . . 1 1 . 2 . . . . . 1 . . . . 1 . . Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 11 | . 1 2 . . . 2 . . . . . . . . . 1 1 . . . . 2 1 . . . . . . 1 . . Data Loss (major) 6 | . 1 . . . . . . . . . . . 1 . . . 1 . . 1 . 1 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 37 | . . . . . . . . 5 . . . . 6 . 12 4 . . . 4 . 2 4 . . . . . . . . . Effects 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3601 | . . 4 . . 48 213 . 552 . . . . 862 . 288 18 151 . . 609 . 143 153 . 138 . . . . 121 301 . Projectiles 268 | . . . . . . 45 . 55 . . . . 115 . 35 18 . . . . . . . . . . . . . . . . Explosions 413 | . . 4 . . 21 . . 92 . . . . . . 253 . . . . . . . . . . . . . . . 43 . Melee 2920 | . . . . . 27 168 . 405 . . . . 747 . . . 151 . . 609 . 143 153 . 138 . . . . 121 258 . Knockbacks 31 | . . . . . 6 2 . 4 . . . 1 7 . 3 1 . . . . . 2 1 . 2 . . . . . 1 1 Impact 12 | . . . . . 1 1 . . . . . . 3 . . . . . . . . 2 1 . 2 . . . . . 1 1 Kinetic 16 | . . . . . 5 . . 4 . . . 1 3 . 2 1 . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 310 | . . 7 . . . . . 233 . . . 25 . . 45 . . . . . . . . . . . . . . . . . Shots 6 | . . 1 . . . . . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 216 266 249 51 242 335 . 207 . 30 . 367 384 . 228 211 30 . 43 358 . 69 142 . 337 228 60 3 6 185 123 50 Average Temperature 73 | . 66 64 110 29 71 83 . 60 . 16 . 185 102 . 64 62 14 . 23 130 . 33 54 . 95 101 23 2 3 38 39 20 Received Heat Transfer 2277 | . 246 42 . 42 396 144 . 90 . . . 216 111 . 179 288 6 . 27 . . 48 9 . 358 9 66 . . . . . Effects 4 | . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . Shutdowns 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 29 | . . . . . 1 4 . 3 . . . . 10 . . . . . . . . 3 2 . 2 . . . . 2 2 . Impact Corruptions 60 | . . . . . 1 6 . 8 . . . . 19 . . . . . . . . 6 6 . 5 . . . . 2 7 . Robots Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Parts Melted 10 | . 1 . . . 1 1 . 3 . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 Heat Transferred 7200 | 75 185 . . . 962 400 . 787 . . . . 916 222 1731 422 111 . 222 124 . 310 160 . . 111 . . . . 351 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 633 | 5 250 274 . 77 260 302 113 420 . . . . 292 134 633 . . . . 259 78 163 311 114 308 . . . . 187 366 388 Initial 118 | . 3 76 . . 29 118 98 79 . . . . . 102 . . . . . 116 78 54 57 99 79 . . . . 20 26 63 Average 135 | 2 100 210 . 70 87 178 108 179 . . . . 76 55 315 . . . . 121 78 89 182 104 181 . . . . 82 169 275 Maximum Alert Level 2 | . 1 1 . . 1 1 . 2 . . . . 1 . 2 . . . . 1 . . 1 . 1 . . . . . 1 1 Low Security (%) 73 | 100 99 45 . 100 92 47 100 44 . . . . 88 100 38 . . . . 88 100 100 62 100 63 . . . . 100 63 32 Level 1 24 | . . 54 . . 7 52 . 52 . . . . 11 . 2 . . . . 11 . . 37 . 36 . . . . . 36 67 Level 2 2 | . . . . . . . . 3 . . . . . . 58 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . . . 2 11 . 10 . . . . 7 . 4 . . . . 6 . 3 2 . 3 . . . . 4 1 4 Investigation 20 | . . . . . 1 3 . 3 . . . . 2 . 1 . . . . 3 . 1 1 . 2 . . . . 2 1 . Extermination 23 | . . . . . . 4 . 7 . . . . 4 . 1 . . . . 3 . 1 1 . 1 . . . . 1 . . Reinforcement 7 | . 2 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 26 | . 3 . . . 2 1 . 2 . . . . 1 . 1 . . . . 4 . 2 1 . . . . . . 2 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 396 | . 24 8 . 4 31 29 5 20 . . . 8 41 4 19 15 8 . 12 24 . 15 21 4 23 1 13 13 2 15 27 10 Peak Tracking Total 11 | . 5 3 . 2 4 4 6 4 . . . 4 11 2 7 5 5 . 8 5 . 9 7 4 8 1 7 6 2 6 7 4 Tactical Retreats 56 | . . . . . 1 3 1 2 . . . . 5 . 5 1 3 . 5 6 . 2 3 . 6 1 4 . 1 4 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 17 | . 1 . . . 3 4 . . . . . . 3 . 1 . . . . 2 . . 1 . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Installed 6 | . . . . . . . . . . 2 . . 3 . . . . . . 1 . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 1 3 . . 1 . . . . . . . . . . . 6 . . . . Most Traps Carried 4 | . . . . . . . . . . 4 4 3 3 . . . . . 4 4 4 4 4 4 4 . . . . . . . Objects Rigged 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 30 | . 1 . . . 1 2 . 7 . . . . . . 13 1 . . . 2 . . 2 . 1 . . . . . . . Max in Single Turn 6 | . 1 . . . 1 1 . 4 . . . . . . 6 1 . . . 1 . . 1 . 1 . . . . . . . Garrison Access 14 | . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . 1 2 . . . . . . 3 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 157 | . 6 . 4 . 6 16 . 18 1 1 . 1 20 . 3 2 2 4 . 17 . 7 13 . 7 . . 2 1 20 2 4 Terminals 93 | . 6 . . . 5 10 . 10 . . . 1 12 . 2 . 1 . . 11 . 4 7 . 7 . . . 1 12 1 3 Fabricators 14 | . . . . . . 4 . 3 . . . . . . . . . . . 2 . 1 1 . . . . . . 3 . . Repair Stations 9 | . . . . . 1 . . 1 . . . . 3 . . . . . . . . 1 1 . . . . . . 2 . . Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 2 . . . . . . . . . . . 2 . . 2 . . . . . . . . . Garrison Access 17 | . . . . . . 2 . 2 . . . . 2 . 1 . . . . 2 . 1 2 . . . . . . 3 1 1 Total Hacks 508 | . 23 . 27 . 20 41 . 35 1 1 . 1 50 . 6 8 2 31 . 47 . 25 39 . 34 . . 3 1 97 6 10 Successful 290 | . 10 . 27 . 11 19 . 18 1 1 . 1 20 . 1 8 2 31 . 14 . 14 23 . 8 . . 3 1 67 2 8 Failed 216 | . 13 . . . 9 22 . 17 . . . . 30 . 5 . . . . 33 . 10 16 . 26 . . . . 29 4 2 Catastrophic 41 | . 3 . . . 1 7 . 3 . . . . 6 . . . . . . 9 . 3 . . 7 . . . . 2 . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Manual 174 | . 13 . 1 . 11 11 . 9 . . . . 29 . 4 . . . . 11 . 14 15 . 17 . . 1 . 28 3 7 Terminals 324 | . 23 . . . 18 31 . 22 . . . 1 32 . 4 . 1 . . 30 . 18 24 . 34 . . . 1 71 5 9 Fabricators 29 | . . . . . . 7 . 5 . . . . . . . . . . . 5 . 2 4 . . . . . . 6 . . Repair Stations 33 | . . . . . 2 . . 3 . . . . 11 . . . . . . . . 4 3 . . . . . . 10 . . Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . 2 . . . . . . . . . . . 7 . . 6 . . . . . . . . . Garrison Access 32 | . . . . . . 3 . 3 . . . . 4 . 2 . . . . 5 . 1 2 . . . . . . 10 1 1 Terminal Hacks 201 | . 9 . 27 . 7 9 . 7 1 1 . 1 7 . . 8 2 31 . 7 . 8 9 . 8 . . 3 1 47 1 7 Record 57 | . . . 26 . . . . . . 1 . 1 . . . 7 1 11 . . . 2 1 . 1 . . 2 1 3 . . Part Schematic 24 | . . . . . . 1 . 2 . . . . 2 . . . . 10 . 1 . 1 . . 1 . . . . 6 . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Prototype ID Bank 17 | . 2 . . . 2 . . . . . . . 2 . . . . 3 . 1 . . . . 1 . . . . 4 . 2 Open Door 5 | . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 1 . . . 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Index 7 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 . . 1 . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Locate Traps 14 | . 1 . . . . 1 . 4 . . . . . . . . . . . 2 . 1 . . 1 . . . . 4 . . Dispatch Records 8 | . 2 . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . Maintenance Status 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Reinforcement Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Recall Extermination 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 2 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Registered Components 6 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . . . . . . 2 . . Registered Prototypes 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 4 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . 5 . 3 . . . . . . . . . . . 3 . 2 2 . . . . . . 5 . . Network Status 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 9 | . . . . . . 2 . 2 . . . . . . . . . . . 1 . 1 1 . . . . . . 2 . . Build 8 | . . . . . . 1 . 1 . . . . . . . . . . . 2 . 1 1 . . . . . . 2 . . Repair Station Hacks 24 | . . . . . 2 . . 2 . . . . 8 . . . . . . . . 2 2 . . . . . . 8 . . Scan Component 12 | . . . . . 1 . . 1 . . . . 4 . . . . . . . . 1 1 . . . . . . 4 . . Repair 12 | . . . . . 1 . . 1 . . . . 4 . . . . . . . . 1 1 . . . . . . 4 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 2 . . . . . . . . . . . 3 . . 6 . . . . . . . . . Insert Component 7 | . . . . . . . . 2 . . . . . . . . . . . 2 . . 3 . . . . . . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . Garrison Access Hacks 12 | . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 2 . . . . . . 3 1 1 Seal Access 12 | . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 2 . . . . . . 3 1 1 Unauthorized Hacks 22 | . 1 . . . 2 4 . 3 . . . . 4 . 1 . . . . . . 1 2 . . . . . . 4 . . Terminals 20 | . 1 . . . 2 4 . 2 . . . . 3 . 1 . . . . . . 1 2 . . . . . . 4 . . Assimilate 5 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Botnet 12 | . 1 . . . 1 2 . 2 . . . . 2 . . . . . . . . 1 1 . . . . . . 2 . . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 121 | . 6 . . . 6 14 . 15 . . . . 19 . 3 . 1 . . 15 . 5 9 . 7 . . . . 17 1 3 Full Trace Events 17 | . . . . . . 3 . 3 . . . . 1 . 1 . . . . 3 . 1 1 . 1 . . . . 2 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 1 . 2 . . . . 2 . . . . 10 . 2 . 1 2 . 1 . . . . 6 . . Parts Built 8 | . . . . . . . . 2 . . . . . . . . . . . 1 . 1 1 . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 525 | . . . . . . 95 . 73 . . . . . . . . . . . 169 . 51 17 . . . . . . 120 . . Total Part Build Rating 36 | . . . . . . . . 6 . . . . . . . . . . . 6 . 1 1 . . . . . . 22 . . Parts Repaired 12 | . . . . . 1 . . 1 . . . . 4 . . . . . . . . 1 1 . . . . . . 4 . . Time 395 | . . . . . 38 . . 44 . . . . 183 . . . . . . . . 18 19 . . . . . . 93 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 46 | . . . . . . 1 . . . . . . 1 19 . . . . 1 3 20 . . . . . . . . 1 . . Largest Group 20 | . . . . . . 1 . . . . . . 1 19 2 . . . 1 3 20 4 . . . . . . . 1 . . Highest-Rated Group 766 | . . . . . . 10 . . . . . . 26 702 50 . . . 96 60 766 100 . . . . . . . 26 . . Highest-Rated Ally 96 | . . . . . . 10 . . . . . . 26 50 27 . . . 96 20 50 25 . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 169 | . . . . . . . . . . . . . . 132 . . . . 15 2 . 20 . . . . . . . . . . Total Damage 6993 | . . . . . . . . . . . . . . 6103 . . . . 628 21 . 241 . . . . . . . . . . Kills 14 | . . . . . . . . . . . . . . 13 . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Derelict Logs Recovered 12 | . . . . . . . . . 1 2 1 3 . . . 1 2 . 1 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 116 | . . . . . . . . . . . . . 93 6 17 . . . . . . . . . . . . . . . . . Traps 14 | . . . . . . . . . . . . . 12 . 2 . . . . . . . . . . . . . . . . . Emergency Access 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Items 68 | . . . . . . . . . . . . . 53 5 10 . . . . . . . . . . . . . . . . . Machines 9 | . . . . . . . . . . . . . 5 . 4 . . . . . . . . . . . . . . . . . Patrols 7 | . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . Guards 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 30897 | 38 1181 566 1616 78 3397 2969 171 3548 327 681 1220 744 3357 711 629 908 295 37 745 1829 103 587 741 24 539 108 251 439 196 1375 1037 450 Spaces Moved 31275 | 24 634 321 700 31 1100 2251 147 2631 355 739 1347 501 2539 677 436 483 543 95 563 3115 292 1267 1418 82 1147 286 634 819 522 2077 2591 908 Core 302 | . . . . . . . . . . . . . . . . 174 19 . 104 4 . . 1 . . . . . . . . . Treads 2831 | . 495 321 700 31 1100 24 . . . . . . . . . . . . 160 . . . . . . . . . . . . . Legs 12107 | 24 135 . . . . 2227 147 2631 355 739 1347 501 2539 677 436 309 . . 39 1 . . . . . . . . . . . . Wheels 11 | . 4 . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Hover 43 | . . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . Flight 15981 | . . . . . . . . . . . . . . . . . 517 95 260 3067 292 1267 1417 82 1147 286 634 819 522 2077 2591 908 Fastest Speed 21 | 120 90 160 160 240 240 62 62 90 90 90 90 90 54 60 54 50 30 37 37 34 34 24 21 28 21 29 29 29 26 27 26 25 Average Speed 75 | 120 151 160 229 240 244 105 101 101 90 90 90 135 95 99 101 137 38 37 113 37 34 33 29 28 28 29 29 35 30 28 26 25 Slowest Speed 450 | 120 160 160 240 240 400 250 103 103 90 90 90 173 180 100 180 265 200 37 260 400 34 34 450 28 29 29 106 106 106 29 26 26 Overloaded Moves 135 | . . . . . . 31 6 . . . . . 42 14 6 . . . . . . 6 10 . 7 . . . 13 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . . . . . . . . . . 1 . . 7 . . 15 . 4 . . 3 . 10 7 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 96 72 93 14 64 60 81 74 53 78 89 68 62 95 12 73 72 74 81 65 96 39 40 77 47 58 78 92 66 54 49 25 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 9 | . . 1 . . . . . . . . 4 . . . . 1 1 1 . . . . . . . 1 . . . . . . Known Exits Taken 9 | . . . . . 1 . . 1 . . . . . . 1 1 . . 1 . . . . . 1 . . . 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 . . . . 1 1 1 1 . . . . 1 1 . . . 1 . . . 1 1 1 . . . . Scrap Searched 31 | . . 3 . 1 . . . . . 4 3 4 . . . 2 2 . 5 . . . . . . 3 2 . 2 . . . Spaces Dug 445 | . . . . . 16 42 . 72 . . . . 65 . 11 . 1 . . 62 . 14 26 . 32 . 1 6 4 56 16 21 Terrain Destroyed 978 | . . 44 . 22 38 73 . 149 . . . 97 81 . 97 7 1 . . 63 . 14 27 . 32 1 41 6 4 60 87 34 Melee 420 | . . . . . 6 41 . 71 . . . . 61 . 10 . 1 . . 60 . 14 26 . 32 . 1 6 2 54 15 20 Projectile 93 | . . . . . 11 5 . 12 . . . 5 20 . 7 7 . . . 3 . . 1 . . 1 5 . 2 6 6 2 AOE 465 | . . 44 . 22 21 27 . 66 . . . 92 . . 80 . . . . . . . . . . . 35 . . . 66 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Total 36783 | 28 775 357 712 32 1648 2672 169 3268 362 755 1355 535 3285 709 543 694 593 96 658 3662 295 1397 1677 82 1287 306 671 948 552 2716 2885 1059 Wait 3598 | . 35 12 . . 370 226 14 433 . . . 11 553 21 48 168 . . 54 296 4 96 216 1 75 5 7 89 19 525 225 95 Move 31160 | 23 633 320 699 30 1099 2251 146 2630 354 738 1346 500 2539 676 435 482 540 94 562 3100 291 1266 1392 81 1138 285 633 814 521 2058 2579 905 Hop 37 | . . . . . . . . . . . . . . . . . 1 . . 7 . . 11 . 4 . . 1 . 8 4 1 Pick Up 217 | . 16 5 6 . 28 36 3 12 1 7 2 2 15 1 3 5 7 . 1 20 . 3 9 . 4 2 1 5 1 10 8 4 Fast Attach 136 | 1 7 . . . 8 10 . 6 . . . . 8 . 1 1 10 1 10 32 . 3 2 . 6 2 1 10 1 8 5 3 Attach 50 | . . . 2 . 8 1 . . 1 1 . . 4 . 3 7 3 . 2 5 . . 2 . . . 2 . 3 1 2 3 Detach 35 | . . . 2 . . . . . 1 1 . . 1 . 1 5 2 . 4 11 . . 1 . . . 1 2 2 . . 1 Swap 205 | . 13 3 2 . 32 27 3 26 3 . 3 4 19 1 4 2 4 . 1 20 . 4 4 . 4 1 2 3 . 10 6 4 Drop 290 | . 22 4 1 . 27 29 3 19 2 4 4 3 24 2 2 6 8 1 13 39 . 5 6 . 13 5 2 13 1 17 13 2 Fire 464 | 4 49 13 . 2 66 39 . 50 . 2 . 15 44 8 31 18 5 . 6 10 . 3 2 . 4 6 21 1 2 21 23 19 Melee 560 | . . . . . 7 53 . 92 . . . . 75 . 12 . 13 . 5 102 . 17 32 . 39 . 1 10 2 58 20 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . 3 . . . . 19 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . 2 . . 3 . . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / [*Ext x2]) -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 11) 822 | -10/Materials | Discovered new exit (range 4) 979 | -10/Materials | Discovered new exit (range 15) 1220 | -10/Materials | Entered Mines 1402 | -10/Mines | Learned location of Storage (-9) 1451 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1740 | -10/Mines | Discovered new exit (range 9) 1780 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1780 | -10/Mines | Discovered new exit (range 5) 1786 | -10/Mines | Entered Exiles 1826 | -10/Exiles | Met 8R-AWN 1852 | -10/Exiles | Met EX-HEX 1993 | -10/Exiles | Met EX-DEC 2032 | -10/Exiles | Visited The Gauntlet 2427 | -10/Exiles | Met EX-BIN 2468 | -10/Exiles | Aligned with FarCom system 2471 | -10/Exiles | Given EX-Vault access code 2576 | -10/Exiles | Opened EX-Vault 2684 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2811 | -10/Exiles | Found Potential Leg 2815 | -10/Exiles | Found Potential Leg 3066 | -10/Exiles | Discovered new exit (range 14) 3330 | -10/Exiles | Discovered new exit (range 12) 3402 | -10/Exiles | Left Exiles lab with Potential Leg 3402 | -10/Exiles | Entered Mines 3449 | -9/Mines | Discovered new exit (range 8) 3480 | -9/Mines | Entered Materials 3480 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3786 | -8/Materials | Build established: Skirmisher 4740 | -8/Materials | Build established: Tank 5268 | -8/Materials | Build established: Skirmisher 6471 | -8/Materials | Repaired Arm. Treads 6659 | -8/Materials | Discovered new exit (range 8) 6703 | -8/Materials | Build established: Assassin 6750 | -8/Materials | Identified exit to Factory 6877 | -8/Materials | Entered Factory 6877 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7223 | -7/Factory | Discovered new exit (range 11) 7383 | -7/Factory | Identified exit to Lower Caves 7639 | -7/Factory | Discovered exit to Lower Caves (range 15) 7945 | -7/Factory | Garrison activated, responded to threat 8038 | -7/Factory | Build established: Skirmisher 8308 | -7/Factory | Discovered new exit (range 4) 8399 | -7/Factory | Build established: Assassin 8750 | -7/Factory | Discovered new exit (range 6) 9846 | -7/Factory | Sucked down chute 9846 | -7/Factory | Entered Waste 9893 | -7/Waste | Spotted C-40 Crusher 9896 | -7/Waste | Spotted C-40 Crusher 9897 | -7/Waste | Spotted C-40 Crusher 9953 | -7/Waste | Spotted C-40 Crusher 9965 | -7/Waste | Spotted C-40 Crusher 10005 | -7/Waste | Discovered new exit (range 13) 10017 | -7/Waste | Entered Factory 10443 | -7/Factory | Discovered new exit (range 15) 10724 | -7/Factory | Discovered exit to Lower Caves (range 5) 11312 | -7/Factory | Repaired Imp. Medium Armor Plating 11767 | -7/Factory | Build established: Mutant 12205 | -7/Factory | Build established: Assassin 13061 | -7/Factory | Fabricated VSS Leg? 13565 | -7/Factory | Entered Lower Caves 13651 | -7/Lower Caves | Encountered a Warlord checkpoint 13659 | -7/Lower Caves | Learned Factory garrison access intel 13841 | -7/Lower Caves | Discovered new exit (range 18) 13853 | -7/Lower Caves | Found Prototype Device 13892 | -7/Lower Caves | Entered another Lower Caves area 14083 | -7/Lower Caves | Build established: Skirmisher 14121 | -7/Lower Caves | Discovered new exit (range 20) 14162 | -7/Lower Caves | Learned Factory stockpile data 14220 | -7/Lower Caves | Learned Factory stockpile data 14573 | -7/Lower Caves | Entered Zion 14617 | -7/Zion | Discovered new exit (range 16) 14674 | -7/Zion | Learned location of Warlord (-4) 14875 | -7/Zion | Learned location of Quarantine (-2) 14979 | -7/Zion | Learned 4 Factory zone layouts 15018 | -7/Zion | Received a hallucinogenic algorithm 15256 | -7/Zion | Rebuked by Imprinter 15400 | -7/Zion | Given the Hacking Drone Bay 15695 | -7/Zion | Found Prototype Device 15793 | -7/Zion | Entered Proximity Caves 15875 | -6/Proximity Caves | Learned Factory garrison access intel 16077 | -6/Proximity Caves | Build established: Tank 16365 | -6/Proximity Caves | Learned Factory non-interactive machine intel 16475 | -6/Proximity Caves | Discovered new exit (range 14) 16476 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16537 | -6/Proximity Caves | Entered Factory 16537 | -6/Factory | Evolved 2 slots: Utility x2 16540 | -6/Factory | Loaded intel: 253 non-interactive machine locations 16541 | -6/Factory | Loaded intel: 4 garrison access locations 16591 | -6/Factory | Spotted B-75 Beast 16814 | -6/Factory | Repaired Imp. Utility Shielding 16836 | -6/Factory | Build established: Assassin 17182 | -6/Factory | Discovered new exit (range 4) 17515 | -6/Factory | Build established: Infiltrator-Assassin 17538 | -6/Factory | Discovered new exit (range 11) 18239 | -6/Factory | Repaired Broken Cld. Particle Cannon? 18636 | -6/Factory | Build established: Assassin 19318 | -6/Factory | Repaired Imp. Light Armor Plating 19483 | -6/Factory | Identified exit to Factory 19683 | -6/Factory | Repaired Imp. Utility Shielding 19894 | -6/Factory | Sucked down chute 19894 | -6/Factory | Entered Waste 19905 | -6/Waste | Spotted C-40 Crusher 19909 | -6/Waste | Spotted C-40 Crusher 19978 | -6/Waste | Spotted C-40 Crusher 19980 | -6/Waste | Warlord forces began an assault 19985 | -6/Waste | Allies destroyed C-40 Crusher 19987 | -6/Waste | Found Prototype Hackware 20039 | -6/Waste | Spotted C-40 Crusher 20062 | -6/Waste | Allies destroyed C-40 Crusher 20067 | -6/Waste | Spotted C-40 Crusher 20077 | -6/Waste | Allies destroyed C-40 Crusher 20081 | -6/Waste | Spotted C-40 Crusher 20104 | -6/Waste | Destroyed C-40 Crusher 20134 | -6/Waste | Lost 6 allies 20152 | -6/Waste | Build established: Skirmisher 20158 | -6/Waste | Identified exit to Factory 20605 | -6/Waste | Entered Factory 20605 | -6/Factory | Accompanied by 2 allies 20607 | -6/Factory | Loaded intel: 3 garrison access locations 20893 | -6/Factory | Destroyed 8 combat bots 20911 | -6/Factory | Build established: Assassin 21031 | -6/Factory | Discovered new exit (range 6) 21109 | -6/Factory | Garrison activated, responded to threat 21232 | -6/Factory | Identified exit to Lower Caves 21234 | -6/Factory | Entered Lower Caves 21252 | -6/Lower Caves | Identified Exp. System Shield 21258 | -6/Lower Caves | Identified Bomb Factory No. 2 21281 | -6/Lower Caves | Identified exit to Lower Caves 21292 | -6/Lower Caves | Learned location of 1 exit from Research 21292 | -6/Lower Caves | Learned Research trap positions 21292 | -6/Lower Caves | Learned Research security intel 21292 | -6/Lower Caves | Learned Armory garrison access intel 21363 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 21507 | -6/Lower Caves | Build established: Mutant 22102 | -6/Lower Caves | Lost 3 parts (1n2u) 22132 | -6/Lower Caves | Core integrity fell below 50% 22139 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22142 | -6/Lower Caves | Entered another Lower Caves area 22213 | -6/Lower Caves | Learned location of Extension (-5) 22350 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22436 | -6/Lower Caves | Discovered new exit (range 3) 22437 | -6/Lower Caves | Entered Data Miner 22438 | -6/Data Miner | Discovered new exit (range 6) 22443 | -6/Data Miner | Met Data Miner 22453 | -6/Data Miner | Learned location of Section 7 (-2) 22453 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22459 | -6/Data Miner | Received God Mode back door access code from Data Miner 22474 | -6/Data Miner | Entered Proximity Caves 22686 | -5/Proximity Caves | Learned Factory emergency access door positions 22854 | -5/Proximity Caves | Spotted B-75 Beast 22856 | -5/Proximity Caves | Escorted by Enhanced Grunt 23215 | -5/Proximity Caves | Discovered exit to Factory (range 7) 23219 | -5/Proximity Caves | Entered Factory 23219 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23220 | -5/Factory | Identified exit to Upper Caves 23303 | -5/Factory | Found Tesla Bomb Launcher 23410 | -5/Factory | Discovered new exit (range 18) 23413 | -5/Factory | Discovered new exit (range 22) 23707 | -5/Factory | Build established: Hacker-Scout 23915 | -5/Factory | Discovered new exit (range 19) 24084 | -5/Factory | Discovered exit to Upper Caves (range 7) 24146 | -5/Factory | Fabricated B-48 Gladiator (x3) 24190 | -5/Factory | Lost 3 allies 24588 | -5/Factory | Discovered new exit (range 12) 24653 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 25048 | -5/Factory | Sucked down chute 25048 | -5/Factory | Entered Waste 25049 | -5/Waste | Joined by Warlord forces that had cleared the area 25099 | -5/Waste | Discovered new exit (range 13) 25151 | -5/Waste | Entered Factory 25151 | -5/Factory | Accompanied by 4 allies 25188 | -5/Factory | Repaired Nuclear Pulse Array 25210 | -5/Factory | Central database locked down 25293 | -5/Factory | Discovered new exit (range 15) 25652 | -5/Factory | Spotted B-75 Beast 25672 | -5/Factory | Fabricated Sml. Storage Unit? 25710 | -5/Factory | Discovered new exit (range 11) 25738 | -5/Factory | Entered another Factory area 25738 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25822 | -4/Factory | Identified exit to Upper Caves 25822 | -4/Factory | Identified exit to Research 25831 | -4/Factory | Spotted B-86 Titan 25933 | -4/Factory | Fabricated Sml. Storage Unit (x1) 26200 | -4/Factory | Spotted B-86 Titan 26462 | -4/Factory | Repaired Imp. Propulsion Shielding 26479 | -4/Factory | Sucked down chute 26479 | -4/Factory | Entered Waste 26482 | -4/Waste | Spotted C-40 Crusher 26490 | -4/Waste | Spotted C-40 Crusher 26491 | -4/Waste | Spotted C-40 Crusher 26492 | -4/Waste | Discovered new exit (range 22) 26492 | -4/Waste | Spotted C-40 Crusher 26492 | -4/Waste | Spotted C-40 Crusher 26494 | -4/Waste | Spotted C-40 Crusher 26503 | -4/Waste | Entered Factory 26596 | -4/Factory | Spotted B-86 Titan 26621 | -4/Factory | Discovered exit to Research (range 17) 26837 | -4/Factory | Discovered exit to Research (range 22) 27014 | -4/Factory | Discovered exit to Upper Caves (range 17) 27042 | -4/Factory | Entered Upper Caves 27127 | -4/Upper Caves | Learned location of Testing (-3) 27148 | -4/Upper Caves | Discovered new exit (range 9) 27150 | -4/Upper Caves | Entered another Upper Caves area 27353 | -4/Upper Caves | Build established: Hacker-Sprinter 27396 | -4/Upper Caves | Discovered new exit (range 11) 27401 | -4/Upper Caves | Ambushed by wild Derelicts 27401 | -4/Upper Caves | Entered Warlord 27411 | -4/Warlord | System corruption cleaned by Quarantine Array 27485 | -4/Warlord | Met Warlord 27490 | -4/Warlord | Opened Warlord's prototype stash 27492 | -4/Warlord | Found Prototype Hackware 27492 | -4/Warlord | Identified System Mapper 27495 | -4/Warlord | Found Prototype Device 27495 | -4/Warlord | Identified Thermal Barrier 27505 | -4/Warlord | Found Prototype Device 27505 | -4/Warlord | Identified Exp. Phase Shifter 27510 | -4/Warlord | Warlord's base attacked by MAIN.C 27581 | -4/Warlord | Found Prototype Energy Cannon 27581 | -4/Warlord | Identified Vortex Cannon 27583 | -4/Warlord | Found Prototype Piercing Weapon 27583 | -4/Warlord | Identified Vortex Lance 27586 | -4/Warlord | Found Prototype Energy Gun 27586 | -4/Warlord | Identified Vortex Rifle 27632 | -4/Warlord | Found Vortex Rifle 27732 | -4/Warlord | Warlord forces counterattacked 27806 | -4/Warlord | Lost 7 allies 27811 | -4/Warlord | Discovered new exit (range 20) 27811 | -4/Warlord | Spotted B-90 Cyclops 27832 | -4/Warlord | Spotted B-86 Titan 27832 | -4/Warlord | Spotted Executioner 27833 | -4/Warlord | Spotted Striker 27840 | -4/Warlord | Entered Proximity Caves 27868 | -3/Proximity Caves | Lost 7 allies 27975 | -3/Proximity Caves | Discovered exit to Research (range 21) 28036 | -3/Proximity Caves | Entered Research 28036 | -3/Research | Evolved 2 slots: Propulsion x2 28037 | -3/Research | Identified exit to Research 28038 | -3/Research | Loaded intel: 79 trap records 28080 | -3/Research | Identified exit to Armory 28080 | -3/Research | Identified exit to Testing 28099 | -3/Research | Build established: Wizard-Sprinter 28138 | -3/Research | Spotted B-86 Titan 28205 | -3/Research | Repaired Lyr. Light Armor Plating 28218 | -3/Research | Repaired Imp. Utility Shielding 28243 | -3/Research | Repaired Impact Mace 28359 | -3/Research | Found Unknown Launcher 28359 | -3/Research | Identified Gamma Bomb Array 28417 | -3/Research | Build established: Wizard-Scout 28853 | -3/Research | Fabricated Mic. Antimatter Reactor (x2) 28897 | -3/Research | Central database locked down 28958 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 29341 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 29411 | -3/Research | Entered another Research area 29411 | -2/Research | Warlord forces began assault on 0b10 29411 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29451 | -2/Research | Identified exit to Access 29521 | -2/Research | Research machine network offline 29606 | -2/Research | Met up with Warlord 29666 | -2/Research | Destroyed 7 combat bots 29717 | -2/Research | Spotted Executioner 29718 | -2/Research | Spotted Striker 29953 | -2/Research | Borebot progress halted 30065 | -2/Research | Borebot progress halted 30162 | -2/Research | Spotted Striker 30162 | -2/Research | Spotted Striker 30183 | -2/Research | Destroyed Striker 30197 | -2/Research | Spotted Striker 30200 | -2/Research | Spotted Executioner 30306 | -2/Research | Spotted Executioner 30306 | -2/Research | Spotted Executioner 30307 | -2/Research | Spotted Striker 30307 | -2/Research | Spotted Executioner 30361 | -2/Research | Found Prototype Device 30361 | -2/Research | Identified Adv. Kinecellerator 30370 | -2/Research | Lost 6 allies 30411 | -2/Research | Warlord invited to help at Command 30448 | -2/Research | Entered Access 30448 | -1/Access | Evolved 2 slots: Utility x2 30471 | -1/Access | Identified exit to Command 30471 | -1/Access | Identified exit to Surface 30571 | -1/Access | Garrison activated, responded to threat 30898 | *** | Escaped! Last Messages --------------- 30670_ Destroyed Adv. Visual Processing Unit. 30673_ W-44 Eye destroyed. 30680_ Connecting with Scanalyzer... 30729_ Connecting with Fabricator... 30749_ Triggered Blade Trap. 30749_ Massive razor-sharp blades shoot up from within the floor. 30749_ Exp. Phase Shifter severed. 30749_ Helical Railgun severed. 30749_ Acquired Exp. Phase Shifter. 30751_ Acquired Helical Railgun. 30755_ Slug penetrates Wall. 30878_ Connecting with Garrison Access... >>Seal Access door sealed. 30883_ Slug penetrates Wall. 30896_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 30897_ The Access Shell folds into the floor. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????? | | #########????????????????????????????????????????? | | ##????????????????????????????????????????? | | ##????????????????????????????????????????? | | ????????????????????????????????????????? | | ##????????????????????????????????????????? | | " ##?????????????????????????????? ?????????? | | """ ? ##????????????????????????????? + ???????? | | ?" ??????????????????????????????????? # ???????? | | ?????????????????????????????????????? ##???????? | | ????????????????????????? ??????????? ##???????? | | ?? ????? ????????????????????????????? ##???????? | | ??????????????????##?#???????????"???? ##???????? | | ???????????????????????????????"?????? ##???????? | | ?????? # ? ???? ##???????????????????? ##???????? | | "" # ??????????????????? ???? ???? ###??????? | | " # ? ????????????????????????? # ##???????? | | ???????????????#????#??????#####???## ##???????? | | ???????????#???#???################### ##???????? | | ?????????#?????????########### ####### ##???????? | | ???????????????????"" ##?#?????? | | ?????????? ???BB????" ##???????? | | ????????????? BB????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ ##?#???+?? | | ????????????????????" "" ##???????? | | ?????????? ?????????" ##???????? | | ???????#??? ??BB??"?" ##?????? ? | | ? ????? ?????BB??"?" """ """ ##???????? | | ??????????? ??? ???"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ? ????????????????######## ########## ##??#????? | | ? ??? ?????#??????????##### ######### ##???????? | | ? ????? ############### """G""" # ##???????? | | ??? ? ?? ############### """ """ # ##???????? | | ? ????? # """" ## ! # ###?#????? | | ???????? # ""R"" ## # ####???#?? | | ???????? # "" "" ## """"" # ??????? | | ??"????? # ## """""""" # ??????? | | ???"??? # ## """""""" # ########## | | ????"??? # = ## """"" # ########## | | ???????? # ## = =# # | | ???????? # ## # # | | ???????? # ##########+##### #* """"" | | #?#?????## ] + # """"" | | ???????### ## + "" F" | | ########## ### ##### # | | ############+##+#########+##### === # | | ### # == # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 37 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Cloak Strength 2 Power Amplification 60 Armor Coverage 675 Resistance: TH 50 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 48 Defensive Hacking 30 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Terrain Scanner | -7/Factory | Hacked VSS Leg | -7/Factory | Hacked Magnetic Acceleration Cannon | -7/Factory | Hacked Imp. Trap Extractor | -6/Factory | Hacked Imp. VSS Leg | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Linear Gravjet | -5/Factory | Hacked Adv. Trap Extractor | -5/Factory | Scanalyzed Sml. Storage Unit | -5/Factory | Hacked Tiamat Missile Launcher | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Scanalyzed Mic. Antimatter Reactor | -4/Factory | Hacked Linear Accelerator | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Enh. Quantum Rifle | -3/Research | Hacked Cld. Impulse Thruster | -3/Research | Hacked Adv. Hacking Suite | -3/Research | Hacked Exp. Hacking Suite | -3/Research | Hacked Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ VSS Leg | x2 | -7/Factory B-48 Gladiator | x3 | -5/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -5/Factory Sml. Storage Unit | x1 | -5/Factory Sml. Storage Unit | x1 | -4/Factory Mic. Antimatter Reactor | x2 | -3/Research Cld. Nuclear Pulse Thruster | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Below Collector Challenges ------------ None Game ------ Seed CannonLightpackLattice Manual? 0 Play Time 10:54:38 Cumulative 333.6 hours Start 2024.04.23 @ 16:01:25 End 2024.04.27 @ 01:45:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 70 Adventurer 0 Explorer 39 Win Type 0 Total 11 Types 9/1/1/0/0/0/0/0/0 Lore% 68 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1f98e63-7ec4-4883-8eb4-da915f512316