Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 23:06:34 Player: puppuppit Result: Destroyed by C-35 Carver with Backup Laser III Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (531) 2655 Value Destroyed (15518) 15518 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (8117) 8117 TOTAL SCORE: 32810 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5461 Follower Combat Kills 789 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -433 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 132/150 System Corruption 17% Temperature Cool (9) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Cooling System Machine Analyzer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Signal Interpreter Long-range Tractor Beam Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Antigrav System Linear Gravjet Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Advanced Recoil Stabilizer Improved Weapon Cycler > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Gyrokinetic Inverter Linear Gravjet Combat Gravmag System Improved Coolant Injector High-capacity Matter Pod Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Focal Shield Improved Thermal Shield Long-range Tractor Beam Magnetic Acceleration Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Shock Bomb Launcher Rocket Array Improved Plasma Cutter DRS Beacon Botcube [Rating: 102] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon CPS Tube Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 4 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . 2 . . . . . 2 . . Utility 4 | . . . 1 . . . 2 . . . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 210 | 7 8 2 15 . 2 1 18 30 4 13 27 4 4 49 1 25 Power 28 | 1 1 . 2 . . . 1 3 1 . 5 . 1 9 . 4 Engine 14 | 1 1 . 2 . . . 1 3 . . 2 . . 4 . . Core 13 | . . . . . . . . . 1 . 3 . 1 5 . 3 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 44 | 2 2 . 3 . . . 2 8 . 4 4 . . 13 . 6 Treads 15 | 2 2 . 3 . . . 1 7 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . 1 1 . . 4 . . 13 . 6 Flight 4 | . . . . . . . . . . 4 . . . . . . Utility 83 | 2 2 1 5 . 1 1 9 12 3 7 10 3 1 16 1 9 Device 28 | 1 . 1 1 . . . . 2 1 4 5 . . 8 1 4 Storage 8 | 1 1 . . . . . . 1 . 1 1 . 1 1 . 1 Processor 22 | . 1 . 2 . . . 3 6 1 1 2 . . 3 . 3 Hackware 13 | . . . 2 . . . 2 2 . . 1 3 . 3 . . Protection 12 | . . . . . 1 1 4 1 1 1 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 55 | 2 3 1 5 . 1 . 6 7 . 2 8 1 2 11 . 6 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . 2 . . 1 . . . Ballistic Gun 15 | 2 . . 1 . . . . . . . 4 . 1 4 . 3 Ballistic Cannon 25 | . 2 . 4 . 1 . 3 6 . . 1 . . 5 . 3 Launcher 9 | . 1 1 . . . . 3 1 . . 2 . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 . . . 1 1 1 1 2 . . . . . Parts Lost 68 | . 1 . 1 . . . 3 10 5 . 3 . . 22 1 22 Power 8 | . . . . . . . 1 1 . . 1 . . 3 . 2 Propulsion 22 | . . . . . . . . . 2 . . . . 7 1 12 Utility 18 | . 1 . 1 . . . 1 3 1 . 2 . . 5 . 4 Weapon 20 | . . . . . . . 1 6 2 . . . . 7 . 4 Highest Loss Streak 9 | . 1 . 1 . . . 1 4 5 . 2 . . 6 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 17 | 1 15 19 19 20 19 19 19 19 13 4 9 9 12 16 17 16 Power 1 | . . 1 1 1 1 2 1 . . . . 1 . 1 2 . Propulsion 1 | . . 2 1 2 2 2 2 . 1 . . 1 1 2 1 1 Utility 8 | . 5 7 7 9 9 8 8 11 9 4 4 4 7 7 10 9 Weapon 6 | . 8 8 8 8 7 7 7 6 1 . 2 3 3 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 94 | . 5 4 10 1 2 . 6 11 8 3 4 1 10 10 1 18 Power 12 | . . . 1 . 2 . 1 1 1 . 1 . . 1 1 3 Propulsion 11 | . 1 . 1 . . . 1 2 1 . . 1 1 . . 3 Utility 47 | . 4 2 3 . . . 1 6 5 3 2 . 6 4 . 11 Weapon 22 | . . 2 4 1 . . 3 2 1 . 1 . 3 5 . . Tool/Special 2 | . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 100 100 100 99 99 67 54 98 98 99 94 87 93 Engine 8 | . 14 14 11 11 11 11 9 6 4 . 2 . . 1 5 1 Core 1 | . . . . . . . . . . 5 4 7 7 6 5 8 Treads 18 | . 28 28 22 22 22 22 18 29 18 . . . . . . . Hover 6 | . . . . . . . . . . . 12 30 30 34 34 33 Device 4 | . 6 14 3 11 . . . . 5 16 14 5 . 2 11 10 Storage 9 | . 14 14 11 11 11 11 9 7 4 . 6 7 7 5 5 4 Processor 11 | . 6 . 5 11 11 11 14 25 16 10 10 1 . 6 11 13 Hackware 7 | . . . 12 . . . 11 3 . . 2 22 30 17 5 . Protection 2 | . . . . . 10 11 8 . 2 3 2 . . . . 2 Ballistic Gun 3 | . 2 . . . . . . . . . 18 21 22 3 . 9 Ballistic Cannon 22 | . 25 27 32 33 33 32 26 22 14 . . . . 11 4 3 Peak Build Rating 102 | 9 15 20 28 27 27 28 38 52 52 52 54 54 55 97 85 102 Average Rating 37 | 6 11 15 25 27 27 27 33 44 35 32 51 51 53 82 83 90 On Entrance 36 | . 9 15 16 27 27 27 28 38 52 16 52 53 41 54 81 85 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . 2 1 . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 80 | 14 54 54 63 63 69 69 71 80 80 27 36 31 40 80 68 79 Greatest Support 96 | 40 46 46 46 40 40 40 40 96 96 30 39 39 33 80 75 79 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 . 2 2 . 1 1 . 2 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 10 10 15 20 20 20 Average Capacity 18 | 7 19 20 20 20 20 20 20 20 14 5 9 10 14 18 20 19 Most Carried 20 | 2 20 20 20 20 20 20 20 20 18 5 10 10 15 20 20 20 Average Carried 18 | 1 15 19 19 20 19 19 19 19 12 4 9 9 13 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 10 10 15 20 20 5 Final Carried 20 | 2 20 20 20 20 20 20 20 20 5 5 10 10 15 20 20 4 Class Distribution -------------------- 48% | Gunner 21% | Hacker-Gunner 18% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Sprinter | -7/Factory Gunner | -7/Storage Hacker-Gunner | -7/Recycling Hacker-Gunner | -7/Scraptown Hacker-Gunner | -5/Factory Mutant | -5/Waste Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Matter Collected 17696 | 371 1501 681 1555 182 . 286 1895 4372 9 . 1503 88 146 2294 760 2053 Remotely 929 | . . . . . . . . . . . . . . 48 760 121 Salvage Created 19611 | 179 1116 528 1764 417 . 222 2311 4835 . . 2185 88 . 2312 1107 2547 Parts 889 | 18 59 15 111 11 . 18 124 241 . . 109 2 . 104 2 75 Haulers Intercepted 27 | . 2 . 6 . . . 6 6 . . 6 . . . . 1 Recyclers Shooed 28 | 1 4 1 4 . . . 1 2 . . 4 . . 6 . 5 Parts Field Recycled 11 | . . . . . . . . . . 11 . . . . . . Retrieved Matter 150 | . . . . . . . . . . 150 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 311 | . 22 5 42 2 . 9 51 75 . . 24 . . 49 5 27 Guns 29 | . . . . . . . . . . . 18 . . 1 . 10 Cannons 190 | . 19 3 37 2 . 4 40 63 . . 5 . . 13 . 4 AOE 90 | . 3 2 5 . . 5 11 12 . . 1 . . 35 5 11 Classes Destroyed 23 | 3 5 2 5 . . . 3 2 . . . . . 1 1 1 Worker 43 | 2 . 3 3 1 . 1 8 12 . . 7 . . 5 . 1 Builder 21 | . . . . . . . 1 11 . . 1 . . 8 . . Tunneler 9 | 3 . . . 1 . 2 . 2 . . . . . . . 1 Hauler 27 | . 2 . 6 . . . 6 6 . . 6 . . . . 1 Recycler 86 | 1 9 6 7 5 . 1 6 26 . . 7 1 . 7 . 10 Mechanic 10 | . . . 1 . . . 1 7 . . . . . . . 1 Operator 9 | . 2 . 2 . . . 2 2 . . 1 . . . . . Watcher 22 | . 3 . 4 . . . 4 5 . . 2 . . 1 . 3 Swarmer 52 | . 11 . 8 . . 6 6 . . . 3 . . 13 . 5 Cutter 2 | . . . . . . . . . . . . . . . . 2 Grunt 154 | . 11 . 22 2 . 3 33 42 . . 13 . . 18 . 10 Brawler 11 | . . . 2 . . . 1 6 . . 1 . . . . 1 Duelist 9 | . . . 1 . . . . 7 . . . . . 1 . . Protector 5 | . . . 1 . . . . 3 . . . . . 1 . . Sentry 30 | . . . 8 . . . 10 1 . . 5 . . 4 . 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . Hunter 11 | . . . . . . . . 2 . . 1 . . 7 . 1 Programmer 26 | . . . . . . . . 15 . . 1 . . 4 . 6 Heavy 1 | . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Compactor 5 | . . . . . . . . . . . . . . . 5 . Assembled 4 | . . 4 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 17 | 6 4 4 6 2 . 4 11 17 . . 7 1 . 15 2 8 Combat Bots Only 10 | . 3 2 6 2 . 4 6 10 . . 5 . . 9 2 5 Max Kills in Single Turn 6 | 1 2 1 2 1 . 3 6 3 . . 4 1 . 6 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 2 . . 3 2 2 . . 1 . . 5 1 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Hostile Shots Fired 1403 | . 76 17 85 5 . 40 202 284 6 18 143 . . 336 . 191 Missed 492 | . 24 6 24 1 . 16 66 77 1 9 62 . . 135 . 71 Hits 911 | . 52 11 61 4 . 24 136 207 5 9 81 . . 201 . 120 Melee 34 | . . 1 2 . . . . 17 5 . 3 . . . . 6 Projectile 877 | . 52 10 59 4 . 24 136 190 . 9 78 . . 201 . 114 AOE 8 | . . 4 . . . . . 1 . . . . . . . 3 Critical Strikes 34 | . 1 . 2 1 . . 4 11 1 . 1 . . 8 . 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . . 3 . . . . . . . . Damage Taken 15217 | . 516 310 783 68 . 359 1946 3619 240 67 968 . . 3683 34 2624 Core 2213 | . 98 . 98 . . 44 294 239 201 16 219 . . 486 . 518 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 410 | . . . . . . . 189 . 25 13 44 . . 76 . 63 Ignored by Resistances 182 | . . . . . . . 4 32 . 4 . . . 39 . 103 Regen/Repaired (Parts) 2436 | . 220 . 248 . . . 1009 593 . . 130 . . 88 . 148 Core Remaining (%) 54 | 100 . 60 . . . 64 46 . . . . . 3 . . . Volleys Fired 870 | 13 88 35 105 13 . 15 116 204 6 . 87 5 . 85 22 76 Largest 3 | 2 2 2 3 3 . 3 3 3 3 . 3 3 . 3 1 3 Hottest 138 | 40 66 66 103 107 . 107 111 117 114 . 130 84 . 138 47 138 Shots Fired 2239 | 26 172 67 305 39 . 42 342 596 17 . 224 14 . 193 22 180 Gun 438 | 26 24 . . . . . . . . . 202 14 . 44 . 128 Cannon 1704 | . 144 61 300 39 . 38 330 575 17 . 20 . . 131 10 39 Launcher 96 | . 4 6 5 . . 4 12 21 . . 2 . . 17 12 13 Special 1 | . . . . . . . . . . . . . . 1 . . Kinetic 2127 | 26 168 61 300 39 . 38 330 575 17 . 207 14 . 175 10 167 Thermal 15 | . . . . . . . . . . . 15 . . . . . Explosive 80 | . 4 6 5 . . 4 5 21 . . 2 . . 15 12 6 Electromagnetic 16 | . . . . . . . 7 . . . . . . 2 . 7 Robot Hit Streak 22 | 7 8 6 8 6 . 5 18 22 7 . 12 1 . 11 13 21 Robot Miss Streak 7 | 3 5 4 6 3 . 2 3 2 2 . 5 6 . 7 2 4 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . 1 Secondary Targets 4 | . . . . . . . . . . . 3 . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . 1 Shots Hit Robots 1306 | 15 81 37 153 20 . 24 227 363 14 . 118 2 . 114 11 127 Core Hits 924 | 7 44 15 73 9 . 25 107 236 1 . 74 1 . 197 25 110 Critical Kills 8 | . . . . . . . . . . . 3 . . . . 5 Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . . . . 2 Critical Strikes 81 | . 3 2 13 2 . . 8 28 1 . 4 . . 7 . 13 Destroy 11 | . . . . . . . . . . . 4 . . . . 7 Blast 70 | . 3 2 13 2 . . 8 28 1 . . . . 7 . 6 Melee Attacks 3 | . . . . . . . . . . . 3 . . . . . Impact 3 | . . . . . . . . . . . 3 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 47594 | 161 1818 896 4021 464 . 909 6483 12892 426 . 2999 41 . 8255 2782 5447 Guns 5597 | 161 120 . . . . . . . . . 2318 41 . 426 . 2531 Cannons 25949 | . 1551 734 3606 464 . 531 5044 9668 426 . 395 . . 2614 . 916 Explosions 15917 | . 147 162 413 . . 378 1439 3184 . . 197 . . 5215 2782 2000 Melee 89 | . . . . . . . . . . . 89 . . . . . Ramming 42 | . . . 2 . . . . 40 . . . . . . . . Kinetic 31266 | 161 1671 734 3606 464 . 531 5044 9668 426 . 2433 41 . 3040 . 3447 Thermal 1601 | . . . . . . . 416 . . . 280 . . 905 . . Explosive 13442 | . 147 162 413 . . 378 701 3184 . . 197 . . 4087 2782 1391 Electromagnetic 1154 | . . . . . . . 322 . . . . . . 223 . 609 Impact 89 | . . . . . . . . . . . 89 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . . 16 33 33 40 40 5 1 19 17 Average Corruption 11 | . . . . . . . . 5 26 33 37 40 5 1 12 11 Corruption Purged 10 | . . . . . . . . . . . . . . . 2 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 265 | . . . . . . . . 91 12 15 66 19 . 5 14 43 Message Errors 58 | . . . . . . . . 24 2 4 11 3 . 3 5 6 Matter Fused 55 | . . . . . . . . 20 2 3 11 3 . . 2 14 Heat Flow Errors 29 | . . . . . . . . 16 . 1 6 1 . . 2 3 Energy Discharges 28 | . . . . . . . . 11 1 4 3 3 . . 2 4 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 27 | . . . . . . . . 7 2 2 7 4 . 1 1 3 Data Loss (major) 10 | . . . . . . . . 4 . 1 1 . . . . 4 Misfires 7 | . . . . . . . . 1 . . 1 2 . . 1 2 Alerts 5 | . . . . . . . . 2 1 . 1 . . 1 . . Misdirections 12 | . . . . . . . . 1 3 . 6 . . . . 2 Weapon Failures 30 | . . . . . . . . 4 1 . 17 3 . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 859 | . 79 77 80 20 . 8 109 230 . . 42 . . 194 3 17 Projectiles 568 | . 79 63 50 20 . 5 95 194 . . . . . 48 . 14 Explosions 249 | . . 14 30 . . 3 14 36 . . . . . 146 3 3 Melee 42 | . . . . . . . . . . . 42 . . . . . Knockbacks 217 | . 16 7 28 6 . 8 48 79 . . . . . 16 . 9 Impact 1 | . . . . . . . . 1 . . . . . . . . Kinetic 204 | . 16 7 26 6 . 8 45 72 . . . . . 15 . 9 Secondary 12 | . . . 2 . . . 3 6 . . . . . 1 . . Self-Inflicted Damage 419 | . 22 23 6 . . . 47 7 . . . . . 135 37 142 Shots 25 | . 1 1 1 . . . 3 1 . . . . . 8 4 6 Rammed 4 | . . . 1 . . . . 3 . . . . . . . . Targets Rammed 4 | . . . 1 . . . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 60 48 357 174 . 237 200 386 42 122 286 189 . 336 250 217 Average Temperature 65 | . 15 16 50 43 . 73 55 72 22 63 88 48 . 94 118 55 Received Heat Transfer 4334 | . 132 20 333 54 . 153 927 1344 . 24 303 . . 546 . 498 Effects 10 | . . . . . . 1 1 5 . . 1 . . 2 . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . Energy Bleed 5 | . . . . . . 1 . 1 . . 1 . . 2 . . Interference 4 | . . . . . . . 1 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Fried 4 | . . . . . . . . . . . 2 . . . . 2 Impact Corruptions 3 | . . . . . . . 1 . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . 1 . . . . . . . . . Heat Transferred 1645 | . . . . . . . 500 . . . 370 . . 775 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 9 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Maximum Alert Level 5 | . 1 . 3 1 . . 3 5 4 2 3 1 . 5 4 4 Low Security (%) 42 | 100 77 100 44 85 . 100 24 13 . . . . . 37 . . Level 1 18 | . 22 . 23 14 . . 29 22 . . 8 100 . 6 . . Level 2 13 | . . . 23 . . . 23 16 . 100 38 . . 5 . . Level 3 14 | . . . 9 . . . 23 15 88 . 52 . . 9 6 75 Level 4 5 | . . . . . . . . 10 11 . . . . 23 93 24 Level 5 5 | . . . . . . . . 20 . . . . . 15 . . High Security . | . . . . . . . . . . . . . . 1 . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . Peak Influence 2481 | 10 233 96 825 317 . 162 889 2481 1100 671 995 382 . 1963 1182 1358 Initial 1100 | . . 83 . 317 . . 17 390 1100 623 304 382 . . 1100 777 Average 455 | 2 97 12 293 74 . 61 441 890 995 582 675 338 . 751 1138 948 Influence Increases 13520 | 30 797 129 1658 105 . 508 1819 3001 . 188 1068 67 . 2747 170 1233 Destroy 0b10 Robot/C 6540 | . 440 20 960 40 . 340 1040 1620 . . 480 . . 1000 . 600 Destroy 0b10 Robot/NC 1185 | 30 80 55 125 35 . 20 150 370 . . 120 5 . 110 . 85 Destroy Leader 1530 | . 100 10 262 10 . 60 272 340 . . 146 . . 212 . 118 Allied During Kill 223 | . . . 35 . . 55 7 65 . . . . . 36 . 25 Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . 30 . . Successful Hack 422 | . 29 . 34 . . . 69 128 . 23 30 32 . 44 . 33 Select Force Hacks 270 | . 60 . 90 . . . 60 30 . 30 . . . . . . Disable Machine 765 | . 30 15 60 15 . . 90 285 . . 60 30 . 165 . 15 Destroy Structure 1305 | . 28 29 62 5 . 33 101 133 . . 52 . . 500 170 192 Partial Spotted 195 | . . . . . . . . . . 75 30 . . 75 . 15 Lose Combat Pursuer 855 | . 30 . 30 . . . 30 30 . 60 150 . . 375 . 150 Miscellaneous 200 | . . . . . . . . . . . . . . 200 . . Influence Decreases 12863 | 30 582 344 843 920 . 462 1006 1379 1823 407 759 758 289 784 1436 1041 Entered New Map 5871 | . . 132 . 498 . . 29 469 1613 267 367 598 289 . 1276 333 Time Decay 5630 | 30 562 212 702 422 . 442 770 770 80 140 362 160 . 400 150 428 Lost Part 674 | . 10 . 10 . . . 30 100 50 . 30 . . 214 10 220 Lost Ally 287 | . 10 . 30 . . 20 27 40 80 . . . . 20 . 60 Purge Threat 401 | . . . 101 . . . 150 . . . . . . 150 . . Squads Dispatched 109 | . 5 . 12 . . 1 12 30 . 4 8 . . 17 . 20 Investigation 35 | . 3 . 8 . . 1 3 4 . 1 3 . . 8 . 4 Extermination 21 | . . . . . . . . 13 . 1 1 . . 3 . 3 Reinforcement 23 | . 2 . 2 . . . 5 2 . 2 3 . . 3 . 4 Assault 17 | . . . 2 . . . . 9 . . 1 . . 3 . 2 Garrison 13 | . . . . . . . 4 2 . . . . . . . 7 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 1 . . . . . 3 . 1 Haulers Reinforced 5 | . . . . . . . . 1 . . 2 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Distress Signals 14 | . 2 . 4 . . . . . . . 3 . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 463 | . 33 5 56 2 . 15 67 105 5 5 42 . . 74 6 48 Peak Tracking Total 10 | . 4 2 5 2 . 4 7 9 6 5 9 . . 10 2 7 Tactical Retreats 35 | . 2 . 1 . . . 2 2 1 3 5 . . 12 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Traps Triggered 13 | . 1 . 3 . . . 1 3 . . 1 . . 2 . 2 Indirectly 1 | . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 7 | . . . 7 . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . 5 . . Reused 3 | . . . . . . . . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . Triggered 3 | . . . . . . . . . . . . . . 3 . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Machines Disabled 53 | . 3 1 5 1 . . 6 19 . . 4 2 . 11 . 1 Max in Single Turn 3 | . 1 1 1 1 . . 1 3 . . 1 1 . 3 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Machines Accessed 127 | . 9 1 16 . 1 2 18 22 . 5 11 9 5 16 . 12 Terminals 69 | . 6 . 10 . . 2 12 11 . 2 7 6 . 8 . 5 Fabricators 7 | . . . . . . . . 2 . 1 . . . 2 . 2 Repair Stations 13 | . 1 . 2 . . . 2 3 . 1 2 . . 1 . 1 Recycling Units 18 | . 2 . 2 . . . 1 3 . . 1 3 . 4 . 2 Scanalyzers 8 | . . . 2 . . . 2 1 . 1 . . . 1 . 1 Garrison Access 5 | . . . . . . . 1 2 . . 1 . . . . 1 Total Hacks 463 | . 37 1 77 . 1 7 80 87 . 12 22 27 19 65 . 28 Successful 291 | . 23 1 55 . 1 . 67 45 . 7 8 7 19 46 . 12 Failed 168 | . 13 . 21 . . 7 12 41 . 5 14 20 . 19 . 16 Catastrophic 30 | . . . . . . 3 . 8 . 3 7 2 . 2 . 5 Database Lockouts 4 | . 1 . 1 . . . 1 1 . . . . . . . . Manual 277 | . 27 . 41 . . 7 35 51 . 6 15 19 . 50 . 26 Terminals 249 | . 25 . 47 . . 7 42 38 . 2 13 21 . 42 . 12 Fabricators 17 | . . . . . . . . 4 . 2 . . . 5 . 6 Repair Stations 51 | . 8 . 11 . . . 12 12 . 1 5 . . 1 . 1 Recycling Units 51 | . 4 . 5 . . . 3 13 . . 1 6 . 14 . 5 Scanalyzers 61 | . . . 14 . . . 21 14 . 7 . . . 3 . 2 Garrison Access 13 | . . . . . . . 2 6 . . 3 . . . . 2 Terminal Hacks 68 | . 2 1 11 . 1 . 10 9 . . 3 2 19 10 . . Record 12 | . . . . . 1 . . . . . . . 11 . . . Part Schematic 2 | . . . . . . . . . . . . 1 . 1 . . Robot Analysis 15 | . 1 . 1 . . . 2 4 . . . . 7 . . . Prototype ID Bank 16 | . 1 . 5 . . . 4 2 . . 2 1 . 1 . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . 1 . . Terminal Index 2 | . . . . . . . 1 . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 5 | . . . 1 . . . 1 . . . . . . 3 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . 2 . . Recall Investigation 2 | . . . . . . . 1 . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks 34 | . 8 . 8 . . . 12 4 . . 2 . . . . . Scan Component 17 | . 4 . 4 . . . 6 2 . . 1 . . . . . Repair 17 | . 4 . 4 . . . 6 2 . . 1 . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . . . . Scanalyzer 50 | . . . 11 . . . 19 12 . 5 . . . 2 . 1 Insert Component 17 | . . . 5 . . . 7 3 . 2 . . . . . . Analyze 26 | . . . 6 . . . 8 9 . 3 . . . . . . Retrieve Study 7 | . . . . . . . 4 . . . . . . 2 . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 135 | . 13 . 24 . . . 25 19 . 2 3 5 . 33 . 11 Terminals 79 | . 10 . 18 . . . 19 7 . . 1 1 . 17 . 6 Track 5 | . . . 1 . . . . . . . . . . 2 . 2 Assimilate 3 | . 2 . 1 . . . . . . . . . . . . . Botnet 29 | . 3 . 5 . . . 11 2 . . 1 . . 6 . 1 Disrupt 8 | . . . 3 . . . 3 . . . . . . 2 . . Operators 4 | . 1 . 1 . . . . . . . . . . 2 . . Skim 30 | . 4 . 7 . . . 5 5 . . . 1 . 5 . 3 Fabricators 9 | . . . . . . . . 1 . 1 . . . 4 . 3 Report 1 | . . . . . . . . . . . . . . 1 . . Liberate 6 | . . . . . . . . 1 . 1 . . . 2 . 2 Haulers 2 | . . . . . . . . . . . . . . 1 . 1 Repair Stations 5 | . . . 1 . . . . 1 . . 1 . . 1 . 1 Patch 5 | . . . 1 . . . . 1 . . 1 . . 1 . 1 Recycling Units 33 | . 3 . 4 . . . 3 6 . . 1 4 . 11 . 1 Monitor 1 | . . . . . . . . . . . . . . 1 . . Reject 11 | . . . 1 . . . 1 3 . . 1 2 . 3 . . Recyclers 5 | . 1 . . . . . 1 1 . . . 1 . 1 . . Mask 7 | . . . 1 . . . 1 2 . . . 1 . 2 . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . Fedlink 5 | . . . . . . . . . . . . . . 4 . 1 Scanalyzers 5 | . . . 1 . . . 2 1 . 1 . . . . . . Extract 5 | . . . 1 . . . 2 1 . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 3 . . . . . . . . Intercept 3 | . . . . . . . 1 2 . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 103 | . 8 . 15 . . 2 14 21 . 5 7 7 . 13 . 11 Full Trace Events 16 | . . . 2 . . 2 1 2 . . 2 5 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . 1 . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . 7 . . . 34 6 . 1 . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 4 . . . . . . 2 . 1 Parts Repaired 17 | . 4 . 4 . . . 6 2 . . 1 . . . . . Time 662 | . 116 . 210 . . . 216 76 . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . 10 . . . . 5 . . . . . . . . Parts Scanalyzed 17 | . . . 5 . . . 7 3 . 2 . . . . . . Part Schematics Acquired 16 | . . . 5 . . . 7 3 . 1 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Total Allies 20 | . 1 2 1 3 . . 2 6 . . . . 1 . 1 3 Largest Group 3 | . 1 2 2 3 3 3 2 3 . . . . 1 1 1 3 Highest-Rated Group 90 | . 10 40 41 40 40 37 90 58 . . . . 66 66 31 87 Highest-Rated Ally 90 | . 10 31 31 16 16 16 90 21 . . . . 66 66 31 29 Initial UFD Resources 57 | . . . . . . . . . . . . . . 39 57 57 Total Orders 10 | . . . . . . . 3 3 4 . . . . . . . EXPLORE 4 | . . . . . . . . . 4 . . . . . . . RETURN 6 | . . . . . . . 3 3 . . . . . . . . Ally Attacks 250 | . . . 35 . . 30 23 62 42 . . . . 28 7 23 Total Damage 2773 | . . . 398 . . 301 114 668 79 . . . . 801 149 263 Kills 34 | . . . 8 . . 8 3 9 . . . . . 2 1 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Active Infowar (turns) 6989 | 46 1585 1622 949 . . . 1533 . 58 284 320 . . 457 . 135 Sensors 54 | . . . . . . . . . 17 37 . . . . . . Terrain 4482 | 46 1585 1622 949 . . . . . . 257 23 . . . . . T.N.C. 87 | . . . . . . . . . . . 87 . . . . . Machine Analysis 2700 | . . . . . . . 1533 . 58 284 233 . . 457 . 135 Robot Analysis Total 15 | . 1 . 1 . . . 2 4 . . . . 7 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches 71 | . . . . . . . 15 14 42 . . . . . . . Drone Recoveries 67 | . . . . . . . 15 14 38 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Turns Passed 30847 | 145 3276 1623 4483 1653 920 1533 4399 5751 167 284 830 333 2428 1661 311 1050 Spaces Moved 18411 | 62 1188 629 1642 645 366 591 1524 2831 162 574 965 696 2551 2276 365 1344 Core 246 | 2 . . . . . . . . 112 132 . . . . . . Treads 9526 | 60 1188 629 1642 645 366 591 1524 2831 50 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 7695 | . . . . . . . . . . . 463 696 2551 2276 365 1344 Flight 944 | . . . . . . . . . . 442 502 . . . . . Fastest Speed 26 | 50 160 240 240 250 250 250 250 165 50 26 26 40 40 38 49 42 Average Speed 143 | 156 236 240 246 250 250 250 250 167 85 42 41 40 92 51 51 50 Slowest Speed 250 | 160 240 240 250 250 250 250 250 250 165 150 170 40 100 124 53 168 Overloaded Moves 93 | . . . . . . . . . . . . . . 93 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . 18 5 . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 5 99 95 99 99 67 99 94 52 87 18 89 94 86 35 100 38 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 13 | . 2 . 5 2 . . 2 1 . . . . . 1 . . Known Exits Taken 4 | . . . . . . . 1 . . 1 . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . . . . . Scrap Searched 6 | . . 1 . 1 . 1 . . . . . . 3 . . . Spaces Dug 10 | . . . . . . . . . . . 2 . . 1 6 1 Terrain Destroyed 1165 | . 35 44 61 6 . 40 97 140 . . 51 . . 366 216 109 Melee 1 | . . . . . . . . . . . 1 . . . . . Projectile 189 | . 9 8 19 6 . 10 32 32 . . 8 . . 39 13 13 AOE 975 | . 26 36 42 . . 30 65 108 . . 42 . . 327 203 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Total 20908 | 83 1485 679 1857 659 373 614 1855 3378 175 595 1194 741 2627 2592 447 1554 Wait 812 | . 163 2 39 . . . 137 228 . 6 77 21 16 64 44 15 Move 18353 | 61 1187 628 1641 644 365 590 1523 2831 161 539 954 695 2550 2276 364 1344 Hop 21 | . . . . . . . . . . 16 5 . . . . . Pick Up 236 | 2 23 5 25 1 3 2 22 28 . 6 13 2 27 45 3 29 Fast Attach 84 | 7 4 . 1 . . . 8 6 2 12 14 3 3 12 . 12 Attach 85 | . 1 . 6 . . . 10 12 2 3 4 . 3 27 1 16 Detach 33 | . 2 . . . . . 4 3 1 3 4 4 1 9 . 2 Swap 213 | . 8 4 18 . 2 5 19 39 1 1 16 4 4 45 11 36 Drop 191 | . 9 5 21 1 3 2 16 24 . 9 17 7 23 28 2 24 Fire 870 | 13 88 35 105 13 . 15 116 204 6 . 87 5 . 85 22 76 Melee 3 | . . . . . . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 . . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / *Low x2) -7/Waste -7/Factory -7/Storage -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 7) 750 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Derelicts attacked the area 1043 | -10/Materials | Discovered new exit (range 16) 1255 | -10/Materials | Discovered new exit (range 16) 1615 | -10/Materials | Central database locked down 2695 | -10/Materials | Discovered new exit (range 10) 2756 | -10/Materials | Repaired Imp. Light Cannon 2879 | -10/Materials | Repaired Imp. Light Cannon 2907 | -10/Materials | Repaired Ion Engine 2954 | -10/Materials | Repaired Ion Engine 3422 | -10/Materials | Entered Mines 3544 | -10/Mines | Assembled infested the area 3548 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3553 | -10/Mines | Found Prototype Device 3938 | -10/Mines | Found the Drone Emporium 3950 | -10/Mines | Found Prototype Device 3951 | -10/Mines | Identified Splice Drone Bay 4207 | -10/Mines | Learned 2 Materials zone layouts 4483 | -10/Mines | Discovered new exit (range 6) 5014 | -10/Mines | Discovered new exit (range 10) 5045 | -10/Mines | Entered Materials 5045 | -9/Materials | Accompanied by 2 allies 5045 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 5050 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5345 | -9/Materials | Build established: Gunner 5674 | -9/Materials | Discovered new exit (range 8) 5681 | -9/Materials | Repaired Imp. Light Cannon? 5694 | -9/Materials | Central database locked down 6042 | -9/Materials | Repaired Imp. Treads 6417 | -9/Materials | Identified Exp. Sensor Array 6465 | -9/Materials | Learned Storage stockpile data 6482 | -9/Materials | Discovered new exit (range 12) 6620 | -9/Materials | Learned location of Storage (-7) 6641 | -9/Materials | Build established: Hacker-Gunner 8280 | -9/Materials | Build established: Skirmisher 8416 | -9/Materials | Discovered new exit (range 15) 8645 | -9/Materials | First assault squad dispatched 8652 | -9/Materials | Repaired Assault Cannon 8760 | -9/Materials | Repaired Exp. Sensor Array 8855 | -9/Materials | Discovered new exit (range 3) 8902 | -9/Materials | Build established: Gunner 9528 | -9/Materials | Entered Mines 9601 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9603 | -9/Mines | Discovered new exit (range 5) 9925 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10450 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 10473 | -9/Mines | Learned location of Zion (-6) 10658 | -9/Mines | Discovered new exit (range 2) 10899 | -9/Mines | Discovered new exit (range 12) 10946 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 11181 | -9/Mines | Entered Exiles 11181 | -9/Exiles | Found Exiles lab abandoned 11181 | -9/Exiles | Accompanied by 3 allies 11271 | -9/Exiles | Discovered new exit (range 15) 12101 | -9/Exiles | Entered Mines 12101 | -8/Mines | Accompanied by 3 allies 12753 | -8/Mines | Discovered new exit (range 10) 13121 | -8/Mines | Discovered new exit (range 8) 13634 | -8/Mines | Entered Materials 13634 | -8/Materials | Accompanied by 2 allies 13634 | -8/Materials | Evolved 2 slots: Utility x2 13699 | -8/Materials | Garrison activated, responded to threat 13750 | -8/Materials | Identified exit to Garrison 14291 | -8/Materials | Discovered new exit (range 15) 14433 | -8/Materials | Repaired Arm. Treads 14471 | -8/Materials | Repaired Arm. Treads 14581 | -8/Materials | Watched by a mysterious "MATRIX" hacker 14740 | -8/Materials | Repaired Assault Cannon+ 15624 | -8/Materials | Build established: Hacker-Gunner 15914 | -8/Materials | Discovered new exit (range 9) 16170 | -8/Materials | Central database locked down 16691 | -8/Materials | Repaired Imp. Weapon Shielding 16724 | -8/Materials | Repaired Imp. Light Cannon+ 16758 | -8/Materials | Repaired Imp. Light Cannon+ 16854 | -8/Materials | Garrison activated, responded to threat 17093 | -8/Materials | Learned Storage garrison access intel 17138 | -8/Materials | Core integrity fell below 50% 17228 | -8/Materials | Identified exit to Factory 17281 | -8/Materials | Learned Factory garrison access intel 17361 | -8/Materials | Learned 2 Lower Caves zone layouts 17408 | -8/Materials | Learned 4 Recycling zone layouts 17431 | -8/Materials | Sterilization system engaged 17431 | -8/Materials | Non-combat units ordered to evacuate 17467 | -8/Materials | Learned 8 Factory zone layouts 17531 | -8/Materials | Combat units ordered to evacuate 17685 | -8/Materials | Build established: Gunner 17731 | -8/Materials | Ambient heat levels rising (+10) 17881 | -8/Materials | Ambient heat levels rising (+10) 18031 | -8/Materials | Ambient heat levels rising (+10) 18033 | -8/Materials | Entered Factory 18033 | -7/Factory | Evolved 2 slots: Propulsion x2 18035 | -7/Factory | Loaded intel: 3 garrison access locations 19058 | -7/Factory | Identified exit to Storage 19058 | -7/Factory | Identified exit to Lower Caves 19058 | -7/Factory | Central database locked down 19988 | -7/Factory | Learned location of Warlord (-5) 20065 | -7/Factory | Learned Extension emergency access door positions 20130 | -7/Factory | Learned Hub_04(d) non-interactive machine intel 20230 | -7/Factory | Identified exit to Factory 20266 | -7/Factory | Learned location of 2 exits from Lower Caves 20313 | -7/Factory | Learned location of 1 exit from Extension 20369 | -7/Factory | Learned Hub_04(d) stockpile data 20433 | -7/Factory | First assault squad dispatched 20437 | -7/Factory | Learned 4 Factory zone layouts 20915 | -7/Factory | Build established: Scavenger-Gunner 21425 | -7/Factory | Build established: Gunner 21619 | -7/Factory | Repaired Assault Cannon+ 21659 | -7/Factory | Repaired Arm. Treads 21708 | -7/Factory | Targeted by mysterious "MATRIX" hacker 21933 | -7/Factory | Garrison activated, responded to threat 22426 | -7/Factory | Garrison activated, responded to threat 22639 | -7/Factory | Destroyed 10 combat bots 22647 | -7/Factory | Lost 4 parts (4w) 22690 | -7/Factory | System corruption reached 10% 22723 | -7/Factory | Build established: Scavenger-Gunner 23086 | -7/Factory | Build established: Gunner 23458 | -7/Factory | Lost 3 parts (1u2w) 23749 | -7/Factory | High security lockdown imminent 23784 | -7/Factory | Manually triggered Chute Trap 23784 | -7/Factory | Sucked down chute 23784 | -7/Factory | Entered Waste 23799 | -7/Waste | EMP discharged 23808 | -7/Waste | Spotted C-40 Crusher 23811 | -7/Waste | Spotted C-40 Crusher 23834 | -7/Waste | Spotted C-40 Crusher 23883 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23885 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23886 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23888 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23889 | -7/Waste | Core integrity fell below 50% 23889 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23899 | -7/Waste | EMP discharged 23899 | -7/Waste | System corruption reached 30% 23904 | -7/Waste | Spotted C-40 Crusher 23904 | -7/Waste | Spotted C-40 Crusher 23910 | -7/Waste | Spotted C-40 Crusher 23920 | -7/Waste | Lost 5 parts (2n1u2w) 23947 | -7/Waste | Discovered new exit (range 10) 23951 | -7/Waste | Entered Factory 24232 | -7/Factory | Discovered exit to Storage (range 8) 24235 | -7/Factory | Entered Storage 24236 | -7/Storage | Loaded intel: 1 garrison access location 24372 | -7/Storage | Core integrity fell below 20% 24518 | -7/Storage | Used back door to open Recycling access 24518 | -7/Storage | Discovered new exit (range 5) 24761 | -7/Storage | Found Prototype Launcher 24761 | -7/Storage | Identified Rocket Array 24767 | -7/Storage | Found Rocket Array 24941 | -7/Storage | Repaired Gauss Rifle 25035 | -7/Storage | First assault squad dispatched 25065 | -7/Storage | Entered Recycling 25066 | -7/Recycling | Identified exit to Factory 25066 | -7/Recycling | Identified exit to Scraptown 25389 | -7/Recycling | Scanned before Scraplab entrance 25395 | -7/Recycling | Entered Scraplab 25398 | -7/Recycling | Entered Scraptown 25398 | -7/Scraptown | System corruption cleaned by C-Scrubber 25430 | -7/Scraptown | System corruption cleaned by C-Scrubber 25500 | -7/Scraptown | Visited UFD Registry 25500 | -7/Scraptown | Registered with UFD as "Arcfunk" 25575 | -7/Scraptown | Visited Botcube Research 25579 | -7/Scraptown | Found Botcube 25602 | -7/Scraptown | Visited Abandonware Association 25618 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 25618 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 25764 | -7/Scraptown | Build established: Hacker-Gunner 25768 | -7/Scraptown | Visited CPS Storage 25778 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 25783 | -7/Scraptown | Visited Shadow of the Wyrm 26100 | -7/Scraptown | Discovered exit to Factory (range 13) 26131 | -7/Scraptown | Visited SPCMW 26148 | -7/Scraptown | Visited Cyclists 26162 | -7/Scraptown | Entered Cyclist Reading Room 26206 | -7/Scraptown | Visited Fellowship of the Rings 26214 | -7/Scraptown | Visited Comm Corps 26254 | -7/Scraptown | Visited Scrapoid Research Area 26309 | -7/Scraptown | Visited LU-1G1's Boring Crew 26327 | -7/Scraptown | Visited Science Guys 26376 | -7/Scraptown | Visited Derelict Rescue Squad 26385 | -7/Scraptown | Visited Research Penetration Think Tank 26415 | -7/Scraptown | Visited Scrap Suit Storage 26429 | -7/Scraptown | Visited Chapter 10 26530 | -7/Scraptown | Found Scrap Suit 27146 | -7/Scraptown | Found DRS Beacon 27209 | -7/Scraptown | Visited Analyses Database 27645 | -7/Scraptown | Botcube activated 27665 | -7/Scraptown | Botcube completed mutation into wheeled form, armed with 2 cannons 27750 | -7/Scraptown | Met Optimus 27750 | -7/Scraptown | Accepted into 0bPrime 27806 | -7/Scraptown | Discovered exit to Factory (range 3) 27826 | -7/Scraptown | Entered Factory 27826 | -5/Factory | Accompanied by 1 ally 27826 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 27827 | -5/Factory | Identified exit to Upper Caves 28039 | -5/Factory | Spotted B-75 Beast 28113 | -5/Factory | Destroyed B-75 Beast 28138 | -5/Factory | Build established: Hacker-Skirmisher 28183 | -5/Factory | Attached CPS modules to *Z4-PPY 28490 | -5/Factory | Loaded intel: 8 recycling unit locations 28497 | -5/Factory | Learned location of Protoforge (-2) 28585 | -5/Factory | Found Botcube 28615 | -5/Factory | Destroyed 9 combat bots 28619 | -5/Factory | Build established: Hacker-Gunner 28726 | -5/Factory | First assault squad dispatched 28837 | -5/Factory | Learned Armory emergency access door positions 28862 | -5/Factory | Discovered new exit (range 9) 28872 | -5/Factory | Learned Extension trap positions 28906 | -5/Factory | Learned location of 1 exit from Upper Caves 28907 | -5/Factory | Learned Armory repair station intel 28908 | -5/Factory | Learned 4 Research zone layouts 28909 | -5/Factory | Learned location of 1 exit from Armory 28918 | -5/Factory | Learned Testing terminal intel 28937 | -5/Factory | Loaded intel: 91 trap records 28949 | -5/Factory | Lost 5 parts (2n1u2w) 29131 | -5/Factory | Lost 3 parts (1p1n1u) 29166 | -5/Factory | Discovered exit to Upper Caves (range 9) 29226 | -5/Factory | Lost 6 parts (2n2u2w) 29228 | -5/Factory | Destroyed 8 combat bots 29464 | -5/Factory | High security lockdown imminent 29487 | -5/Factory | Manually triggered Chute Trap 29487 | -5/Factory | Sucked down chute 29487 | -5/Factory | Entered Waste 29488 | -5/Waste | Met a frightened Derelict 29502 | -5/Waste | EMP discharged 29521 | -5/Waste | Spotted C-40 Crusher 29529 | -5/Waste | Destroyed C-40 Crusher 29553 | -5/Waste | Spotted C-40 Crusher 29558 | -5/Waste | Allies destroyed C-40 Crusher 29565 | -5/Waste | Spotted C-40 Crusher 29565 | -5/Waste | Destroyed C-40 Crusher 29583 | -5/Waste | Spotted C-40 Crusher 29591 | -5/Waste | Destroyed C-40 Crusher 29594 | -5/Waste | Spotted C-40 Crusher 29597 | -5/Waste | Destroyed C-40 Crusher 29602 | -5/Waste | EMP discharged 29602 | -5/Waste | System corruption reached 10% 29623 | -5/Waste | Spotted C-40 Crusher 29637 | -5/Waste | Destroyed C-40 Crusher 29687 | -5/Waste | Discovered new exit (range 16) 29702 | -5/Waste | EMP discharged 29798 | -5/Waste | Entered Factory 29830 | -5/Factory | Garrison activated, responded to threat 29836 | -5/Factory | Core integrity fell below 50% 30065 | -5/Factory | Spotted B-75 Beast 30162 | -5/Factory | Loaded intel: 8 recycling unit locations 30229 | -5/Factory | Garrison activated, responded to threat 30367 | -5/Factory | Discovered new exit (range 16) 30398 | -5/Factory | First assault squad dispatched 30672 | -5/Factory | Lost 9 parts (1p5n2u1w) 30685 | -5/Factory | Core integrity fell below 20% 30732 | -5/Factory | Lost 3 allies 30779 | -5/Factory | Lost 3 parts (3n) 30848 | -5/Factory | Destroyed by C-35 Carver with Backup Laser III Last Messages --------------- 30833_ U-05 Engineer lays Concrete. 30834_ Slug penetrates G-67 Veteran. 30834_ U-05 Engineer lays Concrete. 30835_ Mic. Fission Core destroyed. 30836_ U-05 Engineer lays Concrete. 30836_ G-67 Veteran IFF system glitched. 30836_ U-05 Engineer lays Concrete. 30837_ KE Penetrator destroyed. 30837_ U-05 Engineer lays Concrete. 30838_ SWYN7 JTR6XWGOF27BMLL&Y 30838_ U-05 Engineer lays Concrete. 30839_ G-67 Veteran misfires. 30840_ U-05 Engineer lays Concrete. 30840_ KE Penetrator destroyed. 30841_ U-05 Engineer lays Concrete. 30843_ Antigrav System+ destroyed. 30845_ Acquired Adv. Signal Interpreter. 30845_ U-05 Engineer lays Concrete. 30847_ Dropped Imp. Focal Shield. 30847_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ##############" # %# #?### | | #####??????????# # % # #?# # | | #??????????# # # #?# # | | #???###?##?# *#% # #?# # | | """ #?? !## =%#% ############ | | """ #? ## * %# ! | | """ # """ """ ## %#! # | | # """ """ #### # ## """"/ # | | # """ """ # ""F"%! # | | # # * ""%/! # | | ##### """ """ # "% %/%= ! = # | | ????# """ """ + A =!=%=[ * ! # | | ????# """ """ # "" ! " " " # | | ????# # """ " # | | ????# ! # [ # | | ????# ## ! # | | ????# ## % # | | ????# "" "" ## * u = [ " | | ????# ""F"" ##A !% = " | | ????# """ ## % g%[[! | | ????############ * == " | | ????????# # !%[ ![ =! | | ????????# ! # ! =* | | ????????# !+ ] c g | | ????????# # ![!!& b [ | | ????????# # @!!%= | | ????????# # ! ] | | ????????######## *]* ########### | | ???????????????# T#????????? | | ???????????????# #????????? | | ???????????????# ^ ##????????? | | ???????????????# #?????????? | | ???????????????# #?????????? | | ???????????????#########################?????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Lgt. Fission Core | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Extracted Lgt. Ion Engine | -8/Materials | Extracted Salvage Targeting Computer | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Hvy. Hammer | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Datajack | -8/Materials | Extracted Aerolev Unit | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Sml. Laser | -8/Materials | Extracted Actuator Array | -8/Materials | Extracted Imp. Assault Rifle | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Wheel | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Enh. Autogun | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted VTOL Module | -8/Materials | Extracted Thermal Generator | -8/Materials | Extracted Adv. Beam Cannon | -8/Materials | Extracted Insulated Plating | -8/Materials | Extracted Maul | -8/Materials | Extracted Nuclear Core | -8/Materials | Extracted Med. Storage Unit | -8/Materials | Extracted Core Analyzer | -7/Factory | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed Reflective Plating | -7/Factory | Scanalyzed Hvy. Mace | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Hvy. Missile Launcher | -7/Factory | Extracted Coolant Injector | -7/Factory | Scanalyzed Antigrav Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 11% | -10/Materials Imp. Light Cannon | 57% | -10/Materials Ion Engine | 58% | -10/Materials Ion Engine | 71% | -10/Materials Imp. Light Cannon | 25% | -9/Materials Imp. Treads | 29% | -9/Materials Exp. Sensor Array | 62% | -9/Materials Arm. Treads | 12% | -8/Materials Arm. Treads | 12% | -8/Materials Assault Cannon | 2% | -8/Materials Imp. Weapon Shielding | 11% | -8/Materials Imp. Light Cannon | 12% | -8/Materials Imp. Light Cannon | 5% | -8/Materials Assault Cannon | 4% | -7/Factory Arm. Treads | 15% | -7/Factory Gauss Rifle | 39% | -7/Storage Studied --------- Assault Cannon | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Airjet | -8/Materials | Hacked Magnetic Acceleration Cannon | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityAnalysisBeacon Manual? 0 Play Time 03:47:04 Cumulative 724.4 hours Start 2026.07.17 @ 14:20:26 End 2026.07.20 @ 23:06:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5cf906f6-250f-4d22-9770-a907d19beb1f