Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 12:41:22 Player: Nueadkie Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (3503) 3503 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 7607 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 54 Entered Garrisons 200 Friendly Fire -183 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 94/100 System Corruption 16% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Signal Interpreter Beamcaster Advanced Plasma Cannon EMP Blaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Terrain Scan Processor Improved Melee Analysis Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Heavy Mace > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Gravmag System High-capacity Matter Pod Signal Interpreter Improved Terrain Scanner Advanced ECM Suite Recalibrator Splice Drone Bay Beamcaster Advanced Plasma Cannon Advanced Plasma Cannon Gauss Cannon EMP Blaster Rocket Launcher [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 101 | 7 20 . 27 8 18 13 8 Power 12 | 1 4 . 2 . 4 1 . Engine 11 | 1 4 . 1 . 4 1 . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 38 | 2 7 . 10 2 8 6 3 Treads . | . . . . . . . . Leg 34 | 2 6 . 10 2 8 5 1 Wheel . | . . . . . . . . Hover 3 | . . . . . . 1 2 Flight 1 | . 1 . . . . . . Utility 19 | 2 3 . 1 2 4 5 2 Device 8 | 1 1 . . 2 2 1 1 Storage 3 | 1 2 . . . . . . Processor 5 | . . . 1 . 1 3 . Hackware 1 | . . . . . 1 . . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 32 | 2 6 . 14 4 2 1 3 Energy Gun 9 | 2 5 . 2 . . . . Energy Cannon 5 | . . . 5 . . . . Ballistic Gun 11 | . 1 . 4 3 1 1 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon 2 | . . . 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . 1 . 5 1 2 1 . Parts Lost 23 | . 4 . 3 . 2 . 14 Power 3 | . 2 . . . . . 1 Propulsion 9 | . . . 1 . 1 . 7 Utility 4 | . . . . . 1 . 3 Weapon 7 | . 2 . 2 . . . 3 Highest Loss Streak 9 | . 2 . 1 . 1 . 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 97 100 98 100 95 99 75 Engine 8 | . 12 14 5 11 9 7 4 Core 1 | . . . 5 . . . . Leg 33 | . 28 28 42 44 34 29 17 Device 10 | . 14 14 5 10 15 6 . Storage 11 | . 13 14 11 11 9 7 7 Processor 5 | . . . 5 . 8 19 16 Hackware 1 | . . . . . . 7 7 Energy Gun 10 | . 26 28 4 . . . . Energy Cannon 1 | . . . 5 . . . . Ballistic Gun 8 | . 1 . 11 21 17 6 1 Impact Weapon 1 | . . . . . . 7 7 Peak Build Rating 45 | 9 13 12 18 27 39 45 45 Average Rating 21 | 6 10 12 17 23 34 43 33 On Entrance 19 | . 9 12 12 17 27 36 45 Naked Turns . | . . . . . . . . Heaviest Build 50 | 13 30 30 35 44 50 39 40 Greatest Support 63 | 20 20 20 43 40 60 63 63 Greatest Overweight (x) 7 | . 1 1 1 1 1 . 7 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 15 Average Carried 14 | 1 12 15 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 15 15 5 Class Distribution -------------------- 52% | Mutant 40% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 2360 | 270 392 6 537 125 669 178 183 Remotely . | . . . . . . . . Salvage Created 4492 | 94 789 145 2118 53 672 228 393 Parts 258 | 12 54 7 131 5 33 6 10 Haulers Intercepted 9 | . 2 . 5 . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 92 | . 19 2 40 4 12 5 10 Melee 6 | . . . 3 . . . 3 Guns 54 | . 18 . 20 2 12 2 . Cannons 15 | . . . 15 . . . . AOE 11 | . . 2 2 2 . . 5 Classes Destroyed 16 | 1 6 1 5 1 1 1 . Worker 6 | . 1 . 2 1 2 . . Builder 3 | . 1 . 1 1 . . . Tunneler 4 | 4 . . . . . . . Hauler 9 | . 2 . 5 . 2 . . Recycler 3 | . . 1 1 . 1 . . Mechanic 2 | . . . 2 . . . . Watcher 6 | . 2 . 3 . 1 . . Swarmer 20 | . 6 2 9 . . . 3 Grunt 46 | . 13 . 21 . 7 2 3 Brawler 3 | . . . 2 . . . 1 Duelist 2 | . . . 1 . 1 . . Protector 1 | . . . 1 . . . . Sentry 12 | . . . 6 . 3 1 2 Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . . 2 1 Assembled 4 | . . . . 4 . . . Thug 1 | . . 1 . . . . . Best Kill Streak 6 | 4 3 3 6 3 4 2 5 Combat Bots Only 6 | . 3 2 6 3 3 2 5 Max Kills in Single Turn 4 | 1 2 4 3 2 1 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 2 2 2 . . 2 Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 583 | . 93 2 123 9 61 87 208 Missed 186 | . 31 1 34 . 20 32 68 Damage Taken 4848 | . 744 24 1102 249 468 590 1671 Core 1056 | . 88 . 240 . 22 92 614 Absorbed by Shields 183 | . . . . . 183 . . Regen/Repaired (Parts) 93 | . 88 . 5 . . . . Core Remaining (%) 75 | 100 . 64 . 40 96 . . Volleys Fired 271 | 7 67 1 108 6 51 25 6 Largest 2 | 2 2 2 2 2 2 1 1 Hottest 136 | 100 100 90 136 61 56 25 33 Shots Fired 507 | 14 134 2 212 12 102 25 6 Gun 422 | 14 134 2 134 11 102 25 . Cannon 78 | . . . 78 . . . . Launcher 7 | . . . . 1 . . 6 Special . | . . . . . . . . Kinetic 240 | . 8 . 94 11 102 25 . Thermal 184 | 14 92 . 78 . . . . Explosive 7 | . . . . 1 . . 6 Electromagnetic 76 | . 34 2 40 . . . . Robot Hit Streak 20 | 4 9 3 20 3 10 10 2 Robot Miss Streak 10 | 1 7 1 5 9 10 2 2 Penetration Max . | . . . . . . . . Secondary Targets 11 | . 3 . 7 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . Shots Hit Robots 371 | 7 76 2 136 8 82 32 28 Core Hits 240 | 4 39 6 74 14 77 6 20 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 11 | . 7 . 1 . . 1 2 Burn 7 | . 7 . . . . . . Smash 3 | . . . . . . 1 2 Sever 1 | . . . 1 . . . . Melee Attacks 70 | . . . 10 . 3 22 35 Impact 60 | . . . . . 3 22 35 Slashing 10 | . . . 10 . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 8383 | 86 919 175 2510 233 1377 980 2103 Guns 4192 | 86 919 31 1347 105 1374 330 . Cannons 819 | . . . 819 . . . . Explosions 1338 | . . 144 132 128 . . 934 Melee 2025 | . . . 206 . . 650 1169 Ramming 9 | . . . 6 . 3 . . Kinetic 2763 | . 39 . 915 105 1374 330 . Thermal 1763 | 86 582 144 951 . . . . Explosive 1062 | . . . . 128 . . 934 Electromagnetic 761 | . 298 31 432 . . . . Impact 1819 | . . . . . . 650 1169 Slashing 206 | . . . 206 . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . 1 1 5 5 . 2 16 Average Corruption 3 | . 1 1 5 5 . 1 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . 3 2 3 11 . 1 6 Message Errors 8 | . 1 1 . 5 . . 1 Matter Fused 5 | . 1 . . 2 . 1 1 Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 2 | . . . 1 . . . 1 Parts Rejected 2 | . . . 1 . . . 1 Parts Fused 1 | . 1 . . . . . . Data Loss (minor) 4 | . . 1 . 1 . . 2 Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 251 | . . 3 2 12 . 104 130 Projectiles 2 | . . . 2 . . . . Explosions 42 | . . 3 . 12 . . 27 Melee 207 | . . . . . . 104 103 Knockbacks 3 | . . . . . . 2 1 Impact 3 | . . . . . . 2 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 297 | . 40 14 16 42 . . 185 Shots 9 | . 1 1 1 1 . . 5 Rammed . | . . . . . . . . Targets Rammed 2 | . . . 1 . 1 . . Kicked 2 | . . . 1 . 1 . . Crushed . | . . . . . . . . Highest Temperature 348 | 156 348 42 261 15 8 . 16 Average Temperature 75 | 59 74 24 80 9 8 . 8 Received Heat Transfer 1441 | . 240 . 321 80 194 126 480 Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . . . . . 3 4 Combat Hostiles 5 | . . . . . . 3 2 Parts Fried 7 | . . . 1 . . 1 5 Impact Corruptions 15 | . . . . . . 10 5 Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 6 | . 4 . 2 . . . . Heat Transferred 4296 | 259 2257 150 1630 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 1 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Peak Influence 897 | 20 232 153 897 379 324 176 331 Initial 349 | . 13 68 59 349 147 102 123 Average 251 | 7 113 113 507 369 213 81 251 Maximum Alert Level 3 | . 1 . 3 1 1 . 1 Low Security (%) 57 | 100 97 100 10 . 50 100 17 Level 1 25 | . 2 . 29 100 49 . 82 Level 2 10 | . . . 37 . . . . Level 3 6 | . . . 23 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 5 . 4 1 3 2 . Investigation 9 | . 5 . 2 1 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . . 2 . . Assault 2 | . . . 2 . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 7 | . 3 . 2 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 31 3 61 7 20 10 11 Peak Tracking Total 6 | . 5 3 6 3 4 5 4 Tactical Retreats 17 | . 3 . 9 2 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 5 | . 4 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled 2 | . 1 . . . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 29 | . 8 . 10 2 7 2 . Terminals 18 | . 7 . 6 . 5 . . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 4 | . . . 2 . 2 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 87 | . 33 . 27 2 21 4 . Successful 38 | . 10 . 14 2 9 3 . Failed 49 | . 23 . 13 . 12 1 . Catastrophic 13 | . 5 . 4 . 4 . . Database Lockouts . | . . . . . . . . Manual 51 | . 24 . 14 . 13 . . Terminals 54 | . 27 . 14 . 13 . . Fabricators 3 | . . . . . . 3 . Repair Stations 8 | . 6 . 2 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 18 | . . . 10 . 8 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 12 | . 5 . 3 2 2 . . Part Schematic 5 | . 4 . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 2 | . . . . 2 . . . Branch Access Points 3 | . 1 . 1 . 1 . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 7 | . 5 . 2 . . . . Scan Component 3 | . 2 . 1 . . . . Repair 3 | . 2 . 1 . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 15 | . . . 8 . 7 . . Insert Component 8 | . . . 4 . 4 . . Analyze 7 | . . . 4 . 3 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 8 . 7 . 6 2 . Full Trace Events 10 | . 5 . 3 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . 4 . 5 . 3 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 106 | . . . . . . 106 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired 3 | . 2 . 1 . . . . Time 119 | . 58 . 61 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . . 4 . 3 . . Part Schematics Acquired 7 | . . . 4 . 3 . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies 4 | . . 4 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 31 | . . 31 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 31 | . . 3 19 . 9 . . Total Damage 238 | . . 21 190 . 27 . . Kills 4 | . . 1 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 9 | . . . . . 9 . . Drone Recoveries 9 | . . . . . 9 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 6795 | 97 1997 352 1858 384 1007 793 307 Spaces Moved 3453 | 53 894 175 985 243 549 428 126 Core 6 | 3 . . . . . . 3 Treads . | . . . . . . . . Legs 3411 | 50 894 175 985 243 549 428 87 Wheels . | . . . . . . . . Hover 36 | . . . . . . . 36 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 50 Average Speed 144 | 116 183 190 124 133 133 120 124 Slowest Speed 400 | 120 190 190 190 190 190 120 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 92 39 67 29 46 10 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . . 1 5 1 Terrain Destroyed 71 | . 5 6 7 5 1 5 42 Melee 7 | . . . . . 1 5 1 Projectile . | . . . . . . . . AOE 64 | . 5 6 7 5 . . 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 4654 | 71 1121 193 1386 292 730 654 207 Wait 648 | . 108 18 225 23 96 151 27 Move 3446 | 52 893 174 984 242 548 427 126 Hop . | . . . . . . . . Pick Up 58 | 5 24 . 12 4 3 7 3 Fast Attach 26 | 7 2 . 6 2 3 3 3 Attach 16 | . 4 . 5 . 2 3 2 Detach 2 | . . . 1 1 . . . Swap 59 | . 14 . 16 6 13 7 3 Drop 56 | . 9 . 18 8 10 9 2 Fire 271 | 7 67 1 108 6 51 25 6 Melee 70 | . . . 10 . 3 22 35 Ram . | . . . . . . . . Kick 2 | . . . 1 . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 157 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 10) 1038 | -10/Materials | Discovered new exit (range 16) 1677 | -10/Materials | Discovered new exit (range 5) 1902 | -10/Materials | Repaired Lrg. Storage Unit 1995 | -10/Materials | Repaired EM Shotgun 2095 | -10/Materials | Entered Mines 2131 | -10/Mines | Received a Mining Laser from a helpful Derelict 2325 | -10/Mines | Discovered new exit (range 7) 2343 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2447 | -10/Mines | Entered Materials 2447 | -9/Materials | Accompanied by 3 allies 2447 | -9/Materials | Evolved 2 slots: Propulsion x2 2749 | -9/Materials | Build established: Scavenger-Mutant 2825 | -9/Materials | Discovered new exit (range 16) 2856 | -9/Materials | Identified exit to Mines 3647 | -9/Materials | First assault squad dispatched 4036 | -9/Materials | Discovered new exit (range 15) 4165 | -9/Materials | Core integrity fell below 50% 4183 | -9/Materials | Repaired Broken Recalibrator 4305 | -9/Materials | Entered Mines 4309 | -9/Mines | Met a Derelict shopkeep closing up shop 4341 | -9/Mines | Discovered new exit (range 8) 4432 | -9/Mines | Assembled infested the area 4553 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4565 | -9/Mines | Found the Drone Emporium 4576 | -9/Mines | Found Prototype Device 4576 | -9/Mines | Identified Splice Drone Bay 4689 | -9/Mines | Entered Materials 4689 | -8/Materials | Evolved 2 slots: Utility x2 5506 | -8/Materials | Build established: Mutant 5688 | -8/Materials | Discovered new exit (range 5) 5696 | -8/Materials | Entered Factory 5696 | -7/Factory | Evolved 2 slots: Utility x2 5993 | -7/Factory | Fabricated Adv. Plasma Cannon (x2) 6021 | -7/Factory | Build established: Assassin 6077 | -7/Factory | Discovered new exit (range 4) 6225 | -7/Factory | Identified exit to Garrison 6410 | -7/Factory | Build established: Mutant 6460 | -7/Factory | Garrison activated, responded to threat 6489 | -7/Factory | Entered Garrison 6515 | -7/Garrison | Triggered checkpoint 6559 | -7/Garrison | Garrison Relay disabled 6675 | -7/Garrison | System corruption reached 10% 6722 | -7/Garrison | Lost 9 parts (1p4n3u1w) 6779 | -7/Garrison | Core integrity fell below 50% 6792 | -7/Garrison | Core integrity fell below 20% 6796 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06726_ Acquired 7 matter. 06728_ Acquired 17 matter. 06733_ The unstable cave ceiling collapses. 06734_ Acquired Remote Datajack. 06735_ Acquired 7 matter. 06738_ System corrupted: Component data lost. 06769_ Sneak attack on Y-54 Guardian. 06769_ Destroyed Imp. Heat Sink. 06769_ Y-54 Guardian system corrupted by crushing effect. 06770_ Y-54 Guardian system terminally corrupted. 06770_ Gatling Laser fried. 06771_ Y-54 Guardian springs to life. 06772_ Enh. Autogun destroyed. 06783_ RG>U DVTHMUKGKBCHNX%P>:TE5VLR IRGL5, 06783_ Gravmag System destroyed. 06792_ Destroyed Imp. Heat Sink. 06792_ Y-54 Guardian system corrupted by crushing effect. 06793_ Y-54 Guardian system terminally corrupted. 06793_ Hvy. Mace destroyed. 06795_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????#####????????? | | ?????????????????????????????????# # ##???????? | | ??????????????????????????????##### #?????? # | | ?????????????????############## ##### ?? | | ?????????????????#""""""""""#? ???? | | ?????????????????#"""!!Y "#### ????? | | ?????????????????#""!]@ ##???????? | | ?????????????????#"|!!##+# # # #???????? | | ?????????????????#" !%#! # ## ##???????? | | ?????????????????#"Y]*[%*# %###????????? | | ?????????????????#" ^ #+## ########???? | | ?????????????????#"" ### " #? | | ?????????????????#""" ^ "###?# #########??? | | ?????????????????#""""""""""#???# #??????????? | | ?????????????????############???# #??????????? | | ????????????????????????????????# #??????????? | | ???????????????????????########## #??????????? | | ???????????????????????# ####???????? | | ???????????????????????# # #???????? | | ???????????????????????# ##### #### #???????? | | ???????????????????????# #???# #??# #???????? | | ???????????????????????#####???# #??# ######### | | ???????????????????????????????# #?## # ##" !" | | ???????????????????????????????# ### # ###! ! | | ???????????????????????????????# =[% | | ???????????????????????????????#######= =###### | | ?????????????????????????????????????#% %#????? | | ?????????????????????????????????????#####????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Adv. Visual Processing Unit | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Beamcaster | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Release The Drones! Significant Disruption Challenges ------------ None Game ------ Seed AntimissileHoverCompressor Manual? 0 Play Time 01:14:31 Cumulative 17.4 hours Start 2025.01.04 @ 11:16:04 End 2025.01.04 @ 12:41:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c614f82-79c1-4f6d-965b-0fc24de37e53