Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 10:10:53 Player: jumpy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (2825) 2825 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5710 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Transmission Jammer Authchip [R/Combat] Authchip [Power] Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Signal Interpreter Transmission Jammer Authchip [R/Combat] Authchip [Power] Lightning Gun Improved Light Cannon Rocket Launcher Remote Datajack [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 59 | 8 6 13 15 17 Power 7 | 2 . 1 3 1 Engine 6 | 2 . 1 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 18 | 2 1 2 7 6 Treads 18 | 2 1 2 7 6 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 2 3 2 5 Device 6 | 1 . 2 1 2 Storage 4 | 1 2 . 1 . Processor 3 | . . 1 . 2 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 3 7 3 5 Energy Gun 6 | 1 1 3 . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 3 1 . Ballistic Cannon 4 | . . 1 1 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 30 | . . 3 9 18 Power 3 | . . . 1 2 Propulsion 15 | . . 1 4 10 Utility 5 | . . 2 1 2 Weapon 7 | . . . 3 4 Highest Loss Streak 8 | . . 1 8 7 To Critical Strikes . | . . . . . Average Backups 12 | 4 8 13 13 12 Power 1 | . 1 1 1 1 Propulsion 3 | 1 2 3 4 2 Utility 1 | . 2 1 . 3 Weapon 5 | 1 3 8 5 4 Tool/Special . | . . . . . Unused Backups 22 | . 2 7 5 8 Power 3 | . . . 1 2 Propulsion 3 | . . 1 2 . Utility 3 | . . . . 3 Weapon 12 | . 2 6 2 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 100 88 85 87 Engine 9 | . 14 11 7 6 Treads 27 | . 28 21 35 26 Device 11 | . 14 13 8 12 Storage 9 | . 14 11 9 6 Processor 9 | . . 9 9 13 Hackware 1 | . . . . 5 Energy Gun 5 | . 5 8 5 . Ballistic Gun 6 | . 22 8 . . Ballistic Cannon 4 | . . 4 5 5 Slashing Weapon 2 | . . . 3 6 Peak Build Rating 36 | 7 10 20 22 36 Average Rating 18 | 5 9 16 19 28 On Entrance 11 | . 7 10 19 22 Naked Turns 84 | . . . . 84 Heaviest Build 41 | 14 32 37 38 41 Greatest Support 80 | 40 40 40 80 80 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 14 Most Carried 15 | 7 10 15 15 15 Average Carried 12 | 4 8 13 13 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 7 10 15 13 5 Class Distribution -------------------- 44% | Scavenger-Mutant 37% | Mutant 18% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1422 | 286 142 419 373 202 Remotely . | . . . . . Salvage Created 3499 | 153 220 904 1035 1187 Parts 217 | 11 20 51 55 80 Haulers Intercepted 8 | . 1 4 3 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 9 18 17 22 Melee 12 | . . . 2 10 Guns 30 | . 9 17 4 . Cannons 14 | . . 1 11 2 AOE 10 | . . . . 10 Classes Destroyed 14 | 2 3 4 3 2 Worker 2 | . . . 1 1 Builder 10 | . 1 . 3 6 Tunneler 3 | 3 . . . . Hauler 8 | . 1 4 3 . Recycler 8 | 1 . . 3 4 Mechanic 2 | . . . 1 1 Operator 4 | . . 2 . 2 Watcher 2 | . . 1 1 . Swarmer 20 | . 9 4 3 4 Grunt 22 | . . 10 8 4 Sentry 12 | . . 4 5 3 Specialist 2 | . . . . 2 Hunter 2 | . . . 1 1 Programmer 8 | . . . . 8 Best Kill Streak 14 | 3 3 4 5 14 Combat Bots Only 5 | . 3 4 3 5 Max Kills in Single Turn 6 | 1 2 1 1 6 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 519 | . 58 82 104 275 Missed 147 | . 12 23 24 88 Hits 372 | . 46 59 80 187 Projectile 372 | . 46 59 80 187 AOE 4 | . . . . 4 Critical Strikes 4 | . . . 2 2 Part Disruptions 1 | . . . . 1 Damage Taken 5371 | . 379 679 1233 3080 Core 898 | . 45 58 92 703 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 82 85 83 . Volleys Fired 188 | 6 24 68 56 34 Largest 2 | 2 2 2 2 1 Hottest 89 | 70 76 89 89 55 Shots Fired 329 | 12 48 136 98 35 Gun 240 | 12 48 128 48 4 Cannon 79 | . . 8 50 21 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 211 | 6 33 101 50 21 Thermal 104 | 6 15 35 48 . Explosive 10 | . . . . 10 Electromagnetic 4 | . . . . 4 Robot Hit Streak 14 | 5 4 14 11 10 Robot Miss Streak 6 | 2 6 4 3 1 Penetration Max . | . . . . . Secondary Targets 5 | . 3 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 279 | 6 25 99 90 59 Core Hits 148 | 5 15 41 40 47 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 16 | 2 1 5 6 2 Burn 11 | 2 . 5 4 . Destroy 1 | . 1 . . . Blast 2 | . . . 2 . Sever 2 | . . . . 2 Melee Attacks 63 | . . . 23 40 Impact . | . . . . . Slashing 63 | . . . 23 40 Piercing . | . . . . . Sneak Attacks 15 | . . . 11 4 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 7906 | 81 375 1611 2430 3409 Guns 2590 | 81 374 1467 597 71 Cannons 1365 | . . 144 736 485 Explosions 1519 | . . . . 1519 Melee 2387 | . . . 1053 1334 Ramming 45 | . 1 . 44 . Kinetic 2676 | 18 295 1142 736 485 Thermal 1466 | 63 79 469 597 258 Explosive 1261 | . . . . 1261 Electromagnetic 71 | . . . . 71 Impact . | . . . . . Slashing 2387 | . . . 1053 1334 Piercing . | . . . . . Highest Corruption 7 | . 3 . . 7 Average Corruption 2 | . 2 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 1 . . 10 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 486 | . . . 113 373 Projectiles 75 | . . . . 75 Explosions 227 | . . . . 227 Melee 184 | . . . 113 71 Knockbacks 17 | . . . 12 5 Impact 1 | . . . 1 . Kinetic 12 | . . . 7 5 Secondary 4 | . . . 4 . Self-Inflicted Damage 286 | . . . . 286 Shots 4 | . . . . 4 Rammed 8 | . 1 . 7 . Targets Rammed 10 | . 1 . 9 . Kicked . | . . . . . Crushed 2 | . . . 2 . Highest Temperature 289 | 50 166 119 289 34 Average Temperature 75 | 22 74 40 109 10 Received Heat Transfer 1062 | . . 180 558 324 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 10 | 1 . 5 4 . Heat Transferred 3752 | 333 222 1406 1591 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 87 Level 1 3 | . . . . 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 344 | 10 115 110 167 344 Initial 28 | . . . 5 28 Average 49 | 1 46 34 58 68 Influence Increases 2170 | 20 260 522 527 841 Destroy 0b10 Robot/C 1320 | . 180 360 340 440 Destroy 0b10 Robot/NC 195 | 20 10 35 60 70 Destroy Leader 360 | . 32 90 108 130 Successful Hack 11 | . 7 4 . . Disable Machine 75 | . . . . 75 Destroy Structure 74 | . 1 3 4 66 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 120 | . 30 15 15 60 Influence Decreases 1826 | 20 260 508 478 560 Entered New Map 44 | . . . 9 35 Time Decay 1504 | 20 260 496 379 349 Lost Part 253 | . . 12 90 151 Lost Ally 25 | . . . . 25 Squads Dispatched 14 | . 2 2 5 5 Investigation 3 | . 1 1 1 . Extermination 3 | . . . . 3 Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 121 | . 19 38 29 35 Peak Tracking Total 10 | . 5 5 5 10 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 3 3 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . . 5 Max in Single Turn 4 | . . . . 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 4 1 3 Terminals 7 | . 3 3 1 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 23 | . 8 5 1 9 Successful 13 | . 4 3 . 6 Failed 10 | . 4 2 1 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 13 | . 8 4 1 . Terminals 13 | . 8 4 1 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 1 . 4 Garrison Access 3 | . . . . 3 Terminal Hacks . | . . . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . . 4 Insert Component 1 | . . . . 1 Analyze 3 | . . . . 3 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . 4 3 . . Terminals 7 | . 4 3 . . Botnet 1 | . 1 . . . Skim 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 8 | . 3 3 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 4 | . . . . 4 Authchips . | . . . . . Time 81 | . . . . 81 Total Robot Build Rating 4 | . . . . 4 Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 24 | . . . . 24 Highest-Rated Ally 6 | . . . . 6 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 5213 | 78 747 1756 1449 1183 Sensors 493 | . . . . 493 Terrain 2578 | . . 576 966 1036 Structural 1172 | . . . 483 689 Seismic 2357 | 78 747 1532 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5501 | 167 747 1767 1492 1328 Spaces Moved 2819 | 85 411 879 725 719 Core 170 | 2 . . . 168 Treads 2649 | 83 411 879 725 551 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 153 | 157 160 160 160 135 Slowest Speed 240 | 160 160 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 77 61 55 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 82 | . . . 2 80 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 80 | . . . . 80 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3563 | 104 461 1108 922 968 Wait 336 | . 6 115 68 147 Move 2815 | 84 410 878 724 719 Hop . | . . . . . Pick Up 50 | 6 6 18 15 5 Fast Attach 21 | 7 . 4 3 7 Attach 24 | . . 5 9 10 Detach . | . . . . . Swap 20 | 1 6 7 3 3 Drop 36 | . 8 13 12 3 Fire 188 | 6 24 68 56 34 Melee 63 | . . . 23 40 Ram . | . . . . . Kick . | . . . . . Crush 10 | . 1 . 9 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 5) 624 | -10/Materials | Discovered new exit (range 7) 869 | -10/Materials | Discovered new exit (range 14) 915 | -10/Materials | Entered another Materials area 915 | -9/Materials | Evolved 2 slots: Utility x2 1119 | -9/Materials | Discovered new exit (range 14) 1376 | -9/Materials | Discovered new exit (range 4) 1784 | -9/Materials | Build established: Scavenger-Mutant 2623 | -9/Materials | Discovered new exit (range 13) 2682 | -9/Materials | Entered another Materials area 2682 | -8/Materials | Evolved 2 slots: Propulsion x2 2910 | -8/Materials | Discovered new exit (range 15) 3129 | -8/Materials | Discovered new exit (range 16) 3237 | -8/Materials | Garrison activated, responded to threat 3687 | -8/Materials | Lost 8 parts (1p4n1u2w) 4174 | -8/Materials | Entered Factory 4174 | -7/Factory | Evolved 2 slots: Utility x2 4586 | -7/Factory | Build established: Scavenger-Assassin 4911 | -7/Factory | Fabricated K-01 Serf? 4990 | -7/Factory | Lost 3 allies 5295 | -7/Factory | Lost 3 parts (1p2n) 5382 | -7/Factory | Cargo convoy interrupted 5400 | -7/Factory | Core integrity fell below 50% 5417 | -7/Factory | Core integrity fell below 20% 5418 | -7/Factory | Released all parts (7) 5447 | -7/Factory | Lost 7 parts (1p4n2w) 5502 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05418_ Released Lightning Gun. 05418_ U-05 Engineer lays Concrete. 05418_ U-05 Engineer builds a Wall. 05419_ U-05 Engineer destroyed. 05419_ U-05 Engineer builds a Wall. 05419_ U-05 Engineer lays Concrete. 05420_ The unstable cave ceiling collapses. 05420_ U-05 Engineer builds a Wall. 05421_ U-05 Engineer lays Concrete. 05422_ K-01 Serf collects debris. 05422_ U-05 Engineer lays Concrete. 05423_ X-62 Marksman IFF system glitched. 05423_ U-05 Engineer lays Concrete. 05423_ U-05 Engineer builds a Wall. 05435_ K-01 Serf cleans the Fusion Modulator. 05450_ Triggered Proton Bomb Trap. 05450_ A bubble of electromagnetic force engulfs the area. 05450_ Door malfunctions. 05499_ K-01 Serf destroyed. 05500_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?# ## ??? #?# #???????????????????????? | | ?# #?# #????# #?# #???????????????????????? | | ?# #?# ######+### #???????????????????????? | | ?# ### # # #???????????????????????? | | ## # # #???????????????????????? | | "" # """ # #???????????????????????? | | Y + """ # #???????????????????????? | | "" """ # """ # #???????????????????????? | | ## """ !!# # ##??????????????????????? | | ?# """ !!# """ # #??????????????????????? | | ## # """ # #??????????????????????? | | # """ + #??????????????????????? | | ##### ###### #p #??????????????????????? | | ????# #????# """ + #??????????????????????? | | ????# #????# """ # #??????????????????????? | | ????# #????# """ # #??????????????????????? | | ????#?#????# #* #??????????????????????? | | ???????????? """ #%= #??????????????????????? | | ???????????? 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"""" ?????????# ????????? | | #????????# @ ????????? | | #????????# a ????????? | | ! #????????# ????????? | | ? #????????# #######?????????? | | ############????????# #???????????????? | | ??????? #???????????????? | | ?????? +???????????????? | | ????? #???????????????? | | ????? #???????????????? | | ???? #???????????????? | | #+########????############## #???????????????? | | ?? ???????????????????????? #???????????????? | | ??? ?????????????????????? #???????????????? | | ????? ????????????????????? ????????????????? | | ?????? ????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingNodeTorch Manual? 0 Play Time 00:31:52 Cumulative 114.8 hours Start 2025.05.24 @ 09:40:22 End 2025.05.24 @ 10:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cda5ccb-7866-4a05-8700-afaac069d47f