Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 20:06:25 Player: Terminus Result: Destroyed by as-30478 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (810) 810 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1350 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Experimental Sensor Array Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Experimental Sensor Array Assault Rifle Rocket Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 13 3 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 6 | 2 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 99 Engine 14 | . 14 14 Treads 27 | . 27 28 Device 11 | . 10 14 Storage 14 | . 14 14 Protection 1 | . 1 . Ballistic Gun 27 | . 27 27 Naked Turns . | . . . Heaviest Build 30 | 12 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 12 15 Most Carried 12 | 2 11 12 Average Carried 5 | 1 8 11 Final Capacity 15 | 8 15 15 Final Carried 12 | 2 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 965 | 204 611 150 Remotely . | . . . Salvage Created 1180 | . 864 316 Parts 79 | . 61 18 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 21 | . 16 5 Guns 21 | . 16 5 Classes Destroyed 6 | . 4 2 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | . . 2 Watcher 3 | . 3 . Grunt 20 | . 16 4 Assembled 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1403 | . 1009 394 Core 258 | . 128 130 Absorbed by Shields . | . . . Regen/Repaired (Parts) 260 | . 260 . Core Remaining (%) 100 | 100 . . Volleys Fired 106 | . 81 25 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 212 | . 162 50 Gun 212 | . 162 50 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 208 | . 158 50 Thermal 4 | . 4 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 25 | . 25 6 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 7 | . 6 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 148 | . 118 30 Core Hits 52 | . 39 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1894 | . 1506 388 Guns 1843 | . 1461 382 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 51 | . 45 6 Kinetic 1820 | . 1438 382 Thermal 23 | . 23 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 10 | . 9 1 Targets Rammed 11 | . 9 2 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 36 | . 36 . Average Temperature 11 | . 11 . Received Heat Transfer 720 | . 597 123 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 163 | . 163 145 Initial 45 | . . 45 Average 43 | . 86 72 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 26 6 Peak Tracking Total 7 | . 7 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 18 | . 18 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Repair Station Index 1 | . 1 . Alert Level 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 4713 | 2211 1841 661 Spaces Moved 1382 | 206 913 263 Core 18 | 18 . . Treads 1364 | 188 913 263 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 150 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 63 | 25 98 67 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 3679 | 2103 1124 452 Wait 2137 | 1890 91 156 Move 1380 | 205 912 263 Hop . | . . . Pick Up 16 | 2 12 2 Fast Attach 11 | 6 5 . Attach 3 | . 2 1 Detach . | . . . Swap 8 | . 6 2 Drop 7 | . 6 1 Fire 106 | . 81 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush 11 | . 9 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 2212 | -11/Scrapyard | Entered Materials 2213 | -10/Materials | Build established: Mutant 2854 | -10/Materials | Discovered new exit (range 15) 3256 | -10/Materials | Discovered new exit (range 3) 3348 | -10/Materials | Repaired Lgt. Treads 3375 | -10/Materials | Repaired Lgt. Treads 3403 | -10/Materials | Repaired Lgt. Treads 3552 | -10/Materials | Core integrity fell below 50% 3888 | -10/Materials | Discovered new exit (range 16) 3904 | -10/Materials | Identified exit to Mines 4053 | -10/Materials | Entered Mines 4115 | -10/Mines | Discovered new exit (range 8) 4212 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4286 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4290 | -10/Mines | Found Prototype Device 4447 | -10/Mines | Assembled infested the area 4452 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4712 | -10/Mines | Core integrity fell below 20% 4714 | -10/Mines | Destroyed by as-30478 with Assembled Blade Last Messages --------------- 04254_ Dropped Grenade Launcher. 04254_ Acquired 36 matter. 04258_ Acquired 28 matter. 04258_ K-01 Serf collects debris. 04286_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 04290_ Acquired Prototype Device. 04300_ K-01 Serf cleans the Plasma Injector. 04447_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 04452_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 04609_ as-16846 destroyed. 04698_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# """ #????????????????????????? | | ?????????####### """ #????????????????????????? | | ???####??# """ #????????????????????????? | | ??##! #??# ## ## #????????????????????????? | | ??# ??# ## ##### #####????????????????????????? | | ??# #??# ## #???# #????????????????????????????? | | ??# ##?# ## ##??# #????????????????????????????? | | ??#!! ### ## ##?# ##???????????????????????????? | | ??# ### ##??????????????????????????? | | ??## #### #??????????????????????????? | | ??## ##??## % """ ##?????????????????????????? | | ??# ##????### """ #?????????????????????????? | | ??# ##??????## """ #?????????????????????????? | | ??# ##??????## ##?????????????????????????? | | ??##!! #???????## #??????????????????????????? | | ???# ##????????## #??????????????????????????? | | ???# ##??????????# #??????????????????????????? | | ???# #???????????## ##??????????????????????????? | | ???# #????????????# ######??????????????????????? | | ???# #????????????# #??????????????????????? | | #### #????????????###### #??????????????????????? | | #?????????????????#@#??????????????????????? | | #?????????????????#a#??????????????????????? | | ######????????????????# ?????????????????????? | | #?????????????????????# ####???? ??????????????? | | #?????????????????????# #?????? ??????????????? | | ##????????????????????# #?????? ##????????????? | | ##??????????????###?## #?????? ##???????????? | | ##?????????????# ? ??????? #???????????? | | ##????????????# #?# #??????? ???????????? | | # #????????????# ### #???????? ???????????? | | ## #???????????## ##??????? ????????????? | | ?## #???????????# #??####? ????????????? | | ??# ##??????????# #?## ### #????????????? | | ??# ##?????????# #?# ## #????????????? | | ??# ##????????# ### ## #????????????? | | ?## #??????### # #????????????? | | ## #?????## #???????? #??? | | # #?????# ##### ##????? ???? | | ##?????## #???# %#### #?????? | | #???????# #???# ==!*[ #?????? | | ##??????## #???## ] == #?????? | | # ######### ##????## [#######?????? | | # ## #??????## ##???????????? | | ## ## #???????## ############## | | ?## ## ## #????????# /!%! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixSpikedBuckler Manual? 0 Play Time 00:12:23 Cumulative 1479.1 hours Start 2022.05.17 @ 19:55:13 End 2022.05.17 @ 20:06:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 521 Rogue 521 Adventurer 0 Explorer 0 Win Type - Total 105 Types 22/12/43/6/1/2/17/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56acc747-f70f-4849-90de-0c90821e9ac4