Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.25 @ 16:57:31 Player: Chronit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (725) 725 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2005 Bonus ------- None Cogmind --------- Core Integrity 289/400 Matter 231/300 Energy 32/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Aluminum Leg Aluminum Leg Structural Scanner Visual Processing Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Visual Processing Unit Improved Targeting Computer Light Armor Plating Beam Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 9 7 16 2 Power 4 | 1 2 1 . Engine 3 | 1 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 16 | 4 2 8 2 Treads 1 | . . 1 . Leg 12 | 2 1 7 2 Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 3 2 5 . Energy Gun 4 | . . 4 . Energy Cannon 1 | . 1 . . Ballistic Gun 5 | 3 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 5 6 . Power 3 | . 1 2 . Propulsion 2 | . 2 . . Utility 1 | . . 1 . Weapon 5 | . 2 3 . Highest Loss Streak 5 | . 5 3 . Average Slot Usage (%) 93 | . 98 88 66 Engine 7 | . 12 1 . Core 4 | . 1 8 . Treads 2 | . . 4 . Leg 27 | . 24 29 44 Wheel 3 | . 2 4 . Device 10 | . 13 8 . Storage 12 | . 14 11 11 Energy Gun 3 | . . 7 . Energy Cannon 1 | . 2 1 . Ballistic Gun 17 | . 25 10 . Naked Turns . | . . . . Heaviest Build 16 | 12 15 16 4 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 5 6 6 5 Average Carried 5 | 3 5 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 5 | 4 4 5 5 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 707 | 219 233 255 . Remotely . | . . . . Salvage Created 871 | . 303 568 . Parts 69 | . 33 36 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 22 | . 11 11 . Guns 19 | . 9 10 . Cannons 3 | . 2 1 . Classes Destroyed 7 | . 4 3 . Worker 3 | . 1 2 . Builder 1 | . 1 . . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 6 | . 6 . . Grunt 14 | . 5 9 . Sentry 2 | . . 2 . Best Kill Streak 7 | . 7 4 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1493 | . 712 710 71 Core 217 | . 106 91 20 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 57 . . Volleys Fired 88 | . 35 53 . Largest 2 | . 2 2 . Hottest 80 | . 80 80 . Shots Fired 157 | . 69 88 . Gun 146 | . 60 86 . Cannon 11 | . 9 2 . Launcher . | . . . . Special . | . . . . Kinetic 113 | . 60 53 . Thermal 44 | . 9 35 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 13 19 . Robot Miss Streak 4 | . 3 4 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 122 | . 55 67 . Core Hits 44 | . 20 24 . Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1519 | . 594 925 . Guns 1395 | . 505 890 . Cannons 123 | . 89 34 . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 1118 | . 505 613 . Thermal 400 | . 89 311 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 114 | . 108 114 . Average Temperature 32 | . 30 33 . Received Heat Transfer 723 | . 192 522 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 962 | . 185 777 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 232 | . 196 232 60 Initial 45 | . . 40 45 Average 94 | . 78 127 48 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 84 100 Level 1 6 | . . 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 16 17 5 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 7 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 26 3 . Successful 21 | . 18 3 . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 22 | . 18 4 . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 9 1 . Terminals 8 | . 8 . . Track 1 | . 1 . . Botnet 6 | . 6 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Mechanics 1 | . . 1 . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 1 . Full Trace Events 4 | . 3 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter 92 | . 92 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1565 | 84 774 665 42 Spaces Moved 865 | 54 474 310 27 Core 14 | 14 . . . Treads 70 | . . 70 . Legs 771 | 33 471 240 27 Wheels 10 | 7 3 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 120 Average Speed 125 | 99 123 134 120 Slowest Speed 160 | 120 150 160 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 68 18 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1190 | 83 598 474 35 Wait 150 | 9 73 62 6 Move 862 | 53 473 309 27 Hop . | . . . . Pick Up 39 | 11 8 20 . Fast Attach . | . . . . Attach 19 | 6 6 7 . Detach . | . . . . Swap 15 | 3 1 9 2 Drop 16 | 1 2 13 . Fire 88 | . 35 53 . Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Materials 755 | -10/Materials | Lost 5 parts (1p2n2w) 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Propulsion x2 965 | -9/Materials | Discovered new exit (range 14) 1222 | -9/Materials | Build established: Scavenger-Mutant 1368 | -9/Materials | Repaired Beam Rifle 1494 | -9/Materials | Lost 3 parts (1u2w) 1524 | -9/Materials | Entered Storage 1566 | -9/Storage | Self-destructed Last Messages --------------- 01454_ R-06 Scavenger collects Heat Sink. 01455_ U-05 Engineer lays Concrete. 01456_ K-01 Serf collects debris. 01457_ U-05 Engineer lays Concrete. 01457_ K-01 Serf collects debris. 01458_ R-06 Scavenger collects Sml. Laser. 01461_ R-06 Scavenger collects Aluminum Leg. 01463_ Hvy. Assault Rifle destroyed. 01463_ Acquired 41 matter. 01467_ Acquired Aluminum Leg. 01496_ U-05 Engineer lays Concrete. 01508_ Kicked W-16 Scout out of the way. 01524_ Lgt. Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 01528_ Triggered Shock Trap. 01528_ The floor emits a surge of raw power. 01528_ System corrupted (+1). 01530_ Triggered Shock Trap. 01530_ The floor emits a surge of raw power. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##############################+##+##?????? | | ????????# ^ ???? | | ????????# @ #?????????? | | ????????# ss s s #?????????? | | ????????###################+######## #?????????? | | ?????????????????????????? ??????????#?????????? | | ??????????????????????????" "????????????????????? | | ?????????????????????????"" ""???????????????????? | | ?????????????????????????"" ""???????????????????? | | ???????????????????????? """??????????????????? | | ???????????????????????? ""???????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????????? ] ????????????????????? | | ?????????????????????????## #????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed ArmageddonHypervelocityArmor Manual? 0 Play Time 00:23:38 Cumulative 8.4 hours Start 2020.10.25 @ 15:28:50 End 2020.10.25 @ 16:57:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 2 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45b03242-645a-49f2-b424-de7eb7187069