Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.25 @ 22:10:21 Player: Finn Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (146) 730 Value Destroyed (5308) 5308 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9818 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 99/100 System Corruption 0% Temperature Critical (3612) Movement Core (200) Ox3 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cold Fusion Reactor Assault Cannon Peak State ------------ > --- POWER ------------ Fission Core Cold Fusion Reactor > --- PROPULSION ------- Compact Wheel Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Precision Shock Rifle EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Nuclear Pulse Array Improved Sensor Array System Restoration Module Gauss Rifle Assault Cannon Remote Datajack [Rating: 66] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Great Maul Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . 1 . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . 1 1 2 . . Weapon 1 | . . . 1 . . . Parts Attached 94 | 6 5 11 31 30 4 7 Power 22 | 1 1 4 7 8 1 . Engine 14 | 1 1 4 3 5 . . Core 7 | . . . 4 3 . . Reactor 1 | . . . . . 1 . Propulsion 20 | 2 1 2 7 5 . 3 Treads . | . . . . . . . Leg 3 | . . . 3 . . . Wheel 14 | 2 1 2 4 5 . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 21 | 1 1 1 7 6 3 2 Device 10 | . 1 . 3 2 2 2 Storage 2 | 1 . . . 1 . . Processor 8 | . . 1 3 3 1 . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 31 | 2 2 4 10 11 . 2 Energy Gun 10 | 1 1 1 4 3 . . Energy Cannon 8 | . . . 4 2 . 2 Ballistic Gun 7 | 1 1 1 1 3 . . Ballistic Cannon 2 | . . . . 2 . . Launcher 2 | . . 1 1 . . . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 . 1 1 1 . Parts Lost 45 | . 1 7 20 11 . 6 Power 9 | . . 3 3 3 . . Propulsion 16 | . 1 2 8 3 . 2 Utility 8 | . . . 5 3 . . Weapon 12 | . . 2 4 2 . 4 Highest Loss Streak 8 | . 1 2 8 4 . 4 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 1 4 4 8 9 8 Power 1 | . . . 1 1 2 2 Propulsion . | 1 . 1 . . . . Utility 1 | . . . 1 2 2 1 Weapon 2 | . . 1 2 3 4 1 Tool/Special . | . . . . . . . Unused Backups 8 | . . . 3 . . 5 Power 3 | . . . . . . 3 Propulsion 1 | . . . . . . 1 Utility 3 | . . . 2 . . 1 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 91 82 87 90 85 87 Engine 9 | . 14 13 6 12 4 . Core 5 | . . . 10 . 6 5 Leg 2 | . . . 4 . . . Wheel 9 | . 18 15 6 7 13 7 Device 9 | . 8 11 10 5 10 16 Storage 5 | . 14 11 1 6 6 6 Processor 20 | . . 10 21 30 21 15 Energy Gun 6 | . 13 6 4 4 20 5 Energy Cannon 5 | . . . 7 5 . 3 Ballistic Gun 4 | . 13 5 2 4 . 5 Impact Weapon 5 | . . 6 8 5 . . Peak Build Rating 66 | 6 9 19 37 47 50 66 Average Rating 29 | 3 7 14 27 41 45 58 On Entrance 22 | . 6 9 16 34 43 50 Naked Turns . | . . . . . . . Heaviest Build 52 | 12 15 29 34 43 45 52 Greatest Support 32 | 20 26 28 26 32 32 32 Greatest Overweight (x) 16 | . 1 2 10 13 1 16 Average Overweight (x) 1 | . . . 1 1 1 2 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 7 | 6 8 8 5 9 10 10 Most Carried 10 | 5 4 7 8 10 10 10 Average Carried 5 | 2 1 4 4 8 9 8 Final Capacity 10 | 8 8 8 5 10 10 10 Final Carried 10 | 1 2 5 5 10 10 2 Class Distribution -------------------- 60% | Mutant 18% | Scavenger-Mutant 8% | Assassin 5% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 2277 | 213 176 295 571 701 . 321 Remotely . | . . . . . . . Salvage Created 6062 | . 410 936 2268 1712 . 736 Parts 312 | . 22 67 100 90 . 33 Haulers Intercepted 4 | . . 2 1 1 . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 105 | . 10 22 39 25 . 9 Melee 3 | . . . 2 1 . . Guns 53 | . 10 18 12 10 . 3 Cannons 32 | . . . 14 13 . 5 AOE 10 | . . 3 6 . . 1 Classes Destroyed 16 | . 3 4 5 2 . 2 Worker 9 | . . 1 2 6 . . Builder 8 | . . . 5 3 . . Tunneler 2 | . . . 2 . . . Hauler 4 | . . 2 1 1 . . Recycler 6 | . . . 3 3 . . Operator 1 | . . . 1 . . . Watcher 11 | . 3 2 5 1 . . Swarmer 17 | . 2 7 4 4 . . Grunt 53 | . 8 8 24 9 . 4 Brawler 1 | . . . 1 . . . Duelist 2 | . . 1 . . . 1 Sentry 25 | . . 6 10 9 . . Specialist 3 | . . . . . . 3 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . 2 . . Heavy 1 | . . . . . . 1 Best Kill Streak 13 | . 6 5 13 7 . 4 Combat Bots Only 8 | . 3 5 8 4 . 4 Max Kills in Single Turn 2 | . 2 2 2 2 . 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 1 2 . . 1 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 824 | . 69 146 184 368 . 57 Missed 279 | . 23 41 61 134 . 20 Hits 545 | . 46 105 123 234 . 37 Melee 2 | . . 1 . . . 1 Projectile 543 | . 46 104 123 234 . 36 Critical Strikes 16 | . . 2 6 6 . 2 Part Disruptions 2 | . . . . . . 2 Damage Taken 6605 | . 443 996 1695 2064 . 1407 Core 2125 | . 131 196 339 479 . 980 Absorbed by Shields 49 | . . . . . . 49 Ignored by Resistances 1723 | . 138 296 477 645 . 167 Regen/Repaired (Parts) 28 | . 28 . . . . . Core Remaining (%) 53 | 100 47 51 38 31 . . Volleys Fired 424 | . 41 112 139 101 . 31 Largest 3 | . 2 2 3 3 . 3 Hottest 210 | . 70 73 205 210 . 146 Shots Fired 722 | . 76 135 228 206 . 77 Gun 495 | . 76 127 118 122 . 52 Cannon 207 | . . . 100 82 . 25 Launcher 18 | . . 8 10 . . . Special 2 | . . . . 2 . . Kinetic 233 | . 38 73 22 69 . 31 Thermal 402 | . 38 54 176 130 . 4 Explosive 10 | . . . 10 . . . Electromagnetic 75 | . . 8 20 5 . 42 Robot Hit Streak 49 | . 9 34 21 49 . 36 Robot Miss Streak 3 | . 3 3 2 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 549 | . 59 115 166 143 . 66 Core Hits 251 | . 27 52 80 67 . 25 Critical Kills 6 | . . 1 3 2 . . Critical Parts Destroyed 12 | . . 2 5 3 . 2 Critical Strikes 26 | . 1 3 12 8 . 2 Burn 7 | . 1 . 4 2 . . Meltdown 2 | . . . 1 1 . . Destroy 3 | . . 1 . . . 2 Blast 1 | . . . . 1 . . Smash 13 | . . 2 7 4 . . Melee Attacks 180 | . . 7 127 46 . . Impact 180 | . . 7 127 46 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 15 | . . 1 11 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13682 | . 756 1681 5508 4329 . 1408 Guns 5568 | . 731 1084 1313 1572 . 868 Cannons 3637 | . . . 1547 1606 . 484 Explosions 1978 | . . 275 1067 580 . 56 Melee 2474 | . . 322 1581 571 . . Ramming 25 | . 25 . . . . . Kinetic 2682 | . 386 574 341 895 . 486 Thermal 5841 | . 345 510 2170 2702 . 114 Explosive 992 | . . . 992 . . . Electromagnetic 1668 | . . 275 424 161 . 808 Impact 2474 | . . 322 1581 571 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 . 1 Average Corruption 1 | . . . 1 1 . 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 27 | . . . 17 8 . 2 Message Errors 6 | . . . 1 5 . . Matter Fused 8 | . . . 7 . . 1 Heat Flow Errors 4 | . . . 3 1 . . Energy Discharges 3 | . . . 2 1 . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . 1 1 . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 1300 | . . 118 786 396 . . Projectiles 44 | . . . 31 13 . . Explosions 214 | . . . 86 128 . . Melee 1042 | . . 118 669 255 . . Knockbacks 8 | . 1 . 6 1 . . Impact 7 | . 1 . 6 . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 499 | . 12 53 208 226 . . Shots 13 | . . 4 5 4 . . Rammed 3 | . 3 . . . . . Targets Rammed 3 | . 3 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 3612 | . 205 172 538 591 . 3612 Average Temperature 208 | . 66 38 143 168 . 847 Received Heat Transfer 2400 | . 264 378 1026 585 . 147 Effects 73 | . . . 23 27 . 23 Shutdowns 12 | . . . 6 6 . . Energy Bleed 9 | . . . 4 3 . 2 Interference 16 | . . . 4 9 . 3 Matter Decay 5 | . . . . 2 . 3 Short Circuit 4 | . . . 1 3 . . Damage (minor) 7 | . . . 1 2 . 4 Damage (major) 14 | . . . 7 2 . 5 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 9 | . . 2 7 . . . Combat Hostiles 4 | . . 1 3 . . . Parts Fried 28 | . . 4 20 1 . 3 Impact Corruptions 33 | . . 5 22 6 . . Robots Melted 3 | . . . 2 1 . . Combat Hostiles 3 | . . . 2 1 . . Parts Melted 14 | . . 1 6 4 . 3 Heat Transferred 10637 | . 991 1218 4157 4110 . 161 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 93 | 100 100 100 91 98 100 54 Level 1 6 | . . . 8 1 . 45 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 312 | . 120 158 312 211 67 214 Initial 67 | . . . 38 . 67 . Average 78 | . 25 94 83 76 35 141 Influence Increases 3847 | . 294 618 1580 1121 . 234 Destroy 0b10 Robot/C 2100 | . 200 440 780 500 . 180 Destroy 0b10 Robot/NC 210 | . 15 25 95 70 . 5 Destroy Leader 570 | . 56 118 202 164 . 30 Successful Hack 92 | . 23 17 30 22 . . Disable Machine 540 | . . 18 252 270 . . Destroy Structure 230 | . . . 161 65 . 4 Lose Combat Pursuer 105 | . . . 60 30 . 15 Influence Decreases 3633 | . 294 510 1688 960 161 20 Entered New Map 164 | . . . 70 . 94 . Time Decay 3057 | . 234 460 1436 860 67 . Lost Part 362 | . 10 50 182 100 . 20 Purge Threat 50 | . 50 . . . . . Squads Dispatched 21 | . 2 3 3 11 . 2 Investigation 6 | . 2 . 2 2 . . Extermination 3 | . . . . 3 . . Reinforcement 12 | . . 3 1 6 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 3 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 9 | . 2 2 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 18 30 56 31 . 11 Peak Tracking Total 6 | . 5 5 6 5 . 3 Tactical Retreats 6 | . . . 4 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 12 | . 3 . 3 2 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 7 | . . 6 1 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 60 | . . 2 28 30 . . Max in Single Turn 3 | . . 1 3 3 . . Garrison Access 3 | . . . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 33 | . 7 5 11 9 1 . Terminals 28 | . 6 5 9 7 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 2 . . Total Hacks 64 | . 13 6 23 18 4 . Successful 35 | . 8 5 13 8 1 . Failed 29 | . 5 1 10 10 3 . Catastrophic 3 | . . . 1 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 47 | . 7 6 18 12 4 . Fabricators . | . . . . . . . Repair Stations 6 | . 6 . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access 7 | . . . 1 6 . . Terminal Hacks 27 | . 5 5 10 6 1 . Record 5 | . 1 1 3 . . . Robot Analysis 2 | . . 1 1 . . . Open DSF 5 | . . . . 4 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 3 | . 1 . 2 . . . Unreport Threat 1 | . 1 . . . . . Reprogram Traps 2 | . . 1 1 . . . Investigation Status 1 | . . 1 . . . . Assault Status 1 | . . . . 1 . . Recall Investigation 2 | . 1 . 1 . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Retrieve Matter 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . 1 2 . . Seal Access 3 | . . . 1 2 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 4 3 6 6 1 . Full Trace Events 5 | . 2 . 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat . | . . . . . . . Combat 1 | . . . . 1 . . Robot Hacks Applied 1 | . . . . 1 . . parse_system 1 | . . . . 1 . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Active Infowar (turns) 6338 | . 534 964 2537 1875 105 323 Optics 1875 | . . . . 1875 . . Sensors 1066 | . . . 638 . 105 323 Structural 2210 | . 534 964 712 . . . Machine Analysis 2706 | . . . 1825 881 . . Robot Analysis Total 2 | . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 7842 | 42 844 964 3367 2095 144 386 Spaces Moved 4454 | 47 744 681 1503 1219 117 143 Core 158 | 25 . . 120 8 . 5 Treads . | . . . . . . . Legs 445 | . . . 435 10 . . Wheels 3850 | 22 744 681 948 1201 117 137 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Fastest Speed 50 | 50 80 85 85 105 115 115 Average Speed 125 | 64 92 96 158 119 115 161 Slowest Speed 850 | 80 95 120 550 700 115 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 3 97 73 93 37 4 96 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 28 | . . . 23 5 . . Terrain Destroyed 285 | . . . 209 72 . 4 Melee 20 | . . . 15 5 . . Projectile 17 | . . . 16 1 . . AOE 248 | . . . 178 66 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 5700 | 57 829 846 2021 1572 127 248 Wait 377 | . 29 11 176 134 . 27 Move 4449 | 46 743 680 1502 1218 117 143 Hop . | . . . . . . . Pick Up 81 | 5 6 13 28 22 3 4 Fast Attach 18 | 2 . . 9 3 . 4 Attach 69 | 4 5 11 22 18 3 6 Detach 7 | . . 1 . 1 . 5 Swap 37 | . 2 9 9 16 1 . Drop 47 | . . 2 9 13 3 20 Fire 424 | . 41 112 139 101 . 31 Melee 180 | . . 7 127 46 . . Ram 3 | . 3 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Met a group of wandering Federalists 191 | -10/Materials | Discovered new exit (range 11) 255 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 12) 476 | -10/Materials | Repaired Wheel 561 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Core integrity fell below 50% 816 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1506 | -9/Materials | Discovered new exit (range 12) 1707 | -9/Materials | Discovered new exit (range 13) 1850 | -9/Materials | Identified exit to Materials 1851 | -9/Materials | Entered another Materials area 1851 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2003 | -8/Materials | Discovered new exit (range 16) 2033 | -8/Materials | Discovered new exit (range 16) 2192 | -8/Materials | Build established: Assassin 2640 | -8/Materials | Discovered new exit (range 14) 2701 | -8/Materials | Lost 4 parts (1p2n1w) 2720 | -8/Materials | Destroyed 8 combat bots 2850 | -8/Materials | Build established: Mutant 3902 | -8/Materials | Discovered new exit (range 16) 4048 | -8/Materials | Lost 8 parts (2p2n2u2w) 4063 | -8/Materials | Core integrity fell below 50% 4188 | -8/Materials | Discovered new exit (range 7) 4542 | -8/Materials | Identified exit to Storage 4899 | -8/Materials | Build established: Scavenger-Mutant 5216 | -8/Materials | Identified exit to Factory 5218 | -8/Materials | Entered Factory 5218 | -7/Factory | Evolved 2 slots: Utility x2 5548 | -7/Factory | Build established: Mutant 5790 | -7/Factory | Discovered new exit (range 15) 5906 | -7/Factory | Identified exit to Factory 6469 | -7/Factory | Discovered new exit (range 17) 6629 | -7/Factory | Build established: Scavenger-Mutant 6708 | -7/Factory | Lost 4 parts (2p1u1w) 6953 | -7/Factory | Core integrity fell below 50% 7241 | -7/Factory | Discovered exit to Factory (range 9) 7304 | -7/Factory | Allied Derelicts emerged from ambush trap array 7313 | -7/Factory | Entered another Factory area 7313 | -6/Factory | Evolved 2 slots: Propulsion x2 7457 | -6/Factory | Identified exit to DSF 7457 | -6/Factory | Entered DSF 7492 | -6/DSF | Additional patrols routed to DSF 7531 | -6/DSF | Lost 4 parts (2n2w) 7655 | -6/DSF | Sterilization system engaged 7662 | -6/DSF | Discovered new exit (range 15) 7664 | -6/DSF | Build established: Skirmisher 7675 | -6/DSF | Ambient heat levels rising (+10) 7690 | -6/DSF | Ambient heat levels rising (+10) 7702 | -6/DSF | Identified exit to Factory 7705 | -6/DSF | Ambient heat levels rising (+10) 7720 | -6/DSF | Ambient heat levels rising (+10) 7735 | -6/DSF | Ambient heat levels rising (+10) 7750 | -6/DSF | Ambient heat levels rising (+10) 7765 | -6/DSF | Ambient heat levels rising (+10) 7780 | -6/DSF | Ambient heat levels rising (+10) 7795 | -6/DSF | Ambient heat levels rising (+10) 7810 | -6/DSF | Ambient heat levels rising (+10) 7810 | -6/DSF | Core integrity fell below 50% 7812 | -6/DSF | Core integrity fell below 20% 7825 | -6/DSF | Ambient heat levels rising (+10) 7840 | -6/DSF | Ambient heat levels rising (+10) 7844 | -6/DSF | Core destroyed Last Messages --------------- 07826_ Dropped Imp. Deuterium Engine. 07827_ Dropped Nuclear Pulse Array. 07828_ Dropped Fission Core. 07828_ Dropped Plasma Cannon. 07829_ Dropped Imp. Sensor Array. 07829_ Dropped Gauss Rifle. 07830_ Dropped Remote Datajack. 07832_ Dropped Nuclear Pulse Thruster. 07833_ Dropped Adv. Sensor Array. 07833_ Discarded Adv. Signal Interpreter. 07834_ Dropped Shield Generator. 07834_ Discarded Adv. Targeting Computer. 07835_ Overheating: Com. Wheel damaged (-3). 07835_ Discarded System Restoration Module. 07837_ Overheating: Matter decay (-33). 07840_ Overheating: Med. Storage Unit damaged (-65). 07840_ ALERT: Ambient heat levels +10. 07842_ Acquired 111 matter. 07844_ Overheating: Core damaged (-136). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????""#?????????????????????????#""??????? | | ?????????#"#?????????????????????????#"#??????? | | ??????####"##???????#########???????##"####???? | | ??????#"""""#########!! **#########"""""#???? | | ??????#"""""## #===#!! * *#!!!#!!##"""""#???? | | ???#"##"" *=%! " ^ <""##"?? | | ???#""""" =! ![%" [ """""?? | | ????###"" ##==#===### ###!!!# ##!%!""###?? | | ??????### ###==#===#"" #?#!!!# ### ###???? | | ???????## ########## = ########## ##????? | | ???????# #??????# %[ #??????#!! !#????? | | ???????# #??????# #??????#!! !#????? | | ???????## ###??????#"" ###??????### ##????? | | ???????#= ==#??????#!! !!#??????# !#????? | | ???????#= ==#??????#!! !!#??????# !#????? | | ???????#= ==#??????#!! !!???????# !#????? | | ??????### ############ ###?######## ###???? | | ??????# ##!!!#!!!###% ###[[[# ## !!#???? | | ??????# %## !!#!!!## %##[[[# ## !!#???? | | ??????# = !!! [%=]! #???? | | ?????## [ ! %!!%!! #???? | | ?????#" % =[= !!*=|! #???? | | ????# # ##!!!#== ##@**!%##!!!#!!!## #???? | | ????### ##!!!#== ###=*]###!!?#!!!?# #???? | | ??????#################*==###???###### ###???? | | ????????????????????#!!![ #??????# ]#????? | | ????????????????????#!! #??????# ]#????? | | ????????????????????#!! #??????# ]#????? | | ????????????????????### ###??????### ##????? | | ????????????????????#]] #??????#]] ]#????? | | ????????????????????#]] #??????#][ ]#????? | | ????????????????????#]] ########## ##????? | | ????????????????????### ###]]]# ### ###???? | | ????????????????????### ###]]]# ## ""###?? | | ????????????????????# """""?? | | ????????????????????# ""##"?? | | ????????????????????#// # # ##"""""#???? | | ????????????????????#// #########"""""#???? | | ????????????????????#########???????##"####???? | | ?????????????????????????????????????#"#??????? | | ?????????????????????????????????????#""??????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 30% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- I Spy Part-time Excavator Watch This! Challenges ------------ None Game ------ Seed LargeMetaMultirail Manual? 0 Play Time 01:28:00 Cumulative 6.7 hours Start 2025.05.25 @ 19:31:13 End 2025.05.25 @ 22:10:21 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 8 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9bbe2f-e0c8-4281-a429-d549bc0aa3de