Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 15:21:33 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (111) 555 Value Destroyed (3830) 3830 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 7601 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 567/850 Matter 73/300 Energy 700/700 System Corruption 3% Temperature Cool (0) Movement Treading (246) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Medium Treads Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Core Analyzer Core Analyzer > --- WEAPON (3) ------- Gatling Laser Plasma Rifle Phase Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Armored Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Battery (200) Compact Battery (200) Hardened Heavy Armor Plating Gatling Laser Flak Gun Mini Assault Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Core Analyzer Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Plasma Rifle > --- INVENTORY -------- Micro Nuclear Core Armored Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Battery Compact Battery Core Analyzer Hardened Heavy Armor Plating Flak Gun [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon 1 | . . . . . 1 Parts Attached 136 | 6 3 16 48 21 42 Power 25 | 1 1 3 5 4 11 Engine 18 | 1 1 3 4 1 8 Core 7 | . . . 1 3 3 Reactor . | . . . . . . Propulsion 49 | 2 1 11 18 6 11 Treads 3 | . . . . . 3 Leg 36 | . . 4 18 6 8 Wheel 3 | 2 1 . . . . Hover 4 | . . 4 . . . Flight 3 | . . 3 . . . Utility 31 | 1 1 . 13 6 10 Device 15 | . 1 . 7 3 4 Storage 4 | 1 . . 2 . 1 Processor 4 | . . . 2 . 2 Hackware 2 | . . . 1 1 . Protection 6 | . . . 1 2 3 Artifact . | . . . . . . Weapon 31 | 2 . 2 12 5 10 Energy Gun 18 | . . . 9 3 6 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 2 . . 2 1 1 Ballistic Cannon 4 | . . 2 . . 2 Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 1 1 Parts Lost 29 | . 1 2 17 1 8 Power 5 | . 1 . 2 . 2 Propulsion 12 | . . 2 9 . 1 Utility 6 | . . . 2 1 3 Weapon 6 | . . . 4 . 2 Highest Loss Streak 9 | . 1 1 9 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 83 92 79 99 99 Engine 6 | . 12 11 5 6 4 Core 3 | . . . . . 7 Leg 24 | . . 12 26 30 25 Wheel 1 | . 28 . . . . Hover 1 | . . 14 . . . Device 10 | . . 11 7 11 12 Storage 9 | . 14 11 9 7 10 Processor 4 | . . . 8 1 4 Hackware 6 | . . . 9 10 4 Protection 5 | . . . . 13 6 Energy Gun 11 | . . . 7 12 17 Ballistic Gun 3 | . 28 9 1 2 . Ballistic Cannon 2 | . . 11 1 . 1 Naked Turns . | . . . . . . Heaviest Build 106 | 10 12 23 71 100 106 Greatest Support 80 | 20 20 60 80 80 80 Greatest Overweight (x) 13 | . . 1 13 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 17 | 6 8 8 15 20 20 Most Carried 20 | 5 5 8 20 20 20 Average Carried 15 | 1 1 6 11 19 18 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 20 | 1 3 8 19 20 17 Class Distribution -------------------- 38% | Mutant 14% | Scavenger-Mutant 13% | Gunner 13% | Hacker-Tank 10% | Scavenger-Gunner 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2126 | 94 74 514 716 341 387 Remotely . | . . . . . . Salvage Created 4300 | . 74 530 1129 524 2043 Parts 205 | . 6 35 60 27 77 Haulers Intercepted 3 | . . 2 . . 1 Recyclers Shooed 8 | . . 2 1 . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 80 | . 4 9 22 12 33 Guns 58 | . 4 2 16 10 26 Cannons 13 | . . 7 2 . 4 AOE 4 | . . . 4 . . Classes Destroyed 17 | . 2 8 3 3 1 Worker 5 | . . 1 2 1 1 Builder 5 | . . . 3 . 2 Tunneler 1 | . . . . 1 . Hauler 3 | . . 2 . . 1 Recycler 8 | . . 1 3 1 3 Operator 2 | . . 1 . . 1 Watcher 7 | . . 2 1 1 3 Swarmer 17 | . 3 . 3 4 7 Grunt 35 | . 1 4 12 2 16 Brawler 3 | . . 1 1 . 1 Duelist 2 | . . 1 1 . . Sentry 9 | . . 3 2 2 2 Specialist 2 | . . . 2 . . Hunter 2 | . . . . 1 1 Programmer 7 | . . . . 3 4 Heavy 2 | . . . 1 . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 7 | . 3 6 7 4 5 Combat Bots Only 5 | . 3 4 5 4 4 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging 1 | . . . . 1 1 Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 637 | . 27 58 246 129 177 Missed 182 | . 8 16 63 43 52 Damage Taken 6854 | . 180 572 3296 856 1950 Core 1136 | . 62 143 524 124 283 Absorbed by Shields . | . . . . . . Ignored by Resistances 416 | . . . 162 126 128 Regen/Repaired (Parts) 77 | . . . . . 77 Core Remaining (%) 65 | 100 75 64 4 82 . Volleys Fired 306 | . 21 62 107 39 77 Largest 3 | . 2 2 2 2 3 Hottest 240 | . 40 78 138 160 240 Shots Fired 634 | . 42 124 161 83 224 Gun 514 | . 42 70 122 83 197 Cannon 112 | . . 54 31 . 27 Launcher 8 | . . . 8 . . Special . | . . . . . . Kinetic 273 | . 42 124 52 18 37 Thermal 329 | . . . 77 65 187 Explosive 8 | . . . 8 . . Electromagnetic 24 | . . . 24 . . Robot Hit Streak 19 | . 4 6 15 17 19 Robot Miss Streak 13 | . 4 5 5 7 13 Penetration Max . | . . . . . . Secondary Targets 9 | . . 1 2 1 5 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 435 | . 24 70 103 67 171 Core Hits 310 | . 9 31 76 38 156 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . . . 4 1 3 Burn 2 | . . . 1 . 1 Destroy 1 | . . . . 1 . Blast 5 | . . . 3 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9432 | . 182 1087 2680 1487 3996 Guns 7336 | . 182 358 1660 1487 3649 Cannons 1472 | . . 729 396 . 347 Explosions 576 | . . . 576 . . Melee . | . . . . . . Ramming 48 | . . . 48 . . Kinetic 2654 | . 182 1087 741 230 414 Thermal 5847 | . . . 1008 1257 3582 Explosive 451 | . . . 451 . . Electromagnetic 432 | . . . 432 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . 14 3 Average Corruption 6 | . . . . 8 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . . . 32 6 Message Errors 9 | . . . . 9 . Matter Fused 9 | . . . . 8 1 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 4 | . . . . 3 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 2 | . . . . 1 1 Misfires 6 | . . . . 5 1 Overload Shots . | . . . . . . Overflow Damage 7 | . . . 4 . 3 Projectiles 3 | . . . . . 3 Explosions 4 | . . . 4 . . Melee . | . . . . . . Knockbacks 9 | . . 3 3 . 3 Impact 1 | . . . 1 . . Kinetic 7 | . . 3 2 . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 97 | . . . 97 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed 26 | . . . 26 . . Kicked 26 | . . . 26 . . Crushed . | . . . . . . Highest Temperature 476 | . 6 187 476 287 387 Average Temperature 90 | . 6 66 127 75 61 Received Heat Transfer 2334 | . 30 240 1287 186 591 Effects 6 | . . . 1 . 5 Shutdowns 2 | . . . 1 . 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 5 | . . . . 2 3 Combat Hostiles 5 | . . . . 2 3 Parts Melted 47 | . . . 4 14 29 Heat Transferred 12675 | . . . 1913 2725 8037 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 488 | . 160 381 204 192 488 Initial 89 | . . 67 89 35 39 Average 137 | . 64 200 90 51 212 Maximum Alert Level 2 | . . 1 1 . 2 Low Security (%) 74 | 100 100 52 93 100 49 Level 1 20 | . . 47 6 . 36 Level 2 5 | . . . . . 14 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 1 3 3 9 Investigation 6 | . 1 . 1 1 3 Extermination 5 | . . . . 2 3 Reinforcement 4 | . . 1 2 . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 2 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 7 15 26 14 37 Peak Tracking Total 5 | . 4 5 4 4 4 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 1 1 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 25 | . 4 1 5 4 11 Terminals 11 | . 3 1 2 1 4 Fabricators 3 | . . . . 2 1 Repair Stations 4 | . . . 1 . 3 Recycling Units 3 | . 1 . 1 . 1 Scanalyzers 2 | . . . . 1 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 59 | . 9 2 16 10 22 Successful 32 | . 4 1 8 8 11 Failed 27 | . 5 1 8 2 11 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 29 | . 8 2 8 3 8 Fabricators 6 | . . . . 5 1 Repair Stations 9 | . . . 2 . 7 Recycling Units 8 | . 1 . 3 . 4 Scanalyzers 3 | . . . . 2 1 Garrison Access 4 | . . . 3 . 1 Terminal Hacks 15 | . 3 1 4 2 5 Record 5 | . . . 1 1 3 Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks 4 | . . . . 4 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Build 2 | . . . . 2 . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks 5 | . 1 . 2 . 2 Report Inventory 3 | . 1 . 1 . 1 Retrieve Matter 1 | . . . . . 1 Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 3 | . . . 2 . 1 Seal Access 2 | . . . 1 . 1 Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 19 | . 2 1 4 4 8 Full Trace Events 4 | . 1 . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built 4 | . . . . 4 . Authchips . | . . . . . . Time 168 | . . . . 168 . Total Part Build Rating 16 | . . . . 16 . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6236 | 37 221 483 1790 1232 2473 Spaces Moved 2839 | 34 194 390 757 459 1005 Core 21 | 12 . . 9 . . Treads . | . . . . . . Legs 2302 | . . 90 748 459 1005 Wheels 216 | 22 194 . . . . Hover 128 | . . 128 . . . Flight 172 | . . 172 . . . Fastest Speed 34 | 50 80 34 120 130 120 Average Speed 158 | 69 80 64 163 187 197 Slowest Speed 700 | 80 80 190 700 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 49 44 44 15 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 64 | . . . 57 . 7 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 57 | . . . 57 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3954 | 46 225 511 1141 742 1289 Wait 439 | 1 3 14 140 180 101 Move 2834 | 33 193 389 756 458 1005 Hop . | . . . . . . Pick Up 131 | 6 5 16 46 24 34 Fast Attach 8 | 1 . 7 . . . Attach 51 | 5 3 2 26 4 11 Detach 4 | . . . 4 . . Swap 77 | . . 7 22 17 31 Drop 73 | . . 14 14 20 25 Fire 306 | . 21 62 107 39 77 Melee . | . . . . . . Ram . | . . . . . . Kick 26 | . . . 26 . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 14) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 644 | -9/Materials | Discovered new exit (range 15) 742 | -9/Materials | Entered another Materials area 742 | -8/Materials | Evolved 2 slots: Utility x2 998 | -8/Materials | Lost 6 parts (3n1u2w) 1014 | -8/Materials | Core integrity fell below 50% 1757 | -8/Materials | Core integrity fell below 20% 1782 | -8/Materials | Lost 9 parts (1p5n1u2w) 2246 | -8/Materials | Discovered new exit (range 11) 2531 | -8/Materials | Identified exit to Factory 2532 | -8/Materials | Entered Factory 2532 | -7/Factory | Evolved 2 slots: Utility x2 2717 | -7/Factory | Build established: Scavenger-Mutant 2727 | -7/Factory | Fabricated Gatling Laser (x2) 3040 | -7/Factory | System corruption reached 10% 3169 | -7/Factory | Build established: Mutant 3322 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 3526 | -7/Factory | Build established: Hacker-Mutant 3628 | -7/Factory | Discovered new exit (range 14) 3764 | -7/Factory | Entered another Factory area 3764 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4074 | -6/Factory | Build established: Hacker-Tank 4262 | -6/Factory | Spotted B-75 Beast 4280 | -6/Factory | Destroyed B-75 Beast 5076 | -6/Factory | Garrison activated, responded to threat 5462 | -6/Factory | Discovered new exit (range 16) 5502 | -6/Factory | Build established: Gunner 5872 | -6/Factory | Build established: Scavenger-Gunner 6041 | -6/Factory | Repaired Gatling Laser 6237 | -6/Factory | Self-destructed Last Messages --------------- S-27 Virus destroyed. Lgt. Angular Momentum Engine destroyed. S-27 Virus destroyed. U-05 Engineer builds a Wall. S-27 Virus Autogun blasted off. S-27 Virus destroyed. Acquired 23 matter. Acquired 6 matter. Acquired 25 matter. U-05 Engineer builds a Wall. Acquired Arm. Leg. A-15 Conveyor suffers critical hit (Burn). Imp. Ion Engine melted. Transport Network Coupler melted. A-15 Conveyor destroyed. Acquired 99 matter. U-05 Engineer builds a Wall. Connecting with Scanalyzer... Dropped Carbon-fiber Leg. Acquired Med. Treads. 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" """ | | ?????????# =% # | | ?????????#* ##################### ##### | | ?????????# #???????????????????# # ! | | ?????????###########??????????########## # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ???????????????????????????#### ! + + | | ##############???????????? # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 31 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 450 Resistance: KI 30 Evasion (%) 63 Core Analysis 9 Offensive Hacking 20 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Scanalyzed Field Propulsion Drive | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -7/Factory | Preloaded Imp. Titanium Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Everything Is Under Control I Spy Challenges ------------ None Game ------ Seed DataCommAutohacker Manual? 0 Play Time 01:16:17 Cumulative 9.3 hours Start 2024.05.15 @ 01:11:20 End 2024.05.15 @ 15:21:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a2c7944-43a2-44a3-8f3c-3e84c43fe8ab