Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.17 @ 11:59:33 Player: Beepinex Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (466) 466 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1056 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 200/300 Energy 82/125 System Corruption 20% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heat Sink Weight Redist. System Improved Targeting Computer Improved Targeting Computer Beam Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Weight Redist. System Improved Targeting Computer Improved Targeting Computer Beam Cannon Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 37 | 8 22 7 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads . | . . . Leg 9 | 2 6 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 5 | 1 1 3 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | 3 12 2 Energy Gun 10 | 2 7 1 Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 98 Engine 13 | . 13 14 Leg 27 | . 27 26 Device 11 | . 10 13 Storage 14 | . 14 14 Energy Gun 19 | . 17 28 Energy Cannon 6 | . 8 . Special Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 17 | 14 17 17 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 7 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 565 | 217 277 71 Remotely . | . . . Salvage Created 802 | 204 492 106 Parts 61 | 15 42 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 11 3 Guns 6 | . 3 3 Cannons 3 | . 3 . AOE 5 | . 5 . Classes Destroyed 7 | 2 5 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 2 | 1 . 1 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 8 | . 8 . Best Kill Streak 4 | 4 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1371 | . 710 661 Core 318 | . 110 208 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | 10 55 14 Largest 2 | 2 2 2 Hottest 112 | 80 112 112 Shots Fired 145 | 20 96 29 Gun 104 | 20 55 29 Cannon 28 | . 28 . Launcher 4 | . 4 . Special 9 | . 9 . Kinetic . | . . . Thermal 117 | 10 78 29 Explosive 4 | . 4 . Electromagnetic 24 | 10 14 . Robot Hit Streak 8 | 6 7 8 Robot Miss Streak 4 | 4 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | 10 48 16 Core Hits 40 | 6 28 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Corrupt 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1352 | 126 995 231 Guns 729 | 126 372 231 Cannons 267 | . 267 . Explosions 353 | . 353 . Melee . | . . . Ramming 3 | . 3 . Kinetic . | . . . Thermal 813 | 35 547 231 Explosive 353 | . 353 . Electromagnetic 183 | 91 92 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . 11 11 Average Corruption 9 | . 8 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 40 | . 23 17 Message Errors 10 | . 8 2 Matter Fused 12 | . 6 6 Heat Flow Errors 6 | . 3 3 Energy Discharges 2 | . 1 1 Parts Rejected 2 | . . 2 Data Loss (minor) 6 | . 4 2 Misfires 2 | . 1 1 Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 327 | 90 327 283 Average Temperature 84 | 36 86 99 Received Heat Transfer 165 | . 165 . Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 1859 | 75 1192 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 377 | 25 377 139 Initial 64 | . 16 64 Average 174 | 7 221 86 Maximum Alert Level 1 | . 1 . Low Security (%) 49 | 100 28 100 Level 1 50 | . 71 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 27 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 13 | . 13 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Recycling Unit Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Reject 1 | . 1 . Recyclers 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1784 | 151 1253 380 Spaces Moved 1093 | 84 745 264 Core 6 | 4 2 . Treads . | . . . Legs 1087 | 80 743 264 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 116 120 120 Slowest Speed 250 | 120 250 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . 1 1 Exploration Rate (%) 54 | 7 80 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 8 | . 8 . Terrain Destroyed 41 | . 41 . Melee . | . . . Projectile 8 | . 8 . AOE 33 | . 33 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1403 | 116 989 298 Wait 152 | 3 139 10 Move 1090 | 83 743 264 Hop . | . . . Pick Up 25 | 12 12 1 Fast Attach 5 | . 4 1 Attach 17 | 7 7 3 Detach 3 | . 2 1 Swap 15 | 1 11 3 Drop 14 | . 13 1 Fire 79 | 10 55 14 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis 1 | . 1 . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 8) 599 | -10/Materials | Identified exit to Mines 858 | -10/Materials | Crushed by falling debris 859 | -10/Materials | System corruption reached 10% 1207 | -10/Materials | Discovered new exit (range 14) 1215 | -10/Materials | Discovered new exit (range 18) 1405 | -10/Materials | Entered Mines 1456 | -10/Mines | Learned location of Mines (-9) 1736 | -10/Mines | Discovered new exit (range 15) 1768 | -10/Mines | Assembled infested the area 1775 | -10/Mines | Core integrity fell below 50% 1781 | -10/Mines | Core integrity fell below 20% 1786 | -10/Mines | Crushed by falling debris 1786 | -10/Mines | Smashed by cave-in Last Messages --------------- 01717_ System corrupted: Matter fused (-5). 01736_ EXIT=FOUND 01740_ System corrupted: Component data lost. 01763_ JHO0|&ZHNRTBZ80:J5CY 01768_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01774_ C-30 ARC bursts open, deploying its payload. 01774_ D-53 Grenadier unfolds itself. 01779_ System corrupted: Ion Engine rejected. 01780_ The unstable cave ceiling collapses. 01782_ D-53 Grenadier destroyed. 01783_ Imp. Aluminum Leg destroyed. 01786_ The unstable cave ceiling collapses. 01786_ Crushed by falling debris. 01786_ Beam Rifle destroyed. 01786_ System corrupted by crushing effect (+4). 01786_ Weight Redist. System destroyed. 01786_ System corrupted by crushing effect (+3). 01786_ Beam Rifle destroyed. 01786_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ################### ##???????????????????????? | | < #???????????????????????? | | #################### #???????????????????????? | | ???????????????????## #####???????????????????? | | ????????????????????# ##??????????????????? | | ????????????????????# # ##?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# % #?????????????????? | | ????????????????????### @r #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????## ##?????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????## ?????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????## ??????????????? | | ?????????????????????????## #?????????????? | | #??????????????????????????# ####?????????????? | | ##??????????????????????????# ##????????????????? | | #???????????????????????????###?????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####???????????????????????????????# ????????????? | | #??????????????????????????????# ????????????? | | ## #?????????????????????????????## ???????????? | | ?# #??????????????????????????#### ????????????? | | ?# #?????????????????????????## ????????????? | | ?# #?????????????????????????# #????????????? | | ?# #?????????????????????????# #???????###??? | | ?# #?????????????????????????# ##?????# ##?? | | ?# #?????????????????????????# ##???# ##? | | ?# #?????????????????????????# #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumNodeCalibrator Manual? 0 Play Time 00:23:24 Cumulative 32.5 hours Start 2022.10.17 @ 11:35:59 End 2022.10.17 @ 11:59:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a99a39f-df71-4592-8951-046109c4f84c