Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.29 @ 23:37:23 Player: Loumardes Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (161) 805 Value Destroyed (5345) 5345 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1758) 1758 TOTAL SCORE: 12068 Bonus ------- High Alert Combat Kills 182 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 57/290 System Corruption 2% Temperature Cool (9) Movement Walking (116) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Zionite Composite Leg I > --- UTILITY (7) ------ Experimental Heat Sink Improved Sensor Array Core Analyzer Remote Force Field System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Compact Wheel Armor Integrity Analyzer Authchip [R/Combat] GAL Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Advanced Treads Zionite Composite Leg I > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Zionite Light Carapace Zionite Heavy Carapace System Shield > --- WEAPON ----------- Zionite Laser-S Gauss Cannon > --- INVENTORY -------- Cooled Deuterium Engine Zionite Light DM Reactor Armored Treads Armored Wheel Improved Heat Sink Improved Sensor Array Kinecellerator Zionite Light Carapace Heavy Reactive Plating Authchip [R/Combat] Zionite Laser-S Heavy Flak Cannon Precision Grenade Launcher GAL Module [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Slots Evolved 6 | . . 2 . 2 . 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 5 | . . 2 . 1 . 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 220 | 6 7 9 2 46 33 53 4 7 10 28 15 Power 18 | 1 2 1 . 4 2 3 . . . 3 2 Engine 13 | 1 2 1 . 4 1 3 . . . . 1 Core 3 | . . . . . 1 . . . . 2 . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 38 | 2 . 3 2 9 6 5 . 1 . 5 5 Treads 25 | 2 . 3 . 8 5 4 . 1 . 1 1 Leg 4 | . . . . . . . . . . 1 3 Wheel 8 | . . . 2 1 1 1 . . . 2 1 Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 113 | 1 2 3 . 15 21 37 2 5 5 18 4 Device 58 | . . 1 . 8 12 20 1 2 4 6 4 Storage 4 | 1 1 . . 1 . . . . . 1 . Processor 3 | . 1 . . 1 . . . . . 1 . Hackware 3 | . . . . 1 . 2 . . . . . Protection 45 | . . 2 . 4 9 15 1 3 1 10 . Artifact . | . . . . . . . . . . . . Weapon 51 | 2 3 2 . 18 4 8 2 1 5 2 4 Energy Gun 22 | 1 1 . . 11 2 4 1 . . 1 1 Energy Cannon 8 | . . 2 . 1 1 3 . . 1 . . Ballistic Gun 7 | 1 1 . . 2 1 1 . . . . 1 Ballistic Cannon 6 | . 1 . . . . . . 1 2 1 1 Launcher 4 | . . . . 2 . . . . 1 . 1 Special Weapon 4 | . . . . 2 . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 4 . 4 . . 2 9 . Parts Lost 37 | . . . 2 7 1 5 . 1 . 12 9 Power 4 | . . . . 1 . . . . . 2 1 Propulsion 7 | . . . . 1 . 1 . 1 . 3 1 Utility 15 | . . . 1 2 1 3 . . . 5 3 Weapon 11 | . . . 1 3 . 1 . . . 2 4 Highest Loss Streak 9 | . . . 1 4 1 2 . 1 . 7 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 98 96 97 100 99 100 99 99 91 76 Engine 6 | . 14 9 11 9 5 6 7 7 7 2 1 Treads 15 | . 28 22 16 13 18 17 15 15 15 14 5 Wheel 5 | . . . 6 12 8 4 7 7 7 6 1 Device 13 | . . 11 11 16 14 19 14 11 14 14 14 Storage 8 | . 14 11 11 9 9 7 7 7 7 7 5 Processor 7 | . 10 11 11 9 9 7 7 7 7 5 7 Hackware 9 | . . . . 4 9 10 15 15 15 8 7 Protection 6 | . . 11 10 4 3 7 7 9 6 8 5 Energy Gun 5 | . 13 . . 13 8 3 3 2 . 4 4 Energy Cannon 4 | . . 10 8 . 4 4 7 7 6 1 . Ballistic Gun 2 | . 7 . . 2 5 6 2 . . . . Ballistic Cannon 3 | . 6 11 11 . . . . 4 7 7 5 Peak Build Rating 64 | 6 7 17 17 34 35 44 44 45 48 64 55 Average Rating 37 | 4 6 14 16 28 33 42 43 43 45 51 47 On Entrance 26 | . 6 7 17 14 34 34 43 44 42 46 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 12 30 40 40 41 46 61 49 54 55 83 78 Greatest Support 66 | 40 40 42 42 66 64 62 12 42 12 20 54 Greatest Overweight (x) 6 | . . . 1 3 3 4 4 4 4 6 3 Average Overweight (x) 2 | . . . . 1 2 2 3 2 3 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 13 15 15 15 15 15 15 15 15 15 9 Average Carried 13 | 2 7 13 15 14 14 14 14 14 14 13 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 13 15 15 15 15 15 15 15 15 10 5 Class Distribution -------------------- 78% | Hacker-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Matter Collected 3520 | 241 190 182 39 518 543 824 40 133 81 504 225 Remotely . | . . . . . . . . . . . . Salvage Created 5990 | . 417 495 26 1508 1302 1480 70 150 . 338 204 Parts 325 | . 31 42 . 68 69 69 2 10 . 19 15 Haulers Intercepted 8 | . 2 2 . 3 1 . . . . . . Recyclers Shooed 3 | . . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 4 35 . . 13 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 132 | . 8 12 4 25 27 34 3 5 . 10 4 Guns 81 | . 8 . . 21 19 24 2 . . 5 2 Cannons 39 | . . 12 1 1 8 7 1 5 . 4 . AOE 8 | . . . 3 3 . . . . . . 2 Classes Destroyed 17 | . 6 2 2 2 2 1 . . . 1 1 Worker 3 | . . . 2 1 . . . . . . . Builder 5 | . . 1 . 2 1 1 . . . . . Tunneler 2 | . 1 1 . . . . . . . . . Hauler 8 | . 2 2 . 3 1 . . . . . . Recycler 3 | . 1 . . 1 1 . . . . . . Operator 2 | . . . . . 1 1 . . . . . Drone 2 | . . . . . . . . . . . 2 Watcher 10 | . 2 3 . 3 1 1 . . . . . Swarmer 41 | . 6 8 3 2 8 8 3 3 . . . Grunt 43 | . 2 . . 12 11 17 . 1 . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 5 | . . . . 3 . 1 . 1 . . . Sentry 22 | . . 4 . 7 6 5 . . . . . Hunter 4 | . . . . . 2 . . . . . 2 Programmer 3 | . . . . . . 3 . . . . . Z-Light 6 | . . . . . . . . . . 6 . Assembled 4 | . . . 1 . . . . . . 3 . Best Kill Streak 9 | . 5 9 5 8 6 6 1 3 . 4 2 Combat Bots Only 8 | . 2 8 3 7 6 6 1 3 . 4 2 Max Kills in Single Turn 5 | . 1 2 5 3 2 2 1 1 . 1 2 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 3 | . . . 3 2 . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Hostile Shots Fired 1016 | . 23 51 29 141 138 308 6 45 . 123 152 Missed 293 | . 6 19 12 38 34 94 1 16 . 23 50 Damage Taken 8856 | . 118 238 445 1142 990 1411 55 347 . 2822 1288 Core 1186 | . 16 20 126 186 124 131 11 4 . 264 304 Absorbed by Shields 548 | . . . . . . 472 . . . . 76 Redirected to Shielding 89 | . . . . . . . . . . 89 . Ignored by Resistances 3202 | . 38 76 123 330 389 800 17 106 . 746 577 Regen/Repaired (Parts) 433 | . . . . 85 348 . . . . . . Core Remaining (%) 74 | 100 93 . 63 . 43 . . . . . . Volleys Fired 438 | . 34 23 6 84 99 82 7 16 22 31 34 Largest 2 | . 2 2 2 2 2 2 2 2 1 2 2 Hottest 161 | . 85 91 91 161 122 141 160 160 100 133 108 Shots Fired 805 | . 67 46 12 164 190 162 11 27 22 62 42 Gun 514 | . 58 . . 142 149 113 4 2 . 14 32 Cannon 278 | . 9 46 12 16 41 49 6 25 20 48 6 Launcher 6 | . . . . 2 . . . . . . 4 Special 7 | . . . . 4 . . 1 . 2 . . Kinetic 267 | . 34 23 6 19 52 66 . 9 3 41 14 Thermal 490 | . 33 . . 130 138 96 11 18 19 21 24 Explosive 6 | . . . . 2 . . . . . . 4 Electromagnetic 42 | . . 23 6 13 . . . . . . . Robot Hit Streak 59 | . 16 22 9 25 20 59 4 15 . 17 12 Robot Miss Streak 5 | . 3 2 2 5 2 5 1 3 . 4 2 Penetration Max 1 | . . . . . 1 . . . . . 1 Secondary Targets 9 | . . . . 3 . 6 . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . Shots Hit Robots 550 | . 49 34 9 125 118 135 5 15 . 42 18 Core Hits 354 | . 19 22 8 60 47 120 5 20 . 28 25 Critical Kills 3 | . . . . . . 2 . . . 1 . Critical Parts Destroyed 3 | . 1 . . . 1 . . . . . 1 Critical Strikes 33 | . 1 4 . 15 7 3 . . . 2 1 Burn 22 | . . . . 15 6 1 . . . . . Meltdown 3 | . . . . . . 2 . . . 1 . Destroy 3 | . 1 . . . 1 . . . . . 1 Blast 5 | . . 4 . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13922 | . 635 812 470 3058 2783 3438 141 431 . 1206 948 Guns 7953 | . 485 . . 2259 2270 2219 86 71 . 256 307 Cannons 4584 | . 150 774 161 305 513 1219 55 360 . 950 97 Explosions 1338 | . . 38 309 494 . . . . . . 497 Melee . | . . . . . . . . . . . . Ramming 47 | . . . . . . . . . . . 47 Kinetic 4179 | . 320 308 85 320 582 1371 . 175 . 769 249 Thermal 7918 | . 315 38 309 1999 2201 2067 141 256 . 437 155 Explosive 991 | . . . . 494 . . . . . . 497 Electromagnetic 787 | . . 466 76 245 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 90 | . . 32 12 6 7 18 . . . 14 1 Projectiles 72 | . . 32 . 1 7 18 . . . 14 . Explosions 18 | . . . 12 5 . . . . . . 1 Melee . | . . . . . . . . . . . . Knockbacks 11 | . 2 1 1 . . . . 4 . 2 1 Impact . | . . . . . . . . . . . . Kinetic 11 | . 2 1 1 . . . . 4 . 2 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . 21 . . . . . . . 42 Shots 4 | . . . 1 . . . . . . . 3 Rammed 9 | . . . . . . 1 . . . . 8 Targets Rammed 23 | . . . . . . 1 . . . . 22 Kicked 14 | . . . . . . . . . . . 14 Crushed . | . . . . . . . . . . . . Highest Temperature 387 | . 72 150 66 387 285 119 90 105 . 300 216 Average Temperature 63 | . 32 51 31 75 50 25 38 34 . 141 102 Received Heat Transfer 2672 | . 42 27 . 612 441 518 . 111 . 804 117 Effects 1 | . . . . 1 . . . . . . . Interference 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . 3 . . . 1 . Combat Hostiles 4 | . . . . . . 3 . . . 1 . Parts Melted 32 | . 2 . 1 9 9 8 . . . 3 . Heat Transferred 15279 | . 831 50 450 4884 3996 3499 275 500 . 645 149 Parts Sabotaged 1 | . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Peak Influence 602 | . 235 217 232 602 501 329 . . . . . Initial 132 | . . 9 1 69 132 119 . . . . . Average 201 | . 54 82 162 352 342 125 . . . . . Maximum Alert Level 2 | . 1 1 1 2 2 1 . . . . . Low Security (%) 55 | 100 94 96 29 11 4 86 . . . . . Level 1 34 | . 5 3 70 54 80 13 . . . . . Level 2 10 | . . . . 34 14 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . 1 4 16 . . . . . Investigation 7 | . 1 . . . 3 3 . . . . . Extermination 4 | . . . . . . 4 . . . . . Reinforcement 1 | . . . . . 1 . . . . . . Assault 1 | . . . . 1 . . . . . . . Garrison 9 | . . . . . . 9 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Distress Signals 10 | . 3 . . 5 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 235 | . 18 14 22 48 42 44 3 18 . 13 13 Peak Tracking Total 14 | . 4 6 14 9 11 7 1 5 . 5 6 Tactical Retreats 14 | . 4 . 1 1 1 3 . 1 . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Traps Triggered 9 | . 1 . . 2 3 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Machines Disabled 26 | . . . 14 3 5 3 . . . 1 . Max in Single Turn 14 | . . . 14 1 1 1 . . . 1 . Garrison Access 2 | . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Machines Accessed 57 | . 10 5 . 12 15 12 2 1 . . . Terminals 36 | . 8 5 . 8 10 5 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 3 | . . . . 1 2 . . . . . . Recycling Units 6 | . 2 . . . 2 2 . . . . . Scanalyzers 4 | . . . . 2 . 2 . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . . Total Hacks 157 | . 26 14 . 49 39 25 2 2 . . . Successful 98 | . 16 9 . 31 25 13 2 2 . . . Failed 58 | . 9 5 . 18 14 12 . . . . . Catastrophic 8 | . 1 . . 5 2 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 68 | . 14 9 . 20 10 4 . . 11 . . Terminals 92 | . 22 14 . 22 25 9 . . . . . Fabricators 5 | . . . . . . 5 . . . . . Repair Stations 10 | . . . . 3 7 . . . . . . Recycling Units 12 | . 4 . . . 5 3 . . . . . Scanalyzers 28 | . . . . 22 . 6 . . . . . Garrison Access 6 | . . . . 2 2 2 . . . . . Terminal Hacks 54 | . 13 9 . 7 15 6 2 2 . . . Record 6 | . . . . . . 3 1 2 . . . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 10 | . 3 2 . 4 1 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Open Door 7 | . . . . . 6 . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . Alert Level 5 | . 1 2 . . 1 1 . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 2 | . . 1 . . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Transport Status 2 | . . . . 1 1 . . . . . . Investigation Status 2 | . 1 1 . . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . Registered Prototypes 2 | . . 1 . . 1 . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 8 | . . . . 2 6 . . . . . . Scan Component 4 | . . . . 1 3 . . . . . . Repair 4 | . . . . 1 3 . . . . . . Recycling Unit Hacks 6 | . 3 . . . 3 . . . . . . Report Inventory 4 | . 2 . . . 2 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 24 | . . . . 22 . 2 . . . . . Insert Component 12 | . . . . 10 . 2 . . . . . Analyze 12 | . . . . 12 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 45 | . 5 4 . 13 12 11 . . . . . Full Trace Events 4 | . . . . . 1 3 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . 10 1 . . . 13 . . Parts Built 3 | . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . Time 168 | . . . . . . 168 . . . . . Total Part Build Rating 11 | . . . . . . 11 . . . . . Parts Repaired 4 | . . . . 1 3 . . . . . . Time 124 | . . . . 16 108 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . 3 . . . 10 . . . . . . Parts Scanalyzed 12 | . . . . 10 . 2 . . . . . Part Schematics Acquired 10 | . . . . 10 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Total Allies 5 | . . . . . . . . 1 4 . . Largest Group 5 | . . . . . . . . 1 5 4 . Highest-Rated Group 182 | . . . . . . . . 32 182 145 . Highest-Rated Ally 38 | . . . . . . . . 32 38 38 . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . 8 . Total Damage 54 | . . . . . . . . . . 54 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Robot Analysis Total 10 | . 3 2 . 4 1 . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . 2 2 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Turns Passed 18892 | 75 1376 988 220 1940 1903 2857 1410 2440 2578 1020 2085 Spaces Moved 10678 | 46 756 539 142 1164 1143 1469 956 1563 1625 568 707 Core 11 | 11 . . . . . . . . . . . Treads 2193 | 35 756 539 97 63 49 459 . 180 . 13 2 Legs 434 | . . . . . . . . . . . 434 Wheels 8040 | . . . 45 1101 1094 1010 956 1383 1625 555 271 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 105 90 120 135 135 135 135 135 115 Average Speed 153 | 133 160 155 137 121 130 151 143 149 149 153 271 Slowest Speed 410 | 160 160 160 152 240 225 245 150 237 150 410 410 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 68 | 4 97 45 36 94 96 27 93 99 92 81 54 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . 1 . 3 . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . 1 . Scrap Searched 11 | . . . . . . . 4 4 3 . . Spaces Dug 56 | . . . . 4 11 . . . 19 . 22 Terrain Destroyed 155 | . . . 25 25 15 . . . 19 11 60 Melee . | . . . . . . . . . . . . Projectile 67 | . . . . 4 15 . . . 19 11 18 AOE 88 | . . . 25 21 . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Total 12354 | 60 860 649 154 1518 1353 1927 976 1633 1741 656 827 Wait 742 | . 31 53 3 172 62 279 3 30 68 1 40 Move 10667 | 45 755 538 141 1163 1142 1468 955 1562 1624 567 707 Hop . | . . . . . . . . . . . . Pick Up 135 | 9 21 13 1 28 6 22 3 4 8 14 6 Fast Attach 18 | . 1 . . 6 . 5 . 1 2 2 1 Attach 62 | 6 2 4 . 11 2 7 1 1 2 15 11 Detach 7 | . . . . 1 . . . 1 . 5 . Swap 140 | . 4 5 2 29 31 41 3 5 6 11 3 Drop 112 | . 12 13 1 24 11 22 4 5 9 10 1 Fire 438 | . 34 23 6 84 99 82 7 16 22 31 34 Melee . | . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . 8 Kick 14 | . . . . . . . . . . . 14 Crush 1 | . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . . . 7 . . 2 Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 5) 323 | -10/Materials | Build established: Mutant 439 | -10/Materials | Identified exit to Materials 692 | -10/Materials | Discovered exit to Materials (range 5) 901 | -10/Materials | Discovered new exit (range 12) 927 | -10/Materials | Identified exit to Mines 957 | -10/Materials | Central database locked down 1099 | -10/Materials | Discovered exit to Mines (range 15) 1113 | -10/Materials | Discovered exit to Materials (range 15) 1452 | -10/Materials | Entered another Materials area 1452 | -9/Materials | Evolved 2 slots: Utility x2 1610 | -9/Materials | Destroyed 8 combat bots 2126 | -9/Materials | Discovered new exit (range 15) 2152 | -9/Materials | Identified exit to Materials 2407 | -9/Materials | Discovered new exit (range 15) 2439 | -9/Materials | Identified exit to Mines 2440 | -9/Materials | Entered Mines 2491 | -9/Mines | Learned 2 Materials zone layouts 2509 | -9/Mines | Discovered exit to Materials (range 16) 2557 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2575 | -9/Mines | Assembled infested the area 2660 | -9/Mines | Entered Materials 2660 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2822 | -8/Materials | Lost 4 parts (1p2u1w) 2875 | -8/Materials | Destroyed 7 combat bots 3229 | -8/Materials | Discovered new exit (range 4) 3237 | -8/Materials | Identified exit to Storage 3768 | -8/Materials | Discovered new exit (range 12) 3780 | -8/Materials | Identified exit to Factory 3843 | -8/Materials | Build established: Hacker-Mutant 4176 | -8/Materials | Discovered exit to Factory (range 8) 4389 | -8/Materials | Repaired Hrd. Light Armor Plating 4522 | -8/Materials | Discovered exit to Factory (range 6) 4600 | -8/Materials | Entered Storage 4873 | -8/Storage | Repaired Arm. Wheel? 5426 | -8/Storage | Repaired Adv. Treads? 5742 | -8/Storage | Discovered exit to Factory (range 16) 5766 | -8/Storage | Core integrity fell below 50% 6111 | -8/Storage | Repaired Reactive Plating? 6503 | -8/Storage | Entered Factory 6503 | -7/Factory | Evolved 2 slots: Utility x2 7053 | -7/Factory | Discovered new exit (range 14) 7095 | -7/Factory | Identified exit to Factory 7536 | -7/Factory | Discovered new exit (range 8) 7568 | -7/Factory | Garrison activated, responded to threat 7878 | -7/Factory | Garrison activated, responded to threat 7948 | -7/Factory | Fabricated Hvy. Reactive Plating? 8315 | -7/Factory | Build established: Scavenger-Mutant 8432 | -7/Factory | Identified exit to Lower Caves 8442 | -7/Factory | Garrison activated, responded to threat 8741 | -7/Factory | Build established: Hacker-Mutant 8760 | -7/Factory | Fabricated Arm. Treads? 9360 | -7/Factory | Entered Lower Caves 10007 | -7/Lower Caves | Learned location of Zion (-7) 10604 | -7/Lower Caves | Identified exit to Lower Caves 10770 | -7/Lower Caves | Entered another Lower Caves area 10773 | -7/Lower Caves | Encountered a Warlord checkpoint 11147 | -7/Lower Caves | Discovered exit to Factory (range 8) 11539 | -7/Lower Caves | Learned Factory interactive machine intel 12204 | -7/Lower Caves | Discovered new exit (range 12) 12222 | -7/Lower Caves | Identified exit to Zion 12269 | -7/Lower Caves | Activated DRS Beacon 12585 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13210 | -7/Lower Caves | Entered Zion 13210 | -7/Zion | Accompanied by 1 ally 13437 | -7/Zion | Learned location of Armory (-4) 13450 | -7/Zion | Found CR-A16's Pointy Stick 13539 | -7/Zion | Learned location of Extension (-5) 14020 | -7/Zion | Found Prototype Device 14021 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 14147 | -7/Zion | Met Imprinter 14171 | -7/Zion | Imprinted 14173 | -7/Zion | Declared Zion's savior 14570 | -7/Zion | Received a visual enhancement algorithm 14803 | -7/Zion | Found GAL Module 15353 | -7/Zion | Discovered new exit (range 12) 15376 | -7/Zion | Identified exit to Proximity Caves 15460 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15725 | -7/Zion | Opened final containment barrier to the Deep Caves 15754 | -7/Zion | Discovered new exit (range 3) 15754 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15755 | -7/Zion | Identified exit to Deep Caves 15788 | -7/Zion | Entered Deep Caves 15788 | -7/Deep Caves | Accompanied by 5 allies 15980 | -7/Deep Caves | Attacked by Z-Imprinter 16035 | -7/Deep Caves | Destroyed Z-Imprinter 16058 | -7/Deep Caves | Found Prototype Protection 16059 | -7/Deep Caves | Identified Zio. Weapon Casing 16221 | -7/Deep Caves | Z-Facility disabled 16308 | -7/Deep Caves | Found Prototype Protection 16309 | -7/Deep Caves | Identified Zio. Heavy Carapace 16441 | -7/Deep Caves | Found Zio. Heavy Carapace 16712 | -7/Deep Caves | Discovered new exit (range 7) 16740 | -7/Deep Caves | Spotted AG-12588 16754 | -7/Deep Caves | Core integrity fell below 50% 16804 | -7/Deep Caves | Lost 7 parts (1p3n2u1w) 16808 | -7/Deep Caves | Entered Proximity Caves 17008 | -6/Proximity Caves | Learned Factory stockpile data 17034 | -6/Proximity Caves | Spotter reported a threat 17449 | -6/Proximity Caves | Spotter reported a threat 18278 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 18466 | -6/Proximity Caves | Core integrity fell below 20% 18513 | -6/Proximity Caves | Lost 9 parts (1p1n3u4w) 18755 | -6/Proximity Caves | Spotted B-75 Beast 18890 | -6/Proximity Caves | Spotted B-75 Beast 18891 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 18893 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Attempting to rewire BI-3YT(g). BI-3YT(g) is broken beyond repair. Slammed into BI-3YT(g). Destabilizing: System corrupted (+1). Slammed into BI-3YT(g). BI-3YT(g) destroyed. [Achievement: Fist Fight] Acquired Carbon-fiber Leg. Attempting to rewire G-50 Soldier. G-50 Soldier is broken beyond repair. Kicked G-50 Soldier out of the way. Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. Acquired 7 matter. Kicked G-50 Soldier out of the way. Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. G-50 Soldier destroyed. Y-54 Guardian: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." Map ----- +----------------------------------------------------+ | # #### %##??????????????????????????????? | | "###??## ##?????????????????????????????? | | ##?????# #?????????????????????????????? | | ## #??????## %%% ##?????????????????????????????? | | ?###???????## ##??????????????????????????????? | | ????????????# ##??????????????????????????????? | | #??????????# ##?????????????????????????????? | | #?????????## ##????????????????????????????? | | #????###### % % #????????????????????????????? | | #???##%% % % #????????????????????????????? | | #???#%%%% % % #????????????????????????????? | | #??#%%% ## #????????????????????????????? | | % ?##!*% % % ## #????????????????????????????? | | % ###!%## ##?###????????????????????????????? | | % #?#### %%%#?????????????????????????????????? | | ? %##????## %#?????????????????????????????????? | | #? ##???##### #?????????????????????????????????? | | #??#???## #?????????????????????????????????? | | #???####%#### #?????????????????????????????????? | | #?### ### #?????????????????????????????????? | | ??# % % # #?????????????????????????????????? | | ??# #%%% ## #??????????????#??????????????????? | | ??# %#### ###???????###### #####??????????????? | | ?# % ???# % ##????????# #??????????????? | | ?#%#?#?### % #????????# ##?????????????? | | # %? ??# % ########## @ Y#?????????????? | | ##?%#??#% #### %+ #??????????????? | | ??#"#??# ### + #??????????????? | | ?# #???# % %### + #??????????????? | | # #????## # ### + ???????????? | | #??###?#% ## + ??????????? | | #??## ### ### "#### #####??????????? | | ??## ## #?# #??# #??????????????? | | ### ## ### % #??# #??????????????? | | ## %% ##??#####BB#####??????????????? | | "##????????BB#??????????????????? | | ## %% ##?????????###??????????????????? | | ### % % #??????????????????????????????? | | ### ## #??????????????????????????????? | | #### ### % ####??????????????????????????????? | | ##?# ##?# %##????????????????????????????????? | | #??## #??## %#????????????????????????????????? | | ???#####???#####????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1600 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Hvy. Reactive Plating | -8/Storage | Hacked Imp. Weapon Cycler | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Fission Core | -7/Zion | Archive Gravmag System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Hvy. Reactive Plating | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Fist Fight I Survived The Infestation It Was An Accident, I Swear Prolific Hacker Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed TeslaRemoteSpoofer Manual? 0 Play Time 09:30:32 Cumulative 161.7 hours Start 2024.08.23 @ 12:02:09 End 2024.08.29 @ 23:37:23 Sessions 12 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80b720ee-af02-4d9d-9ca9-b4b7347c19dd