Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 14:46:38 Player: Finestep Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (187) 935 Value Destroyed (5200) 5200 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 9848 Bonus ------- High Alert Combat Kills 1256 Friendly Fire -523 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 222/225 System Corruption 5% Temperature Warm (101) Movement Walking (207) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Nuclear-Angular Core > --- PROPULSION (3) --- Carbon Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Medium Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (3) ------- Heavy Ion Cannon Thermal Construct/G Great Maul > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Coolant Injector Advanced Terrain Scan Processor Improved Targeting Computer Weapon Cycler Mini Grenade Launcher Heavy Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear-Angular Core > --- PROPULSION ------- Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Medium Storage Unit Improved Targeting Computer Drone Bay > --- WEAPON ----------- Energy Construct/G Hpw. Directed Construct/G Thermal Construct/G > --- INVENTORY -------- Light Angular Momentum Engine Advanced Terrain Scan Processor Improved Targeting Computer Recoil Stabilizer Improved Light Armor Plating Shield Generator Shield Generator Mini Grenade Launcher Mining Laser [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Slots Evolved 6 | . . 2 . . 4 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . . 3 . Weapon 1 | . . . . . 1 . Parts Attached 108 | 7 11 26 26 1 27 10 Power 9 | 1 1 3 . 1 3 . Engine 7 | 1 1 2 . 1 2 . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 33 | 2 5 8 13 . 3 2 Treads 13 | . . . 10 . 1 2 Leg 16 | 2 5 7 1 . 1 . Wheel 4 | . . 1 2 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 38 | 2 2 6 7 . 18 3 Device 13 | 1 . . 2 . 9 1 Storage 4 | 1 1 1 1 . . . Processor 7 | . 1 2 1 . 3 . Hackware 1 | . . . . . 1 . Protection 13 | . . 3 3 . 5 2 Artifact . | . . . . . . . Weapon 28 | 2 3 9 6 . 3 5 Energy Gun 1 | . . . 1 . . . Energy Cannon 8 | . . 3 3 . 1 1 Ballistic Gun 10 | 2 2 5 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 1 . 2 2 Special Weapon 3 | . 1 1 1 . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 26 | . 2 5 3 . 13 3 Power 3 | . 1 1 . . 1 . Propulsion 10 | . . 3 2 . 4 1 Utility 9 | . 1 . 1 . 6 1 Weapon 4 | . . 1 . . 2 1 Highest Loss Streak 3 | . 1 2 2 . 3 2 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 99 99 98 100 76 68 Engine 8 | . 14 9 11 11 3 6 Core 1 | . . 1 . . 3 . Treads 7 | . . . 19 22 6 2 Leg 11 | . 28 30 3 . 4 4 Wheel 3 | . . 1 9 11 1 1 Device 9 | . 4 . 5 11 15 15 Storage 9 | . 14 11 11 11 7 7 Processor 10 | . 9 17 11 11 8 7 Protection 3 | . . 4 5 . 4 5 Energy Gun 5 | . . . 3 11 11 1 Energy Cannon 5 | . . 6 17 11 1 . Ballistic Gun 7 | . 27 15 . . . 6 Ballistic Cannon 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 55 | 11 17 29 32 31 40 55 Greatest Support 43 | 20 20 30 40 16 43 43 Greatest Overweight (x) 4 | 3 . 2 1 1 2 4 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 9 | 3 7 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 5 10 9 10 10 8 10 Scrap Engine Consumption 101 | . . . . . 92 9 Constructs Created 9 | . . . . . 6 3 Constructs Modified 27 | . . . . . 26 1 Class Distribution -------------------- 44% | Scavenger-Mutant 27% | Mutant 20% | Construct 4% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Low Matter Collected 2953 | 332 387 587 333 21 917 376 Remotely . | . . . . . . . Salvage Created 7309 | 219 617 1378 1417 186 2887 605 Parts 435 | 20 39 97 93 9 155 22 Haulers Intercepted 15 | . 2 5 5 . 3 . Recyclers Shooed 10 | . 3 3 . 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 Prevented 1 | . . . . . . 1 Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Combat Hostiles Destroyed 119 | . 12 21 20 2 52 12 Guns 57 | . 12 19 . . 20 6 Cannons 35 | . . 2 18 1 14 . AOE 26 | . . . 2 . 18 6 Classes Destroyed 17 | 2 5 5 . . 4 1 Worker 9 | . . 2 3 . 4 . Builder 11 | . . 1 1 . 9 . Tunneler 6 | 6 . . . . . . Hauler 15 | . 2 5 5 . 3 . Recycler 11 | 1 1 2 3 1 3 . Mechanic 3 | . . 1 . . 2 . Operator 2 | . 1 . . . 1 . Watcher 9 | . 3 3 1 . 2 . Swarmer 29 | . 6 6 4 . 6 7 Grunt 43 | . 6 8 6 . 23 . Brawler 4 | . . 1 . . 3 . Duelist 3 | . . . . . 3 . Sentry 22 | . . 6 10 2 4 . Specialist 3 | . . . . . 3 . Hunter 5 | . . . . . 5 . Programmer 6 | . . . . . 5 1 Decomposer 4 | . . . . . . 4 Thug 5 | . . . . . . 5 Savage 1 | . . . . . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 22 | 3 4 8 6 1 22 4 Combat Bots Only 15 | . 3 4 6 1 15 4 Max Kills in Single Turn 4 | 1 1 1 2 1 4 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Damage Taken 7869 | . 439 1147 912 62 4255 1054 Core 1077 | . 98 220 43 15 560 141 Absorbed by Shields 489 | . . . . . 489 . Redirected to Shielding 30 | . . . . . 30 . Regen/Repaired (Parts) 941 | . . . 80 . 861 . Core Remaining (%) 63 | 100 60 . . 30 . . Volleys Fired 532 | 31 67 143 63 11 166 51 Largest 3 | 2 2 2 2 2 3 2 Hottest 192 | 40 100 136 136 124 192 134 Shots Fired 999 | 62 133 285 121 24 314 60 Gun 727 | 62 132 246 5 12 219 51 Cannon 242 | . . 38 113 12 78 1 Launcher 26 | . . . 1 . 17 8 Special 4 | . 1 1 2 . . . Kinetic 501 | 62 132 246 . . 39 22 Thermal 407 | . 1 39 120 24 193 30 Explosive 26 | . . . 1 . 17 8 Electromagnetic 65 | . . . . . 65 . Robot Hit Streak 15 | 7 9 13 12 7 15 6 Robot Miss Streak 6 | 2 5 4 3 3 4 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 622 | 43 78 182 76 14 197 32 Core Hits 340 | 14 43 65 34 5 144 35 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 7 | . 1 4 1 1 . . Burn 2 | . . . 1 1 . . Meltdown 1 | . . 1 . . . . Destroy 4 | . 1 3 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14438 | 361 660 2082 1768 244 7796 1527 Guns 6953 | 361 656 1649 17 120 3432 718 Cannons 3569 | . . 432 1595 123 1392 27 Explosions 3892 | . . . 153 . 2957 782 Melee . | . . . . . . . Ramming 24 | . 4 1 3 1 15 . Kinetic 3440 | 361 656 1649 . . 579 195 Thermal 6330 | . . 432 1612 243 3493 550 Explosive 3529 | . . . 153 . 2594 782 Electromagnetic 1115 | . . . . . 1115 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 1 1 5 5 Average Corruption 2 | . 1 1 1 1 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . 3 . 8 4 14 29 Message Errors 10 | . 2 . . . 1 7 Matter Fused 13 | . 1 . 3 2 1 6 Heat Flow Errors 8 | . . . 3 . 3 2 Energy Discharges 5 | . . . . . 1 4 Data Loss (minor) 8 | . . . . . 5 3 Data Loss (major) 7 | . . . 2 . 1 4 Misfires 3 | . . . . 2 . 1 Alerts 1 | . . . . . 1 . Weapon Failures 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 127 | . . . 10 . 117 . Projectiles 14 | . . . 10 . 4 . Explosions 113 | . . . . . 113 . Melee . | . . . . . . . Knockbacks 10 | . . . . . 10 . Impact . | . . . . . . . Kinetic 6 | . . . . . 6 . Secondary 4 | . . . . . 4 . Self-Inflicted Damage 368 | . . . 40 . 152 176 Shots 8 | . . . 1 . 2 5 Rammed 2 | . . . 1 1 . . Targets Rammed 11 | . 4 1 1 1 4 . Kicked 9 | . 4 1 . . 4 . Crushed . | . . . . . . . Highest Temperature 340 | . 20 270 340 207 208 160 Average Temperature 85 | . 9 49 110 58 94 68 Received Heat Transfer 2222 | . 150 441 285 36 1067 243 Effects 11 | . . 3 8 . . . Energy Bleed 3 | . . . 3 . . . Interference 8 | . . 3 5 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . . 8 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 14 | . . 1 6 3 4 . Heat Transferred 5881 | . . 777 2997 555 1256 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Peak Influence 1569 | 35 336 390 553 121 1569 . Initial 400 | . 22 59 101 37 400 . Average 430 | 16 193 231 282 46 852 . Maximum Alert Level 4 | . 1 1 2 . 4 . Low Security (%) 33 | 100 57 41 26 100 . . Level 1 32 | . 42 58 57 . 8 . Level 2 16 | . . . 16 . 37 . Level 3 7 | . . . . . 22 . Level 4 10 | . . . . . 30 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 4 1 4 . 17 . Investigation 7 | . 2 . 1 . 4 . Extermination 3 | . . . . . 3 . Reinforcement 9 | . 2 1 . . 6 . Assault 4 | . . . . . 4 . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Distress Signals 4 | . . 1 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 199 | . 20 40 27 1 97 14 Peak Tracking Total 12 | . 3 6 4 . 12 4 Tactical Retreats 9 | . 1 2 1 . 5 . Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Traps Triggered 6 | . 1 1 3 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Low Machines Disabled 9 | . . . 2 1 6 . Max in Single Turn 2 | . . . 1 1 2 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills 2 | . . . . . 2 . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Machines Accessed 41 | . 5 5 10 12 9 . Terminals 29 | . 3 5 9 5 7 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . 1 . . . Recycling Units 9 | . 2 . . 7 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 116 | . 19 12 30 35 20 . Successful 43 | . 5 2 14 17 5 . Failed 71 | . 13 10 15 18 15 . Catastrophic 17 | . 2 1 5 4 5 . Database Lockouts 2 | . 1 . 1 . . . Manual 57 | . 8 2 18 19 10 . Terminals 86 | . 13 12 28 18 15 . Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . . 2 . . . Recycling Units 23 | . 6 . . 17 . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 22 | . 3 2 8 6 3 . Part Schematic 1 | . 1 . . . . . Robot Schematic 2 | . . . 1 1 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 6 | . 1 1 1 3 . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . . . 1 . Unreport Threat 5 | . . 1 2 1 1 . Locate Traps 2 | . . . 2 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 6 | . 1 . . 5 . . Retrieve Components 6 | . 1 . . 5 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 1 . 4 6 2 . Terminals 5 | . . . 4 1 . . Botnet 5 | . . . 4 1 . . Fabricators 1 | . . . . . 1 . Overload 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . . 5 . . Tunnel 6 | . 1 . . 5 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Jam 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 35 | . 5 5 9 8 8 . Full Trace Events 6 | . 1 . 2 2 1 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . 1 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 51 | . . . 51 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . 1 . 1 . RETURN 2 | . . . 1 . 1 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches 7 | . . . 2 . 5 . Drone Recoveries 5 | . . . 2 . 3 . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Low Turns Passed 8206 | 234 910 1514 1341 597 2461 1149 Spaces Moved 4670 | 114 556 847 860 462 1285 546 Core 13 | 13 . . . . . . Treads 204 | . . . 13 . 161 30 Legs 2495 | 101 556 743 80 . 657 358 Wheels 1916 | . . 104 767 462 425 158 Hover 42 | . . . . . 42 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 95 115 115 79 110 Average Speed 131 | 121 120 118 116 115 141 175 Slowest Speed 280 | 200 120 190 240 115 265 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 7 86 67 95 95 24 39 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . 1 . . 5 . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 3 | . . . . . . 3 Spaces Dug 32 | . 1 1 12 . 1 17 Terrain Destroyed 241 | . 1 1 12 . 143 84 Melee . | . . . . . . . Projectile 29 | . 1 1 2 . 18 7 AOE 211 | . . . 10 . 125 76 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Total 5903 | 156 691 1108 1080 506 1678 684 Wait 425 | . 37 56 100 28 141 63 Move 4664 | 113 555 846 859 461 1284 546 Hop . | . . . . . . . Pick Up 54 | 5 8 12 9 1 15 4 Fast Attach 37 | 7 1 8 7 . 7 7 Attach 26 | . 1 5 3 . 14 3 Detach 8 | . . . 1 . 4 3 Swap 45 | . 9 13 16 1 6 . Drop 86 | . 9 24 21 3 22 7 Fire 532 | 31 67 143 63 11 166 51 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick 9 | . 4 1 . . 4 . Crush 1 | . . . 1 . . . Escape Stasis 5 | . . . . . 5 . Rewire 10 | . . . . . 10 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 235 | -11/Junkyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 15) 665 | -10/Materials | Discovered new exit (range 10) 861 | -10/Materials | Build established: Scavenger-Mutant 861 | -10/Materials | Discovered new exit (range 13) 896 | -10/Materials | Central database locked down 1063 | -10/Materials | Discovered new exit (range 9) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -9/Materials | Discovered new exit (range 4) 1795 | -9/Materials | Discovered new exit (range 15) 2091 | -9/Materials | Core integrity fell below 50% 2470 | -9/Materials | Discovered new exit (range 15) 2656 | -9/Materials | Identified exit to Storage 2659 | -9/Materials | Entered Storage 2995 | -9/Storage | Garrison activated, responded to threat 3471 | -9/Storage | Repaired Adv. Beam Cannon 3846 | -9/Storage | Discovered new exit (range 16) 3976 | -9/Storage | Central database locked down 3995 | -9/Storage | Used back door to open Recycling access 3995 | -9/Storage | Discovered new exit (range 5) 4000 | -9/Storage | Entered Recycling 4058 | -9/Recycling | Build established: Mutant 4096 | -9/Recycling | Found Scrap Engine 4539 | -9/Recycling | Discovered new exit (range 16) 4597 | -9/Recycling | Entered Factory 4597 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 5368 | -7/Factory | Discovered new exit (range 10) 5397 | -7/Factory | First assault squad dispatched 5687 | -7/Factory | Build established: Construct 6292 | -7/Factory | Cargo convoy interrupted 6339 | -7/Factory | Destroyed 15 combat bots 6421 | -7/Factory | Lost 3 parts (2u1w) 6467 | -7/Factory | Destroyed 11 combat bots 6563 | -7/Factory | Identified exit to Lower Caves 6704 | -7/Factory | Core integrity fell below 50% 7058 | -7/Factory | Entered Lower Caves 7088 | -7/Lower Caves | Lost 3 parts (2n1u) 7189 | -7/Lower Caves | Encountered a Warlord checkpoint 7316 | -7/Lower Caves | Core integrity fell below 20% 7367 | -7/Lower Caves | Learned 4 Factory zone layouts 7674 | -7/Lower Caves | Build established: Mutant 8018 | -7/Lower Caves | Ambushed by wild Derelicts 8207 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08080_ Acquired 5 matter. 08082_ The unstable cave ceiling collapses. 08086_ 37 Matter crushed. 08107_ The unstable cave ceiling collapses. 08108_ Arm. Scrap Engine constructs Nuclear-Angular Core. 08129_ NP0PTG D|AO7UJHX5ECSP7W>VYWOJ OVWPO2UQX 08149_ System corrupted: Matter fused (-10). 08176_ System corrupted: Substantial component data lost. 08185_ Searching scrap... 08185_ Found Hrd. Heavy Armor Plating. 08185_ Found Hvy. Ion Cannon. 08185_ Found Terrain Scan Processor. 08185_ Found Unknown Ballistic Gun. 08185_ Found 19 Matter. 08186_ Acquired 10 matter. 08187_ Dropped Seismic Detector. 08188_ Acquired Hrd. Heavy Armor Plating. 08189_ Acquired 9 matter. 08193_ Acquired Hvy. Ion Cannon. 08207_ Critical hit (Burn: +37). 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked O-16 Technician | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticRecoilProjector Manual? 0 Play Time 01:03:29 Cumulative 644.9 hours Start 2023.03.26 @ 13:42:04 End 2023.03.26 @ 14:46:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 87 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 393504a2-6605-4db1-8c81-b878821ac6eb